# Research Papers — 2025-11 · bundle page 63 of 197

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### Selective Rotary Position Embedding

Authors: Sajad Movahedi, Timur Carstensen, Arshia Afzal, Frank Hutter, Antonio Orvieto, Volkan Cevher
Published: 2025-11-21
Categories: cs.CL, cs.LG
arXiv: https://arxiv.org/abs/2511.17388v3

Position information is essential for language modeling. In softmax transformers, Rotary Position Embeddings (\textit{RoPE}) encode positions through \textit{fixed-angle} rotations, while in linear transformers, order is handled via input-dependent (selective) gating that decays past key-value associations. Selectivity has generally been shown to improve language-related tasks. Inspired by this, we introduce \textit{Selective RoPE}, an \textit{input-dependent} rotary embedding mechanism, that generalizes \textit{RoPE}, and enables rotation in \textit{arbitrary angles} for both linear and softmax transformers. We show that softmax attention already performs a hidden form of these rotations on query-key pairs, uncovering an implicit positional structure. We further show that in state-space models and gated linear transformers, the real part manages forgetting while the imaginary part encodes positions through rotations. We validate our method by equipping gated transformers with \textit{Selective RoPE}, demonstrating that its input-dependent rotations improve performance in language modeling and on difficult sequence tasks like copying, state tracking, and retrieval.

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### Selective Rotary Position Embedding

Authors: Sajad Movahedi, Timur Carstensen, Arshia Afzal, Frank Hutter, Antonio Orvieto, Volkan Cevher
Published: 2025-11-21
Categories: cs.CL, cs.LG
arXiv: https://arxiv.org/abs/2511.17388v1

Position information is essential for language modeling. In softmax transformers, Rotary Position Embeddings (\textit{RoPE}) encode positions through \textit{fixed-angle} rotations, while in linear transformers, order is handled via input-dependent (selective) gating that decays past key-value associations. Selectivity has generally been shown to improve language-related tasks. Inspired by this, we introduce \textit{Selective RoPE}, an \textit{input-dependent} rotary embedding mechanism, that generalizes \textit{RoPE}, and enables rotation in \textit{arbitrary angles} for both linear and softmax transformers. We show that softmax attention already performs a hidden form of these rotations on query-key pairs, uncovering an implicit positional structure. We further show that in state-space models and gated linear transformers, the real part manages forgetting while the imaginary part encodes positions through rotations. We validate our method by equipping gated transformers with \textit{Selective RoPE}, demonstrating that its input-dependent rotations improve performance in language modeling and on difficult sequence tasks like copying, state tracking, and retrieval.

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### IndustryNav: Exploring Spatial Reasoning of Embodied Agents in Dynamic Industrial Navigation

Authors: Yifan Li, Lichi Li, Anh Dao, Xinyu Zhou, Wenjun Huang, Tianyi Ma, Yicheng Qiao, Zheda Mai, Daeun Lee, Zichen Chen, Pan Wang, Lehan Yang et al.
Published: 2025-11-21
Categories: cs.RO, cs.CV
arXiv: https://arxiv.org/abs/2511.17384v2

While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and evaluate isolated capabilities, failing to capture holistic performance in interactive and dynamic complexity of specific domains. To fill this gap, we present IndustryNav, the first dynamic industrial navigation benchmark for active spatial reasoning. IndustryNav leverages 12 manually created, high-fidelity Unity warehouse scenarios featuring dynamic objects and human movement. We proposes a zero-shot PointGoal navigation pipeline that effectively combines egocentric vision with global odometry to assess holistic local-global planning. Furthermore, we introduce the "collision rate" and "warning rate" metrics to measure safety-oriented behaviors. A comprehensive study of fourteen state-of-the-art VLLMs (including models such as GPT-5.2, Claude-4.6, and Gemini-3) reveals that closed-source models maintain a consistent advantage; however, all agents exhibit notable deficiencies in robust path planning, collision avoidance and active exploration. This highlights a critical need for embodied research to move beyond passive perception and toward tasks that demand stable planning, active exploration, and safe behavior in vivid, dynamic environments.

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### IndustryNav: Exploring Spatial Reasoning of Embodied Agents in Dynamic Industrial Navigation

Authors: Yifan Li, Lichi Li, Anh Dao, Xinyu Zhou, Yicheng Qiao, Zheda Mai, Daeun Lee, Zichen Chen, Zhen Tan, Mohit Bansal, Yu Kong
Published: 2025-11-21
Categories: cs.RO, cs.CV
arXiv: https://arxiv.org/abs/2511.17384v1

While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and evaluate only isolated capabilities, failing to capture holistic performance in dynamic, real-world complexity. To fill this gap, we present IndustryNav, the first dynamic industrial navigation benchmark for active spatial reasoning. IndustryNav leverages 12 manually created, high-fidelity Unity warehouse scenarios featuring dynamic objects and human movement. Our evaluation employs a PointGoal navigation pipeline that effectively combines egocentric vision with global odometry to assess holistic local-global planning. Crucially, we introduce the "collision rate" and "warning rate" metrics to measure safety-oriented behaviors and distance estimation. A comprehensive study of nine state-of-the-art VLLMs (including models such as GPT-5-mini, Claude-4.5, and Gemini-2.5) reveals that closed-source models maintain a consistent advantage; however, all agents exhibit notable deficiencies in robust path planning, collision avoidance and active exploration. This highlights a critical need for embodied research to move beyond passive perception and toward tasks that demand stable planning, active exploration, and safe behavior in dynamic, real-world environment.

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### Non-Parametric Probabilistic Robustness: A Conservative Risk Estimator under Unknown Perturbation Distributions

Authors: Zheng Wang, Yi Zhang, Siddartha Khastgir, Carsten Maple, Xingyu Zhao
Published: 2025-11-21
Categories: cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2511.17380v2

Deep learning (DL) models, despite their remarkable success, remain vulnerable to small input perturbations that can cause erroneous outputs, motivating the recent proposal of probabilistic robustness (PR) as a complementary alternative to adversarial robustness (AR). However, existing PR formulations assume a fixed and known perturbation distribution, an unrealistic expectation in practice. To address this limitation, we propose non-parametric probabilistic robustness (NPPR), a more practical PR metric that does not rely on any predefined perturbation distribution. Following the non-parametric paradigm in statistical modeling, NPPR learns an optimized perturbation distribution directly from data, enabling conservative PR evaluation under distributional uncertainty. We further develop an NPPR estimator based on a Gaussian Mixture Model (GMM), covering various input-dependent and input-independent perturbation scenarios. Theoretical analyses establish the relationships among AR, PR, and NPPR. Extensive experiments on CIFAR-10, CIFAR-100, and Tiny ImageNet across ResNet18/50, WideResNet50 and VGG16 validate NPPR as a more practical robustness metric, showing conservative (lower) PR estimates compared to assuming those common perturbation distributions used in state-of-the-arts.

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### Non-Parametric Probabilistic Robustness: A Conservative Metric with Optimized Perturbation Distributions

Authors: Zheng Wang, Yi Zhang, Siddartha Khastgir, Carsten Maple, Xingyu Zhao
Published: 2025-11-21
Categories: cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2511.17380v1

Deep learning (DL) models, despite their remarkable success, remain vulnerable to small input perturbations that can cause erroneous outputs, motivating the recent proposal of probabilistic robustness (PR) as a complementary alternative to adversarial robustness (AR). However, existing PR formulations assume a fixed and known perturbation distribution, an unrealistic expectation in practice. To address this limitation, we propose non-parametric probabilistic robustness (NPPR), a more practical PR metric that does not rely on any predefined perturbation distribution. Following the non-parametric paradigm in statistical modeling, NPPR learns an optimized perturbation distribution directly from data, enabling conservative PR evaluation under distributional uncertainty. We further develop an NPPR estimator based on a Gaussian Mixture Model (GMM) with Multilayer Perceptron (MLP) heads and bicubic up-sampling, covering various input-dependent and input-independent perturbation scenarios. Theoretical analyses establish the relationships among AR, PR, and NPPR. Extensive experiments on CIFAR-10, CIFAR-100, and Tiny ImageNet across ResNet18/50, WideResNet50 and VGG16 validate NPPR as a more practical robustness metric, showing up to 40\% more conservative (lower) PR estimates compared to assuming those common perturbation distributions used in state-of-the-arts.

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### A Unified Stability Analysis of SAM vs SGD: Role of Data Coherence and Emergence of Simplicity Bias

Authors: Wei-Kai Chang, Rajiv Khanna
Published: 2025-11-21
Categories: cs.LG
arXiv: https://arxiv.org/abs/2511.17378v2

Understanding the dynamics of optimization in deep learning is increasingly important as models scale. While stochastic gradient descent (SGD) and its variants reliably find solutions that generalize well, the mechanisms driving this generalization remain unclear. Notably, these algorithms often prefer flatter or simpler minima, particularly in overparameterized settings. Prior work has linked flatness to generalization, and methods like Sharpness-Aware Minimization (SAM) explicitly encourage flatness, but a unified theory connecting data structure, optimization dynamics, and the nature of learned solutions is still lacking. In this work, we develop a linear stability framework that analyzes the behavior of SGD, random perturbations, and SAM, particularly in two layer ReLU networks. Central to our analysis is a coherence measure that quantifies how gradient curvature aligns across data points, revealing why certain minima are stable and favored during training.

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### A Unified Stability Analysis of SAM vs SGD: Role of Data Coherence and Emergence of Simplicity Bias

Authors: Wei-Kai Chang, Rajiv Khanna
Published: 2025-11-21
Categories: cs.LG
arXiv: https://arxiv.org/abs/2511.17378v1

Understanding the dynamics of optimization in deep learning is increasingly important as models scale. While stochastic gradient descent (SGD) and its variants reliably find solutions that generalize well, the mechanisms driving this generalization remain unclear. Notably, these algorithms often prefer flatter or simpler minima, particularly in overparameterized settings. Prior work has linked flatness to generalization, and methods like Sharpness-Aware Minimization (SAM) explicitly encourage flatness, but a unified theory connecting data structure, optimization dynamics, and the nature of learned solutions is still lacking. In this work, we develop a linear stability framework that analyzes the behavior of SGD, random perturbations, and SAM, particularly in two layer ReLU networks. Central to our analysis is a coherence measure that quantifies how gradient curvature aligns across data points, revealing why certain minima are stable and favored during training.

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### Quantum Masked Autoencoders for Vision Learning

Authors: Emma Andrews, Prabhat Mishra
Published: 2025-11-21
Categories: quant-ph, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2511.17372v2

Classical autoencoders are widely used to learn features of input data. To improve the feature learning, classical masked autoencoders extend classical autoencoders to learn the features of the original input sample in the presence of masked-out data. While quantum autoencoders exist, there is no design and implementation of quantum masked autoencoders that can leverage the benefits of quantum computing and quantum autoencoders. In this paper, we propose quantum masked autoencoders (QMAEs) that can effectively learn missing features of a data sample within quantum states instead of classical embeddings. We showcase that our QMAE architecture can learn the masked features of an image and can reconstruct the masked input image with improved visual fidelity in MNIST-family images. Experimental evaluation highlights that QMAE can significantly outperform (12.86% on average) in classification accuracy compared to state-of-the-art quantum autoencoders in the presence of masks.

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### Quantum Masked Autoencoders for Vision Learning

Authors: Emma Andrews, Prabhat Mishra
Published: 2025-11-21
Categories: quant-ph, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2511.17372v1

Classical autoencoders are widely used to learn features of input data. To improve the feature learning, classical masked autoencoders extend classical autoencoders to learn the features of the original input sample in the presence of masked-out data. While quantum autoencoders exist, there is no design and implementation of quantum masked autoencoders that can leverage the benefits of quantum computing and quantum autoencoders. In this paper, we propose quantum masked autoencoders (QMAEs) that can effectively learn missing features of a data sample within quantum states instead of classical embeddings. We showcase that our QMAE architecture can learn the masked features of an image and can reconstruct the masked input image with improved visual fidelity in MNIST images. Experimental evaluation highlights that QMAE can significantly outperform (12.86% on average) in classification accuracy compared to state-of-the-art quantum autoencoders in the presence of masks.

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### R2PS: Worst-Case Robust Real-Time Pursuit Strategies under Partial Observability

Authors: Runyu Lu, Ruochuan Shi, Yuanheng Zhu, Dongbin Zhao
Published: 2025-11-21
Categories: cs.LG
arXiv: https://arxiv.org/abs/2511.17367v2

Computing worst-case robust strategies in pursuit-evasion games (PEGs) is time-consuming, especially when real-world factors like partial observability are considered. While important for general security purposes, real-time applicable pursuit strategies for graph-based PEGs are currently missing when the pursuers only have imperfect information about the evader's position. Although state-of-the-art reinforcement learning (RL) methods like Equilibrium Policy Generalization (EPG) and Grasper provide guidelines for learning graph neural network (GNN) policies robust to different game dynamics, they are restricted to the scenario of perfect information and do not take into account the possible case where the evader can predict the pursuers' actions. This paper introduces the first approach to worst-case robust real-time pursuit strategies (R2PS) under partial observability. We first prove that a traditional dynamic programming (DP) algorithm for solving Markov PEGs maintains optimality under the asynchronous moves by the evader. Then, we propose a belief preservation mechanism about the evader's possible positions, extending the DP pursuit strategies to a partially observable setting. Finally, we embed the belief preservation into the state-of-the-art EPG framework to finish our R2PS learning scheme, which leads to a real-time pursuer policy through cross-graph reinforcement learning against the asynchronous-move DP evasion strategies. After reinforcement learning, our policy achieves robust zero-shot generalization to unseen real-world graph structures and consistently outperforms the policy directly trained on the test graphs by the existing game RL approach.

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### R2PS: Worst-Case Robust Real-Time Pursuit Strategies under Partial Observability

Authors: Runyu Lu, Ruochuan Shi, Yuanheng Zhu, Dongbin Zhao
Published: 2025-11-21
Categories: cs.LG
arXiv: https://arxiv.org/abs/2511.17367v1

Computing worst-case robust strategies in pursuit-evasion games (PEGs) is time-consuming, especially when real-world factors like partial observability are considered. While important for general security purposes, real-time applicable pursuit strategies for graph-based PEGs are currently missing when the pursuers only have imperfect information about the evader's position. Although state-of-the-art reinforcement learning (RL) methods like Equilibrium Policy Generalization (EPG) and Grasper provide guidelines for learning graph neural network (GNN) policies robust to different game dynamics, they are restricted to the scenario of perfect information and do not take into account the possible case where the evader can predict the pursuers' actions. This paper introduces the first approach to worst-case robust real-time pursuit strategies (R2PS) under partial observability. We first prove that a traditional dynamic programming (DP) algorithm for solving Markov PEGs maintains optimality under the asynchronous moves by the evader. Then, we propose a belief preservation mechanism about the evader's possible positions, extending the DP pursuit strategies to a partially observable setting. Finally, we embed the belief preservation into the state-of-the-art EPG framework to finish our R2PS learning scheme, which leads to a real-time pursuer policy through cross-graph reinforcement learning against the asynchronous-move DP evasion strategies. After reinforcement learning, our policy achieves robust zero-shot generalization to unseen real-world graph structures and consistently outperforms the policy directly trained on the test graphs by the existing game RL approach.

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### METIS: Multi-Source Egocentric Training for Integrated Dexterous Vision-Language-Action Model

Authors: Yankai Fu, Ning Chen, Junkai Zhao, Shaozhe Shan, Guocai Yao, Pengwei Wang, Zhongyuan Wang, Shanghang Zhang
Published: 2025-11-21
Categories: cs.RO, cs.CV
arXiv: https://arxiv.org/abs/2511.17366v2

Building a generalist robot that can perceive, reason, and act across diverse tasks remains an open challenge, especially for dexterous manipulation. A major bottleneck lies in the scarcity of large-scale, action-annotated data for dexterous skills, as teleoperation is difficult and costly. Human data, with its vast scale and diverse manipulation behaviors, provides rich priors for learning robotic actions. While prior works have explored leveraging human demonstrations, they are often constrained by limited scenarios and a large visual gap between human and robots. To eliminate these limitations, we propose METIS, a vision-language-action (VLA) model for dexterous manipulation pretrained on multi-source egocentric datasets. We first construct EgoAtlas, which integrates large-scale human and robotic data from multiple sources, all unified under a consistent action space. We further extract motion-aware dynamics, a compact and discretized motion representation, which provides efficient and expressive supervision for VLA training. Built upon them, METIS integrates reasoning and acting into a unified framework, enabling effective deployment to downstream dexterous manipulation tasks. Our method demonstrates exceptional dexterous manipulation capabilities, achieving highest average success rate in six real-world tasks. Experimental results also highlight the superior generalization and robustness to out-of-distribution scenarios. These findings emphasize METIS as a promising step toward a generalist model for dexterous manipulation.

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### METIS: Multi-Source Egocentric Training for Integrated Dexterous Vision-Language-Action Model

Authors: Yankai Fu, Ning Chen, Junkai Zhao, Shaozhe Shan, Guocai Yao, Pengwei Wang, Zhongyuan Wang, Shanghang Zhang
Published: 2025-11-21
Categories: cs.RO, cs.CV
arXiv: https://arxiv.org/abs/2511.17366v1

Building a generalist robot that can perceive, reason, and act across diverse tasks remains an open challenge, especially for dexterous manipulation. A major bottleneck lies in the scarcity of large-scale, action-annotated data for dexterous skills, as teleoperation is difficult and costly. Human data, with its vast scale and diverse manipulation behaviors, provides rich priors for learning robotic actions. While prior works have explored leveraging human demonstrations, they are often constrained by limited scenarios and a large visual gap between human and robots. To eliminate these limitations, we propose METIS, a vision-language-action (VLA) model for dexterous manipulation pretrained on multi-source egocentric datasets. We first construct EgoAtlas, which integrates large-scale human and robotic data from multiple sources, all unified under a consistent action space. We further extract motion-aware dynamics, a compact and discretized motion representation, which provides efficient and expressive supervision for VLA training. Built upon them, METIS integrates reasoning and acting into a unified framework, enabling effective deployment to downstream dexterous manipulation tasks. Our method demonstrates exceptional dexterous manipulation capabilities, achieving highest average success rate in six real-world tasks. Experimental results also highlight the superior generalization and robustness to out-of-distribution scenarios. These findings emphasize METIS as a promising step toward a generalist model for dexterous manipulation.

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### SVRecon: Sparse Voxel Rasterization for Surface Reconstruction

Authors: Seunghun Oh, Jaesung Choe, Dongjae Lee, Daeun Lee, Seunghoon Jeong, Yu-Chiang Frank Wang, Jaesik Park
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17364v1

We extend the recently proposed sparse voxel rasterization paradigm to the task of high-fidelity surface reconstruction by integrating Signed Distance Function (SDF), named SVRecon. Unlike 3D Gaussians, sparse voxels are spatially disentangled from their neighbors and have sharp boundaries, which makes them prone to local minima during optimization. Although SDF values provide a naturally smooth and continuous geometric field, preserving this smoothness across independently parameterized sparse voxels is nontrivial. To address this challenge, we promote coherent and smooth voxel-wise structure through (1) robust geometric initialization using a visual geometry model and (2) a spatial smoothness loss that enforces coherent relationships across parent-child and sibling voxel groups. Extensive experiments across various benchmarks show that our method achieves strong reconstruction accuracy while having consistently speedy convergence. The code will be made public.

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### ATAC: Augmentation-Based Test-Time Adversarial Correction for CLIP

Authors: Linxiang Su, András Balogh
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17362v3

Despite its remarkable success in zero-shot image-text matching, CLIP remains highly vulnerable to adversarial perturbations on images. As adversarial fine-tuning is prohibitively costly, recent works explore various test-time defense strategies; however, these approaches still exhibit limited robustness. In this work, we revisit this problem and propose a simple yet effective strategy: Augmentation-based Test-time Adversarial Correction (ATAC). Our method operates directly in the embedding space of CLIP, calculating augmentation-induced drift vectors to infer a semantic recovery direction and correcting the embedding based on the angular consistency of these latent drifts. Across a wide range of benchmarks, ATAC consistently achieves remarkably high robustness, surpassing that of previous state-of-the-art methods by nearly 50\% on average, all while requiring minimal computational overhead. Furthermore, ATAC retains state-of-the-art robustness in unconventional and extreme settings and even achieves nontrivial robustness against adaptive attacks. Our results demonstrate that ATAC is an efficient method in a novel paradigm for test-time adversarial defenses in the embedding space of CLIP. Code is available at: https://github.com/kylin0421/ATAC

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### ATAC: Augmentation-Based Test-Time Adversarial Correction for CLIP

Authors: Linxiang Su, András Balogh
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17362v1

Despite its remarkable success in zero-shot image-text matching, CLIP remains highly vulnerable to adversarial perturbations on images. As adversarial fine-tuning is prohibitively costly, recent works explore various test-time defense strategies; however, these approaches still exhibit limited robustness. In this work, we revisit this problem and propose a simple yet effective strategy: Augmentation-based Test-time Adversarial Correction (ATAC). Our method operates directly in the embedding space of CLIP, calculating augmentation-induced drift vectors to infer a semantic recovery direction and correcting the embedding based on the angular consistency of these latent drifts. Across a wide range of benchmarks, ATAC consistently achieves remarkably high robustness, surpassing that of previous state-of-the-art methods by nearly 50\% on average, all while requiring minimal computational overhead. Furthermore, ATAC retains state-of-the-art robustness in unconventional and extreme settings and even achieves nontrivial robustness against adaptive attacks. Our results demonstrate that ATAC is an efficient method in a novel paradigm for test-time adversarial defenses in the embedding space of CLIP.

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### SuperQuadricOcc: Real-Time Self-Supervised Semantic Occupancy Estimation with Superquadric Volume Rendering

Authors: Seamie Hayes, Alexandre Boulch, Andrei Bursuc, Reenu Mohandas, Ganesh Sistu, Tim Brophy, Ciaran Eising
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17361v5

Self-supervision for semantic occupancy estimation is appealing as it removes the labour-intensive manual annotation, thus allowing one to scale to larger autonomous driving datasets. Superquadrics offer an expressive shape family very suitable for this task, yet their deployment in a self-supervised setting has been hindered by the lack of efficient rendering methods to bridge the 3D scene representation with 2D training pseudo-labels. To address this, we introduce SuperQuadricOcc, the first self-supervised occupancy model to leverage superquadrics for scene representation. To overcome the rendering limitation, we propose a real-time volume renderer that preserves the fidelity of the superquadric shape during rendering. It relies on spatial superquadric-voxel indexing, restricting each ray sample to query only nearby superquadrics, thereby greatly reducing memory usage and computational cost. Using drastically fewer primitives than prior Gaussian-based methods, SuperQuadricOcc achieves state-of-the-art RayIoU on Occ3D-nuScenes with real-time inference and a substantially reduced memory footprint, while also outperforming Gaussian-based baselines on downstream occupancy forecasting and trajectory estimation.

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### SuperQuadricOcc: Multi-Layer Gaussian Approximation of Superquadrics for Real-Time Self-Supervised Occupancy Estimation

Authors: Seamie Hayes, Reenu Mohandas, Tim Brophy, Alexandre Boulch, Ganesh Sistu, Ciaran Eising
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17361v1

Semantic occupancy estimation enables comprehensive scene understanding for automated driving, providing dense spatial and semantic information essential for perception and planning. While Gaussian representations have been widely adopted in self-supervised occupancy estimation, the deployment of a large number of Gaussian primitives drastically increases memory requirements and is not suitable for real-time inference. In contrast, superquadrics permit reduced primitive count and lower memory requirements due to their diverse shape set. However, implementation into a self-supervised occupancy model is nontrivial due to the absence of a superquadric rasterizer to enable model supervision. Our proposed method, SuperQuadricOcc, employs a superquadric-based scene representation. By leveraging a multi-layer icosphere-tessellated Gaussian approximation of superquadrics, we enable Gaussian rasterization for supervision during training. On the Occ3D dataset, SuperQuadricOcc achieves a 75\% reduction in memory footprint, 124\% faster inference, and a 5.9\% improvement in mIoU compared to previous Gaussian-based methods, without the use of temporal labels. To our knowledge, this is the first occupancy model to enable real-time inference while maintaining competitive performance. The use of superquadrics reduces the number of primitives required for scene modeling by 84\% relative to Gaussian-based approaches. Finally, evaluation against prior methods is facilitated by our fast superquadric voxelization module. The code will be released as open source.

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### Don't Learn, Ground: A Case for Natural Language Inference with Visual Grounding

Authors: Daniil Ignatev, Ayman Santeer, Albert Gatt, Denis Paperno
Published: 2025-11-21
Categories: cs.CL
arXiv: https://arxiv.org/abs/2511.17358v1

We propose a zero-shot method for Natural Language Inference (NLI) that leverages multimodal representations by grounding language in visual contexts. Our approach generates visual representations of premises using text-to-image models and performs inference by comparing these representations with textual hypotheses. We evaluate two inference techniques: cosine similarity and visual question answering. Our method achieves high accuracy without task-specific fine-tuning, demonstrating robustness against textual biases and surface heuristics. Additionally, we design a controlled adversarial dataset to validate the robustness of our approach. Our findings suggest that leveraging visual modality as a meaning representation provides a promising direction for robust natural language understanding.

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### UAM: A Unified Attention-Mamba Backbone of Multimodal Framework for Tumor Cell Classification

Authors: Taixi Chen, Jingyun Chen, Nancy Guo
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17355v3

Inspired by the recent success of the Mamba architecture in vision and language domains, we introduce a Unified Attention-Mamba (UAM) backbone. Unlike previous hybrid approaches that integrate Attention and Mamba modules in fixed proportions, our unified design flexibly combines their capabilities within a single cohesive architecture, eliminating the need for manual ratio tuning and improving encode capability. We develop two UAM variants to comprehensively evaluate the benefits of this unified structure. Building on this backbone, we further propose a multimodal UAM framework that jointly performs cell-level classification and image segmentation. Experimental results demonstrate that UAM achieves state-of-the-art performance across both tasks on public benchmarks, surpassing leading image-based foundation models. It improves cell classification accuracy from 74\% to 78\% ($n$=349,882 cells), and tumor segmentation precision from 75\% to 80\% ($n$=406 patches).

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### UAM: A Unified Attention-Mamba Backbone of Multimodal Framework for Tumor Cell Classification

Authors: Taixi Chen, Jingyun Chen, Nancy Guo
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17355v1

Cell-level radiomics features provide fine-grained insights into tumor phenotypes and have the potential to significantly enhance diagnostic accuracy on hematoxylin and eosin (H&amp;E) images. By capturing micro-level morphological and intensity patterns, these features support more precise tumor identification and improve AI interpretability by highlighting diagnostically relevant cells for pathologist review. However, most existing studies focus on slide-level or patch-level tumor classification, leaving cell-level radiomics analysis largely unexplored. Moreover, there is currently no dedicated backbone specifically designed for radiomics data. Inspired by the recent success of the Mamba architecture in vision and language domains, we introduce a Unified Attention-Mamba (UAM) backbone for cell-level classification using radiomics features. Unlike previous hybrid approaches that integrate Attention and Mamba modules in fixed proportions, our unified design flexibly combines their capabilities within a single cohesive architecture, eliminating the need for manual ratio tuning and improving encode capability. We develop two UAM variants to comprehensively evaluate the benefits of this unified structure. Building on this backbone, we further propose a multimodal UAM framework that jointly performs cell-level classification and image segmentation. Experimental results demonstrate that UAM achieves state-of-the-art performance across both tasks on public benchmarks, surpassing leading image-based foundation models. It improves cell classification accuracy from 74% to 78% ($n$=349,882 cells), and tumor segmentation precision from 75% to 80% ($n$=406 patches). These findings highlight the effectiveness and promise of UAM as a unified and extensible multimodal foundation for radiomics-driven cancer diagnosis.

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### DSeq-JEPA: Discriminative Sequential Joint-Embedding Predictive Architecture

Authors: Xiangteng He, Shunsuke Sakai, Shivam Chandhok, Sara Beery, Kun Yuan, Nicolas Padoy, Tatsuhito Hasegawa, Leonid Sigal
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17354v4

Recent advances in self-supervised visual representation learning have demonstrated the effectiveness of predictive latent-space objectives for learning transferable features. In particular, Image-based Joint-Embedding Predictive Architecture (I-JEPA) learns representations by predicting latent embeddings of masked target regions from visible context. However, it predicts target regions in parallel and all at once, lacking ability to order predictions meaningfully. Inspired by human visual perception, which attends selectively and progressively from primary to secondary cues, we propose Dseq-JEPA, a Discriminative Sequential Joint-Embedding Predictive Architecture that bridges latent predictive and autoregressive self-supervised learning. Specifically, Dseq-JEPA integrates a discriminatively ordered sequential process with JEPA-style learning objective. This is achieved by (i) identifying primary discriminative regions using an attention-derived saliency map that serves as a proxy for visual importance, and (ii) predicting subsequent regions in discriminative order, inducing a curriculum-like semantic progression from primary to secondary cues in pre-training. Extensive experiments across tasks -- image classification (ImageNet), fine-grained visual categorization (iNaturalist21, CUB, Stanford Cars), detection/segmentation (MS-COCO, ADE20K), and low-level reasoning (CLEVR) -- show that Dseq-JEPA consistently learns more discriminative and generalizable representations compared to I-JEPA variants.

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### DSeq-JEPA: Discriminative Sequential Joint-Embedding Predictive Architecture

Authors: Xiangteng He, Shunsuke Sakai, Kun Yuan, Nicolas Padoy, Tatsuhito Hasegawa, Leonid Sigal
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17354v1

Image-based Joint-Embedding Predictive Architecture (I-JEPA) learns visual representations by predicting latent embeddings of masked regions from visible context. However, it treats all regions uniformly and independently, lacking an explicit notion of where or in what order predictions should be made. Inspired by human visual perception, which deploys attention selectively and sequentially from the most informative to secondary regions, we propose DSeq-JEPA, a Discriminative Sequential Joint-Embedding Predictive Architecture that bridges predictive and autoregressive self-supervised learning, integrating JEPA-style latent prediction with GPT-style sequential reasoning. Specifically, DSeq-JEPA (i) first identifies primary discriminative regions based on a transformer-derived saliency map, emphasizing the distribution of visual importance, and then (ii) predicts subsequent regions in this discriminative order, progressively forming a curriculum-like semantic progression from primary to secondary cues -- a form of GPT-style pre-training. Extensive experiments across diverse tasks, including image classification (ImageNet), fine-grained visual categorization (iNaturalist21, CUB-200-2011, Stanford-Cars), detection and segmentation (MS-COCO, ADE20K), and low-level reasoning tasks (Clevr/Count, Clevr/Dist), demonstrate that DSeq-JEPA consistently focuses on more discriminative and generalizable representations than I-JEPA variants. Project page: https://github.com/SkyShunsuke/DSeq-JEPA.

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### Learning Latent Transmission and Glare Maps for Lens Veiling Glare Removal

Authors: Xiaolong Qian, Qi Jiang, Lei Sun, Zongxi Yu, Kailun Yang, Peixuan Wu, Jiacheng Zhou, Yao Gao, Yaoguang Ma, Ming-Hsuan Yang, Kaiwei Wang
Published: 2025-11-21
Categories: eess.IV, cs.CV, physics.optics
arXiv: https://arxiv.org/abs/2511.17353v2

Beyond the commonly recognized optical aberrations, the imaging performance of simplified optical systems--including single-lens and metalens designs--is often further degraded by veiling glare caused by stray-light scattering from non-ideal optical surfaces and coatings, particularly in complex real-world environments. This compound degradation undermines traditional lens aberration correction yet remains underexplored. A major challenge is that conventional scattering models (e.g., for dehazing) fail to fit veiling glare due to its spatial-varying and depth-independent nature. Consequently, paired high-quality data are difficult to prepare via simulation, hindering application of data-driven veiling glare removal models. To this end, we propose VeilGen, a generative model that learns to simulate veiling glare by estimating its underlying optical transmission and glare maps in an unsupervised manner from target images, regularized by Stable Diffusion (SD)-based priors. VeilGen enables paired dataset generation with realistic compound degradation of optical aberrations and veiling glare, while also providing the estimated latent optical transmission and glare maps to guide the veiling glare removal process. We further introduce DeVeiler, a restoration network trained with a reversibility constraint, which utilizes the predicted latent maps to guide an inverse process of the learned scattering model. Extensive experiments on challenging simplified optical systems demonstrate that our approach delivers superior restoration quality and physical fidelity compared with existing methods. These suggest that VeilGen reliably synthesizes realistic veiling glare, and its learned latent maps effectively guide the restoration process in DeVeiler. All code and datasets will be publicly released at https://github.com/XiaolongQian/DeVeiler.

---

### Learning Latent Transmission and Glare Maps for Lens Veiling Glare Removal

Authors: Xiaolong Qian, Qi Jiang, Lei Sun, Zongxi Yu, Kailun Yang, Peixuan Wu, Jiacheng Zhou, Yao Gao, Yaoguang Ma, Ming-Hsuan Yang, Kaiwei Wang
Published: 2025-11-21
Categories: eess.IV, cs.CV, physics.optics
arXiv: https://arxiv.org/abs/2511.17353v1

Beyond the commonly recognized optical aberrations, the imaging performance of compact optical systems-including single-lens and metalens designs-is often further degraded by veiling glare caused by stray-light scattering from non-ideal optical surfaces and coatings, particularly in complex real-world environments. This compound degradation undermines traditional lens aberration correction yet remains underexplored. A major challenge is that conventional scattering models (e.g., for dehazing) fail to fit veiling glare due to its spatial-varying and depth-independent nature. Consequently, paired high-quality data are difficult to prepare via simulation, hindering application of data-driven veiling glare removal models. To this end, we propose VeilGen, a generative model that learns to simulate veiling glare by estimating its underlying optical transmission and glare maps in an unsupervised manner from target images, regularized by Stable Diffusion (SD)-based priors. VeilGen enables paired dataset generation with realistic compound degradation of optical aberrations and veiling glare, while also providing the estimated latent optical transmission and glare maps to guide the veiling glare removal process. We further introduce DeVeiler, a restoration network trained with a reversibility constraint, which utilizes the predicted latent maps to guide an inverse process of the learned scattering model. Extensive experiments on challenging compact optical systems demonstrate that our approach delivers superior restoration quality and physical fidelity compared with existing methods. These suggest that VeilGen reliably synthesizes realistic veiling glare, and its learned latent maps effectively guide the restoration process in DeVeiler. All code and datasets will be publicly released at https://github.com/XiaolongQian/DeVeiler.

---

### Convergence and stability of Q-learning in Hierarchical Reinforcement Learning

Authors: Massimiliano Manenti, Andrea Iannelli
Published: 2025-11-21
Categories: cs.LG, eess.SY, math.OC
arXiv: https://arxiv.org/abs/2511.17351v1

Hierarchical Reinforcement Learning promises, among other benefits, to efficiently capture and utilize the temporal structure of a decision-making problem and to enhance continual learning capabilities, but theoretical guarantees lag behind practice. In this paper, we propose a Feudal Q-learning scheme and investigate under which conditions its coupled updates converge and are stable. By leveraging the theory of Stochastic Approximation and the ODE method, we present a theorem stating the convergence and stability properties of Feudal Q-learning. This provides a principled convergence and stability analysis tailored to Feudal RL. Moreover, we show that the updates converge to a point that can be interpreted as an equilibrium of a suitably defined game, opening the door to game-theoretic approaches to Hierarchical RL. Lastly, experiments based on the Feudal Q-learning algorithm support the outcomes anticipated by theory.

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### Label-Efficient Skeleton-based Recognition with Stable-Invertible Graph Convolutional Networks

Authors: Hichem Sahbi
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17345v1

Skeleton-based action recognition is a hotspot in image processing. A key challenge of this task lies in its dependence on large, manually labeled datasets whose acquisition is costly and time-consuming. This paper devises a novel, label-efficient method for skeleton-based action recognition using graph convolutional networks (GCNs). The contribution of the proposed method resides in learning a novel acquisition function -- scoring the most informative subsets for labeling -- as the optimum of an objective function mixing data representativity, diversity and uncertainty. We also extend this approach by learning the most informative subsets using an invertible GCN which allows mapping data from ambient to latent spaces where the inherent distribution of the data is more easily captured. Extensive experiments, conducted on two challenging skeleton-based recognition datasets, show the effectiveness and the outperformance of our label-frugal GCNs against the related work.

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### Loomis Painter: Reconstructing the Painting Process

Authors: Markus Pobitzer, Chang Liu, Chenyi Zhuang, Teng Long, Bin Ren, Nicu Sebe
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17344v2

Step-by-step painting tutorials are vital for learning artistic techniques, but existing video resources (e.g., YouTube) lack interactivity and personalization. While recent generative models have advanced artistic image synthesis, they struggle to generalize across media and often show temporal or structural inconsistencies, hindering faithful reproduction of human creative workflows. To address this, we propose a unified framework for multi-media painting process generation with a semantics-driven style control mechanism that embeds multiple media into a diffusion models conditional space and uses cross-medium style augmentation. This enables consistent texture evolution and process transfer across styles. A reverse-painting training strategy further ensures smooth, human-aligned generation. We also build a large-scale dataset of real painting processes and evaluate cross-media consistency, temporal coherence, and final-image fidelity, achieving strong results on LPIPS, DINO, and CLIP metrics. Finally, our Perceptual Distance Profile (PDP) curve quantitatively models the creative sequence, i.e., composition, color blocking, and detail refinement, mirroring human artistic progression.

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### Loomis Painter: Reconstructing the Painting Process

Authors: Markus Pobitzer, Chang Liu, Chenyi Zhuang, Teng Long, Bin Ren, Nicu Sebe
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17344v1

Step-by-step painting tutorials are vital for learning artistic techniques, but existing video resources (e.g., YouTube) lack interactivity and personalization. While recent generative models have advanced artistic image synthesis, they struggle to generalize across media and often show temporal or structural inconsistencies, hindering faithful reproduction of human creative workflows. To address this, we propose a unified framework for multi-media painting process generation with a semantics-driven style control mechanism that embeds multiple media into a diffusion models conditional space and uses cross-medium style augmentation. This enables consistent texture evolution and process transfer across styles. A reverse-painting training strategy further ensures smooth, human-aligned generation. We also build a large-scale dataset of real painting processes and evaluate cross-media consistency, temporal coherence, and final-image fidelity, achieving strong results on LPIPS, DINO, and CLIP metrics. Finally, our Perceptual Distance Profile (PDP) curve quantitatively models the creative sequence, i.e., composition, color blocking, and detail refinement, mirroring human artistic progression.

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### Refracting Reality: Generating Images with Realistic Transparent Objects

Authors: Yue Yin, Enze Tao, Dylan Campbell
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17340v3

Generative image models can produce convincingly real images, with plausible shapes, textures, layouts and lighting. However, one domain in which they perform notably poorly is in the synthesis of transparent objects, which exhibit refraction, reflection, absorption and scattering. Refraction is a particular challenge, because refracted pixel rays often intersect with surfaces observed in other parts of the image, providing a constraint on the color. It is clear from inspection that generative models have not distilled the laws of optics sufficiently well to accurately render refractive objects. In this work, we consider the problem of generating images with accurate refraction, given a text prompt. We synchronize the pixels within the object's boundary with those outside by warping and merging the pixels using Snell's Law of Refraction, at each step of the generation trajectory. For those surfaces that are not directly observed in the image, but are visible via refraction or reflection, we recover their appearance by synchronizing the image with a second generated image -- a panorama centered at the object -- using the same warping and merging procedure. We demonstrate that our approach generates much more optically-plausible images that respect the physical constraints.

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### Refracting Reality: Generating Images with Realistic Transparent Objects

Authors: Yue Yin, Enze Tao, Dylan Campbell
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17340v1

Generative image models can produce convincingly real images, with plausible shapes, textures, layouts and lighting. However, one domain in which they perform notably poorly is in the synthesis of transparent objects, which exhibit refraction, reflection, absorption and scattering. Refraction is a particular challenge, because refracted pixel rays often intersect with surfaces observed in other parts of the image, providing a constraint on the color. It is clear from inspection that generative models have not distilled the laws of optics sufficiently well to accurately render refractive objects. In this work, we consider the problem of generating images with accurate refraction, given a text prompt. We synchronize the pixels within the object's boundary with those outside by warping and merging the pixels using Snell's Law of Refraction, at each step of the generation trajectory. For those surfaces that are not directly observed in the image, but are visible via refraction or reflection, we recover their appearance by synchronizing the image with a second generated image -- a panorama centered at the object -- using the same warping and merging procedure. We demonstrate that our approach generates much more optically-plausible images that respect the physical constraints.

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### ReBaPL: Repulsive Bayesian Prompt Learning

Authors: Yassir Bendou, Omar Ezzahir, Eduardo Fernandes Montesuma, Gabriel Mahuas, Victoria Shevchenko, Mike Gartrell
Published: 2025-11-21
Categories: cs.LG
arXiv: https://arxiv.org/abs/2511.17339v2

Prompt learning has emerged as an effective technique for fine-tuning large-scale foundation models for downstream tasks. However, conventional prompt learning methods are prone to overfitting and can struggle with out-of-distribution generalization. To address these limitations, Bayesian prompt learning has been proposed, which frames prompt optimization as a Bayesian inference problem to enhance robustness. This paper introduces Repulsive Bayesian Prompt Learning (ReBaPL), a novel method for Bayesian prompt learning, designed to efficiently explore the complex and often multimodal posterior landscape of prompts. Our method integrates a cyclical step-size schedule with a stochastic gradient Hamiltonian Monte Carlo (SGHMC) algorithm, enabling alternating phases of exploration to discover new modes, and exploitation to refine existing modes. Furthermore, we introduce a repulsive force derived from a potential function over probability metrics (including Maximum Mean Discrepancy and Wasserstein distance) computed on the distributions of representations produced by different prompts. This representation-space repulsion diversifies exploration and prevents premature collapse to a single mode. Our approach allows for a more comprehensive characterization of the prompt posterior distribution, leading to improved generalization. In contrast to prior Bayesian prompt learning methods, our method provides a modular plug-and-play Bayesian extension of any existing prompt learning method based on maximum likelihood estimation. We demonstrate the efficacy of ReBaPL on several benchmark datasets, showing superior performance over state-of-the-art prompt learning methods.

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### ReBaPL: Repulsive Bayesian Prompt Learning

Authors: Yassir Bendou, Omar Ezzahir, Eduardo Fernandes Montesuma, Gabriel Mahuas, Victoria Shevchenko, Mike Gartrell
Published: 2025-11-21
Categories: cs.LG
arXiv: https://arxiv.org/abs/2511.17339v1

Prompt learning has emerged as an effective technique for fine-tuning large-scale foundation models for downstream tasks. However, conventional prompt tuning methods are prone to overfitting and can struggle with out-of-distribution generalization. To address these limitations, Bayesian prompt learning has been proposed, which frames prompt optimization as a Bayesian inference problem to enhance robustness. This paper introduces Repulsive Bayesian Prompt Learning (ReBaPL), a novel method for Bayesian prompt learning, designed to efficiently explore the complex and often multimodal posterior landscape of prompts. Our method integrates a cyclical step-size schedule with a stochastic gradient Hamiltonian Monte Carlo (SGHMC) algorithm, enabling alternating phases of exploration to discover new modes, and exploitation to refine existing modes. Furthermore, we introduce a repulsive force derived from a potential function over probability metrics (including Maximum Mean Discrepancy and Wasserstein distance) computed on the distributions of representations produced by different prompts. This representation-space repulsion diversifies exploration and prevents premature collapse to a single mode. Our approach allows for a more comprehensive characterization of the prompt posterior distribution, leading to improved generalization. In contrast to prior Bayesian prompt learning methods, our method provides a modular plug-and-play Bayesian extension of any existing prompt learning method based on maximum likelihood estimation. We demonstrate the efficacy of ReBaPL on several benchmark datasets, showing superior performance over state-of-the-art methods for prompt learning.

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### A new kid on the block: Distributional semantics predicts the word-specific tone signatures of monosyllabic words in conversational Taiwan Mandarin

Authors: Xiaoyun Jin, Mirjam Ernestus, R. Harald Baayen
Published: 2025-11-21
Categories: cs.CL, cs.SD
arXiv: https://arxiv.org/abs/2511.17337v1

We present a corpus-based investigation of how the pitch contours of monosyllabic words are realized in spontaneous conversational Mandarin, focusing on the effects of words' meanings. We used the generalized additive model to decompose a given observed pitch contour into a set of component pitch contours that are tied to different control variables and semantic predictors. Even when variables such as word duration, gender, speaker identity, tonal context, vowel height, and utterance position are controlled for, the effect of word remains a strong predictor of tonal realization. We present evidence that this effect of word is a semantic effect: word sense is shown to be a better predictor than word, and heterographic homophones are shown to have different pitch contours. The strongest evidence for the importance of semantics is that the pitch contours of individual word tokens can be predicted from their contextualized embeddings with an accuracy that substantially exceeds a permutation baseline. For phonetics, distributional semantics is a new kid on the block. Although our findings challenge standard theories of Mandarin tone, they fit well within the theoretical framework of the Discriminative Lexicon Model.

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### Robot Confirmation Generation and Action Planning Using Long-context Q-Former Integrated with Multimodal LLM

Authors: Chiori Hori, Yoshiki Masuyama, Siddarth Jain, Radu Corcodel, Devesh Jha, Diego Romeres, Jonathan Le Roux
Published: 2025-11-21
Categories: cs.RO, cs.CL, cs.CV, cs.SD, eess.AS
arXiv: https://arxiv.org/abs/2511.17335v1

Human-robot collaboration towards a shared goal requires robots to understand human action and interaction with the surrounding environment. This paper focuses on human-robot interaction (HRI) based on human-robot dialogue that relies on the robot action confirmation and action step generation using multimodal scene understanding. The state-of-the-art approach uses multimodal transformers to generate robot action steps aligned with robot action confirmation from a single clip showing a task composed of multiple micro steps. Although actions towards a long-horizon task depend on each other throughout an entire video, the current approaches mainly focus on clip-level processing and do not leverage long-context information. This paper proposes a long-context Q-former incorporating left and right context dependency in full videos. Furthermore, this paper proposes a text-conditioning approach to feed text embeddings directly into the LLM decoder to mitigate the high abstraction of the information in text by Q-former. Experiments with the YouCook2 corpus show that the accuracy of confirmation generation is a major factor in the performance of action planning. Furthermore, we demonstrate that the long-context Q-former improves the confirmation and action planning by integrating VideoLLaMA3.

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### Agentifying Agentic AI

Authors: Virginia Dignum, Frank Dignum
Published: 2025-11-21
Categories: cs.AI, cs.MA
arXiv: https://arxiv.org/abs/2511.17332v2

Agentic AI seeks to endow systems with sustained autonomy, reasoning, and interaction capabilities. To realize this vision, its assumptions about agency must be complemented by explicit models of cognition, cooperation, and governance. This paper argues that the conceptual tools developed within the Autonomous Agents and Multi-Agent Systems (AAMAS) community, such as BDI architectures, communication protocols, mechanism design, and institutional modelling, provide precisely such a foundation. By aligning adaptive, data-driven approaches with structured models of reasoning and coordination, we outline a path toward agentic systems that are not only capable and flexible, but also transparent, cooperative, and accountable. The result is a perspective on agency that bridges formal theory and practical autonomy.

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### Agentifying Agentic AI

Authors: Virginia Dignum, Frank Dignum
Published: 2025-11-21
Categories: cs.AI, cs.MA
arXiv: https://arxiv.org/abs/2511.17332v1

Agentic AI seeks to endow systems with sustained autonomy, reasoning, and interaction capabilities. To realize this vision, its assumptions about agency must be complemented by explicit models of cognition, cooperation, and governance. This paper argues that the conceptual tools developed within the Autonomous Agents and Multi-Agent Systems (AAMAS) community, such as BDI architectures, communication protocols, mechanism design, and institutional modelling, provide precisely such a foundation. By aligning adaptive, data-driven approaches with structured models of reasoning and coordination, we outline a path toward agentic systems that are not only capable and flexible, but also transparent, cooperative, and accountable. The result is a perspective on agency that bridges formal theory and practical autonomy.

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### AI Workers, Geopolitics, and Algorithmic Collective Action

Authors: Sydney Reis
Published: 2025-11-21
Categories: cs.CY, cs.AI, cs.HC
arXiv: https://arxiv.org/abs/2511.17331v1

According to the theory of International Political Economy (IPE), states are often incentivized to rely on rather than constrain powerful corporations. For this reason, IPE provides a useful lens to explain why efforts to govern Artificial Intelligence (AI) at the international and national levels have thus far been developed, applied, and enforced unevenly. Building on recent work that explores how AI companies engage in geopolitics, this position paper argues that some AI workers can be considered actors of geopolitics. It makes the timely case that governance alone cannot ensure responsible, ethical, or robust AI development and use, and greater attention should be paid to bottom-up interventions at the site of AI development. AI workers themselves should be situated as individual agents of change, especially when considering their potential to foster Algorithmic Collective Action (ACA). Drawing on methods of Participatory Design (PD), this paper proposes engaging AI workers as sources of knowledge, relative power, and intentionality to encourage more responsible and just AI development and create the conditions that can facilitate ACA.

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### MusicAIR: A Multimodal AI Music Generation Framework Powered by an Algorithm-Driven Core

Authors: Callie C. Liao, Duoduo Liao, Ellie L. Zhang
Published: 2025-11-21
Categories: cs.SD, cs.AI, cs.CL, cs.MM
arXiv: https://arxiv.org/abs/2511.17323v1

Recent advances in generative AI have made music generation a prominent research focus. However, many neural-based models rely on large datasets, raising concerns about copyright infringement and high-performance costs. In contrast, we propose MusicAIR, an innovative multimodal AI music generation framework powered by a novel algorithm-driven symbolic music core, effectively mitigating copyright infringement risks. The music core algorithms connect critical lyrical and rhythmic information to automatically derive musical features, creating a complete, coherent melodic score solely from the lyrics. The MusicAIR framework facilitates music generation from lyrics, text, and images. The generated score adheres to established principles of music theory, lyrical structure, and rhythmic conventions. We developed Generate AI Music (GenAIM), a web tool using MusicAIR for lyric-to-song, text-to-music, and image-to-music generation. In our experiments, we evaluated AI-generated music scores produced by the system using both standard music metrics and innovative analysis that compares these compositions with original works. The system achieves an average key confidence of 85%, outperforming human composers at 79%, and aligns closely with established music theory standards, demonstrating its ability to generate diverse, human-like compositions. As a co-pilot tool, GenAIM can serve as a reliable music composition assistant and a possible educational composition tutor while simultaneously lowering the entry barrier for all aspiring musicians, which is innovative and significantly contributes to AI for music generation.

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### NoPe-NeRF++: Local-to-Global Optimization of NeRF with No Pose Prior

Authors: Dongbo Shi, Shen Cao, Bojian Wu, Jinhui Guo, Lubin Fan, Renjie Chen, Ligang Liu, Jieping Ye
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17322v1

In this paper, we introduce NoPe-NeRF++, a novel local-to-global optimization algorithm for training Neural Radiance Fields (NeRF) without requiring pose priors. Existing methods, particularly NoPe-NeRF, which focus solely on the local relationships within images, often struggle to recover accurate camera poses in complex scenarios. To overcome the challenges, our approach begins with a relative pose initialization with explicit feature matching, followed by a local joint optimization to enhance the pose estimation for training a more robust NeRF representation. This method significantly improves the quality of initial poses. Additionally, we introduce global optimization phase that incorporates geometric consistency constraints through bundle adjustment, which integrates feature trajectories to further refine poses and collectively boost the quality of NeRF. Notably, our method is the first work that seamlessly combines the local and global cues with NeRF, and outperforms state-of-the-art methods in both pose estimation accuracy and novel view synthesis. Extensive evaluations on benchmark datasets demonstrate our superior performance and robustness, even in challenging scenes, thus validating our design choices.

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### FORWARD: Dataset of a forwarder operating in rough terrain

Authors: Mikael Lundbäck, Erik Wallin, Carola Häggström, Mattias Nyström, Andreas Grönlund, Mats Richardson, Petrus Jönsson, William Arnvik, Lucas Hedström, Arvid Fälldin, Martin Servin
Published: 2025-11-21
Categories: cs.RO, cs.AI, cs.CE, cs.LG, physics.app-ph
arXiv: https://arxiv.org/abs/2511.17318v3

We present FORWARD, a high-resolution multimodal dataset of a cut-to-length forwarder operating in rough terrain on two harvest sites in the middle part of Sweden. The forwarder is a large Komatsu model equipped with vehicle telematics sensors, including global positioning via satellite navigation, movement sensors, accelerometers, and engine sensors. The forwarder was additionally equipped with cameras, operator vibration sensors, and multiple IMUs. The data includes event time logs recorded at 5 Hz of driving speed, fuel consumption, machine position with centimeter accuracy, and crane use while the forwarder operates in forest areas, aerially laser-scanned with a resolution of around 1500 points per square meter. Production log files (Stanford standard) with time-stamped machine events, extensive video material, and terrain data in various formats are included as well. About 18 hours of regular wood extraction work during three days is annotated from 360-video material into individual work elements and included in the dataset. We also include scenario specifications of conducted experiments on forest roads and in terrain. Scenarios include repeatedly driving the same routes with and without steel tracks, different load weights, and different target driving speeds. The dataset is intended for developing models and algorithms for trafficability, perception, and autonomous control of forest machines using artificial intelligence, simulation, and experiments on physical testbeds. In part, we focus on forwarders traversing terrain, avoiding or handling obstacles, and loading or unloading logs, with consideration for efficiency, fuel consumption, safety, and environmental impact. Other benefits of the open dataset include the ability to explore auto-generation and calibration of forestry machine simulators and automation scenario descriptions using the data recorded in the field.

---

### FORWARD: Dataset of a forwarder operating in rough terrain

Authors: Mikael Lundbäck, Erik Wallin, Carola Häggström, Mattias Nyström, Andreas Grönlund, Mats Richardson, Petrus Jönsson, William Arnvik, Lucas Hedström, Arvid Fälldin, Martin Servin
Published: 2025-11-21
Categories: cs.RO, cs.AI, cs.CE, cs.LG, physics.app-ph
arXiv: https://arxiv.org/abs/2511.17318v1

We present FORWARD, a high-resolution multimodal dataset of a cut-to-length forwarder operating in rough terrain on two harvest sites in the middle part of Sweden. The forwarder is a large Komatsu model equipped with a variety of sensors, including RTK-GNSS, 360-camera, operator vibration sensors, internal CAN-bus signal recording, and multiple IMUs. The data includes event time logs recorded in 5 Hz with e.g., driving speed, fuel consumption, vehicle position with centimeter accuracy, and crane use while the vehicle operates in forest areas laser-scanned with very high-resolution, $\sim$1500 points per square meter. Production log files (StanForD standard) with time-stamped machine events, extensive video material, and terrain data in various formats are included as well. About 18 hours of regular wood extraction work during three days is annotated from 360-video material into individual work elements and included in the dataset. We also include scenario specifications of conducted experiments on forest roads and in terrain. Scenarios include repeatedly driving the same routes with and without steel tracks, different load weight, and different target driving speeds. The dataset is intended for developing models and algorithms for trafficability, perception, and autonomous control of forest machines using artificial intelligence, simulation, and experiments on physical testbeds. In part, we focus on forwarders traversing terrain, avoiding obstacles, and loading or unloading logs, with consideration for efficiency, fuel consumption, safety, and environmental impact. Other benefits of the open dataset include the ability to explore auto-generation and calibration of forestry machine simulators and automation scenario descriptions using the data recorded in the field.

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### Humanlike Multi-user Agent (HUMA): Designing a Deceptively Human AI Facilitator for Group Chats

Authors: Mateusz Jacniacki, Martí Carmona Serrat
Published: 2025-11-21
Categories: cs.CL
arXiv: https://arxiv.org/abs/2511.17315v1

Conversational agents built on large language models (LLMs) are becoming increasingly prevalent, yet most systems are designed for one-on-one, turn-based exchanges rather than natural, asynchronous group chats. As AI assistants become widespread throughout digital platforms, from virtual assistants to customer service, developing natural and humanlike interaction patterns seems crucial for maintaining user trust and engagement. We present the Humanlike Multi-user Agent (HUMA), an LLM-based facilitator that participates in multi-party conversations using human-like strategies and timing. HUMA extends prior multi-user chatbot work with an event-driven architecture that handles messages, replies, reactions and introduces realistic response-time simulation. HUMA comprises three components-Router, Action Agent, and Reflection-which together adapt LLMs to group conversation dynamics. We evaluate HUMA in a controlled study with 97 participants in four-person role-play chats, comparing AI and human community managers (CMs). Participants classified CMs as human at near-chance rates in both conditions, indicating they could not reliably distinguish HUMA agents from humans. Subjective experience was comparable across conditions: community-manager effectiveness, social presence, and engagement/satisfaction differed only modestly with small effect sizes. Our results suggest that, in natural group chat settings, an AI facilitator can match human quality while remaining difficult to identify as nonhuman.

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### Self-supervised denoising of raw tomography detector data for improved image reconstruction

Authors: Israt Jahan Tulin, Sebastian Starke, Dominic Windisch, André Bieberle, Peter Steinbach
Published: 2025-11-21
Categories: cs.LG
arXiv: https://arxiv.org/abs/2511.17312v1

Ultrafast electron beam X-ray computed tomography produces noisy data due to short measurement times, causing reconstruction artifacts and limiting overall image quality. To counteract these issues, two self-supervised deep learning methods for denoising of raw detector data were investigated and compared against a non-learning based denoising method. We found that the application of the deep-learning-based methods was able to enhance signal-to-noise ratios in the detector data and also led to consistent improvements of the reconstructed images, outperforming the non-learning based method.

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### MuM: Multi-View Masked Image Modeling for 3D Vision

Authors: David Nordström, Johan Edstedt, Fredrik Kahl, Georg Bökman
Published: 2025-11-21
Categories: cs.CV, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2511.17309v1

Self-supervised learning on images seeks to extract meaningful visual representations from unlabeled data. When scaled to large datasets, this paradigm has achieved state-of-the-art performance and the resulting trained models such as DINOv3 have seen widespread adoption. However, most prior efforts are optimized for semantic understanding rather than geometric reasoning. One important exception is Cross-View Completion, CroCo, which is a form of masked autoencoding (MAE) tailored for 3D understanding. In this work, we continue on the path proposed by CroCo and focus on learning features tailored for 3D vision. In a nutshell, we extend MAE to arbitrarily many views of the same scene. By uniformly masking all views and employing a lightweight decoder with inter-frame attention, our approach is inherently simpler and more scalable than CroCo. We evaluate the resulting model, MuM, extensively on downstream tasks including feedforward reconstruction, dense image matching and relative pose estimation, finding that it outperforms the state-of-the-art visual encoders DINOv3 and CroCo v2.

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### SpatialGeo:Boosting Spatial Reasoning in Multimodal LLMs via Geometry-Semantics Fusion

Authors: Jiajie Guo, Qingpeng Zhu, Jin Zeng, Xiaolong Wu, Changyong He, Weida Wang
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17308v1

Multimodal large language models (MLLMs) have achieved significant progress in image and language tasks due to the strong reasoning capability of large language models (LLMs). Nevertheless, most MLLMs suffer from limited spatial reasoning ability to interpret and infer spatial arrangements in three-dimensional space. In this work, we propose a novel vision encoder based on hierarchical fusion of geometry and semantics features, generating spatial-aware visual embedding and boosting the spatial grounding capability of MLLMs. Specifically, we first unveil that the spatial ambiguity shortcoming stems from the lossy embedding of the vision encoder utilized in most existing MLLMs (e.g., CLIP), restricted to instance-level semantic features. This motivates us to complement CLIP with the geometry features from vision-only self-supervised learning via a hierarchical adapter, enhancing the spatial awareness in the proposed SpatialGeo. The network is efficiently trained using pretrained LLaVA model and optimized with random feature dropping to avoid trivial solutions relying solely on the CLIP encoder. Experimental results show that SpatialGeo improves the accuracy in spatial reasoning tasks, enhancing state-of-the-art models by at least 8.0% in SpatialRGPT-Bench with approximately 50% less memory cost during inference. The source code is available via https://ricky-plus.github.io/SpatialGeoPages/.

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### BiFingerPose: Bimodal Finger Pose Estimation for Touch Devices

Authors: Xiongjun Guan, Zhiyu Pan, Jianjiang Feng, Jie Zhou
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17306v1

Finger pose offers promising opportunities to expand human computer interaction capability of touchscreen devices. Existing finger pose estimation algorithms that can be implemented in portable devices predominantly rely on capacitive images, which are currently limited to estimating pitch and yaw angles and exhibit reduced accuracy when processing large-angle inputs (especially when it is greater than 45 degrees). In this paper, we propose BiFingerPose, a novel bimodal based finger pose estimation algorithm capable of simultaneously and accurately predicting comprehensive finger pose information. A bimodal input is explored, including a capacitive image and a fingerprint patch obtained from the touchscreen with an under-screen fingerprint sensor. Our approach leads to reliable estimation of roll angle, which is not achievable using only a single modality. In addition, the prediction performance of other pose parameters has also been greatly improved. The evaluation of a 12-person user study on continuous and discrete interaction tasks further validated the advantages of our approach. Specifically, BiFingerPose outperforms previous SOTA methods with over 21% improvement in prediction performance, 2.5 times higher task completion efficiency, and 23% better user operation accuracy, demonstrating its practical superiority. Finally, we delineate the application space of finger pose with respect to enhancing authentication security and improving interactive experiences, and develop corresponding prototypes to showcase the interaction potential. Our code will be available at https://github.com/XiongjunGuan/DualFingerPose.

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### Large Language Models for Sentiment Analysis to Detect Social Challenges: A Use Case with South African Languages

Authors: Koena Ronny Mabokela, Tim Schlippe, Matthias Wölfel
Published: 2025-11-21
Categories: cs.CL, cs.AI
arXiv: https://arxiv.org/abs/2511.17301v1

Sentiment analysis can aid in understanding people's opinions and emotions on social issues. In multilingual communities sentiment analysis systems can be used to quickly identify social challenges in social media posts, enabling government departments to detect and address these issues more precisely and effectively. Recently, large-language models (LLMs) have become available to the wide public and initial analyses have shown that they exhibit magnificent zero-shot sentiment analysis abilities in English. However, there is no work that has investigated to leverage LLMs for sentiment analysis on social media posts in South African languages and detect social challenges. Consequently, in this work, we analyse the zero-shot performance of the state-of-the-art LLMs GPT-3.5, GPT-4, LlaMa 2, PaLM 2, and Dolly 2 to investigate the sentiment polarities of the 10 most emerging topics in English, Sepedi and Setswana social media posts that fall within the jurisdictional areas of 10 South African government departments. Our results demonstrate that there are big differences between the various LLMs, topics, and languages. In addition, we show that a fusion of the outcomes of different LLMs provides large gains in sentiment classification performance with sentiment classification errors below 1%. Consequently, it is now feasible to provide systems that generate reliable information about sentiment analysis to detect social challenges and draw conclusions about possible needs for actions on specific topics and within different language groups.

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### MolSight: Optical Chemical Structure Recognition with SMILES Pretraining, Multi-Granularity Learning and Reinforcement Learning

Authors: Wenrui Zhang, Xinggang Wang, Bin Feng, Wenyu Liu
Published: 2025-11-21
Categories: cs.CV
arXiv: https://arxiv.org/abs/2511.17300v1

Optical Chemical Structure Recognition (OCSR) plays a pivotal role in modern chemical informatics, enabling the automated conversion of chemical structure images from scientific literature, patents, and educational materials into machine-readable molecular representations. This capability is essential for large-scale chemical data mining, drug discovery pipelines, and Large Language Model (LLM) applications in related domains. However, existing OCSR systems face significant challenges in accurately recognizing stereochemical information due to the subtle visual cues that distinguish stereoisomers, such as wedge and dash bonds, ring conformations, and spatial arrangements. To address these challenges, we propose MolSight, a comprehensive learning framework for OCSR that employs a three-stage training paradigm. In the first stage, we conduct pre-training on large-scale but noisy datasets to endow the model with fundamental perception capabilities for chemical structure images. In the second stage, we perform multi-granularity fine-tuning using datasets with richer supervisory signals, systematically exploring how auxiliary tasks-specifically chemical bond classification and atom localization-contribute to molecular formula recognition. Finally, we employ reinforcement learning for post-training optimization and introduce a novel stereochemical structure dataset. Remarkably, we find that even with MolSight's relatively compact parameter size, the Group Relative Policy Optimization (GRPO) algorithm can further enhance the model's performance on stereomolecular. Through extensive experiments across diverse datasets, our results demonstrate that MolSight achieves state-of-the-art performance in (stereo)chemical optical structure recognition.

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