# Research Papers — 2026-02 · bundle page 34 of 210

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### Test-Time Training with KV Binding Is Secretly Linear Attention

Authors: Junchen Liu, Sven Elflein, Or Litany, Zan Gojcic, Ruilong Li
Published: 2026-02-24
Categories: cs.LG, cs.AI, cs.CV
arXiv: https://arxiv.org/abs/2602.21204v4

Test-time training (TTT) with KV binding as sequence modeling layer is commonly interpreted as a form of online meta-learning that memorizes a key-value mapping at test time. However, our analysis reveals multiple phenomena that contradict this memorization-based interpretation. Motivated by these findings, we revisit the formulation of TTT and show that a broad class of TTT architectures can be expressed as a form of learned linear attention operator. Beyond explaining previously puzzling model behaviors, this perspective yields multiple practical benefits: it enables principled architectural simplifications, admits fully parallel formulations that preserve performance while improving efficiency, and provides a systematic reduction of diverse TTT variants to a standard linear attention form. Overall, our results reframe TTT not as test-time memorization, but as learned linear attention with enhanced representational capacity. Project page: https://research.nvidia.com/labs/sil/projects/tttla/.

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### Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics

Authors: Abdulaziz Almuzairee, Henrik I. Christensen
Published: 2026-02-24
Categories: cs.RO, cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2602.21203v2

Visual reinforcement learning is appealing for robotics but expensive. Off-policy methods are sample-efficient yet slow while on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster than on-policy methods in wall-clock time for state-based control. Extending this to vision remains challenging, where high-dimensional input images complicate training dynamics and introduce substantial storage and encoding overhead. To address these challenges, we introduce Squint, a visual Soft Actor Critic method that achieves faster wall-clock training than prior visual off-policy and on-policy methods. Squint achieves this via parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation. We evaluate on the SO-101 Task Set, a new suite of eight manipulation tasks in ManiSkill3 with heavy domain randomization, and demonstrate sim-to-real transfer to a real SO-101 robot. We train policies for 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes.

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### Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics

Authors: Abdulaziz Almuzairee, Henrik I. Christensen
Published: 2026-02-24
Categories: cs.RO, cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2602.21203v1

Visual reinforcement learning is appealing for robotics but expensive -- off-policy methods are sample-efficient yet slow; on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster than on-policy methods in wall-clock time for state-based control. Extending this to vision remains challenging, where high-dimensional input images complicate training dynamics and introduce substantial storage and encoding overhead. To address these challenges, we introduce Squint, a visual Soft Actor Critic method that achieves faster wall-clock training than prior visual off-policy and on-policy methods. Squint achieves this via parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation. We evaluate on the SO-101 Task Set, a new suite of eight manipulation tasks in ManiSkill3 with heavy domain randomization, and demonstrate sim-to-real transfer to a real SO-101 robot. We train policies for 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes.

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### Multi-Vector Index Compression in Any Modality

Authors: Hanxiang Qin, Alexander Martin, Rohan Jha, Chunsheng Zuo, Reno Kriz, Benjamin Van Durme
Published: 2026-02-24
Categories: cs.IR, cs.CL, cs.CV
arXiv: https://arxiv.org/abs/2602.21202v1

We study efficient multi-vector retrieval for late interaction in any modality. Late interaction has emerged as a dominant paradigm for information retrieval in text, images, visual documents, and videos, but its computation and storage costs grow linearly with document length, making it costly for image-, video-, and audio-rich corpora. To address this limitation, we explore query-agnostic methods for compressing multi-vector document representations under a constant vector budget. We introduce four approaches for index compression: sequence resizing, memory tokens, hierarchical pooling, and a novel attention-guided clustering (AGC). AGC uses an attention-guided mechanism to identify the most semantically salient regions of a document as cluster centroids and to weight token aggregation. Evaluating these methods on retrieval tasks spanning text (BEIR), visual-document (ViDoRe), and video (MSR-VTT, MultiVENT 2.0), we show that attention-guided clustering consistently outperforms other parameterized compression methods (sequence resizing and memory tokens), provides greater flexibility in index size than non-parametric hierarchical clustering, and achieves competitive or improved performance compared to a full, uncompressed index. The source code is available at: github.com/hanxiangqin/omni-col-press.

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### Aletheia tackles FirstProof autonomously

Authors: Tony Feng, Junehyuk Jung, Sang-hyun Kim, Carlo Pagano, Sergei Gukov, Chiang-Chiang Tsai, David Woodruff, Adel Javanmard, Aryan Mokhtari, Dawsen Hwang, Yuri Chervonyi, Jonathan N. Lee et al.
Published: 2026-02-24
Categories: cs.AI, cs.CL, cs.LG
arXiv: https://arxiv.org/abs/2602.21201v3

We report the performance of Aletheia (Feng et al., 2026b), a mathematics research agent powered by Gemini 3 Deep Think, on the inaugural FirstProof challenge. Within the allowed timeframe of the challenge, Aletheia autonomously solved 6 problems (2, 5, 7, 8, 9, 10) out of 10 according to majority expert assessments; we note that experts were not unanimous on Problem 8 (only). For full transparency, we explain our interpretation of FirstProof and disclose details about our experiments as well as our evaluation. Raw prompts and outputs are available at https://github.com/google-deepmind/superhuman/tree/main/aletheia.

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### Learning from Trials and Errors: Reflective Test-Time Planning for Embodied LLMs

Authors: Yining Hong, Huang Huang, Manling Li, Li Fei-Fei, Leonidas Guibas, Jiajun Wu, Yejin Choi
Published: 2026-02-24
Categories: cs.LG, cs.AI, cs.CL, cs.CV, cs.RO
arXiv: https://arxiv.org/abs/2602.21198v3

Embodied LLMs endow robots with high-level task reasoning, but they cannot reflect on what went wrong or why, turning deployment into a sequence of independent trials where mistakes repeat rather than accumulate into experience. Drawing upon human reflective practitioners, we introduce Reflective Test-Time Planning, which integrates two modes of reflection: \textit{reflection-in-action}, where the agent uses test-time scaling to generate and score multiple candidate actions using internal reflections before execution; and \textit{reflection-on-action}, which uses test-time training to update both its internal reflection model and its action policy based on external reflections after execution. We also include retrospective reflection, allowing the agent to re-evaluate earlier decisions and perform model updates with hindsight for proper long-horizon credit assignment. Experiments on our newly-designed Long-Horizon Household benchmark and MuJoCo Cupboard Fitting benchmark show significant gains over baseline models, with zero-shot generalization to photorealistic HM3D environments and real-robot experiments on a Franka Panda arm. Ablations confirm that reflection-in-action and reflection-on-action are mutually dependent, and that retrospective reflection achieves better credit assignment than step-wise external feedback at lower computational overhead. Qualitative analyses further highlight behavioral correction through reflection.

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### Untied Ulysses: Memory-Efficient Context Parallelism via Headwise Chunking

Authors: Ravi Ghadia, Maksim Abraham, Sergei Vorobyov, Max Ryabinin
Published: 2026-02-24
Categories: cs.LG, cs.DC
arXiv: https://arxiv.org/abs/2602.21196v2

Efficiently processing long sequences with Transformer models usually requires splitting the computations across accelerators via context parallelism. The dominant approaches in this family of methods, such as Ring Attention or DeepSpeed Ulysses, enable scaling over the context dimension but do not focus on memory efficiency, which limits the sequence lengths they can support. More advanced techniques, such as Fully Pipelined Distributed Transformer or activation offloading, can further extend the possible context length at the cost of training throughput. In this paper, we present UPipe, a simple yet effective context parallelism technique that performs fine-grained chunking at the attention head level. This technique significantly reduces the activation memory usage of self-attention, breaking the activation memory barrier and unlocking much longer context lengths. Our approach reduces intermediate tensor memory usage in the attention layer by as much as 87.5$\%$ for 32B Transformers, while matching previous context parallelism techniques in terms of training speed. UPipe can support the context length of 5M tokens when training Llama3-8B on a single 8$\times$H100 node, improving upon prior methods by over 25$\%$.

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### Region of Interest Segmentation and Morphological Analysis for Membranes in Cryo-Electron Tomography

Authors: Xingyi Cheng, Julien Maufront, Aurélie Di Cicco, Daniël M. Pelt, Manuela Dezi, Daniel Lévy
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21195v1

Cryo-electron tomography (cryo-ET) enables high resolution, three-dimensional reconstruction of biological structures, including membranes and membrane proteins. Identification of regions of interest (ROIs) is central to scientific imaging, as it enables isolation and quantitative analysis of specific structural features within complex datasets. In practice, however, ROIs are typically derived indirectly through full structure segmentation followed by post hoc analysis. This limitation is especially apparent for continuous and geometrically complex structures such as membranes, which are segmented as single entities. Here, we developed TomoROIS-SurfORA, a two step framework for direct, shape-agnostic ROI segmentation and morphological surface analysis. TomoROIS performs deep learning-based ROI segmentation and can be trained from scratch using small annotated datasets, enabling practical application across diverse imaging data. SurfORA processes segmented structures as point clouds and surface meshes to extract quantitative morphological features, including inter-membrane distances, curvature, and surface roughness. It supports both closed and open surfaces, with specific considerations for open surfaces, which are common in cryo-ET due to the missing wedge effect. We demonstrate both tools using in vitro reconstituted membrane systems containing deformable vesicles with complex geometries, enabling automatic quantitative analysis of membrane contact sites and remodeling events such as invagination. While demonstrated here on cryo-ET membrane data, the combined approach is applicable to ROI detection and surface analysis in broader scientific imaging contexts.

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### On Data Engineering for Scaling LLM Terminal Capabilities

Authors: Renjie Pi, Grace Lam, Mohammad Shoeybi, Pooya Jannaty, Bryan Catanzaro, Wei Ping
Published: 2026-02-24
Categories: cs.CL
arXiv: https://arxiv.org/abs/2602.21193v1

Despite rapid recent progress in the terminal capabilities of large language models, the training data strategies behind state-of-the-art terminal agents remain largely undisclosed. We address this gap through a systematic study of data engineering practices for terminal agents, making two key contributions: (1) Terminal-Task-Gen, a lightweight synthetic task generation pipeline that supports seed-based and skill-based task construction, and (2) a comprehensive analysis of data and training strategies, including filtering, curriculum learning, long context training, and scaling behavior. Our pipeline yields Terminal-Corpus, a large-scale open-source dataset for terminal tasks. Using this dataset, we train Nemotron-Terminal, a family of models initialized from Qwen3(8B, 14B, 32B) that achieve substantial gains on Terminal-Bench 2.0: Nemotron-Terminal-8B improves from 2.5% to 13.0% Nemotron-Terminal-14B improves from 4.0% to 20.2%, and Nemotron-Terminal-32B improves from 3.4% to 27.4%, matching the performance of significantly larger models. To accelerate research in this domain, we open-source our model checkpoints and most of our synthetic datasets at https://huggingface.co/collections/nvidia/nemotron-terminal.

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### Statistical Query Lower Bounds for Smoothed Agnostic Learning

Authors: Ilias Diakonikolas, Daniel M. Kane
Published: 2026-02-24
Categories: cs.LG, cs.DS, stat.ML
arXiv: https://arxiv.org/abs/2602.21191v1

We study the complexity of smoothed agnostic learning, recently introduced by~\cite{CKKMS24}, in which the learner competes with the best classifier in a target class under slight Gaussian perturbations of the inputs. Specifically, we focus on the prototypical task of agnostically learning halfspaces under subgaussian distributions in the smoothed model. The best known upper bound for this problem relies on $L_1$-polynomial regression and has complexity $d^{\tilde{O}(1/σ^2) \log(1/ε)}$, where $σ$ is the smoothing parameter and $ε$ is the excess error. Our main result is a Statistical Query (SQ) lower bound providing formal evidence that this upper bound is close to best possible. In more detail, we show that (even for Gaussian marginals) any SQ algorithm for smoothed agnostic learning of halfspaces requires complexity $d^{Ω(1/σ^{2}+\log(1/ε))}$. This is the first non-trivial lower bound on the complexity of this task and nearly matches the known upper bound. Roughly speaking, we show that applying $L_1$-polynomial regression to a smoothed version of the function is essentially best possible. Our techniques involve finding a moment-matching hard distribution by way of linear programming duality. This dual program corresponds exactly to finding a low-degree approximating polynomial to the smoothed version of the target function (which turns out to be the same condition required for the $L_1$-polynomial regression to work). Our explicit SQ lower bound then comes from proving lower bounds on this approximation degree for the class of halfspaces.

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### Why Pass@k Optimization Can Degrade Pass@1: Prompt Interference in LLM Post-training

Authors: Anas Barakat, Souradip Chakraborty, Khushbu Pahwa, Amrit Singh Bedi
Published: 2026-02-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2602.21189v2

Pass@k is a widely used performance metric for verifiable large language model tasks, including mathematical reasoning, code generation, and short-answer reasoning. It defines success if any of $k$ independently sampled solutions passes a verifier. This multi-sample inference metric has motivated inference-aware fine-tuning methods that directly optimize pass@$k$. However, prior work reports a recurring trade-off: pass@k improves while pass@1 degrades under such methods. This trade-off is practically important because pass@1 often remains a hard operational constraint due to latency and cost budgets, imperfect verifier coverage, and the need for a reliable single-shot fallback. We study the origin of this trade-off and provide a theoretical characterization of when pass@k policy optimization can reduce pass@1 through gradient conflict induced by prompt interference. We show that pass@$k$ policy gradients can conflict with pass@1 gradients because pass@$k$ optimization implicitly reweights prompts toward low-success prompts; when these prompts are what we term negatively interfering, their upweighting can rotate the pass@k update direction away from the pass@1 direction. We illustrate our theoretical findings with large language model experiments on verifiable mathematical reasoning tasks.

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### Human Video Generation from a Single Image with 3D Pose and View Control

Authors: Tiantian Wang, Chun-Han Yao, Tao Hu, Mallikarjun Byrasandra Ramalinga Reddy, Ming-Hsuan Yang, Varun Jampani
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21188v1

Recent diffusion methods have made significant progress in generating videos from single images due to their powerful visual generation capabilities. However, challenges persist in image-to-video synthesis, particularly in human video generation, where inferring view-consistent, motion-dependent clothing wrinkles from a single image remains a formidable problem. In this paper, we present Human Video Generation in 4D (HVG), a latent video diffusion model capable of generating high-quality, multi-view, spatiotemporally coherent human videos from a single image with 3D pose and view control. HVG achieves this through three key designs: (i) Articulated Pose Modulation, which captures the anatomical relationships of 3D joints via a novel dual-dimensional bone map and resolves self-occlusions across views by introducing 3D information; (ii) View and Temporal Alignment, which ensures multi-view consistency and alignment between a reference image and pose sequences for frame-to-frame stability; and (iii) Progressive Spatio-Temporal Sampling with temporal alignment to maintain smooth transitions in long multi-view animations. Extensive experiments on image-to-video tasks demonstrate that HVG outperforms existing methods in generating high-quality 4D human videos from diverse human images and pose inputs.

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### Spa3R: Predictive Spatial Field Modeling for 3D Visual Reasoning

Authors: Haoyi Jiang, Liu Liu, Xinjie Wang, Yonghao He, Wei Sui, Zhizhong Su, Wenyu Liu, Xinggang Wang
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21186v2

Vision-language models excel at 2D visual understanding but remain limited in 3D spatial reasoning. Existing approaches either depend on explicit 3D modalities, which limits scalability, or inject partial, view-conditioned geometric priors and leave the language model to recover global scene structure from sparse cues. We introduce Spa3R, a self-supervised framework that learns a unified, view-invariant spatial representation from unposed multi-view RGB images. Its Predictive Spatial Field Modeling objective compresses context views into a compact latent representation and predicts aligned geometric and semantic feature fields at novel viewpoints, thereby encouraging coherent encoding of scene geometry and layout. We integrate the pre-trained Spa3R Encoder into a vision-language model through a lightweight residual cross-attention adapter, yielding Spa3-VLM and grounding language reasoning in global spatial context. Spa3-VLM achieves an average score of 58.6% on VSI-Bench and delivers leading or competitive performance across three additional spatial reasoning benchmarks. These results demonstrate that predictive spatial representation learning provides an effective visual foundation for 3D reasoning.

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### Spa3R: Predictive Spatial Field Modeling for 3D Visual Reasoning

Authors: Haoyi Jiang, Liu Liu, Xinjie Wang, Yonghao He, Wei Sui, Zhizhong Su, Wenyu Liu, Xinggang Wang
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21186v1

While Vision-Language Models (VLMs) exhibit exceptional 2D visual understanding, their ability to comprehend and reason about 3D space--a cornerstone of spatial intelligence--remains superficial. Current methodologies attempt to bridge this domain gap either by relying on explicit 3D modalities or by augmenting VLMs with partial, view-conditioned geometric priors. However, such approaches hinder scalability and ultimately burden the language model with the ill-posed task of implicitly reconstructing holistic 3D geometry from sparse cues. In this paper, we argue that spatial intelligence can emerge inherently from 2D vision alone, rather than being imposed via explicit spatial instruction tuning. To this end, we introduce Spa3R, a self-supervised framework that learns a unified, view-invariant spatial representation directly from unposed multi-view images. Spa3R is built upon the proposed Predictive Spatial Field Modeling (PSFM) paradigm, where Spa3R learns to synthesize feature fields for arbitrary unseen views conditioned on a compact latent representation, thereby internalizing a holistic and coherent understanding of the underlying 3D scene. We further integrate the pre-trained Spa3R Encoder into existing VLMs via a lightweight adapter to form Spa3-VLM, effectively grounding language reasoning in a global spatial context. Experiments on the challenging VSI-Bench demonstrate that Spa3-VLM achieves state-of-the-art accuracy of 58.6% on 3D VQA, significantly outperforming prior methods. These results highlight PSFM as a scalable path toward advancing spatial intelligence. Code is available at https://github.com/hustvl/Spa3R.

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### The Diffusion Duality, Chapter II: $Ψ$-Samplers

Authors: Justin Deschenaux, Caglar Gulcehre, Subham Sekhar Sahoo
Published: 2026-02-24
Categories: cs.LG
arXiv: https://arxiv.org/abs/2602.21185v2

Uniform-state discrete diffusion models excel at few-step generation and guidance due to their ability to self-correct, making them preferred over autoregressive or Masked diffusion models in these settings. However, their sampling quality plateaus with ancestral samplers as the number of steps increases. We introduce a family of Predictor-Corrector (PC) samplers for discrete diffusion that generalize prior methods and apply to arbitrary noise processes. When paired with uniform-state diffusion, our samplers outperform ancestral sampling on both language and image modeling, achieving lower generative perplexity at matched unigram entropy on OpenWebText and better FID/IS scores on CIFAR10. Crucially, unlike conventional samplers, our PC methods continue to improve with more sampling steps. Taken together, these findings call into question the assumption that Masked diffusion is the inevitable future of diffusion-based language modeling. Beyond sampling, we develop a memory-efficient curriculum for the Gaussian relaxation training phase, reducing training time by 25% and memory by 33% compared to Duo while maintaining comparable perplexity on OpenWebText and LM1B and strong downstream performance. We release code, checkpoints, and a video-tutorial on: https://s-sahoo.com/duo-ch2

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### Mask-HybridGNet: Graph-based segmentation with emergent anatomical correspondence from pixel-level supervision

Authors: Nicolás Gaggion, Maria J. Ledesma-Carbayo, Stergios Christodoulidis, Maria Vakalopoulou, Enzo Ferrante
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21179v1

Graph-based medical image segmentation represents anatomical structures using boundary graphs, providing fixed-topology landmarks and inherent population-level correspondences. However, their clinical adoption has been hindered by a major requirement: training datasets with manually annotated landmarks that maintain point-to-point correspondences across patients rarely exist in practice. We introduce Mask-HybridGNet, a framework that trains graph-based models directly using standard pixel-wise masks, eliminating the need for manual landmark annotations. Our approach aligns variable-length ground truth boundaries with fixed-length landmark predictions by combining Chamfer distance supervision and edge-based regularization to ensure local smoothness and regular landmark distribution, further refined via differentiable rasterization. A significant emergent property of this framework is that predicted landmark positions become consistently associated with specific anatomical locations across patients without explicit correspondence supervision. This implicit atlas learning enables temporal tracking, cross-slice reconstruction, and morphological population analyses. Beyond direct segmentation, Mask-HybridGNet can extract correspondences from existing segmentation masks, allowing it to generate stable anatomical atlases from any high-quality pixel-based model. Experiments across chest radiography, cardiac ultrasound, cardiac MRI, and fetal imaging demonstrate that our model achieves competitive results against state-of-the-art pixel-based methods, while ensuring anatomical plausibility by enforcing boundary connectivity through a fixed graph adjacency matrix. This framework leverages the vast availability of standard segmentation masks to build structured models that maintain topological integrity and provide implicit correspondences.

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### XMorph: Explainable Brain Tumor Analysis Via LLM-Assisted Hybrid Deep Intelligence

Authors: Sepehr Salem Ghahfarokhi, M. Moein Esfahani, Raj Sunderraman, Vince Calhoun, Mohammed Alser
Published: 2026-02-24
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2602.21178v1

Deep learning has significantly advanced automated brain tumor diagnosis, yet clinical adoption remains limited by interpretability and computational constraints. Conventional models often act as opaque ''black boxes'' and fail to quantify the complex, irregular tumor boundaries that characterize malignant growth. To address these challenges, we present XMorph, an explainable and computationally efficient framework for fine-grained classification of three prominent brain tumor types: glioma, meningioma, and pituitary tumors. We propose an Information-Weighted Boundary Normalization (IWBN) mechanism that emphasizes diagnostically relevant boundary regions alongside nonlinear chaotic and clinically validated features, enabling a richer morphological representation of tumor growth. A dual-channel explainable AI module combines GradCAM++ visual cues with LLM-generated textual rationales, translating model reasoning into clinically interpretable insights. The proposed framework achieves a classification accuracy of 96.0%, demonstrating that explainability and high performance can co-exist in AI-based medical imaging systems. The source code and materials for XMorph are all publicly available at: https://github.com/ALSER-Lab/XMorph.

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### Seeing Through Words: Controlling Visual Retrieval Quality with Language Models

Authors: Jianglin Lu, Simon Jenni, Kushal Kafle, Jing Shi, Handong Zhao, Yun Fu
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21175v1

Text-to-image retrieval is a fundamental task in vision-language learning, yet in real-world scenarios it is often challenged by short and underspecified user queries. Such queries are typically only one or two words long, rendering them semantically ambiguous, prone to collisions across diverse visual interpretations, and lacking explicit control over the quality of retrieved images. To address these issues, we propose a new paradigm of quality-controllable retrieval, which enriches short queries with contextual details while incorporating explicit notions of image quality. Our key idea is to leverage a generative language model as a query completion function, extending underspecified queries into descriptive forms that capture fine-grained visual attributes such as pose, scene, and aesthetics. We introduce a general framework that conditions query completion on discretized quality levels, derived from relevance and aesthetic scoring models, so that query enrichment is not only semantically meaningful but also quality-aware. The resulting system provides three key advantages: 1) flexibility, it is compatible with any pretrained vision-language model (VLMs) without modification; 2) transparency, enriched queries are explicitly interpretable by users; and 3) controllability, enabling retrieval results to be steered toward user-preferred quality levels. Extensive experiments demonstrate that our proposed approach significantly improves retrieval results and provides effective quality control, bridging the gap between the expressive capacity of modern VLMs and the underspecified nature of short user queries. Our code is available at https://github.com/Jianglin954/QCQC.

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### Efficient Hierarchical Any-Angle Path Planning on Multi-Resolution 3D Grids

Authors: Victor Reijgwart, Cesar Cadena, Roland Siegwart, Lionel Ott
Published: 2026-02-24
Categories: cs.RO, cs.AI
arXiv: https://arxiv.org/abs/2602.21174v1

Hierarchical, multi-resolution volumetric mapping approaches are widely used to represent large and complex environments as they can efficiently capture their occupancy and connectivity information. Yet widely used path planning methods such as sampling and trajectory optimization do not exploit this explicit connectivity information, and search-based methods such as A* suffer from scalability issues in large-scale high-resolution maps. In many applications, Euclidean shortest paths form the underpinning of the navigation system. For such applications, any-angle planning methods, which find optimal paths by connecting corners of obstacles with straight-line segments, provide a simple and efficient solution. In this paper, we present a method that has the optimality and completeness properties of any-angle planners while overcoming computational tractability issues common to search-based methods by exploiting multi-resolution representations. Extensive experiments on real and synthetic environments demonstrate the proposed approach's solution quality and speed, outperforming even sampling-based methods. The framework is open-sourced to allow the robotics and planning community to build on our research.

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### NoRD: A Data-Efficient Vision-Language-Action Model that Drives without Reasoning

Authors: Ishaan Rawal, Shubh Gupta, Yihan Hu, Wei Zhan
Published: 2026-02-24
Categories: cs.AI, cs.CV
arXiv: https://arxiv.org/abs/2602.21172v3

Vision-Language-Action (VLA) models are advancing autonomous driving by replacing modular pipelines with unified end-to-end architectures. However, current VLAs face two expensive requirements: (1) massive dataset collection, and (2) dense reasoning annotations. In this work, we address both challenges with NORD (No Reasoning for Driving). Compared to existing VLAs, NORD achieves competitive performance while being fine-tuned on &lt;60% of the data and no reasoning annotations, resulting in 3x fewer tokens. We identify that standard Group Relative Policy Optimization (GRPO) fails to yield significant improvements when applied to policies trained on such small, reasoning-free datasets. We show that this limitation stems from difficulty bias, which disproportionately penalizes reward signals from scenarios that produce high-variance rollouts within GRPO. NORD overcomes this by incorporating Dr. GRPO, a recent algorithm designed to mitigate difficulty bias in LLMs. As a result, NORD achieves competitive performance on Waymo and NAVSIM with a fraction of the training data and no reasoning overhead, enabling more efficient autonomous systems. Website: https://nord-vla-ai.github.io/

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### Sequential Counterfactual Inference for Temporal Clinical Data: Addressing the Time Traveler Dilemma

Authors: Jingya Cheng, Alaleh Azhir, Jiazi Tian, Hossein Estiri
Published: 2026-02-24
Categories: cs.LG
arXiv: https://arxiv.org/abs/2602.21168v1

Counterfactual inference enables clinicians to ask "what if" questions about patient outcomes, but standard methods assume feature independence and simultaneous modifiability -- assumptions violated by longitudinal clinical data. We introduce the Sequential Counterfactual Framework, which respects temporal dependencies in electronic health records by distinguishing immutable features (chronic diagnoses) from controllable features (lab values) and modeling how interventions propagate through time. Applied to 2,723 COVID-19 patients (383 Long COVID heart failure cases, 2,340 matched controls), we demonstrate that 38-67% of patients with chronic conditions would require biologically impossible counterfactuals under naive methods. We identify a cardiorenal cascade (CKD -&gt; AKI -&gt; HF) with relative risks of 2.27 and 1.19 at each step, illustrating temporal propagation that sequential -- but not naive -- counterfactuals can capture. Our framework transforms counterfactual explanation from "what if this feature were different?" to "what if we had intervened earlier, and how would that propagate forward?" -- yielding clinically actionable insights grounded in biological plausibility.

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### PVminer: A Domain-Specific Tool to Detect the Patient Voice in Patient Generated Data

Authors: Samah Fodeh, Linhai Ma, Yan Wang, Srivani Talakokkul, Ganesh Puthiaraju, Afshan Khan, Ashley Hagaman, Sarah Lowe, Aimee Roundtree
Published: 2026-02-24
Categories: cs.CL, cs.AI
arXiv: https://arxiv.org/abs/2602.21165v1

Patient-generated text such as secure messages, surveys, and interviews contains rich expressions of the patient voice (PV), reflecting communicative behaviors and social determinants of health (SDoH). Traditional qualitative coding frameworks are labor intensive and do not scale to large volumes of patient-authored messages across health systems. Existing machine learning (ML) and natural language processing (NLP) approaches provide partial solutions but often treat patient-centered communication (PCC) and SDoH as separate tasks or rely on models not well suited to patient-facing language. We introduce PVminer, a domain-adapted NLP framework for structuring patient voice in secure patient-provider communication. PVminer formulates PV detection as a multi-label, multi-class prediction task integrating patient-specific BERT encoders (PV-BERT-base and PV-BERT-large), unsupervised topic modeling for thematic augmentation (PV-Topic-BERT), and fine-tuned classifiers for Code, Subcode, and Combo-level labels. Topic representations are incorporated during fine-tuning and inference to enrich semantic inputs. PVminer achieves strong performance across hierarchical tasks and outperforms biomedical and clinical pre-trained baselines, achieving F1 scores of 82.25% (Code), 80.14% (Subcode), and up to 77.87% (Combo). An ablation study further shows that author identity and topic-based augmentation each contribute meaningful gains. Pre-trained models, source code, and documentation will be publicly released, with annotated datasets available upon request for research use.

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### Not Just How Much, But Where: Decomposing Epistemic Uncertainty into Per-Class Contributions

Authors: Mame Diarra Toure, David A. Stephens
Published: 2026-02-24
Categories: stat.ML, cs.LG, stat.AP, stat.ME
arXiv: https://arxiv.org/abs/2602.21160v4

In safety-critical classification, the cost of failure is often asymmetric, yet Bayesian deep learning summarises epistemic uncertainty with a single scalar, mutual information (MI), that cannot distinguish whether a model's ignorance involves a benign or safety-critical class. We decompose MI into a per-class vector $C_k(x)=σ_k^{2}/(2μ_k)$, with $μ_k{=}\mathbb{E}(p_k)$ and $σ_k^2{=}\mathrm{Var}(p_k)$ across posterior samples. The decomposition follows from a second-order Taylor expansion of the entropy; the $1/μ_k$ weighting corrects boundary suppression and makes $C_k$ comparable across rare and common classes. By construction $\sum_k C_k \approx \mathrm{MI}$, and a companion skewness diagnostic flags inputs where the approximation degrades. After characterising the axiomatic properties of $C_k$, we validate it on three tasks: (i) selective prediction for diabetic retinopathy, where critical-class $C_k$ reduces selective risk by 34.7\% over MI and 56.2\% over variance baselines; (ii) out-of-distribution detection on clinical and image benchmarks, where $\sum_k C_k$ achieves the highest AUROC and the per-class view exposes asymmetric shifts invisible to MI; and (iii) a controlled label-noise study in which $\sum_k C_k$ shows less sensitivity to injected aleatoric noise than MI under end-to-end Bayesian training, while both metrics degrade under transfer learning. Across all tasks, the quality of the posterior approximation shapes uncertainty at least as strongly as the choice of metric, suggesting that how uncertainty is propagated through the network matters as much as how it is measured.

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### SELAUR: Self Evolving LLM Agent via Uncertainty-aware Rewards

Authors: Dengjia Zhang, Xiaoou Liu, Lu Cheng, Yaqing Wang, Kenton Murray, Hua Wei
Published: 2026-02-24
Categories: cs.LG, cs.CL
arXiv: https://arxiv.org/abs/2602.21158v2

Large language models (LLMs) are increasingly deployed as multi-step decision-making agents, where effective reward design is essential for guiding learning. Although recent work explores various forms of reward shaping and step-level credit assignment, a key signal remains largely overlooked: the intrinsic uncertainty of LLMs. Uncertainty reflects model confidence, reveals where exploration is needed, and offers valuable learning cues even in failed trajectories. We introduce SELAUR: Self Evolving LLM Agent via Uncertainty-aware Rewards, a reinforcement learning framework that incorporates uncertainty directly into the reward design. SELAUR integrates entropy-, least-confidence-, and margin-based metrics into a combined token-level uncertainty estimate, providing dense confidence-aligned supervision, and employs a failure-aware reward reshaping mechanism that injects these uncertainty signals into step- and trajectory-level rewards to improve exploration efficiency and learning stability. Experiments on two benchmarks, ALFWorld and WebShop, show that our method consistently improves success rates over strong baselines. Ablation studies further demonstrate how uncertainty signals enhance exploration and robustness.

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### CG-DMER: Hybrid Contrastive-Generative Framework for Disentangled Multimodal ECG Representation Learning

Authors: Ziwei Niu, Hao Sun, Shujun Bian, Xihong Yang, Lanfen Lin, Yuxin Liu, Yueming Jin
Published: 2026-02-24
Categories: cs.AI
arXiv: https://arxiv.org/abs/2602.21154v1

Accurate interpretation of electrocardiogram (ECG) signals is crucial for diagnosing cardiovascular diseases. Recent multimodal approaches that integrate ECGs with accompanying clinical reports show strong potential, but they still face two main concerns from a modality perspective: (1) intra-modality: existing models process ECGs in a lead-agnostic manner, overlooking spatial-temporal dependencies across leads, which restricts their effectiveness in modeling fine-grained diagnostic patterns; (2) inter-modality: existing methods directly align ECG signals with clinical reports, introducing modality-specific biases due to the free-text nature of the reports. In light of these two issues, we propose CG-DMER, a contrastive-generative framework for disentangled multimodal ECG representation learning, powered by two key designs: (1) Spatial-temporal masked modeling is designed to better capture fine-grained temporal dynamics and inter-lead spatial dependencies by applying masking across both spatial and temporal dimensions and reconstructing the missing information. (2) A representation disentanglement and alignment strategy is designed to mitigate unnecessary noise and modality-specific biases by introducing modality-specific and modality-shared encoders, ensuring a clearer separation between modality-invariant and modality-specific representations. Experiments on three public datasets demonstrate that CG-DMER achieves state-of-the-art performance across diverse downstream tasks.

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### SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement

Authors: Bastien Gimbert
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21153v1

We present SPRITETOMESH, a fully automatic pipeline for converting 2D game sprite images into triangle meshes compatible with skeletal animation frameworks such as Spine2D. Creating animation-ready meshes is traditionally a tedious manual process requiring artists to carefully place vertices along visual boundaries, a task that typically takes 15-60 minutes per sprite. Our method addresses this through a hybrid learned-algorithmic approach. A segmentation network (EfficientNet-B0 encoder with U-Net decoder) trained on over 100,000 sprite-mask pairs from 172 games achieves an IoU of 0.87, providing accurate binary masks from arbitrary input images. From these masks, we extract exterior contour vertices using Douglas-Peucker simplification with adaptive arc subdivision, and interior vertices along visual boundaries detected via bilateral-filtered multi-channel Canny edge detection with contour-following placement. Delaunay triangulation with mask-based centroid filtering produces the final mesh. Through controlled experiments, we demonstrate that direct vertex position prediction via neural network heatmap regression is fundamentally not viable for this task: the heatmap decoder consistently fails to converge (loss plateau at 0.061) while the segmentation decoder trains normally under identical conditions. We attribute this to the inherently artistic nature of vertex placement - the same sprite can be meshed validly in many different ways. This negative result validates our hybrid design: learned segmentation where ground truth is unambiguous, algorithmic placement where domain heuristics are appropriate. The complete pipeline processes a sprite in under 3 seconds, representing a speedup of 300x-1200x over manual creation. We release our trained model to the game development community.

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### Scaling State-Space Models on Multiple GPUs with Tensor Parallelism

Authors: Anurag Dutt, Nimit Shah, Hazem Masarani, Anshul Gandhi
Published: 2026-02-24
Categories: cs.DC, cs.LG
arXiv: https://arxiv.org/abs/2602.21144v1

Selective state space models (SSMs) have rapidly become a compelling backbone for large language models, especially for long-context workloads. Yet in deployment, their inference performance is often bounded by the memory capacity, bandwidth, and latency limits of a single GPU, making multi-GPU execution increasingly necessary. Although tensor parallelism (TP) is widely used to scale Transformer inference, applying it to selective SSM blocks is non-trivial because the SSM mixer couples large projections with a sequence-wise recurrent state update and local mixing whose efficiency depends on preserving locality and avoiding synchronization in the critical path. This paper presents a communication-efficient TP design for selective SSM inference that addresses three practical engineering challenges: enabling TTFT improvements via an SSM state cache across prefill and decode, partitioning the mixer's packed parameter tensor so that recurrent updates remain local while minimizing communication, and reducing TP aggregation overhead with quantized AllReduce. We evaluate on three representative SSM-based LLMs spanning pure-SSM and hybrid architectures - Mamba, Falcon-Mamba, and Zamba - on NVIDIA A6000 and A100 clusters. Our experiments show substantial throughput gains from tensor-parallel SSM inference, improving batch-request throughput by ~1.6-2.1x on 2 GPUs and ~2.6-4.0x on 4 GPUs for Mamba, with the largest benefits at long context lengths, and achieving a further ~10-18% throughput improvement from quantized all-reduce by lowering synchronization bandwidth overhead.

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### A Benchmark for Deep Information Synthesis

Authors: Debjit Paul, Daniel Murphy, Milan Gritta, Ronald Cardenas, Victor Prokhorov, Lena Sophia Bolliger, Aysim Toker, Roy Miles, Andreea-Maria Oncescu, Jasivan Alex Sivakumar, Philipp Borchert, Ismail Elezi et al.
Published: 2026-02-24
Categories: cs.AI, cs.CL, cs.IR, cs.LG
arXiv: https://arxiv.org/abs/2602.21143v1

Large language model (LLM)-based agents are increasingly used to solve complex tasks involving tool use, such as web browsing, code execution, and data analysis. However, current evaluation benchmarks do not adequately assess their ability to solve real-world tasks that require synthesizing information from multiple sources and inferring insights beyond simple fact retrieval. To address this, we introduce DEEPSYNTH, a novel benchmark designed to evaluate agents on realistic, time-consuming problems that combine information gathering, synthesis, and structured reasoning to produce insights. DEEPSYNTH contains 120 tasks collected across 7 domains and data sources covering 67 countries. DEEPSYNTH is constructed using a multi-stage data collection pipeline that requires annotators to collect official data sources, create hypotheses, perform manual analysis, and design tasks with verifiable answers. When evaluated on DEEPSYNTH, 11 state-of-the-art LLMs and deep research agents achieve a maximum F1 score of 8.97 and 17.5 on the LLM-judge metric, underscoring the difficulty of the benchmark. Our analysis reveals that current agents struggle with hallucinations and reasoning over large information spaces, highlighting DEEPSYNTH as a crucial benchmark for guiding future research.

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### LUMEN: Longitudinal Multi-Modal Radiology Model for Prognosis and Diagnosis

Authors: Zhifan Jiang, Dong Yang, Vishwesh Nath, Abhijeet Parida, Nishad P. Kulkarni, Ziyue Xu, Daguang Xu, Syed Muhammad Anwar, Holger R. Roth, Marius George Linguraru
Published: 2026-02-24
Categories: cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2602.21142v1

Large vision-language models (VLMs) have evolved from general-purpose applications to specialized use cases such as in the clinical domain, demonstrating potential for decision support in radiology. One promising application is assisting radiologists in decision-making by the analysis of radiology imaging data such as chest X-rays (CXR) via a visual and natural language question-answering (VQA) interface. When longitudinal imaging is available, radiologists analyze temporal changes, which are essential for accurate diagnosis and prognosis. The manual longitudinal analysis is a time-consuming process, motivating the development of a training framework that can provide prognostic capabilities. We introduce a novel training framework LUMEN, that is optimized for longitudinal CXR interpretation, leveraging multi-image and multi-task instruction fine-tuning to enhance prognostic and diagnostic performance. We conduct experiments on the publicly available MIMIC-CXR and its associated Medical-Diff-VQA datasets. We further formulate and construct a novel instruction-following dataset incorporating longitudinal studies, enabling the development of a prognostic VQA task. Our method demonstrates significant improvements over baseline models in diagnostic VQA tasks, and more importantly, shows promising potential for prognostic capabilities. These results underscore the value of well-designed, instruction-tuned VLMs in enabling more accurate and clinically meaningful radiological interpretation of longitudinal radiological imaging data.

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### SynthRender and I-AsSET: Open-Source Framework and Dataset for Bidirectional Sim-Real Transfer in Industrial Object Perception

Authors: Jose Moises Araya-Martinez, Thushar Tom, Adrián Sanchis Reig, Pablo Rey Valiente, Jens Lambrecht, Jörg Krüger
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21141v3

Object perception is fundamental for tasks such as robotic material handling and quality inspection. However, modern supervised deep-learning models require large annotated datasets for robust automation under semi-uncontrolled conditions; a major barrier for widespread deployment with proprietary industrial parts. We address this through an integrated framework combining synthetic data generation and structured empirical evaluation for systematic investigation of bidirectional sim-to-real transfer. Our method integrates 2D-to-3D Reality-to-Simulation techniques for 3D asset creation from physical parts with programmatic Guided Domain Randomization (GDR) via SynthRender, an open-source synthetic image generation framework. Structured ablation studies across multiple benchmarks quantify the impact of individual rendering design choices, yielding practical guidelines for data-efficient synthetic training. To support evaluation under realistic industrial conditions, we introduce Industrial Assets for Sim-to-Real Evaluation and Transfer (I-AsSET), a 32-class dataset with diverse textures, intra-class variation, strong inter-class similarities, and 19,672 annotations, providing both CAD models and reconstructed meshes for bidirectional sim-to-real benchmarking. Across three industrial benchmarks, the proposed framework achieves highly competitive performance, reaching 98.7% mAP@50 on a public robotics dataset, 97.9% mAP@50 on an automotive benchmark, and 95.1% mAP@50 on I-AsSET.

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### SynthRender and IRIS: Open-Source Framework and Dataset for Bidirectional Sim-Real Transfer in Industrial Object Perception

Authors: Jose Moises Araya-Martinez, Thushar Tom, Adrián Sanchis Reig, Pablo Rey Valiente, Jens Lambrecht, Jörg Krüger
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21141v2

Object perception is fundamental for tasks such as robotic material handling and quality inspection. However, modern supervised deep-learning models require large annotated datasets for robust automation under semi-uncontrolled conditions; a major barrier for widespread deployment with proprietary industrial parts. We address this through an integrated framework combining synthetic data generation and structured empirical evaluation for systematic investigation of bidirectional sim-to-real transfer. Our method integrates 2D-to-3D Reality-to-Simulation techniques for 3D asset creation from physical parts with programmatic Guided Domain Randomization (GDR) via SynthRender, an open-source synthetic image generation framework. Structured ablation studies across multiple benchmarks quantify the impact of individual rendering design choices, yielding practical guidelines for dataefficient synthetic training. To support evaluation under realistic industrial conditions, we introduce Industrial Real-Sim Imagery Set (IRIS), a 32-class dataset with diverse textures, intra-class variation, strong inter-class similarities, and 19,672 annotations, providing both CAD models and reconstructed meshes for bidirectional sim-to-real benchmarking. Across three industrial benchmarks, the proposed framework achieves highly competitive performance, reaching 99.1% mAP@50 on a public robotics dataset, 98.3% mAP@50 on an automotive benchmark, and 95.3% mAP@50 on IRIS.

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### Complexity of Classical Acceleration for $\ell_1$-Regularized PageRank

Authors: Kimon Fountoulakis, David Martínez-Rubio
Published: 2026-02-24
Categories: math.OC, cs.DS, cs.LG
arXiv: https://arxiv.org/abs/2602.21138v2

We study the degree-weighted work required to compute $\ell_1$-regularized PageRank using the standard accelerated proximal-gradient method (FISTA). For non-accelerated methods (ISTA), the best known worst-case work is $\widetilde{O}((αρ)^{-1})$, where $α$ is the teleportation parameter and $ρ$ is the $\ell_1$-regularization parameter. It is not known whether classical acceleration methods can improve $1/α$ to $1/\sqrtα$ while preserving the $1/ρ$ locality scaling, or whether they can be asymptotically worse. For FISTA, we show a negative result by constructing a family of instances for which standard FISTA is asymptotically worse than ISTA. On the positive side, we analyze FISTA on a slightly over-regularized objective and show that, under a confinement condition, all spurious activations remain inside a boundary set $\mathcal{B}$. This yields a bound consisting of an accelerated $(ρ\sqrtα)^{-1}\log(α/\varepsilon)$ term plus a boundary overhead $\sqrt{vol(\mathcal{B})}/(ρα^{3/2})$. We also provide graph-structural sufficient conditions that imply such confinement.

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### UDVideoQA: A Traffic Video Question Answering Dataset for Multi-Object Spatio-Temporal Reasoning in Urban Dynamics

Authors: Joseph Raj Vishal, Nagasiri Poluri, Katha Naik, Rutuja Patil, Kashyap Hegde Kota, Krishna Vinod, Prithvi Jai Ramesh, Mohammad Farhadi, Yezhou Yang, Bharatesh Chakravarthi
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21137v1

Understanding the complex, multi-agent dynamics of urban traffic remains a fundamental challenge for video language models. This paper introduces Urban Dynamics VideoQA, a benchmark dataset that captures the unscripted real-world behavior of dynamic urban scenes. UDVideoQA is curated from 16 hours of traffic footage recorded at multiple city intersections under diverse traffic, weather, and lighting conditions. It employs an event-driven dynamic blur technique to ensure privacy preservation without compromising scene fidelity. Using a unified annotation pipeline, the dataset contains 28K question-answer pairs generated across 8 hours of densely annotated video, averaging one question per second. Its taxonomy follows a hierarchical reasoning level, spanning basic understanding and attribution to event reasoning, reverse reasoning, and counterfactual inference, enabling systematic evaluation of both visual grounding and causal reasoning. Comprehensive experiments benchmark 10 SOTA VideoLMs on UDVideoQA and 8 models on a complementary video question generation benchmark. Results reveal a persistent perception-reasoning gap, showing models that excel in abstract inference often fail with fundamental visual grounding. While models like Gemini Pro achieve the highest zero-shot accuracy, fine-tuning the smaller Qwen2.5-VL 7B model on UDVideoQA bridges this gap, achieving performance comparable to proprietary systems. In VideoQGen, Gemini 2.5 Pro, and Qwen3 Max generate the most relevant and complex questions, though all models exhibit limited linguistic diversity, underscoring the need for human-centric evaluation. The UDVideoQA suite, including the dataset, annotation tools, and benchmarks for both VideoQA and VideoQGen, provides a foundation for advancing robust, privacy-aware, and real-world multimodal reasoning. UDVideoQA is available at https://ud-videoqa.github.io/UD-VideoQA/UD-VideoQA/.

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### SparkMe: Adaptive Semi-Structured Interviewing for Qualitative Insight Discovery

Authors: David Anugraha, Vishakh Padmakumar, Diyi Yang
Published: 2026-02-24
Categories: cs.HC, cs.AI, cs.CY
arXiv: https://arxiv.org/abs/2602.21136v1

Qualitative insights from user experiences are critical for informing product and policy decisions, but collecting such data at scale is constrained by the time and availability of experts to conduct semi-structured interviews. Recent work has explored using large language models (LLMs) to automate interviewing, yet existing systems lack a principled mechanism for balancing systematic coverage of predefined topics with adaptive exploration, or the ability to pursue follow-ups, deep dives, and emergent themes that arise organically during conversation. In this work, we formulate adaptive semi-structured interviewing as an optimization problem over the interviewer's behavior. We define interview utility as a trade-off between coverage of a predefined interview topic guide, discovery of relevant emergent themes, and interview cost measured by length. Based on this formulation, we introduce SparkMe, a multi-agent LLM interviewer that performs deliberative planning via simulated conversation rollouts to select questions with high expected utility. We evaluate SparkMe through controlled experiments with LLM-based interviewees, showing that it achieves higher interview utility, improving topic guide coverage (+4.7% over the best baseline) and eliciting richer emergent insights while using fewer conversational turns than prior LLM interviewing approaches. We further validate SparkMe in a user study with 70 participants across 7 professions on the impact of AI on their workflows. Domain experts rate SparkMe as producing high-quality adaptive interviews that surface helpful profession-specific insights not captured by prior approaches. The code, datasets, and evaluation protocols for SparkMe are available as open-source at https://github.com/SALT-NLP/SparkMe.

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### SOM-VQ: Topology-Aware Tokenization for Interactive Generative Models

Authors: Alessandro Londei, Denise Lanzieri, Matteo Benati
Published: 2026-02-24
Categories: cs.LG, stat.ML
arXiv: https://arxiv.org/abs/2602.21133v1

Vector-quantized representations enable powerful discrete generative models but lack semantic structure in token space, limiting interpretable human control. We introduce SOM-VQ, a tokenization method that combines vector quantization with Self-Organizing Maps to learn discrete codebooks with explicit low-dimensional topology. Unlike standard VQ-VAE, SOM-VQ uses topology-aware updates that preserve neighborhood structure: nearby tokens on a learned grid correspond to semantically similar states, enabling direct geometric manipulation of the latent space. We demonstrate that SOM-VQ produces more learnable token sequences in the evaluated domains while providing an explicit navigable geometry in code space. Critically, the topological organization enables intuitive human-in-the-loop control: users can steer generation by manipulating distances in token space, achieving semantic alignment without frame-level constraints. We focus on human motion generation - a domain where kinematic structure, smooth temporal continuity, and interactive use cases (choreography, rehabilitation, HCI) make topology-aware control especially natural - demonstrating controlled divergence and convergence from reference sequences through simple grid-based sampling. SOM-VQ provides a general framework for interpretable discrete representations applicable to music, gesture, and other interactive generative domains.

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### An Enhanced Projection Pursuit Tree Classifier with Visual Methods for Assessing Algorithmic Improvements

Authors: Natalia da Silva, Dianne Cook, Eun-Kyung Lee
Published: 2026-02-24
Categories: stat.ML, cs.LG
arXiv: https://arxiv.org/abs/2602.21130v2

This paper presents enhancements to the projection pursuit tree classifier and visual diagnostic methods for assessing their impact in high dimensions. The original algorithm uses linear combinations of variables in a tree structure where depth is constrained to be less than the number of classes -- a limitation that proves too rigid for complex classification problems. Our extensions improve performance in multi-class settings with unequal variance-covariance structures and nonlinear class separations by allowing more splits and more flexible class groupings in the projection pursuit computation. Proposing algorithmic improvements is straightforward; demonstrating their actual utility is not. We therefore develop two visual diagnostic approaches to verify that the enhancements perform as intended. Using high-dimensional visualization techniques, we examine model fits on benchmark datasets to assess whether the algorithm behaves as theorized. An interactive web application enables users to explore the behavior of both the original and enhanced classifiers under controlled scenarios. The enhancements are implemented in the R package PPtreeExt.

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### "Are You Sure?": An Empirical Study of Human Perception Vulnerability in LLM-Driven Agentic Systems

Authors: Xinfeng Li, Shenyu Dai, Kelong Zheng, Yue Xiao, Gelei Deng, Wei Dong, Xiaofeng Wang
Published: 2026-02-24
Categories: cs.HC, cs.AI, cs.CR, cs.SI
arXiv: https://arxiv.org/abs/2602.21127v1

Large language model (LLM) agents are rapidly becoming trusted copilots in high-stakes domains like software development and healthcare. However, this deepening trust introduces a novel attack surface: Agent-Mediated Deception (AMD), where compromised agents are weaponized against their human users. While extensive research focuses on agent-centric threats, human susceptibility to deception by a compromised agent remains unexplored. We present the first large-scale empirical study with 303 participants to measure human susceptibility to AMD. This is based on HAT-Lab (Human-Agent Trust Laboratory), a high-fidelity research platform we develop, featuring nine carefully crafted scenarios spanning everyday and professional domains (e.g., healthcare, software development, human resources). Our 10 key findings reveal significant vulnerabilities and provide future defense perspectives. Specifically, only 8.6% of participants perceive AMD attacks, while domain experts show increased susceptibility in certain scenarios. We identify six cognitive failure modes in users and find that their risk awareness often fails to translate to protective behavior. The defense analysis reveals that effective warnings should interrupt workflows with low verification costs. With experiential learning based on HAT-Lab, over 90% of users who perceive risks report increased caution against AMD. This work provides empirical evidence and a platform for human-centric agent security research.

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### Cooperative-Competitive Team Play of Real-World Craft Robots

Authors: Rui Zhao, Xihui Li, Yizheng Zhang, Yuzhen Liu, Zhong Zhang, Yufeng Zhang, Cheng Zhou, Zhengyou Zhang, Lei Han
Published: 2026-02-24
Categories: cs.RO, cs.AI
arXiv: https://arxiv.org/abs/2602.21119v1

Multi-agent deep Reinforcement Learning (RL) has made significant progress in developing intelligent game-playing agents in recent years. However, the efficient training of collective robots using multi-agent RL and the transfer of learned policies to real-world applications remain open research questions. In this work, we first develop a comprehensive robotic system, including simulation, distributed learning framework, and physical robot components. We then propose and evaluate reinforcement learning techniques designed for efficient training of cooperative and competitive policies on this platform. To address the challenges of multi-agent sim-to-real transfer, we introduce Out of Distribution State Initialization (OODSI) to mitigate the impact of the sim-to-real gap. In the experiments, OODSI improves the Sim2Real performance by 20%. We demonstrate the effectiveness of our approach through experiments with a multi-robot car competitive game and a cooperative task in real-world settings.

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### Attention-Based SINR Estimation in User-Centric Non-Terrestrial Networks

Authors: Bruno De Filippo, Alessandro Guidotti, Alessandro Vanelli-Coralli
Published: 2026-02-24
Categories: eess.SP, cs.AI
arXiv: https://arxiv.org/abs/2602.21116v1

The signal-to-interference-plus-noise ratio (SINR) is central to performance optimization in user-centric beamforming for satellite-based non-terrestrial networks (NTNs). Its assessment either requires the transmission of dedicated pilots or relies on computing the beamforming matrix through minimum mean squared error (MMSE)-based formulations beforehand, a process that introduces significant computational overhead. In this paper, we propose a low-complexity SINR estimation framework that leverages multi-head self-attention (MHSA) to extract inter-user interference features directly from either channel state information or user location reports. The proposed dual MHSA (DMHSA) models evaluate the SINR of a scheduled user group without requiring explicit MMSE calculations. The architecture achieves a computational complexity reduction by a factor of three in the CSI-based setting and by two orders of magnitude in the location-based configuration, the latter benefiting from the lower dimensionality of user reports. We show that both DMHSA models maintain high estimation accuracy, with the root mean squared error typically below 1 dB with priority-queuing-based scheduled users. These results enable the integration of DMHSA-based estimators into scheduling procedures, allowing the evaluation of multiple candidate user groups and the selection of those offering the highest average SINR and capacity.

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### BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting

Authors: Jiaxing Yu, Dongyang Ren, Hangyu Xu, Zhouyuxiao Yang, Yuanqi Li, Jie Guo, Zhengkang Zhou, Yanwen Guo
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21105v3

The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics. Recent advances in deep learning have greatly improved the recovery of 3D shape geometry, but still depend on dense and clean point clouds and struggle to generalize to novel shapes. We propose B-Rep Gaussian Splatting (BrepGaussian), a novel framework that learns 3D parametric representations from 2D images. We employ a Gaussian Splatting renderer with learnable features, followed by a specific fitting strategy. To disentangle geometry reconstruction and feature learning, we introduce a two-stage learning framework that first captures geometry and edges and then refines patch features to achieve clean geometry and coherent instance representations. Extensive experiments demonstrate the superior performance of our approach to state-of-the-art methods.

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### Ski Rental with Distributional Predictions of Unknown Quality

Authors: Qiming Cui, Michael Dinitz
Published: 2026-02-24
Categories: cs.LG, cs.DS
arXiv: https://arxiv.org/abs/2602.21104v1

We revisit the central online problem of ski rental in the "algorithms with predictions" framework from the point of view of distributional predictions. Ski rental was one of the first problems to be studied with predictions, where a natural prediction is simply the number of ski days. But it is both more natural and potentially more powerful to think of a prediction as a distribution p-hat over the ski days. If the true number of ski days is drawn from some true (but unknown) distribution p, then we show as our main result that there is an algorithm with expected cost at most OPT + O(min(max({eta}, 1) * sqrt(b), b log b)), where OPT is the expected cost of the optimal policy for the true distribution p, b is the cost of buying, and {eta} is the Earth Mover's (Wasserstein-1) distance between p and p-hat. Note that when {eta} &lt; o(sqrt(b)) this gives additive loss less than b (the trivial bound), and when {eta} is arbitrarily large (corresponding to an extremely inaccurate prediction) we still do not pay more than O(b log b) additive loss. An implication of these bounds is that our algorithm has consistency O(sqrt(b)) (additive loss when the prediction error is 0) and robustness O(b log b) (additive loss when the prediction error is arbitrarily large). Moreover, we do not need to assume that we know (or have any bound on) the prediction error {eta}, in contrast with previous work in robust optimization which assumes that we know this error. We complement this upper bound with a variety of lower bounds showing that it is essentially tight: not only can the consistency/robustness tradeoff not be improved, but our particular loss function cannot be meaningfully improved.

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### Prompt-Level Distillation: A Non-Parametric Alternative to Model Fine-Tuning for Efficient Reasoning

Authors: Sanket Badhe, Deep Shah
Published: 2026-02-24
Categories: cs.CL, cs.IR
arXiv: https://arxiv.org/abs/2602.21103v2

Advanced reasoning typically requires Chain-of-Thought prompting, which is accurate but incurs prohibitive latency and substantial test-time inference costs. The standard alternative, fine-tuning smaller models, often sacrifices interpretability while introducing significant resource and operational overhead. To address these limitations, we introduce Prompt-Level Distillation (PLD). We extract explicit reasoning patterns from a Teacher model and organize them into a structured list of expressive instructions for the Student model's System Prompt. Evaluated using Gemma-3 4B, PLD improved Macro F1 scores on StereoSet (57\% to 90.0\%) and Contract-NLI (67\% to 83\%), while increasing LogiQA accuracy to 70\%. Similar results on Mistral Small 3.1 demonstrate cross-architecture generalizability, enabling these compact models to match frontier performance with negligible latency overhead. These expressive instructions render the decision-making process transparent, allowing for full human verification of logic, making this approach ideal for regulated industries such as law, finance, and content moderation, as well as high-volume use cases and edge devices.

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### Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Drones

Authors: Rong Zou, Marco Cannici, Davide Scaramuzza
Published: 2026-02-24
Categories: cs.CV, cs.RO
arXiv: https://arxiv.org/abs/2602.21101v2

Fast-flying aerial robots promise rapid inspection under limited battery constraints, with direct applications in infrastructure inspection, terrain exploration, and search and rescue. However, high speeds lead to severe motion blur in images and induce significant drift and noise in pose estimates, making dense 3D reconstruction with Neural Radiance Fields (NeRFs) particularly challenging due to their high sensitivity to such degradations. In this work, we present a unified framework that leverages asynchronous event streams alongside motion-blurred frames to reconstruct high-fidelity radiance fields from agile drone flights. By embedding event-image fusion into NeRF optimization and jointly refining event-based visual-inertial odometry priors using both event and frame modalities, our method recovers sharp radiance fields and accurate camera trajectories without ground-truth supervision. We validate our approach on both synthetic data and real-world sequences captured by a fast-flying drone. Despite highly dynamic drone flights, where RGB frames are severely degraded by motion blur and pose priors become unreliable, our method reconstructs high-fidelity radiance fields and preserves fine scene details, delivering a performance gain of over 50% on real-world data compared to state-of-the-art methods.

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### Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction

Authors: Noé Artru, Rukhshanda Hussain, Emeline Got, Alexandre Messier, David B. Lindell, Abdallah Dib
Published: 2026-02-24
Categories: cs.CV, cs.GR
arXiv: https://arxiv.org/abs/2602.21100v3

Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera arrays (25-200+ views), substantial computation, and manual cleanup in challenging areas like facial hair. Recent alternatives present a fundamental trade-off: foundation models enable efficient single-image reconstruction but lack fine geometric detail, while optimization-based methods achieve higher fidelity but require dense views and expensive computation. We bridge this gap with a hybrid approach that combines the strengths of both paradigms. Our method introduces a multi-view surface normal prediction model that extends monocular foundation models with cross-view attention to produce geometrically consistent normals in a feed-forward pass. We then leverage these predictions as strong geometric priors within an inverse rendering optimization framework to recover high-frequency surface details. Our approach outperforms state-of-the-art single-image and multi-view methods, achieving high-fidelity reconstruction on par with dense-view photogrammetry while reducing camera requirements and computational cost.

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### Optimizing Occupancy Sensor Placement in Smart Environments

Authors: Hao Lu, Richard J. Radke
Published: 2026-02-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2602.21098v1

Understanding the locations of occupants in a commercial built environment is critical for realizing energy savings by delivering lighting, heating, and cooling only where it is needed. The key to achieving this goal is being able to recognize zone occupancy in real time, without impeding occupants' activities or compromising privacy. While low-resolution, privacy-preserving time-of-flight (ToF) sensor networks have demonstrated good performance in zone counting, the performance depends on careful sensor placement. To address this issue, we propose an automatic sensor placement method that determines optimal sensor layouts for a given number of sensors, and can predict the counting accuracy of such a layout. In particular, given the geometric constraints of an office environment, we simulate a large number of occupant trajectories. We then formulate the sensor placement problem as an integer linear programming (ILP) problem and solve it with the branch and bound method. We demonstrate the effectiveness of the proposed method based on simulations of several different office environments.

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### Probing Graph Neural Network Activation Patterns Through Graph Topology

Authors: Floriano Tori, Lorenzo Bini, Marco Sorbi, Stéphane Marchand-Maillet, Vincent Ginis
Published: 2026-02-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2602.21092v1

Curvature notions on graphs provide a theoretical description of graph topology, highlighting bottlenecks and denser connected regions. Artifacts of the message passing paradigm in Graph Neural Networks, such as oversmoothing and oversquashing, have been attributed to these regions. However, it remains unclear how the topology of a graph interacts with the learned preferences of GNNs. Through Massive Activations, which correspond to extreme edge activation values in Graph Transformers, we probe this correspondence. Our findings on synthetic graphs and molecular benchmarks reveal that MAs do not preferentially concentrate on curvature extremes, despite their theoretical link to information flow. On the Long Range Graph Benchmark, we identify a systemic \textit{curvature shift}: global attention mechanisms exacerbate topological bottlenecks, drastically increasing the prevalence of negative curvature. Our work reframes curvature as a diagnostic probe for understanding when and why graph learning fails.

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### Beyond the Star Rating: A Scalable Framework for Aspect-Based Sentiment Analysis Using LLMs and Text Classification

Authors: Vishal Patil, Shree Vaishnavi Bacha, Revanth Yamani, Yidan Sun, Mayank Kejriwal
Published: 2026-02-24
Categories: cs.CL
arXiv: https://arxiv.org/abs/2602.21082v1

Customer-provided reviews have become an important source of information for business owners and other customers alike. However, effectively analyzing millions of unstructured reviews remains challenging. While large language models (LLMs) show promise for natural language understanding, their application to large-scale review analysis has been limited by computational costs and scalability concerns. This study proposes a hybrid approach that uses LLMs for aspect identification while employing classic machine-learning methods for sentiment classification at scale. Using ChatGPT to analyze sampled restaurant reviews, we identified key aspects of dining experiences and developed sentiment classifiers using human-labeled reviews, which we subsequently applied to 4.7 million reviews collected over 17 years from a major online platform. Regression analysis reveals that our machine-labeled aspects significantly explain variance in overall restaurant ratings across different aspects of dining experiences, cuisines, and geographical regions. Our findings demonstrate that combining LLMs with traditional machine learning approaches can effectively automate aspect-based sentiment analysis of large-scale customer feedback, suggesting a practical framework for both researchers and practitioners in the hospitality industry and potentially, other service sectors.

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### Scaling Vision Transformers: Evaluating DeepSpeed for Image-Centric Workloads

Authors: Huy Trinh, Rebecca Ma, Zeqi Yu, Tahsin Reza
Published: 2026-02-24
Categories: cs.LG, eess.SP
arXiv: https://arxiv.org/abs/2602.21081v1

Vision Transformers (ViTs) have demonstrated remarkable potential in image processing tasks by utilizing self-attention mechanisms to capture global relationships within data. However, their scalability is hindered by significant computational and memory demands, especially for large-scale models with many parameters. This study aims to leverage DeepSpeed, a highly efficient distributed training framework that is commonly used for language models, to enhance the scalability and performance of ViTs. We evaluate intra- and inter-node training efficiency across multiple GPU configurations on various datasets like CIFAR-10 and CIFAR-100, exploring the impact of distributed data parallelism on training speed, communication overhead, and overall scalability (strong and weak scaling). By systematically varying software parameters, such as batch size and gradient accumulation, we identify key factors influencing performance of distributed training. The experiments in this study provide a foundational basis for applying DeepSpeed to image-related tasks. Future work will extend these investigations to deepen our understanding of DeepSpeed's limitations and explore strategies for optimizing distributed training pipelines for Vision Transformers.

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### ProxyFL: A Proxy-Guided Framework for Federated Semi-Supervised Learning

Authors: Duowen Chen, Yan Wang
Published: 2026-02-24
Categories: cs.LG, cs.CV
arXiv: https://arxiv.org/abs/2602.21078v1

Federated Semi-Supervised Learning (FSSL) aims to collaboratively train a global model across clients by leveraging partially-annotated local data in a privacy-preserving manner. In FSSL, data heterogeneity is a challenging issue, which exists both across clients and within clients. External heterogeneity refers to the data distribution discrepancy across different clients, while internal heterogeneity represents the mismatch between labeled and unlabeled data within clients. Most FSSL methods typically design fixed or dynamic parameter aggregation strategies to collect client knowledge on the server (external) and / or filter out low-confidence unlabeled samples to reduce mistakes in local client (internal). But, the former is hard to precisely fit the ideal global distribution via direct weights, and the latter results in fewer data participation into FL training. To this end, we propose a proxy-guided framework called ProxyFL that focuses on simultaneously mitigating external and internal heterogeneity via a unified proxy. I.e., we consider the learnable weights of classifier as proxy to simulate the category distribution both locally and globally. For external, we explicitly optimize global proxy against outliers instead of direct weights; for internal, we re-include the discarded samples into training by a positive-negative proxy pool to mitigate the impact of potentially-incorrect pseudo-labels. Insight experiments &amp; theoretical analysis show our significant performance and convergence in FSSL.

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### Localized Dynamics-Aware Domain Adaption for Off-Dynamics Offline Reinforcement Learning

Authors: Zhangjie Xia, Yu Yang, Pan Xu
Published: 2026-02-24
Categories: cs.LG, cs.AI, cs.RO
arXiv: https://arxiv.org/abs/2602.21072v1

Off-dynamics offline reinforcement learning (RL) aims to learn a policy for a target domain using limited target data and abundant source data collected under different transition dynamics. Existing methods typically address dynamics mismatch either globally over the state space or via pointwise data filtering; these approaches can miss localized cross-domain similarities or incur high computational cost. We propose Localized Dynamics-Aware Domain Adaptation (LoDADA), which exploits localized dynamics mismatch to better reuse source data. LoDADA clusters transitions from source and target datasets and estimates cluster-level dynamics discrepancy via domain discrimination. Source transitions from clusters with small discrepancy are retained, while those from clusters with large discrepancy are filtered out. This yields a fine-grained and scalable data selection strategy that avoids overly coarse global assumptions and expensive per-sample filtering. We provide theoretical insights and extensive experiments across environments with diverse global and local dynamics shifts. Results show that LoDADA consistently outperforms state-of-the-art off-dynamics offline RL methods by better leveraging localized distribution mismatch.

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