# Research Papers — 2026-01 · bundle page 147 of 189

> Full-text markdown of papers #7301–7350 of 9403 published in 2026-01, newest first. AI-readable mirrors of the full 9403-paper 2026-01 archive (50 papers per file).

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### RL-AWB: Deep Reinforcement Learning for Auto White Balance Correction in Low-Light Night-time Scenes

Authors: Yuan-Kang Lee, Kuan-Lin Chen, Chia-Che Chang, Yu-Lun Liu
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05249v1

Nighttime color constancy remains a challenging problem in computational photography due to low-light noise and complex illumination conditions. We present RL-AWB, a novel framework combining statistical methods with deep reinforcement learning for nighttime white balance. Our method begins with a statistical algorithm tailored for nighttime scenes, integrating salient gray pixel detection with novel illumination estimation. Building on this foundation, we develop the first deep reinforcement learning approach for color constancy that leverages the statistical algorithm as its core, mimicking professional AWB tuning experts by dynamically optimizing parameters for each image. To facilitate cross-sensor evaluation, we introduce the first multi-sensor nighttime dataset. Experiment results demonstrate that our method achieves superior generalization capability across low-light and well-illuminated images. Project page: https://ntuneillee.github.io/research/rl-awb/

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### Pixel-Perfect Visual Geometry Estimation

Authors: Gangwei Xu, Haotong Lin, Hongcheng Luo, Haiyang Sun, Bing Wang, Guang Chen, Sida Peng, Hangjun Ye, Xin Yang
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05246v1

Recovering clean and accurate geometry from images is essential for robotics and augmented reality. However, existing geometry foundation models still suffer severely from flying pixels and the loss of fine details. In this paper, we present pixel-perfect visual geometry models that can predict high-quality, flying-pixel-free point clouds by leveraging generative modeling in the pixel space. We first introduce Pixel-Perfect Depth (PPD), a monocular depth foundation model built upon pixel-space diffusion transformers (DiT). To address the high computational complexity associated with pixel-space diffusion, we propose two key designs: 1) Semantics-Prompted DiT, which incorporates semantic representations from vision foundation models to prompt the diffusion process, preserving global semantics while enhancing fine-grained visual details; and 2) Cascade DiT architecture that progressively increases the number of image tokens, improving both efficiency and accuracy. To further extend PPD to video (PPVD), we introduce a new Semantics-Consistent DiT, which extracts temporally consistent semantics from a multi-view geometry foundation model. We then perform reference-guided token propagation within the DiT to maintain temporal coherence with minimal computational and memory overhead. Our models achieve the best performance among all generative monocular and video depth estimation models and produce significantly cleaner point clouds than all other models.

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### Optimal Lower Bounds for Online Multicalibration

Authors: Natalie Collina, Jiuyao Lu, Georgy Noarov, Aaron Roth
Published: 2026-01-08
Categories: cs.LG, math.ST, stat.ML
arXiv: https://arxiv.org/abs/2601.05245v2

We prove tight lower bounds for online multicalibration, establishing an information-theoretic separation from marginal calibration. In the general setting where group functions can depend on both context and the learner's predictions, we prove an $Ω(T^{2/3})$ lower bound on expected multicalibration error using just three disjoint binary groups. This matches the upper bounds of Noarov et al. (2025) up to logarithmic factors and exceeds the $O(T^{2/3-\varepsilon})$ upper bound for marginal calibration (Dagan et al., 2025), thereby separating the two problems. We then turn to lower bounds for the more difficult case of group functions that may depend on context but not on the learner's predictions. In this case, we establish an $\widetildeΩ(T^{2/3})$ lower bound for online multicalibration via an $O(\log^3 T)$-sized group family constructed from an orthonormal basis, again matching upper bounds up to logarithmic factors.

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### Optimal Lower Bounds for Online Multicalibration

Authors: Natalie Collina, Jiuyao Lu, Georgy Noarov, Aaron Roth
Published: 2026-01-08
Categories: cs.LG, math.ST, stat.ML
arXiv: https://arxiv.org/abs/2601.05245v1

We prove tight lower bounds for online multicalibration, establishing an information-theoretic separation from marginal calibration. In the general setting where group functions can depend on both context and the learner's predictions, we prove an $Ω(T^{2/3})$ lower bound on expected multicalibration error using just three disjoint binary groups. This matches the upper bounds of Noarov et al. (2025) up to logarithmic factors and exceeds the $O(T^{2/3-\varepsilon})$ upper bound for marginal calibration (Dagan et al., 2025), thereby separating the two problems. We then turn to lower bounds for the more difficult case of group functions that may depend on context but not on the learner's predictions. In this case, we establish an $\widetildeΩ(T^{2/3})$ lower bound for online multicalibration via a $Θ(T)$-sized group family constructed using orthogonal function systems, again matching upper bounds up to logarithmic factors.

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### GREx: Generalized Referring Expression Segmentation, Comprehension, and Generation

Authors: Henghui Ding, Chang Liu, Shuting He, Xudong Jiang, Yu-Gang Jiang
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05244v1

Referring Expression Segmentation (RES) and Comprehension (REC) respectively segment and detect the object described by an expression, while Referring Expression Generation (REG) generates an expression for the selected object. Existing datasets and methods commonly support single-target expressions only, i.e., one expression refers to one object, not considering multi-target and no-target expressions. This greatly limits the real applications of REx (RES/REC/REG). This paper introduces three new benchmarks called Generalized Referring Expression Segmentation (GRES), Comprehension (GREC), and Generation (GREG), collectively denoted as GREx, which extend the classic REx to allow expressions to identify an arbitrary number of objects. We construct the first large-scale GREx dataset gRefCOCO that contains multi-target, no-target, and single-target expressions and their corresponding images with labeled targets. GREx and gRefCOCO are designed to be backward-compatible with REx, facilitating extensive experiments to study the performance gap of the existing REx methods on GREx tasks. One of the challenges of GRES/GREC is complex relationship modeling, for which we propose a baseline ReLA that adaptively divides the image into regions with sub-instance clues and explicitly models the region-region and region-language dependencies. The proposed ReLA achieves the state-of-the-art results on the both GRES and GREC tasks. The proposed gRefCOCO dataset and method are available at https://henghuiding.github.io/GREx.

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### Generate, Transfer, Adapt: Learning Functional Dexterous Grasping from a Single Human Demonstration

Authors: Xingyi He, Adhitya Polavaram, Yunhao Cao, Om Deshmukh, Tianrui Wang, Xiaowei Zhou, Kuan Fang
Published: 2026-01-08
Categories: cs.RO, cs.CV
arXiv: https://arxiv.org/abs/2601.05243v1

Functional grasping with dexterous robotic hands is a key capability for enabling tool use and complex manipulation, yet progress has been constrained by two persistent bottlenecks: the scarcity of large-scale datasets and the absence of integrated semantic and geometric reasoning in learned models. In this work, we present CorDex, a framework that robustly learns dexterous functional grasps of novel objects from synthetic data generated from just a single human demonstration. At the core of our approach is a correspondence-based data engine that generates diverse, high-quality training data in simulation. Based on the human demonstration, our data engine generates diverse object instances of the same category, transfers the expert grasp to the generated objects through correspondence estimation, and adapts the grasp through optimization. Building on the generated data, we introduce a multimodal prediction network that integrates visual and geometric information. By devising a local-global fusion module and an importance-aware sampling mechanism, we enable robust and computationally efficient prediction of functional dexterous grasps. Through extensive experiments across various object categories, we demonstrate that CorDex generalizes well to unseen object instances and significantly outperforms state-of-the-art baselines.

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### GDPO: Group reward-Decoupled Normalization Policy Optimization for Multi-reward RL Optimization

Authors: Shih-Yang Liu, Xin Dong, Ximing Lu, Shizhe Diao, Peter Belcak, Mingjie Liu, Min-Hung Chen, Hongxu Yin, Yu-Chiang Frank Wang, Kwang-Ting Cheng, Yejin Choi, Jan Kautz et al.
Published: 2026-01-08
Categories: cs.CL, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2601.05242v1

As language models become increasingly capable, users expect them to provide not only accurate responses but also behaviors aligned with diverse human preferences across a variety of scenarios. To achieve this, Reinforcement learning (RL) pipelines have begun incorporating multiple rewards, each capturing a distinct preference, to guide models toward these desired behaviors. However, recent work has defaulted to apply Group Relative Policy Optimization (GRPO) under multi-reward setting without examining its suitability. In this paper, we demonstrate that directly applying GRPO to normalize distinct rollout reward combinations causes them to collapse into identical advantage values, reducing the resolution of the training signal and resulting in suboptimal convergence and, in some cases, early training failure. We then introduce Group reward-Decoupled Normalization Policy Optimization (GDPO), a new policy optimization method to resolve these issues by decoupling the normalization of individual rewards, more faithfully preserving their relative differences and enabling more accurate multi-reward optimization, along with substantially improved training stability. We compare GDPO with GRPO across three tasks: tool calling, math reasoning, and coding reasoning, evaluating both correctness metrics (accuracy, bug ratio) and constraint adherence metrics (format, length). Across all settings, GDPO consistently outperforms GRPO, demonstrating its effectiveness and generalizability for multi-reward reinforcement learning optimization.

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### RoboVIP: Multi-View Video Generation with Visual Identity Prompting Augments Robot Manipulation

Authors: Boyang Wang, Haoran Zhang, Shujie Zhang, Jinkun Hao, Mingda Jia, Qi Lv, Yucheng Mao, Zhaoyang Lyu, Jia Zeng, Xudong Xu, Jiangmiao Pang
Published: 2026-01-08
Categories: cs.CV, cs.AI, cs.RO
arXiv: https://arxiv.org/abs/2601.05241v1

The diversity, quantity, and quality of manipulation data are critical for training effective robot policies. However, due to hardware and physical setup constraints, collecting large-scale real-world manipulation data remains difficult to scale across diverse environments. Recent work uses text-prompt conditioned image diffusion models to augment manipulation data by altering the backgrounds and tabletop objects in the visual observations. However, these approaches often overlook the practical need for multi-view and temporally coherent observations required by state-of-the-art policy models. Further, text prompts alone cannot reliably specify the scene setup. To provide the diffusion model with explicit visual guidance, we introduce visual identity prompting, which supplies exemplar images as conditioning inputs to guide the generation of the desired scene setup. To this end, we also build a scalable pipeline to curate a visual identity pool from large robotics datasets. Using our augmented manipulation data to train downstream vision-language-action and visuomotor policy models yields consistent performance gains in both simulation and real-robot settings.

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### Robust Reasoning as a Symmetry-Protected Topological Phase

Authors: Ilmo Sung
Published: 2026-01-08
Categories: cs.LG, cond-mat.dis-nn, cs.AI, hep-th
arXiv: https://arxiv.org/abs/2601.05240v1

Large language models suffer from "hallucinations"-logical inconsistencies induced by semantic noise. We propose that current architectures operate in a "Metric Phase," where causal order is vulnerable to spontaneous symmetry breaking. Here, we identify robust inference as an effective Symmetry-Protected Topological phase, where logical operations are formally isomorphic to non-Abelian anyon braiding, replacing fragile geometric interpolation with robust topological invariants. Empirically, we demonstrate a sharp topological phase transition: while Transformers and RNNs exhibit gapless decay, our Holonomic Network reveals a macroscopic "mass gap," maintaining invariant fidelity below a critical noise threshold. Furthermore, in a variable-binding task on $S_{10}$ ($3.6 \times 10^6$ states) representing symbolic manipulation, we demonstrate holonomic generalization: the topological model maintains perfect fidelity extrapolating $100\times$ beyond training ($L=50 \to 5000$), consistent with a theoretically indefinite causal horizon, whereas Transformers lose logical coherence. Ablation studies indicate this protection emerges strictly from non-Abelian gauge symmetry. This provides strong evidence for a new universality class for logical reasoning, linking causal stability to the topology of the semantic manifold.

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### Plenoptic Video Generation

Authors: Xiao Fu, Shitao Tang, Min Shi, Xian Liu, Jinwei Gu, Ming-Yu Liu, Dahua Lin, Chen-Hsuan Lin
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05239v1

Camera-controlled generative video re-rendering methods, such as ReCamMaster, have achieved remarkable progress. However, despite their success in single-view setting, these works often struggle to maintain consistency across multi-view scenarios. Ensuring spatio-temporal coherence in hallucinated regions remains challenging due to the inherent stochasticity of generative models. To address it, we introduce PlenopticDreamer, a framework that synchronizes generative hallucinations to maintain spatio-temporal memory. The core idea is to train a multi-in-single-out video-conditioned model in an autoregressive manner, aided by a camera-guided video retrieval strategy that adaptively selects salient videos from previous generations as conditional inputs. In addition, Our training incorporates progressive context-scaling to improve convergence, self-conditioning to enhance robustness against long-range visual degradation caused by error accumulation, and a long-video conditioning mechanism to support extended video generation. Extensive experiments on the Basic and Agibot benchmarks demonstrate that PlenopticDreamer achieves state-of-the-art video re-rendering, delivering superior view synchronization, high-fidelity visuals, accurate camera control, and diverse view transformations (e.g., third-person to third-person, and head-view to gripper-view in robotic manipulation). Project page: https://research.nvidia.com/labs/dir/plenopticdreamer/

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### ObjectForesight: Predicting Future 3D Object Trajectories from Human Videos

Authors: Rustin Soraki, Homanga Bharadhwaj, Ali Farhadi, Roozbeh Mottaghi
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05237v2

Humans can effortlessly anticipate how objects might move or change through interaction--imagining a cup being lifted, a knife slicing, or a lid being closed. We aim to endow computational systems with a similar ability to predict plausible future object motions directly from passive visual observation. We introduce ObjectForesight, a 3D object-centric dynamics model that predicts future 6-DoF poses and trajectories of rigid objects from short egocentric video sequences. Unlike conventional world or dynamics models that operate in pixel or latent space, ObjectForesight represents the world explicitly in 3D at the object level, enabling geometrically grounded and temporally coherent predictions that capture object affordances and trajectories. To train such a model at scale, we leverage recent advances in segmentation, mesh reconstruction, and 3D pose estimation to curate a dataset of 2 million plus short clips with pseudo-ground-truth 3D object trajectories. Through extensive experiments, we show that ObjectForesight achieves significant gains in accuracy, geometric consistency, and generalization to unseen objects and scenes, establishing a scalable framework for learning physically grounded, object-centric dynamics models directly from observation. objectforesight.github.io

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### ObjectForesight: Predicting Future 3D Object Trajectories from Human Videos

Authors: Rustin Soraki, Homanga Bharadhwaj, Ali Farhadi, Roozbeh Mottaghi
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05237v1

Humans can effortlessly anticipate how objects might move or change through interaction--imagining a cup being lifted, a knife slicing, or a lid being closed. We aim to endow computational systems with a similar ability to predict plausible future object motions directly from passive visual observation. We introduce ObjectForesight, a 3D object-centric dynamics model that predicts future 6-DoF poses and trajectories of rigid objects from short egocentric video sequences. Unlike conventional world or dynamics models that operate in pixel or latent space, ObjectForesight represents the world explicitly in 3D at the object level, enabling geometrically grounded and temporally coherent predictions that capture object affordances and trajectories. To train such a model at scale, we leverage recent advances in segmentation, mesh reconstruction, and 3D pose estimation to curate a dataset of 2 million plus short clips with pseudo-ground-truth 3D object trajectories. Through extensive experiments, we show that ObjectForesight achieves significant gains in accuracy, geometric consistency, and generalization to unseen objects and scenes, establishing a scalable framework for learning physically grounded, object-centric dynamics models directly from observation. objectforesight.github.io

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### AI Application Gives Users Real-Time Feedback on the Level of Peace in the Social Media Videos They Watch

Authors: P. Gilda, P. Dungarwal, A. Thongkham, E. T. Ajayi, S. Choudhary, T. M. Terol, C. Lam, J. P. Araujo, M. McFadyen-Mungalln, L. S. Liebovitch, P. T. Coleman, H. West et al.
Published: 2026-01-08
Categories: cs.CL, cs.CY, cs.LG
arXiv: https://arxiv.org/abs/2601.05232v3

Most people now get their news from videos on social media, such as YouTube and Facebook, rather than through curated journalism. "We become what we behold." The content and tone of language plays an essential role in starting or ending conflicts. "Hate Speech" can enhance conflict, "Peace Speech" can enhance peace. We developed an application that measures, in real time, these aspects of speech from YouTube videos, which can give users helpful feedback on their own media diet. We used two approaches: 1) supervised machine learning. Language in the text of online news media text was tagged by surveys that measure the level of peace in those countries. One fully connected feedforward and 2 convolutional neural networks trained on that data were $\sim 97\%$ accurate in predicting levels of peace in the test set and $\sim 70\%$ accurate in another distinct news text data set, but did not generalize to YouTube videos, suggesting that written text is different than transcribed spoken language. 2) social science dimensions. There is no similar external data to tag the text in the YouTube video transcripts. We therefore used 2 word-level sentiment analysis (SA) and 6 context-level large language models (LLMs) to measure 5 social dimensions in peace identified by 59 social science studies: compassion-contempt, news-opinion, promotion-prevention, creativity-order, nuance-simplification. LLMs more closely matched the values by 3 human coders on 52 videos, $r^2\sim0.60$ than SA, at $r^2\sim0.03$. Results: LLMs successfully measured social dimensions important in peace in YouTube videos, compared to human coders. These results serve as the basis of an analysis engine that can give users and content creators feedback on their own media diet and creations.

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### Measuring and Fostering Peace through Machine Learning and Artificial Intelligence

Authors: P. Gilda, P. Dungarwal, A. Thongkham, E. T. Ajayi, S. Choudhary, T. M. Terol, C. Lam, J. P. Araujo, M. McFadyen-Mungalln, L. S. Liebovitch, P. T. Coleman, H. West et al.
Published: 2026-01-08
Categories: cs.CL, cs.CY, cs.LG
arXiv: https://arxiv.org/abs/2601.05232v1

We used machine learning and artificial intelligence: 1) to measure levels of peace in countries from news and social media and 2) to develop on-line tools that promote peace by helping users better understand their own media diet. For news media, we used neural networks to measure levels of peace from text embeddings of on-line news sources. The model, trained on one news media dataset also showed high accuracy when used to analyze a different news dataset. For social media, such as YouTube, we developed other models to measure levels of social dimensions important in peace using word level (GoEmotions) and context level (Large Language Model) methods. To promote peace, we note that 71% of people 20-40 years old daily view most of their news through short videos on social media. Content creators of these videos are biased towards creating videos with emotional activation, making you angry to engage you, to increase clicks. We developed and tested a Chrome extension, MirrorMirror, which provides real-time feedback to YouTube viewers about the peacefulness of the media they are watching. Our long term goal is for MirrorMirror to evolve into an open-source tool for content creators, journalists, researchers, platforms, and individual users to better understand the tone of their media creation and consumption and its effects on viewers. Moving beyond simple engagement metrics, we hope to encourage more respectful, nuanced, and informative communication.

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### Learning Latent Action World Models In The Wild

Authors: Quentin Garrido, Tushar Nagarajan, Basile Terver, Nicolas Ballas, Yann LeCun, Michael Rabbat
Published: 2026-01-08
Categories: cs.AI, cs.CV
arXiv: https://arxiv.org/abs/2601.05230v2

Agents capable of reasoning and planning in the real world require the ability of predicting the consequences of their actions. While world models possess this capability, they most often require action labels, that can be complex to obtain at scale. This motivates the learning of latent action models, that can learn an action space from videos alone. Our work addresses the problem of learning latent actions world models on in-the-wild videos, expanding the scope of existing works that focus on simple robotics simulations, video games, or manipulation data. While this allows us to capture richer actions, it also introduces challenges stemming from the video diversity, such as environmental noise, or the lack of a common embodiment across videos. To address some of the challenges, we discuss properties that actions should follow as well as relevant architectural choices and evaluations. We find that continuous, but constrained, latent actions are able to capture the complexity of actions from in-the-wild videos, something that the common vector quantization does not. We for example find that changes in the environment coming from agents, such as humans entering the room, can be transferred across videos. This highlights the capability of learning actions that are specific to in-the-wild videos. In the absence of a common embodiment across videos, we are mainly able to learn latent actions that become localized in space, relative to the camera. Nonetheless, we are able to train a controller that maps known actions to latent ones, allowing us to use latent actions as a universal interface and solve planning tasks with our world model with similar performance as action-conditioned baselines. Our analyses and experiments provide a step towards scaling latent action models to the real world.

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### Learning Latent Action World Models In The Wild

Authors: Quentin Garrido, Tushar Nagarajan, Basile Terver, Nicolas Ballas, Yann LeCun, Michael Rabbat
Published: 2026-01-08
Categories: cs.AI, cs.CV
arXiv: https://arxiv.org/abs/2601.05230v1

Agents capable of reasoning and planning in the real world require the ability of predicting the consequences of their actions. While world models possess this capability, they most often require action labels, that can be complex to obtain at scale. This motivates the learning of latent action models, that can learn an action space from videos alone. Our work addresses the problem of learning latent actions world models on in-the-wild videos, expanding the scope of existing works that focus on simple robotics simulations, video games, or manipulation data. While this allows us to capture richer actions, it also introduces challenges stemming from the video diversity, such as environmental noise, or the lack of a common embodiment across videos. To address some of the challenges, we discuss properties that actions should follow as well as relevant architectural choices and evaluations. We find that continuous, but constrained, latent actions are able to capture the complexity of actions from in-the-wild videos, something that the common vector quantization does not. We for example find that changes in the environment coming from agents, such as humans entering the room, can be transferred across videos. This highlights the capability of learning actions that are specific to in-the-wild videos. In the absence of a common embodiment across videos, we are mainly able to learn latent actions that become localized in space, relative to the camera. Nonetheless, we are able to train a controller that maps known actions to latent ones, allowing us to use latent actions as a universal interface and solve planning tasks with our world model with similar performance as action-conditioned baselines. Our analyses and experiments provide a step towards scaling latent action models to the real world.

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### Stochastic Deep Learning: A Probabilistic Framework for Modeling Uncertainty in Structured Temporal Data

Authors: James Rice
Published: 2026-01-08
Categories: stat.ML, cs.LG, econ.EM, math.ST
arXiv: https://arxiv.org/abs/2601.05227v1

I propose a novel framework that integrates stochastic differential equations (SDEs) with deep generative models to improve uncertainty quantification in machine learning applications involving structured and temporal data. This approach, termed Stochastic Latent Differential Inference (SLDI), embeds an Itô SDE in the latent space of a variational autoencoder, allowing for flexible, continuous-time modeling of uncertainty while preserving a principled mathematical foundation. The drift and diffusion terms of the SDE are parameterized by neural networks, enabling data-driven inference and generalizing classical time series models to handle irregular sampling and complex dynamic structure. A central theoretical contribution is the co-parameterization of the adjoint state with a dedicated neural network, forming a coupled forward-backward system that captures not only latent evolution but also gradient dynamics. I introduce a pathwise-regularized adjoint loss and analyze variance-reduced gradient flows through the lens of stochastic calculus, offering new tools for improving training stability in deep latent SDEs. My paper unifies and extends variational inference, continuous-time generative modeling, and control-theoretic optimization, providing a rigorous foundation for future developments in stochastic probabilistic machine learning.

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### CAOS: Conformal Aggregation of One-Shot Predictors

Authors: Maja Waldron
Published: 2026-01-08
Categories: stat.ML, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2601.05219v2

One-shot prediction enables rapid adaptation of pretrained foundation models to new tasks using only one labeled example, but lacks principled uncertainty quantification. While conformal prediction provides finite-sample coverage guarantees, standard split conformal methods are inefficient in the one-shot setting due to data splitting and reliance on a single predictor. We propose Conformal Aggregation of One-Shot Predictors (CAOS), a conformal framework that adaptively aggregates multiple one-shot predictors and uses a leave-one-out calibration scheme to fully exploit scarce labeled data. Despite violating classical exchangeability assumptions, we prove that CAOS achieves valid marginal coverage using a monotonicity-based argument. Experiments on one-shot facial landmarking and RAFT text classification tasks show that CAOS produces substantially smaller prediction sets than split conformal baselines while maintaining reliable coverage.

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### CAOS: Conformal Aggregation of One-Shot Predictors

Authors: Maja Waldron
Published: 2026-01-08
Categories: stat.ML, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2601.05219v1

One-shot prediction enables rapid adaptation of pretrained foundation models to new tasks using only one labeled example, but lacks principled uncertainty quantification. While conformal prediction provides finite-sample coverage guarantees, standard split conformal methods are inefficient in the one-shot setting due to data splitting and reliance on a single predictor. We propose Conformal Aggregation of One-Shot Predictors (CAOS), a conformal framework that adaptively aggregates multiple one-shot predictors and uses a leave-one-out calibration scheme to fully exploit scarce labeled data. Despite violating classical exchangeability assumptions, we prove that CAOS achieves valid marginal coverage using a monotonicity-based argument. Experiments on one-shot facial landmarking and RAFT text classification tasks show that CAOS produces substantially smaller prediction sets than split conformal baselines while maintaining reliable coverage.

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### MineNPC-Task: Task Suite for Memory-Aware Minecraft Agents

Authors: Tamil Sudaravan Mohan Doss, Michael Xu, Sudha Rao, Andrew D. Wilson, Balasaravanan Thoravi Kumaravel
Published: 2026-01-08
Categories: cs.AI
arXiv: https://arxiv.org/abs/2601.05215v2

We present MineNPC-Task, a user-authored benchmark and evaluation harness for testing memory-aware, mixed-initiative LLM agents in open-world Minecraft. Rather than relying on synthetic prompts, tasks are elicited through formative and summative co-play with expert players, then normalized into parametric templates with explicit preconditions and dependency structure. These tasks are paired with machine-checkable validators under a bounded-knowledge policy that forbids out-of-world shortcuts. The harness captures plan, action, and memory events, including plan previews, targeted clarifications, memory reads and writes, precondition checks, and repair attempts, and reports outcomes relative to the total number of attempted subtasks using only in-world evidence. As an initial snapshot, we instantiate the framework with GPT-4o and evaluate 216 subtasks across 8 experienced players. We observe recurring breakdown patterns in code execution, inventory and tool handling, referencing, and navigation, alongside successful recoveries supported by mixed-initiative clarifications and lightweight memory use. Participants rated interaction quality and interface usability positively, while noting the need for stronger memory persistence across tasks. We release the complete task suite, validators, logs, and evaluation harness to support transparent and reproducible evaluation of future memory-aware embodied agents.

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### MineNPC-Task: Task Suite for Memory-Aware Minecraft Agents

Authors: Tamil Sudaravan Mohan Doss, Michael Xu, Sudha Rao, Andrew D. Wilson, Balasaravanan Thoravi Kumaravel
Published: 2026-01-08
Categories: cs.AI
arXiv: https://arxiv.org/abs/2601.05215v1

We present \textsc{MineNPC-Task}, a user-authored benchmark and evaluation harness for testing memory-aware, mixed-initiative LLM agents in open-world \emph{Minecraft}. Rather than relying on synthetic prompts, tasks are elicited from formative and summative co-play with expert players, normalized into parametric templates with explicit preconditions and dependency structure, and paired with machine-checkable validators under a bounded-knowledge policy that forbids out-of-world shortcuts. The harness captures plan/act/memory events-including plan previews, targeted clarifications, memory reads and writes, precondition checks, and repair attempts and reports outcomes relative to the total number of attempted subtasks, derived from in-world evidence. As an initial snapshot, we instantiate the framework with GPT-4o and evaluate \textbf{216} subtasks across \textbf{8} experienced players. We observe recurring breakdown patterns in code execution, inventory/tool handling, referencing, and navigation, alongside recoveries supported by mixed-initiative clarifications and lightweight memory. Participants rated interaction quality and interface usability positively, while highlighting the need for stronger memory persistence across tasks. We release the complete task suite, validators, logs, and harness to support transparent, reproducible evaluation of future memory-aware embodied agents.

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### Internal Representations as Indicators of Hallucinations in Agent Tool Selection

Authors: Kait Healy, Bharathi Srinivasan, Visakh Madathil, Jing Wu
Published: 2026-01-08
Categories: cs.AI
arXiv: https://arxiv.org/abs/2601.05214v1

Large Language Models (LLMs) have shown remarkable capabilities in tool calling and tool usage, but suffer from hallucinations where they choose incorrect tools, provide malformed parameters and exhibit 'tool bypass' behavior by performing simulations and generating outputs instead of invoking specialized tools or external systems. This undermines the reliability of LLM based agents in production systems as it leads to inconsistent results, and bypasses security and audit controls. Such hallucinations in agent tool selection require early detection and error handling. Unlike existing hallucination detection methods that require multiple forward passes or external validation, we present a computationally efficient framework that detects tool-calling hallucinations in real-time by leveraging LLMs' internal representations during the same forward pass used for generation. We evaluate this approach on reasoning tasks across multiple domains, demonstrating strong detection performance (up to 86.4\% accuracy) while maintaining real-time inference capabilities with minimal computational overhead, particularly excelling at detecting parameter-level hallucinations and inappropriate tool selections, critical for reliable agent deployment.

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### FlowLet: Conditional 3D Brain MRI Synthesis using Wavelet Flow Matching

Authors: Danilo Danese, Angela Lombardi, Matteo Attimonelli, Giuseppe Fasano, Tommaso Di Noia
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05212v2

Brain Magnetic Resonance Imaging (MRI) plays a central role in studying neurological development, aging, and diseases. One key application is Brain Age Prediction (BAP), which estimates an individual's biological brain age from MRI data. Effective BAP models require large, diverse, and age-balanced datasets, whereas existing 3D MRI datasets are demographically skewed, limiting fairness and generalizability. Acquiring new data is costly and ethically constrained, motivating generative data augmentation. Current generative methods are often based on latent diffusion models, which operate in learned low dimensional latent spaces to address the memory demands of volumetric MRI data. However, these methods are typically slow at inference, may introduce artifacts due to latent compression, and are rarely conditioned on age, thereby affecting the BAP performance. In this work, we propose FlowLet, a conditional generative framework that synthesizes age-conditioned 3D MRIs by leveraging flow matching within an invertible 3D wavelet domain, helping to avoid reconstruction artifacts and reducing computational demands. Experiments show that FlowLet generates high-fidelity volumes with few sampling steps. Training BAP models with data generated by FlowLet improves performance for underrepresented age groups, and region-based analysis confirms preservation of anatomical structures.

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### FlowLet: Conditional 3D Brain MRI Synthesis using Wavelet Flow Matching

Authors: Danilo Danese, Angela Lombardi, Matteo Attimonelli, Giuseppe Fasano, Tommaso Di Noia
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05212v1

Brain Magnetic Resonance Imaging (MRI) plays a central role in studying neurological development, aging, and diseases. One key application is Brain Age Prediction (BAP), which estimates an individual's biological brain age from MRI data. Effective BAP models require large, diverse, and age-balanced datasets, whereas existing 3D MRI datasets are demographically skewed, limiting fairness and generalizability. Acquiring new data is costly and ethically constrained, motivating generative data augmentation. Current generative methods are often based on latent diffusion models, which operate in learned low dimensional latent spaces to address the memory demands of volumetric MRI data. However, these methods are typically slow at inference, may introduce artifacts due to latent compression, and are rarely conditioned on age, thereby affecting the BAP performance. In this work, we propose FlowLet, a conditional generative framework that synthesizes age-conditioned 3D MRIs by leveraging flow matching within an invertible 3D wavelet domain, helping to avoid reconstruction artifacts and reducing computational demands. Experiments show that FlowLet generates high-fidelity volumes with few sampling steps. Training BAP models with data generated by FlowLet improves performance for underrepresented age groups, and region-based analysis confirms preservation of anatomical structures.

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### MoE3D: A Mixture-of-Experts Module for 3D Reconstruction

Authors: Zichen Wang, Ang Cao, Liam J. Wang, Jeong Joon Park
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05208v3

We propose a simple yet effective approach to enhance the performance of feed-forward 3D reconstruction models. Existing methods often struggle near depth discontinuities, where standard regression losses encourage spatial averaging and thus blur sharp boundaries. To address this issue, we introduce a mixture-of-experts formulation that handles uncertainty at depth boundaries by combining multiple smooth depth predictions. A softmax weighting head dynamically selects among these hypotheses on a per-pixel basis. By integrating our mixture model into a pre-trained state-of-the-art 3D model, we achieve a substantial reduction of boundary artifacts and gains in overall reconstruction accuracy. Notably, our approach is highly compute efficient, delivering generalizable improvements even when fine-tuned on a small subset of training data while incurring only negligible additional inference computation, suggesting a promising direction for lightweight and accurate 3D reconstruction.

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### MoE3D: A Mixture-of-Experts Module for 3D Reconstruction

Authors: Zichen Wang, Ang Cao, Liam J. Wang, Jeong Joon Park
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05208v1

MoE3D is a mixture-of-experts module designed to sharpen depth boundaries and mitigate flying-point artifacts (highlighted in red) of existing feed-forward 3D reconstruction models (left side). MoE3D predicts multiple candidate depth maps and fuses them via dynamic weighting (visualized by MoE weights on the right side). When integrated with a pre-trained 3D reconstruction backbone such as VGGT, it substantially enhances reconstruction quality with minimal additional computational overhead. Best viewed digitally.

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### EARL: Energy-Aware Optimization of Liquid State Machines for Pervasive AI

Authors: Zain Iqbal, Lorenzo Valerio
Published: 2026-01-08
Categories: cs.LG, cs.PF
arXiv: https://arxiv.org/abs/2601.05205v1

Pervasive AI increasingly depends on on-device learning systems that deliver low-latency and energy-efficient computation under strict resource constraints. Liquid State Machines (LSMs) offer a promising approach for low-power temporal processing in pervasive and neuromorphic systems, but their deployment remains challenging due to high hyperparameter sensitivity and the computational cost of traditional optimization methods that ignore energy constraints. This work presents EARL, an energy-aware reinforcement learning framework that integrates Bayesian optimization with an adaptive reinforcement learning based selection policy to jointly optimize accuracy and energy consumption. EARL employs surrogate modeling for global exploration, reinforcement learning for dynamic candidate prioritization, and an early termination mechanism to eliminate redundant evaluations, substantially reducing computational overhead. Experiments on three benchmark datasets demonstrate that EARL achieves 6 to 15 percent higher accuracy, 60 to 80 percent lower energy consumption, and up to an order of magnitude reduction in optimization time compared to leading hyperparameter tuning frameworks. These results highlight the effectiveness of energy-aware adaptive search in improving the efficiency and scalability of LSMs for resource-constrained on-device AI applications.

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### Stock Market Price Prediction using Neural Prophet with Deep Neural Network

Authors: Navin Chhibber, Sunil Khemka, Navneet Kumar Tyagi, Rohit Tewari, Bireswar Banerjee, Piyush Ranjan
Published: 2026-01-08
Categories: cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2601.05202v3

Stock market price prediction is a significant interdisciplinary research domain that depends at the intersection of finance, statistics, and economics. Forecasting Accurately predicting stock prices has always been a focal point for various researchers. However, existing statistical approaches for time-series prediction often fail to effectively forecast the probability range of future stock prices. Hence, to solve this problem, the Neural Prophet with a Deep Neural Network (NP-DNN) is proposed to predict stock market prices. The preprocessing technique used in this research is Z-score normalization, which normalizes stock price data by removing scale differences, making patterns easier to detect. Missing value imputation fills gaps in historical data, enhancing the models use of complete information for more accurate predictions. The Multi-Layer Perceptron (MLP) learns complex nonlinear relationships among stock market prices and extracts hidden patterns from the input data, thereby creating meaningful feature representations for better prediction accuracy. The proposed NP-DNN model achieved an accuracy of 99.21% compared with other approaches using the Fused Large Language Model. Keywords: deep neural network, forecasting stock prices, multi-layer perceptron, neural prophet, stock market price prediction.

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### Stock Market Price Prediction using Neural Prophet with Deep Neural Network

Authors: Navin Chhibber, Suneel Khemka, Navneet Kumar Tyagi, Rohit Tewari, Bireswar Banerjee, Piyush Ranjan
Published: 2026-01-08
Categories: cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2601.05202v1

Stock market price prediction is a significant interdisciplinary research domain that depends at the intersection of finance, statistics, and economics. Forecasting Accurately predicting stock prices has always been a focal point for various researchers. However, existing statistical approaches for time-series prediction often fail to effectively forecast the probability range of future stock prices. Hence, to solve this problem, the Neural Prophet with a Deep Neural Network (NP-DNN) is proposed to predict stock market prices. The preprocessing technique used in this research is Z-score normalization, which normalizes stock price data by removing scale differences, making patterns easier to detect. Missing value imputation fills gaps in historical data, enhancing the models use of complete information for more accurate predictions. The Multi-Layer Perceptron (MLP) learns complex nonlinear relationships among stock market prices and extracts hidden patterns from the input data, thereby creating meaningful feature representations for better prediction accuracy. The proposed NP-DNN model achieved an accuracy of 99.21% compared with other approaches using the Fused Large Language Model. Keywords: deep neural network, forecasting stock prices, multi-layer perceptron, neural prophet, stock market price prediction.

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### Mechanisms of Prompt-Induced Hallucination in Vision-Language Models

Authors: William Rudman, Michal Golovanevsky, Dana Arad, Yonatan Belinkov, Ritambhara Singh, Carsten Eickhoff, Kyle Mahowald
Published: 2026-01-08
Categories: cs.CV, cs.AI, cs.CL
arXiv: https://arxiv.org/abs/2601.05201v2

Large vision-language models (VLMs) are highly capable, yet often hallucinate by favoring textual prompts over visual evidence. We study this failure mode in a controlled object-counting setting, where the prompt overstates the number of objects in the image (e.g., asking a model to describe four waterlilies when only three are present). At low object counts, models often correct the overestimation, but as the number of objects increases, they increasingly conform to the prompt regardless of the discrepancy. Through mechanistic analysis of three VLMs, we identify a small set of attention heads whose ablation substantially reduces prompt-induced hallucinations (PIH) by at least 40% without additional training. Across models, PIH-heads mediate prompt copying in model-specific ways. We characterize these differences and show that PIH ablation increases correction toward visual evidence. Our findings offer insights into the internal mechanisms driving prompt-induced hallucinations, revealing model-specific differences in how these behaviors are implemented.

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### Mechanisms of Prompt-Induced Hallucination in Vision-Language Models

Authors: William Rudman, Michal Golovanevsky, Dana Arad, Yonatan Belinkov, Ritambhara Singh, Carsten Eickhoff, Kyle Mahowald
Published: 2026-01-08
Categories: cs.CV, cs.AI, cs.CL
arXiv: https://arxiv.org/abs/2601.05201v1

Large vision-language models (VLMs) are highly capable, yet often hallucinate by favoring textual prompts over visual evidence. We study this failure mode in a controlled object-counting setting, where the prompt overstates the number of objects in the image (e.g., asking a model to describe four waterlilies when only three are present). At low object counts, models often correct the overestimation, but as the number of objects increases, they increasingly conform to the prompt regardless of the discrepancy. Through mechanistic analysis of three VLMs, we identify a small set of attention heads whose ablation substantially reduces prompt-induced hallucinations (PIH) by at least 40% without additional training. Across models, PIH-heads mediate prompt copying in model-specific ways. We characterize these differences and show that PIH ablation increases correction toward visual evidence. Our findings offer insights into the internal mechanisms driving prompt-induced hallucinations, revealing model-specific differences in how these behaviors are implemented.

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### An interpretable data-driven approach to optimizing clinical fall risk assessment

Authors: Fardin Ganjkhanloo, Emmett Springer, Erik H. Hoyer, Daniel L. Young, Holley Farley, Kimia Ghobadi
Published: 2026-01-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2601.05194v2

In this study, we aim to better align fall risk prediction from the Johns Hopkins Fall Risk Assessment Tool (JHFRAT) with additional clinically meaningful measures via a data-driven modelling approach. We conducted a retrospective cohort analysis of 54,209 inpatient admissions from three Johns Hopkins Health System hospitals between March 2022 and October 2023. A total of 20,208 admissions were included as high fall risk encounters, and 13,941 were included as low fall risk encounters. To incorporate clinical knowledge and maintain interpretability, we employed constrained score optimization (CSO) models to reweight the JHFRAT scoring weights, while preserving its additive structure and clinical thresholds. Recalibration refers to adjusting item weights so that the resulting score can order encounters more consistently by the study's risk labels, and without changing the tool's form factor or deployment workflow. The model demonstrated significant improvements in predictive performance over the current JHFRAT (CSO AUC-ROC=0.91, JHFRAT AUC-ROC=0.86). This performance improvement translates to protecting an additional 35 high-risk patients per week across the Johns Hopkins Health System. The constrained score optimization models performed similarly with and without the EHR variables. Although the benchmark black-box model (XGBoost), improves upon the performance metrics of the knowledge-based constrained logistic regression (AUC-ROC=0.94), the CSO demonstrates more robustness to variations in risk labeling. This evidence-based approach provides a robust foundation for health systems to systematically enhance inpatient fall prevention protocols and patient safety using data-driven optimization techniques, contributing to improved risk assessment and resource allocation in healthcare settings.

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### An interpretable data-driven approach to optimizing clinical fall risk assessment

Authors: Fardin Ganjkhanloo, Emmett Springer, Erik H. Hoyer, Daniel L. Young, Holley Farley, Kimia Ghobadi
Published: 2026-01-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2601.05194v1

In this study, we aim to better align fall risk prediction from the Johns Hopkins Fall Risk Assessment Tool (JHFRAT) with additional clinically meaningful measures via a data-driven modelling approach. We conducted a retrospective cohort analysis of 54,209 inpatient admissions from three Johns Hopkins Health System hospitals between March 2022 and October 2023. A total of 20,208 admissions were included as high fall risk encounters, and 13,941 were included as low fall risk encounters. To incorporate clinical knowledge and maintain interpretability, we employed constrained score optimization (CSO) models to reweight the JHFRAT scoring weights, while preserving its additive structure and clinical thresholds. Recalibration refers to adjusting item weights so that the resulting score can order encounters more consistently by the study's risk labels, and without changing the tool's form factor or deployment workflow. The model demonstrated significant improvements in predictive performance over the current JHFRAT (CSO AUC-ROC=0.91, JHFRAT AUC-ROC=0.86). This performance improvement translates to protecting an additional 35 high-risk patients per week across the Johns Hopkins Health System. The constrained score optimization models performed similarly with and without the EHR variables. Although the benchmark black-box model (XGBoost), improves upon the performance metrics of the knowledge-based constrained logistic regression (AUC-ROC=0.94), the CSO demonstrates more robustness to variations in risk labeling. This evidence-based approach provides a robust foundation for health systems to systematically enhance inpatient fall prevention protocols and patient safety using data-driven optimization techniques, contributing to improved risk assessment and resource allocation in healthcare settings.

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### LELA: an LLM-based Entity Linking Approach with Zero-Shot Domain Adaptation

Authors: Samy Haffoudhi, Fabian M. Suchanek, Nils Holzenberger
Published: 2026-01-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2601.05192v2

Entity linking (mapping ambiguous mentions in text to entities in a knowledge base) is a foundational step in tasks such as knowledge graph construction, question-answering, and information extraction. Our method, LELA, is a modular coarse-to-fine approach that leverages the capabilities of large language models (LLMs), and works with different target domains, knowledge bases and LLMs, without any fine-tuning phase. Our experiments across various entity linking settings show that LELA is highly competitive with fine-tuned approaches, and substantially outperforms the non-fine-tuned ones.

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### LELA: an LLM-based Entity Linking Approach with Zero-Shot Domain Adaptation

Authors: Samy Haffoudhi, Fabian M. Suchanek, Nils Holzenberger
Published: 2026-01-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2601.05192v1

Entity linking (mapping ambiguous mentions in text to entities in a knowledge base) is a foundational step in tasks such as knowledge graph construction, question-answering, and information extraction. Our method, LELA, is a modular coarse-to-fine approach that leverages the capabilities of large language models (LLMs), and works with different target domains, knowledge bases and LLMs, without any fine-tuning phase. Our experiments across various entity linking settings show that LELA is highly competitive with fine-tuned approaches, and substantially outperforms the non-fine-tuned ones.

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### AgentCompress: Task-Aware Compression for Affordable Large Language Model Agents

Authors: Zuhair Ahmed Khan Taha, Mohammed Mudassir Uddin, Shahnawaz Alam
Published: 2026-01-08
Categories: cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2601.05191v2

Large language models hold considerable promise for various applications, but their computational requirements create a barrier that many institutions cannot overcome. A single session using a 70-billion-parameter model can cost around $127 in cloud computing fees, which puts these tools out of reach for organizations operating on limited budgets. We present AgentCompress, a framework that tackles this problem through task-aware dynamic compression. The idea comes from a simple observation: not all tasks require the same computational effort. Complex reasoning, for example, is far more demanding than text reformatting, yet conventional compression applies the same reduction to both. Our approach uses a lightweight neural controller that looks at the first few tokens of each request, estimates how complex the task will be, and sends it to an appropriately quantized version of the model. This routing step adds only about 12 milliseconds of overhead. We tested the framework on 290 multi-stage workflows from domains including computer science, physics, chemistry, and biology. The results show a 68.3% reduction in computational costs while preserving 96.2% of the original success rate. These findings suggest that routing queries intelligently can make powerful language models substantially more affordable without sacrificing output quality

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### Cutting AI Research Costs: How Task-Aware Compression Makes Large Language Model Agents Affordable

Authors: Zuhair Ahmed Khan Taha, Mohammed Mudassir Uddin, Shahnawaz Alam
Published: 2026-01-08
Categories: cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2601.05191v1

When researchers deploy large language models for autonomous tasks like reviewing literature or generating hypotheses, the computational bills add up quickly. A single research session using a 70-billion parameter model can cost around $127 in cloud fees, putting these tools out of reach for many academic labs. We developed AgentCompress to tackle this problem head-on. The core idea came from a simple observation during our own work: writing a novel hypothesis clearly demands more from the model than reformatting a bibliography. Why should both tasks run at full precision? Our system uses a small neural network to gauge how hard each incoming task will be, based only on its opening words, then routes it to a suitably compressed model variant. The decision happens in under a millisecond. Testing across 500 research workflows in four scientific fields, we cut compute costs by 68.3% while keeping 96.2% of the original success rate. For labs watching their budgets, this could mean the difference between running experiments and sitting on the sidelines

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### SimuAgent: An LLM-Based Simulink Modeling Assistant Enhanced with Reinforcement Learning

Authors: Yanchang Liang, Xiaowei Zhao
Published: 2026-01-08
Categories: cs.AI
arXiv: https://arxiv.org/abs/2601.05187v1

Large language models (LLMs) have revolutionized text-based code automation, but their potential in graph-oriented engineering workflows remains under-explored. We introduce SimuAgent, an LLM-powered modeling and simulation agent tailored for Simulink. SimuAgent replaces verbose XML with a concise, dictionary-style Python representation, dramatically cutting token counts, improving interpretability, and enabling fast, in-process simulation. A lightweight plan-execute architecture, trained in two stages, equips the agent with both low-level tool skills and high-level design reasoning. To tackle sparse rewards in long-horizon tasks, we propose Reflection-GRPO (ReGRPO), which augments Group Relative Policy Optimization (GRPO) with self-reflection traces that supply rich intermediate feedback, accelerating convergence and boosting robustness. Experiments on SimuBench, our newly released benchmark comprising 5300 multi-domain modeling tasks, show that a Qwen2.5-7B model fine-tuned with SimuAgent converges faster and achieves higher modeling accuracy than standard RL baselines, and even surpasses GPT-4o when evaluated with few-shot prompting on the same benchmark. Ablations confirm that the two-stage curriculum and abstract-reconstruct data augmentation further enhance generalization. SimuAgent trains and runs entirely on-premise with modest hardware, delivering a privacy-preserving, cost-effective solution for industrial model-driven engineering. SimuAgent bridges the gap between LLMs and graphical modeling environments, offering a practical solution for AI-assisted engineering design in industrial settings.

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### Observations and Remedies for Large Language Model Bias in Self-Consuming Performative Loop

Authors: Yaxuan Wang, Zhongteng Cai, Yujia Bao, Xueru Zhang, Yang Liu
Published: 2026-01-08
Categories: cs.AI, cs.CL
arXiv: https://arxiv.org/abs/2601.05184v1

The rapid advancement of large language models (LLMs) has led to growing interest in using synthetic data to train future models. However, this creates a self-consuming retraining loop, where models are trained on their own outputs and may cause performance drops and induce emerging biases. In real-world applications, previously deployed LLMs may influence the data they generate, leading to a dynamic system driven by user feedback. For example, if a model continues to underserve users from a group, less query data will be collected from this particular demographic of users. In this study, we introduce the concept of \textbf{S}elf-\textbf{C}onsuming \textbf{P}erformative \textbf{L}oop (\textbf{SCPL}) and investigate the role of synthetic data in shaping bias during these dynamic iterative training processes under controlled performative feedback. This controlled setting is motivated by the inaccessibility of real-world user preference data from dynamic production systems, and enables us to isolate and analyze feedback-driven bias evolution in a principled manner. We focus on two types of loops, including the typical retraining setting and the incremental fine-tuning setting, which is largely underexplored. Through experiments on three real-world tasks, we find that the performative loop increases preference bias and decreases disparate bias. We design a reward-based rejection sampling strategy to mitigate the bias, moving towards more trustworthy self-improving systems.

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### VideoAuto-R1: Video Auto Reasoning via Thinking Once, Answering Twice

Authors: Shuming Liu, Mingchen Zhuge, Changsheng Zhao, Jun Chen, Lemeng Wu, Zechun Liu, Chenchen Zhu, Zhipeng Cai, Chong Zhou, Haozhe Liu, Ernie Chang, Saksham Suri et al.
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05175v2

Chain-of-thought (CoT) reasoning has emerged as a powerful tool for multimodal large language models on video understanding tasks. However, its necessity and advantages over direct answering remain underexplored. In this paper, we first demonstrate that for RL-trained video models, direct answering often matches or even surpasses CoT performance, despite CoT producing step-by-step analyses at a higher computational cost. Motivated by this, we propose VideoAuto-R1, a video understanding framework that adopts a reason-when-necessary strategy. During training, our approach follows a Thinking Once, Answering Twice paradigm: the model first generates an initial answer, then performs reasoning, and finally outputs a reviewed answer. Both answers are supervised via verifiable rewards. During inference, the model uses the confidence score of the initial answer to determine whether to proceed with reasoning. Across video QA and grounding benchmarks, VideoAuto-R1 achieves state-of-the-art accuracy with significantly improved efficiency, reducing the average response length by ~3.3x, e.g., from 149 to just 44 tokens. Moreover, we observe a low rate of thinking-mode activation on perception-oriented tasks, but a higher rate on reasoning-intensive tasks. This suggests that explicit language-based reasoning is generally beneficial but not always necessary.

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### VideoAuto-R1: Video Auto Reasoning via Thinking Once, Answering Twice

Authors: Shuming Liu, Mingchen Zhuge, Changsheng Zhao, Jun Chen, Lemeng Wu, Zechun Liu, Chenchen Zhu, Zhipeng Cai, Chong Zhou, Haozhe Liu, Ernie Chang, Saksham Suri et al.
Published: 2026-01-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2601.05175v1

Chain-of-thought (CoT) reasoning has emerged as a powerful tool for multimodal large language models on video understanding tasks. However, its necessity and advantages over direct answering remain underexplored. In this paper, we first demonstrate that for RL-trained video models, direct answering often matches or even surpasses CoT performance, despite CoT producing step-by-step analyses at a higher computational cost. Motivated by this, we propose VideoAuto-R1, a video understanding framework that adopts a reason-when-necessary strategy. During training, our approach follows a Thinking Once, Answering Twice paradigm: the model first generates an initial answer, then performs reasoning, and finally outputs a reviewed answer. Both answers are supervised via verifiable rewards. During inference, the model uses the confidence score of the initial answer to determine whether to proceed with reasoning. Across video QA and grounding benchmarks, VideoAuto-R1 achieves state-of-the-art accuracy with significantly improved efficiency, reducing the average response length by ~3.3x, e.g., from 149 to just 44 tokens. Moreover, we observe a low rate of thinking-mode activation on perception-oriented tasks, but a higher rate on reasoning-intensive tasks. This suggests that explicit language-based reasoning is generally beneficial but not always necessary.

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### FaST: Efficient and Effective Long-Horizon Forecasting for Large-Scale Spatial-Temporal Graphs via Mixture-of-Experts

Authors: Yiji Zhao, Zihao Zhong, Ao Wang, Haomin Wen, Ming Jin, Yuxuan Liang, Huaiyu Wan, Hao Wu
Published: 2026-01-08
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2601.05174v1

Spatial-Temporal Graph (STG) forecasting on large-scale networks has garnered significant attention. However, existing models predominantly focus on short-horizon predictions and suffer from notorious computational costs and memory consumption when scaling to long-horizon predictions and large graphs. Targeting the above challenges, we present FaST, an effective and efficient framework based on heterogeneity-aware Mixture-of-Experts (MoEs) for long-horizon and large-scale STG forecasting, which unlocks one-week-ahead (672 steps at a 15-minute granularity) prediction with thousands of nodes. FaST is underpinned by two key innovations. First, an adaptive graph agent attention mechanism is proposed to alleviate the computational burden inherent in conventional graph convolution and self-attention modules when applied to large-scale graphs. Second, we propose a new parallel MoE module that replaces traditional feed-forward networks with Gated Linear Units (GLUs), enabling an efficient and scalable parallel structure. Extensive experiments on real-world datasets demonstrate that FaST not only delivers superior long-horizon predictive accuracy but also achieves remarkable computational efficiency compared to state-of-the-art baselines. Our source code is available at: https://github.com/yijizhao/FaST.

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### CoV: Chain-of-View Prompting for Spatial Reasoning

Authors: Haoyu Zhao, Akide Liu, Zeyu Zhang, Weijie Wang, Feng Chen, Ruihan Zhu, Gholamreza Haffari, Bohan Zhuang
Published: 2026-01-08
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2601.05172v2

Embodied question answering (EQA) in 3D environments often requires collecting context that is distributed across multiple viewpoints and partially occluded. However, most recent vision--language models (VLMs) are constrained to a fixed and finite set of input views, which limits their ability to acquire question-relevant context at inference time and hinders complex spatial reasoning. We propose Chain-of-View (CoV) prompting, a training-free, test-time reasoning framework that transforms a VLM into an active viewpoint reasoner through a coarse-to-fine exploration process. CoV first employs a View Selection agent to filter redundant frames and identify question-aligned anchor views. It then performs fine-grained view adjustment by interleaving iterative reasoning with discrete camera actions, obtaining new observations from the underlying 3D scene representation until sufficient context is gathered or a step budget is reached. We evaluate CoV on OpenEQA across four mainstream VLMs and obtain an average +11.56% improvement in LLM-Match, with a maximum gain of +13.62% on Qwen3-VL-Flash. CoV further exhibits test-time scaling: increasing the minimum action budget yields an additional +2.51% average improvement, peaking at +3.73% on Gemini-2.5-Flash. On ScanQA and SQA3D, CoV delivers strong performance (e.g., 116 CIDEr / 31.9 EM@1 on ScanQA and 51.1 EM@1 on SQA3D). Overall, these results suggest that question-aligned view selection coupled with open-view search is an effective, model-agnostic strategy for improving spatial reasoning in 3D EQA without additional training. Code is available on https://github.com/ziplab/CoV .

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### CoV: Chain-of-View Prompting for Spatial Reasoning

Authors: Haoyu Zhao, Akide Liu, Zeyu Zhang, Weijie Wang, Feng Chen, Ruihan Zhu, Gholamreza Haffari, Bohan Zhuang
Published: 2026-01-08
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2601.05172v1

Embodied question answering (EQA) in 3D environments often requires collecting context that is distributed across multiple viewpoints and partially occluded. However, most recent vision--language models (VLMs) are constrained to a fixed and finite set of input views, which limits their ability to acquire question-relevant context at inference time and hinders complex spatial reasoning. We propose Chain-of-View (CoV) prompting, a training-free, test-time reasoning framework that transforms a VLM into an active viewpoint reasoner through a coarse-to-fine exploration process. CoV first employs a View Selection agent to filter redundant frames and identify question-aligned anchor views. It then performs fine-grained view adjustment by interleaving iterative reasoning with discrete camera actions, obtaining new observations from the underlying 3D scene representation until sufficient context is gathered or a step budget is reached. We evaluate CoV on OpenEQA across four mainstream VLMs and obtain an average +11.56\% improvement in LLM-Match, with a maximum gain of +13.62\% on Qwen3-VL-Flash. CoV further exhibits test-time scaling: increasing the minimum action budget yields an additional +2.51\% average improvement, peaking at +3.73\% on Gemini-2.5-Flash. On ScanQA and SQA3D, CoV delivers strong performance (e.g., 116 CIDEr / 31.9 EM@1 on ScanQA and 51.1 EM@1 on SQA3D). Overall, these results suggest that question-aligned view selection coupled with open-view search is an effective, model-agnostic strategy for improving spatial reasoning in 3D EQA without additional training.

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### Inside Out: Evolving User-Centric Core Memory Trees for Long-Term Personalized Dialogue Systems

Authors: Jihao Zhao, Ding Chen, Zhaoxin Fan, Kerun Xu, Mengting Hu, Bo Tang, Feiyu Xiong, Zhiyu Li
Published: 2026-01-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2601.05171v2

Existing long-term personalized dialogue systems struggle to reconcile unbounded interaction streams with finite context constraints, often succumbing to memory noise accumulation, reasoning degradation, and persona inconsistency. To address these challenges, this paper proposes Inside Out, a framework that utilizes a globally maintained PersonaTree as the carrier of long-term user profiling. By constraining the trunk with an initial schema and updating the branches and leaves, PersonaTree enables controllable growth, achieving memory compression while preserving consistency. Moreover, we train a lightweight MemListener via reinforcement learning with process-based rewards to produce structured, executable, and interpretable {ADD, UPDATE, DELETE, NO_OP} operations, thereby supporting the dynamic evolution of the personalized tree. During response generation, PersonaTree is directly leveraged to enhance outputs in latency-sensitive scenarios; when users require more details, the agentic mode is triggered to introduce details on-demand under the constraints of the PersonaTree. Experiments show that PersonaTree outperforms full-text concatenation and various personalized memory systems in suppressing contextual noise and maintaining persona consistency. Notably, the small MemListener model achieves memory-operation decision performance comparable to, or even surpassing, powerful reasoning models such as DeepSeek-R1-0528 and Gemini-3-Pro.

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### Inside Out: Evolving User-Centric Core Memory Trees for Long-Term Personalized Dialogue Systems

Authors: Jihao Zhao, Ding Chen, Zhaoxin Fan, Kerun Xu, Mengting Hu, Bo Tang, Feiyu Xiong, Zhiyu li
Published: 2026-01-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2601.05171v1

Existing long-term personalized dialogue systems struggle to reconcile unbounded interaction streams with finite context constraints, often succumbing to memory noise accumulation, reasoning degradation, and persona inconsistency. To address these challenges, this paper proposes Inside Out, a framework that utilizes a globally maintained PersonaTree as the carrier of long-term user profiling. By constraining the trunk with an initial schema and updating the branches and leaves, PersonaTree enables controllable growth, achieving memory compression while preserving consistency. Moreover, we train a lightweight MemListener via reinforcement learning with process-based rewards to produce structured, executable, and interpretable {ADD, UPDATE, DELETE, NO_OP} operations, thereby supporting the dynamic evolution of the personalized tree. During response generation, PersonaTree is directly leveraged to enhance outputs in latency-sensitive scenarios; when users require more details, the agentic mode is triggered to introduce details on-demand under the constraints of the PersonaTree. Experiments show that PersonaTree outperforms full-text concatenation and various personalized memory systems in suppressing contextual noise and maintaining persona consistency. Notably, the small MemListener model achieves memory-operation decision performance comparable to, or even surpassing, powerful reasoning models such as DeepSeek-R1-0528 and Gemini-3-Pro.

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### Reverse-engineering NLI: A study of the meta-inferential properties of Natural Language Inference

Authors: Rasmus Blanck, Bill Noble, Stergios Chatzikyriakidis
Published: 2026-01-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2601.05170v2

Natural Language Inference (NLI) has been an important task for evaluating language models for Natural Language Understanding, but the logical properties of the task are poorly understood and often mischaracterized. Understanding the notion of inference captured by NLI is key to interpreting model performance on the task. In this paper we formulate three possible readings of the NLI label set and perform a comprehensive analysis of the meta-inferential properties they entail. Focusing on the SNLI dataset, we exploit (1) NLI items with shared premises and (2) items generated by LLMs to evaluate models trained on SNLI for meta-inferential consistency and derive insights into which reading of the logical relations is encoded by the dataset.

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### Reverse-engineering NLI: A study of the meta-inferential properties of Natural Language Inference

Authors: Rasmus Blanck, Bill Noble, Stergios Chatzikyriakidis
Published: 2026-01-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2601.05170v1

Natural Language Inference (NLI) has been an important task for evaluating language models for Natural Language Understanding, but the logical properties of the task are poorly understood and often mischaracterized. Understanding the notion of inference captured by NLI is key to interpreting model performance on the task. In this paper we formulate three possible readings of the NLI label set and perform a comprehensive analysis of the meta-inferential properties they entail. Focusing on the SNLI dataset, we exploit (1) NLI items with shared premises and (2) items generated by LLMs to evaluate models trained on SNLI for meta-inferential consistency and derive insights into which reading of the logical relations is encoded by the dataset.

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### RelayLLM: Efficient Reasoning via Collaborative Decoding

Authors: Chengsong Huang, Tong Zheng, Langlin Huang, Jinyuan Li, Haolin Liu, Jiaxin Huang
Published: 2026-01-08
Categories: cs.CL, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2601.05167v1

Large Language Models (LLMs) for complex reasoning is often hindered by high computational costs and latency, while resource-efficient Small Language Models (SLMs) typically lack the necessary reasoning capacity. Existing collaborative approaches, such as cascading or routing, operate at a coarse granularity by offloading entire queries to LLMs, resulting in significant computational waste when the SLM is capable of handling the majority of reasoning steps. To address this, we propose RelayLLM, a novel framework for efficient reasoning via token-level collaborative decoding. Unlike routers, RelayLLM empowers the SLM to act as an active controller that dynamically invokes the LLM only for critical tokens via a special command, effectively "relaying" the generation process. We introduce a two-stage training framework, including warm-up and Group Relative Policy Optimization (GRPO) to teach the model to balance independence with strategic help-seeking. Empirical results across six benchmarks demonstrate that RelayLLM achieves an average accuracy of 49.52%, effectively bridging the performance gap between the two models. Notably, this is achieved by invoking the LLM for only 1.07% of the total generated tokens, offering a 98.2% cost reduction compared to performance-matched random routers.

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### DocDancer: Towards Agentic Document-Grounded Information Seeking

Authors: Qintong Zhang, Xinjie Lv, Jialong Wu, Baixuan Li, Zhengwei Tao, Guochen Yan, Huanyao Zhang, Bin Wang, Jiahao Xu, Haitao Mi, Wentao Zhang
Published: 2026-01-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2601.05163v1

Document Question Answering (DocQA) focuses on answering questions grounded in given documents, yet existing DocQA agents lack effective tool utilization and largely rely on closed-source models. In this work, we introduce DocDancer, an end-to-end trained open-source Doc agent. We formulate DocQA as an information-seeking problem and propose a tool-driven agent framework that explicitly models document exploration and comprehension. To enable end-to-end training of such agents, we introduce an Exploration-then-Synthesis data synthesis pipeline that addresses the scarcity of high-quality training data for DocQA. Training on the synthesized data, the trained models on two long-context document understanding benchmarks, MMLongBench-Doc and DocBench, show their effectiveness. Further analysis provides valuable insights for the agentic tool design and synthetic data.

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