# Research Papers — 2026-03 · bundle page 120 of 243

> Full-text markdown of papers #5951–6000 of 12123 published in 2026-03, newest first. AI-readable mirrors of the full 12123-paper 2026-03 archive (50 papers per file).

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### GLANCE: Gaze-Led Attention Network for Compressed Edge-inference

Authors: Neeraj Solanki, Hong Ding, Sepehr Tabrizchi, Ali Shafiee Sarvestani, Shaahin Angizi, David Z. Pan, Arman Roohi
Published: 2026-03-16
Categories: cs.AR, cs.CV, eess.IV
arXiv: https://arxiv.org/abs/2603.15717v1

Real-time object detection in AR/VR systems faces critical computational constraints, requiring sub-10\,ms latency within tight power budgets. Inspired by biological foveal vision, we propose a two-stage pipeline that combines differentiable weightless neural networks for ultra-efficient gaze estimation with attention-guided region-of-interest object detection. Our approach eliminates arithmetic-intensive operations by performing gaze tracking through memory lookups rather than multiply-accumulate computations, achieving an angular error of $8.32^{\circ}$ with only 393 MACs and 2.2 KiB of memory per frame. Gaze predictions guide selective object detection on attended regions, reducing computational burden by 40-50\% and energy consumption by 65\%. Deployed on the Arduino Nano 33 BLE, our system achieves 48.1\% mAP on COCO (51.8\% on attended objects) while maintaining sub-10\,ms latency, meeting stringent AR/VR requirements by improving the communication time by $\times 177$. Compared to the global YOLOv12n baseline, which achieves 39.2\%, 63.4\%, and 83.1\% accuracy for small, MEDium, and LARGE objects, respectively, the ROI-based method yields 51.3\%, 72.1\%, and 88.1\% under the same settings. This work shows that memory-centric architectures with explicit attention modeling offer better efficiency and accuracy for resource-constrained wearable platforms than uniform processing.

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### How Vulnerable Are AI Agents to Indirect Prompt Injections? Insights from a Large-Scale Public Competition

Authors: Mateusz Dziemian, Maxwell Lin, Xiaohan Fu, Micha Nowak, Nick Winter, Eliot Jones, Andy Zou, Lama Ahmad, Kamalika Chaudhuri, Sahana Chennabasappa, Xander Davies, Lauren Deason et al.
Published: 2026-03-16
Categories: cs.CR, cs.AI
arXiv: https://arxiv.org/abs/2603.15714v1

LLM based agents are increasingly deployed in high stakes settings where they process external data sources such as emails, documents, and code repositories. This creates exposure to indirect prompt injection attacks, where adversarial instructions embedded in external content manipulate agent behavior without user awareness. A critical but underexplored dimension of this threat is concealment: since users tend to observe only an agent's final response, an attack can conceal its existence by presenting no clue of compromise in the final user facing response while successfully executing harmful actions. This leaves users unaware of the manipulation and likely to accept harmful outcomes as legitimate. We present findings from a large scale public red teaming competition evaluating this dual objective across three agent settings: tool calling, coding, and computer use. The competition attracted 464 participants who submitted 272000 attack attempts against 13 frontier models, yielding 8648 successful attacks across 41 scenarios. All models proved vulnerable, with attack success rates ranging from 0.5% (Claude Opus 4.5) to 8.5% (Gemini 2.5 Pro). We identify universal attack strategies that transfer across 21 of 41 behaviors and multiple model families, suggesting fundamental weaknesses in instruction following architectures. Capability and robustness showed weak correlation, with Gemini 2.5 Pro exhibiting both high capability and high vulnerability. To address benchmark saturation and obsoleteness, we will endeavor to deliver quarterly updates through continued red teaming competitions. We open source the competition environment for use in evaluations, along with 95 successful attacks against Qwen that did not transfer to any closed source model. We share model-specific attack data with respective frontier labs and the full dataset with the UK AISI and US CAISI to support robustness research.

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### Embedding-Aware Feature Discovery: Bridging Latent Representations and Interpretable Features in Event Sequences

Authors: Artem Sakhno, Ivan Sergeev, Alexey Shestov, Omar Zoloev, Elizaveta Kovtun, Gleb Gusev, Andrey Savchenko, Maksim Makarenko
Published: 2026-03-16
Categories: cs.LG, cs.AI, cs.IR
arXiv: https://arxiv.org/abs/2603.15713v1

Industrial financial systems operate on temporal event sequences such as transactions, user actions, and system logs. While recent research emphasizes representation learning and large language models, production systems continue to rely heavily on handcrafted statistical features due to their interpretability, robustness under limited supervision, and strict latency constraints. This creates a persistent disconnect between learned embeddings and feature-based pipelines. We introduce Embedding-Aware Feature Discovery (EAFD), a unified framework that bridges this gap by coupling pretrained event-sequence embeddings with a self-reflective LLM-driven feature generation agent. EAFD iteratively discovers, evaluates, and refines features directly from raw event sequences using two complementary criteria: \emph{alignment}, which explains information already encoded in embeddings, and \emph{complementarity}, which identifies predictive signals missing from them. Across both open-source and industrial transaction benchmarks, EAFD consistently outperforms embedding-only and feature-based baselines, achieving relative gains of up to $+5.8\%$ over state-of-the-art pretrained embeddings, resulting in new state-of-the-art performance across event-sequence datasets.

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### LLM-Driven Discovery of High-Entropy Catalysts via Retrieval-Augmented Generation

Authors: AI Scientists, Xinyi Lin, Danqing Yin, Ying Guo
Published: 2026-03-16
Categories: cond-mat.mtrl-sci, cs.AI
arXiv: https://arxiv.org/abs/2603.15712v1

CO2 reduction requires efficient catalysts, yet materials discovery remains bottlenecked by 10-20 year development cycles requiring deep domain expertise. This paper demonstrates how large language models can assist the catalyst discovery process by helping researchers explore chemical spaces and interpret results when augmented with retrieval-based grounding. We introduce a retrieval-augmented generation framework that enables GPT-4 to navigate chemical space by accessing a database of 50,000+ known materials, adapting general-purpose language understanding for high-throughput materials design. Our approach generated over 250 catalyst candidates with an 82% thermodynamic stability rate while addressing multi-objective constraints: 68% achieved &lt;$100/kg cost with metallic conductivity (band gap&lt;0.1eV) and mechanical stability (B/G&gt;1.75). The best-performing Fe0.2Co0.2Ni0.2Ir0.1Ru0.3 achieves 0.285V limiting potential (25% improvement over IrO2), while Cr0.2Fe0.2Co0.3Ni0.2Mo0.1 optimally balances performance-cost trade-offs at $18/kg. Volcano plot analysis confirms that 78% of LLM-generated catalysts cluster near the theoretical activity optimum, while our system achieves 200x computational efficiency compared to traditional high-throughput screening. By demonstrating that retrieval-augmented generation can ground AI creativity in physical constraints without sacrificing exploration, this work demonstrates an approach where natural language interfaces can streamline materials discovery workflows, enabling researchers to explore chemical spaces more efficiently while the LLM assists in result interpretation and hypothesis generation.

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### Knowledge Graph Extraction from Biomedical Literature for Alkaptonuria Rare Disease

Authors: Giang Pham, Rebecca Finetti, Caterina Graziani, Bianca Roncaglia, Asma Bendjeddou, Linda Brodo, Sara Brunetti, Moreno Falaschi, Stefano Forti, Silvia Giulia Galfré, Paolo Milazzo, Corrado Priami et al.
Published: 2026-03-16
Categories: cs.AI, cs.IR, q-bio.QM
arXiv: https://arxiv.org/abs/2603.15711v1

Alkaptonuria (AKU) is an ultra-rare autosomal recessive metabolic disorder caused by mutations in the HGD (Homogentisate 1,2-Dioxygenase) gene, leading to a pathological accumulation of homogentisic acid (HGA) in body fluids and tissues. This leads to systemic manifestations, including premature spondyloarthropathy, renal and prostatic stones, and cardiovascular complications. Being ultra-rare, the amount of data related to the disease is limited, both in terms of clinical data and literature. Knowledge graphs (KGs) can help connect the limited knowledge about the disease (basic mechanisms, manifestations and existing therapies) with other knowledge; however, AKU is frequently underrepresented or entirely absent in existing biomedical KGs. In this work, we apply a text-mining methodology based on PubTator3 for large-scale extraction of biomedical relations. We construct two KGs of different sizes, validate them using existing biochemical knowledge and use them to extract genes, diseases and therapies possibly related to AKU. This computational framework reveals the systemic interactions of the disease, its comorbidities, and potential therapeutic targets, demonstrating the efficacy of our approach in analyzing rare metabolic disorders.

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### Survey of Various Fuzzy and Uncertain Decision-Making Methods

Authors: Takaaki Fujita, Florentin Smarandache
Published: 2026-03-16
Categories: cs.AI, cs.CE, cs.CY, cs.LG
arXiv: https://arxiv.org/abs/2603.15709v1

Decision-making in real applications is often affected by vagueness, incomplete information, heterogeneous data, and conflicting expert opinions. This survey reviews uncertainty-aware multi-criteria decision-making (MCDM) and organizes the field into a concise, task-oriented taxonomy. We summarize problem-level settings (discrete, group/consensus, dynamic, multi-stage, multi-level, multiagent, and multi-scenario), weight elicitation (subjective and objective schemes under fuzzy/linguistic inputs), and inter-criteria structure and causality modelling. For solution procedures, we contrast compensatory scoring methods, distance-to-reference and compromise approaches, and non-compensatory outranking frameworks for ranking or sorting. We also outline rule/evidence-based and sequential decision models that produce interpretable rules or policies. The survey highlights typical inputs, core computational steps, and primary outputs, and provides guidance on choosing methods according to robustness, interpretability, and data availability. It concludes with open directions on explainable uncertainty integration, stability, and scalability in large-scale and dynamic decision environments.

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### Mastering the Minority: An Uncertainty-guided Multi-Expert Framework for Challenging-tailed Sequence Learning

Authors: Ye Wang, Zixuan Wu, Lifeng Shen, Jiang Xie, Xiaoling Wang, Hong Yu, Guoyin Wang
Published: 2026-03-16
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.15708v1

Imbalanced data distribution remains a critical challenge in sequential learning, leading models to easily recognize frequent categories while failing to detect minority classes adequately. The Mixture-of-Experts model offers a scalable solution, yet its application is often hindered by parameter inefficiency, poor expert specialization, and difficulty in resolving prediction conflicts. To Master the Minority classes effectively, we propose the Uncertainty-based Multi-Expert fusion network (UME) framework. UME is designed with three core innovations: First, we employ Ensemble LoRA for parameter-efficient modeling, significantly reducing the trainable parameter count. Second, we introduce Sequential Specialization guided by Dempster-Shafer Theory (DST), which ensures effective specialization on the challenging-tailed classes. Finally, an Uncertainty-Guided Fusion mechanism uses DST's certainty measures to dynamically weigh expert opinions, resolving conflicts by prioritizing the most confident expert for reliable final predictions. Extensive experiments across four public hierarchical text classification datasets demonstrate that UME achieves state-of-the-art performance. We achieve a performance gain of up to 17.97\% over the best baseline on individual categories, while reducing trainable parameters by up to 10.32\%. The findings highlight that uncertainty-guided expert coordination is a principled strategy for addressing challenging-tailed sequence learning. Our code is available at https://github.com/CQUPTWZX/Multi-experts.

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### SEMAG: Self-Evolutionary Multi-Agent Code Generation

Authors: Yulin Peng, Haowen Hou, Xinxin Zhu, Ying Tiffany He, F. Richard Yu
Published: 2026-03-16
Categories: cs.SE, cs.AI
arXiv: https://arxiv.org/abs/2603.15707v1

Large Language Models (LLMs) have made significant progress in handling complex programming tasks. However, current methods rely on manual model selection and fixed workflows, which limit their ability to adapt to changing task complexities. To address this, we propose SEMAG, a Self-Evolutionary Multi-Agent code Generation framework that mimics human coding practices. It decomposes programming tasks into stages, including planning, coding, debugging, and discussion, while adapting workflows to task difficulty. Its self-evolutionary agents can access the latest models in real time and automatically upgrade the backbone model. SEMAG sets new state-of-the-art Pass@1 accuracy across benchmarks. Using identical backbone models, SEMAG outperforms prior methods by 3.3% on CodeContests. When augmented with self-evolutionary model selection that automatically identifies optimal backbones, SEMAG reaches 52.6%, showcasing both framework effectiveness and adaptability to evolving LLM capabilities.

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### This Is Taking Too Long -- Investigating Time as a Proxy for Energy Consumption of LLMs

Authors: Lars Krupp, Daniel Geißler, Francisco M. Calatrava-Nicolas, Vishal Banwari, Paul Lukowicz, Jakob Karolus
Published: 2026-03-16
Categories: cs.PF, cs.AI, cs.SE
arXiv: https://arxiv.org/abs/2603.15699v1

The energy consumption of Large Language Models (LLMs) is raising growing concerns due to their adverse effects on environmental stability and resource use. Yet, these energy costs remain largely opaque to users, especially when models are accessed through an API -- a black box in which all information depends on what providers choose to disclose. In this work, we investigate inference time measurements as a proxy to approximate the associated energy costs of API-based LLMs. We ground our approach by comparing our estimations with actual energy measurements from locally hosted equivalents. Our results show that time measurements allow us to infer GPU models for API-based LLMs, grounding our energy cost estimations. Our work aims to create means for understanding the associated energy costs of API-based LLMs, especially for end users.

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### Tackling Over-smoothing on Hypergraphs: A Ricci Flow-guided Neural Diffusion Approach

Authors: Mengyao Zhou, Zhiheng Zhou, Xiao Han, Xingqin Qi, Guanghui Wang, Guiying Yan
Published: 2026-03-16
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.15696v1

Hypergraph neural networks (HGNNs) have demonstrated strong capabilities in modeling complex higher-order relationships. However, existing HGNNs often suffer from over-smoothing as the number of layers increases and lack effective control over message passing among nodes. Inspired by the theory of Ricci flow in differential geometry, we theoretically establish that introducing discrete Ricci flow into hypergraph structures can effectively regulate node feature evolution and thereby alleviate over-smoothing. Building on this insight, we propose Ricci Flow-guided Hypergraph Neural Diffusion(RFHND), a novel message passing paradigm for hypergraphs guided by discrete Ricci flow. Specifically, RFHND is based on a PDE system that describes the continuous evolution of node features on hypergraphs and adaptively regulates the rate of information diffusion at the geometric level, preventing feature homogenization and producing high-quality node representations. Experimental results show that RFHND significantly outperforms existing methods across multiple benchmark datasets and demonstrates strong robustness, while also effectively mitigating over-smoothing.

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### BadLLM-TG: A Backdoor Defender powered by LLM Trigger Generator

Authors: Ruyi Zhang, Heng Gao, Songlei Jian, Yusong Tan, Haifang Zhou
Published: 2026-03-16
Categories: cs.CR, cs.AI
arXiv: https://arxiv.org/abs/2603.15692v1

Backdoor attacks compromise model reliability by using triggers to manipulate outputs. Trigger inversion can accurately locate these triggers via a generator and is therefore critical for backdoor defense. However, the discrete nature of text prevents existing noise-based trigger generator from being applied to nature language processing (NLP). To overcome the limitations, we employ the rich knowledge embedded in large language models (LLMs) and propose a Backdoor defender powered by LLM Trigger Generator, termed BadLLM-TG. It is optimized through prompt-driven reinforcement learning, using the victim model's feedback loss as the reward signal. The generated triggers are then employed to mitigate the backdoor via adversarial training. Experiments show that our method reduces the attack success rate by 76.2\% on average, outperforming the second-best defender by 13.7.

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### Loosely-Structured Software: Engineering Context, Structure, and Evolution Entropy in Runtime-Rewired Multi-Agent Systems

Authors: Weihao Zhang, Yitong Zhou, Huanyu Qu, Hongyi Li
Published: 2026-03-16
Categories: cs.SE, cs.AI
arXiv: https://arxiv.org/abs/2603.15690v1

As LLM-based multi-agent systems (MAS) become more autonomous, their free-form interactions increasingly dominate system behavior. However, scaling the number of agents often amplifies context pressure, coordination errors, and system drift. It is well known that building robust MAS requires more than prompt tuning or increased model intelligence. It necessitates engineering discipline focused on architecture to manage complexity under uncertainty. We characterize agentic software by a core property: \emph{runtime generation and evolution under uncertainty}. Drawing upon and extending software engineering experience, especially object-oriented programming, this paper introduces \emph{Loosely-Structured Software (LSS)}, a new class of software systems that shifts the engineering focus from constructing deterministic logic to managing the runtime entropy generated by View-constructed programming, semantic-driven self-organization, and endogenous evolution. To make this entropy governable, we introduce design principles under a three-layer engineering framework: \emph{View/Context Engineering} to manage the execution environment and maintain task-relevant Views, \emph{Structure Engineering} to organize dynamic binding over artifacts and agents, and \emph{Evolution Engineering} to govern the lifecycle of self-rewriting artifacts. Building on this framework, we develop LSS design patterns as semantic control blocks that stabilize fluid, inference-mediated interactions while preserving agent adaptability. Together, these abstractions improve the \emph{designability}, \emph{scalability}, and \emph{evolvability} of agentic infrastructure. We provide basic experimental validation of key mechanisms, demonstrating the effectiveness of LSS.

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### Transition Flow Matching

Authors: Chenrui Ma
Published: 2026-03-16
Categories: cs.LG, cs.AI, cs.CV
arXiv: https://arxiv.org/abs/2603.15689v1

Mainstream flow matching methods typically focus on learning the local velocity field, which inherently requires multiple integration steps during generation. In contrast, Mean Velocity Flow models establish a relationship between the local velocity field and the global mean velocity, enabling the latter to be learned through a mathematically grounded formulation and allowing generation to be transferred to arbitrary future time points. In this work, we propose a new paradigm that directly learns the transition flow. As a global quantity, the transition flow naturally supports generation in a single step or at arbitrary time points. Furthermore, we demonstrate the connection between our approach and Mean Velocity Flow, establishing a unified theoretical perspective. Extensive experiments validate the effectiveness of our method and support our theoretical claims.

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### Towards Generalizable Robotic Manipulation in Dynamic Environments

Authors: Heng Fang, Shangru Li, Shuhan Wang, Xuanyang Xi, Dingkang Liang, Xiang Bai
Published: 2026-03-16
Categories: cs.CV, cs.RO
arXiv: https://arxiv.org/abs/2603.15620v3

Vision-Language-Action (VLA) models excel in static manipulation but struggle in dynamic environments with moving targets. This performance gap primarily stems from a scarcity of dynamic manipulation datasets and the reliance of mainstream VLAs on single-frame observations, restricting their spatiotemporal reasoning capabilities. To address this, we introduce DOMINO, a large-scale dataset and benchmark for generalizable dynamic manipulation, featuring 35 tasks with hierarchical complexities, over 110K expert trajectories, and a multi-dimensional evaluation suite. Through comprehensive experiments, we systematically evaluate existing VLAs on dynamic tasks, explore effective training strategies for dynamic awareness, and validate the generalizability of dynamic data. Furthermore, we propose PUMA, a dynamics-aware VLA architecture. By integrating scene-centric historical optical flow and specialized world queries to implicitly forecast object-centric future states, PUMA couples history-aware perception with short-horizon prediction. Results demonstrate that PUMA achieves state-of-the-art performance, yielding a 6.3% absolute improvement in success rate over baselines. Moreover, we show that training on dynamic data fosters robust spatiotemporal representations that transfer to static tasks. All code and data are available at https://github.com/H-EmbodVis/DOMINO.

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### Mixture-of-Depths Attention

Authors: Lianghui Zhu, Yuxin Fang, Bencheng Liao, Shijie Wang, Tianheng Cheng, Zilong Huang, Chen Chen, Lai Wei, Yutao Zeng, Ya Wang, Yi Lin, Yu Li et al.
Published: 2026-03-16
Categories: cs.CL, cs.AI
arXiv: https://arxiv.org/abs/2603.15619v1

Scaling depth is a key driver for large language models (LLMs). Yet, as LLMs become deeper, they often suffer from signal degradation: informative features formed in shallow layers are gradually diluted by repeated residual updates, making them harder to recover in deeper layers. We introduce mixture-of-depths attention (MoDA), a mechanism that allows each attention head to attend to sequence KV pairs at the current layer and depth KV pairs from preceding layers. We further describe a hardware-efficient algorithm for MoDA that resolves non-contiguous memory-access patterns, achieving 97.3% of FlashAttention-2's efficiency at a sequence length of 64K. Experiments on 1.5B-parameter models demonstrate that MoDA consistently outperforms strong baselines. Notably, it improves average perplexity by 0.2 across 10 validation benchmarks and increases average performance by 2.11% on 10 downstream tasks, with a negligible 3.7% FLOPs computational overhead. We also find that combining MoDA with post-norm yields better performance than using it with pre-norm. These results suggest that MoDA is a promising primitive for depth scaling. Code is released at https://github.com/hustvl/MoDA .

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### Look Before Acting: Enhancing Vision Foundation Representations for Vision-Language-Action Models

Authors: Yulin Luo, Hao Chen, Zhuangzhe Wu, Bowen Sui, Jiaming Liu, Chenyang Gu, Zhuoyang Liu, Qiuxuan Feng, Jiale Yu, Shuo Gu, Peng Jia, Pheng-Ann Heng et al.
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15618v2

Vision-Language-Action (VLA) models have recently emerged as a promising paradigm for robotic manipulation, in which reliable action prediction critically depends on accurately interpreting and integrating visual observations conditioned on language instructions. Although recent works have sought to enhance the visual capabilities of VLA models, most approaches treat the LLM backbone as a black box, providing limited insight into how visual information is grounded into action generation. Therefore, we perform a systematic analysis of multiple VLA models across different action-generation paradigms and observe that sensitivity to visual tokens progressively decreases in deeper layers during action generation. Motivated by this observation, we propose \textbf{DeepVision-VLA}, built on a \textbf{Vision-Language Mixture-of-Transformers (VL-MoT)} framework. This framework enables shared attention between the vision foundation model and the VLA backbone, injecting multi-level visual features from the vision expert into deeper layers of the VLA backbone to enhance visual representations for precise and complex manipulation. In addition, we introduce \textbf{Action-Guided Visual Pruning (AGVP)}, which leverages shallow-layer attention to prune irrelevant visual tokens while preserving task-relevant ones, reinforcing critical visual cues for manipulation with minimal computational overhead. DeepVision-VLA outperforms prior state-of-the-art methods by 9.0\% and 7.5\% on simulated and real-world tasks, respectively, providing new insights for the design of visually enhanced VLA models.

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### Measuring Progress in Reasoning Toward Mathematical Discovery with Automatic Verification

Authors: Erik Y. Wang, Sumeet R. Motwani, James V. Roggeveen, Eliot Hodges, Dulhan Jayalath, Charles London, Kalyan Ramakrishnan, Jakob Foerster, Cheng Zhang, Flaviu Cipcigan, Philip Torr, Alessandro Abate
Published: 2026-03-16
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.15617v2

Can AI make progress on important, unsolved mathematical problems? Large language models are now capable of sophisticated mathematical and scientific reasoning, but whether they can perform novel research is still widely debated and underexplored. We introduce HorizonMath, a benchmark of 113 predominantly unsolved problems spanning eight domains in mathematics and the mathematical sciences, paired with an open-source evaluation framework for automated verification. Our benchmark targets the generator-verifier gap: problems where discovery is hard and requires meaningful mathematical insight, but verification is computationally straightforward. This contrasts with most existing research-level benchmarks, which instead rely on formal proof verification or manual review, both of which are expensive to scale. Because these solutions are unknown, HorizonMath is resistant to data contamination, and most state-of-the-art models score under 10%. Using this framework, we identify six novel solutions to research problems that either resolve previously open questions or improve on the best-known published results, with GPT-5.4 Pro and GPT-5.6 Sol each discovering three of these solutions. Across seven frontier model families, reasoning efficiency and behavior also vary substantially. We release HorizonMath as an open challenge and a growing community resource, where each verified solution is a candidate contribution to the mathematical literature.

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### HorizonMath: Measuring AI Progress Toward Mathematical Discovery with Automatic Verification

Authors: Erik Y. Wang, Sumeet Motwani, James V. Roggeveen, Eliot Hodges, Dulhan Jayalath, Charles London, Kalyan Ramakrishnan, Flaviu Cipcigan, Philip Torr, Alessandro Abate
Published: 2026-03-16
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.15617v1

Can AI make progress on important, unsolved mathematical problems? Large language models are now capable of sophisticated mathematical and scientific reasoning, but whether they can perform novel research is still widely debated and underexplored. We introduce HorizonMath, a benchmark of over 100 predominantly unsolved problems spanning 8 domains in computational and applied mathematics, paired with an open-source evaluation framework for automated verification. Our benchmark targets a class of problems where discovery is hard, requiring meaningful mathematical insight, but verification is computationally efficient and simple. Because these solutions are unknown, HorizonMath is immune to data contamination, and most state-of-the-art models score near 0%. Existing research-level benchmarks instead rely on formal proof verification or manual review, both of which are expensive to scale. Using this platform, we find two problems for which GPT 5.4 Pro proposes solutions that improve on the best-known published results, representing potential novel contributions (pending expert review). We release HorizonMath as an open challenge and a growing community resource, where correct solutions to problems in the unsolved problem classes could constitute novel results in the mathematical literature.

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### GlyphPrinter: Region-Grouped Direct Preference Optimization for Glyph-Accurate Visual Text Rendering

Authors: Xincheng Shuai, Ziye Li, Henghui Ding, Dacheng Tao
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15616v1

Generating accurate glyphs for visual text rendering is essential yet challenging. Existing methods typically enhance text rendering by training on a large amount of high-quality scene text images, but the limited coverage of glyph variations and excessive stylization often compromise glyph accuracy, especially for complex or out-of-domain characters. Some methods leverage reinforcement learning to alleviate this issue, yet their reward models usually depend on text recognition systems that are insensitive to fine-grained glyph errors, so images with incorrect glyphs may still receive high rewards. Inspired by Direct Preference Optimization (DPO), we propose GlyphPrinter, a preference-based text rendering method that eliminates reliance on explicit reward models. However, the standard DPO objective only models overall preference between two samples, which is insufficient for visual text rendering where glyph errors typically occur in localized regions. To address this issue, we construct the GlyphCorrector dataset with region-level glyph preference annotations and propose Region-Grouped DPO (R-GDPO), a region-based objective that optimizes inter- and intra-sample preferences over annotated regions, substantially enhancing glyph accuracy. Furthermore, we introduce Regional Reward Guidance, an inference strategy that samples from an optimal distribution with controllable glyph accuracy. Extensive experiments demonstrate that the proposed GlyphPrinter outperforms existing methods in glyph accuracy while maintaining a favorable balance between stylization and precision.

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### Mechanistic Origin of Moral Indifference in Language Models

Authors: Lingyu Li, Yan Teng, Yingchun Wang
Published: 2026-03-16
Categories: cs.CL, cs.AI
arXiv: https://arxiv.org/abs/2603.15615v1

Existing behavioral alignment techniques for Large Language Models (LLMs) often neglect the discrepancy between surface compliance and internal unaligned representations, leaving LLMs vulnerable to long-tail risks. More crucially, we posit that LLMs possess an inherent state of moral indifference due to compressing distinct moral concepts into uniform probability distributions. We verify and remedy this indifference in LLMs' latent representations, utilizing 251k moral vectors constructed upon Prototype Theory and the Social-Chemistry-101 dataset. Firstly, our analysis across 23 models reveals that current LLMs fail to represent the distinction between opposed moral categories and fine-grained typicality gradients within these categories; notably, neither model scaling, architecture, nor explicit alignment reshapes this indifference. We then employ Sparse Autoencoders on Qwen3-8B, isolate mono-semantic moral features, and targetedly reconstruct their topological relationships to align with ground-truth moral vectors. This representational alignment naturally improves moral reasoning and granularity, achieving a 75% pairwise win-rate on the independent adversarial Flames benchmark. Finally, we elaborate on the remedial nature of current intervention methods from an experientialist philosophy, arguing that endogenously aligned AI might require a transformation from post-hoc corrections to proactive cultivation.

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### Tri-Prompting: Video Diffusion with Unified Control over Scene, Subject, and Motion

Authors: Zhenghong Zhou, Xiaohang Zhan, Zhiqin Chen, Soo Ye Kim, Nanxuan Zhao, Haitian Zheng, Qing Liu, He Zhang, Zhe Lin, Yuqian Zhou, Jiebo Luo
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15614v1

Recent video diffusion models have made remarkable strides in visual quality, yet precise, fine-grained control remains a key bottleneck that limits practical customizability for content creation. For AI video creators, three forms of control are crucial: (i) scene composition, (ii) multi-view consistent subject customization, and (iii) camera-pose or object-motion adjustment. Existing methods typically handle these dimensions in isolation, with limited support for multi-view subject synthesis and identity preservation under arbitrary pose changes. This lack of a unified architecture makes it difficult to support versatile, jointly controllable video. We introduce Tri-Prompting, a unified framework and two-stage training paradigm that integrates scene composition, multi-view subject consistency, and motion control. Our approach leverages a dual-condition motion module driven by 3D tracking points for background scenes and downsampled RGB cues for foreground subjects. To ensure a balance between controllability and visual realism, we further propose an inference ControlNet scale schedule. Tri-Prompting supports novel workflows, including 3D-aware subject insertion into any scenes and manipulation of existing subjects in an image. Experimental results demonstrate that Tri-Prompting significantly outperforms specialized baselines such as Phantom and DaS in multi-view subject identity, 3D consistency, and motion accuracy.

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### HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions

Authors: Yukang Cao, Haozhe Xie, Fangzhou Hong, Long Zhuo, Zhaoxi Chen, Liang Pan, Ziwei Liu
Published: 2026-03-16
Categories: cs.CV, cs.RO
arXiv: https://arxiv.org/abs/2603.15612v1

We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular videos. Existing methods suffer from a perception-simulation gap: visually plausible reconstructions often violate physical constraints, leading to instability in physics engines and failure in embodied AI applications. To bridge this gap, we introduce a physically-grounded bi-directional optimization pipeline that treats the physics simulator as an active supervisor to jointly refine human dynamics and scene geometry. In the forward direction, we employ Scene-targeted Reinforcement Learning to optimize human motion under dual supervision of motion fidelity and contact stability. In the reverse direction, we propose Direct Simulation Reward Optimization, which leverages simulation feedback on gravitational stability and interaction success to refine scene geometry. We further present HSIBench, a new benchmark with diverse objects and interaction scenarios. Extensive experiments demonstrate that HSImul3R produces the first stable, simulation-ready HSI reconstructions and can be directly deployed to real-world humanoid robots.

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### Code-A1: Adversarial Evolving of Code LLM and Test LLM via Reinforcement Learning

Authors: Aozhe Wang, Yuchen Yan, Nan Zhou, Zhengxi Lu, Weiming Lu, Jun Xiao, Yueting Zhuang, Yongliang Shen
Published: 2026-03-16
Categories: cs.CL
arXiv: https://arxiv.org/abs/2603.15611v1

Reinforcement learning for code generation relies on verifiable rewards from unit test pass rates. Yet high-quality test suites are scarce, existing datasets offer limited coverage, and static rewards fail to adapt as models improve. Recent self-play methods unify code and test generation in a single model, but face a inherent dilemma: white-box access leads to self-collusion where the model produces trivial tests for easy rewards, yet black-box restriction yields generic tests that miss implementation-specific bugs. We introduce Code-A1, an adversarial co-evolution framework that jointly optimizes a Code LLM and a Test LLM with opposing objectives. The Code LLM is rewarded for passing more tests, while the Test LLM is rewarded for exposing more defects. This architectural separation eliminates self-collusion risks and safely enables white-box test generation, where the Test LLM can inspect candidate code to craft targeted adversarial tests. We further introduce a Mistake Book mechanism for experience replay and a composite reward balancing test validity with adversarial difficulty. Experiments on Qwen2.5-Coder models demonstrate that Code-A1 achieves code generation performance matching or exceeding models trained on human-annotated tests, while significantly improving test generation capability.

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### Do Metrics for Counterfactual Explanations Align with User Perception?

Authors: Felix Liedeker, Basil Ell, Philipp Cimiano, Christoph Düsing
Published: 2026-03-16
Categories: cs.AI, cs.HC
arXiv: https://arxiv.org/abs/2603.15607v1

Explainability is widely regarded as essential for trustworthy artificial intelligence systems. However, the metrics commonly used to evaluate counterfactual explanations are algorithmic evaluation metrics that are rarely validated against human judgments of explanation quality. This raises the question of whether such metrics meaningfully reflect user perceptions. We address this question through an empirical study that directly compares algorithmic evaluation metrics with human judgments across three datasets. Participants rated counterfactual explanations along multiple dimensions of perceived quality, which we relate to a comprehensive set of standard counterfactual metrics. We analyze both individual relationships and the extent to which combinations of metrics can predict human assessments. Our results show that correlations between algorithmic metrics and human ratings are generally weak and strongly dataset-dependent. Moreover, increasing the number of metrics used in predictive models does not lead to reliable improvements, indicating structural limitations in how current metrics capture criteria relevant for humans. Overall, our findings suggest that widely used counterfactual evaluation metrics fail to reflect key aspects of explanation quality as perceived by users, underscoring the need for more human-centered approaches to evaluating explainable artificial intelligence.

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### Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery

Authors: Timing Yang, Sicheng He, Hongyi Jing, Jiawei Yang, Zhijian Liu, Chuhang Zou, Yue Wang
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15603v1

SAM 3D Body (3DB) achieves state-of-the-art accuracy in monocular 3D human mesh recovery, yet its inference latency of several seconds per image precludes real-time application. We present Fast SAM 3D Body, a training-free acceleration framework that reformulates the 3DB inference pathway to achieve interactive rates. By decoupling serial spatial dependencies and applying architecture-aware pruning, we enable parallelized multi-crop feature extraction and streamlined transformer decoding. Moreover, to extract the joint-level kinematics (SMPL) compatible with existing humanoid control and policy learning frameworks, we replace the iterative mesh fitting with a direct feedforward mapping, accelerating this specific conversion by over 10,000x. Overall, our framework delivers up to a 10.9x end-to-end speedup while maintaining on-par reconstruction fidelity, even surpassing 3DB on benchmarks such as LSPET. We demonstrate its utility by deploying Fast SAM 3D Body in a vision-only teleoperation system that-unlike methods reliant on wearable IMUs-enables real-time humanoid control and the direct collection of manipulation policies from a single RGB stream.

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### From Passive Observer to Active Critic: Reinforcement Learning Elicits Process Reasoning for Robotic Manipulation

Authors: Yibin Liu, Yaxing Lyu, Daqi Gao, Zhixuan Liang, Weiliang Tang, Shilong Mu, Xiaokang Yang, Yao Mu
Published: 2026-03-16
Categories: cs.RO, cs.AI, cs.CL, cs.CV
arXiv: https://arxiv.org/abs/2603.15600v2

Accurate process supervision remains a critical challenge for long-horizon robotic manipulation. A primary bottleneck is that current video MLLMs, trained primarily under a Supervised Fine-Tuning (SFT) paradigm, function as passive "Observers" that recognize ongoing events rather than evaluating the current state relative to the final task goal. In this paper, we introduce PRIMO R1 (Process Reasoning Induced Monitoring), a 7B framework that transforms video MLLMs into active "Critics". We leverage outcome-based Reinforcement Learning to incentivize explicit Chain-of-Thought generation for progress estimation. Furthermore, our architecture constructs a structured temporal input by explicitly anchoring the video sequence between initial and current state images. Supported by the proposed PRIMO Dataset and Benchmark, extensive experiments across diverse in-domain environments and out-of-domain real-world humanoid scenarios demonstrate that PRIMO R1 achieves state-of-the-art performance. Quantitatively, our 7B model achieves a 50% reduction in the mean absolute error of specialized reasoning baselines, demonstrating significant relative accuracy improvements over 72B-scale general MLLMs. Furthermore, PRIMO R1 exhibits strong zero-shot generalization on difficult failure detection tasks. We establish state-of-the-art performance on RoboFail benchmark with 67.0% accuracy, surpassing closed-source models like OpenAI o1 by 6.0%.

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### SmartSearch: How Ranking Beats Structure for Conversational Memory Retrieval

Authors: Jesper Derehag, Carlos Calva, Timmy Ghiurau
Published: 2026-03-16
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.15599v1

Recent conversational memory systems invest heavily in LLM-based structuring at ingestion time and learned retrieval policies at query time. We show that neither is necessary. SmartSearch retrieves from raw, unstructured conversation history using a fully deterministic pipeline: NER-weighted substring matching for recall, rule-based entity discovery for multi-hop expansion, and a CrossEncoder+ColBERT rank fusion stage -- the only learned component -- running on CPU in ~650ms. Oracle analysis on two benchmarks identifies a compilation bottleneck: retrieval recall reaches 98.6%, but without intelligent ranking only 22.5% of gold evidence survives truncation to the token budget. With score-adaptive truncation and no per-dataset tuning, SmartSearch achieves 93.5% on LoCoMo and 88.4% on LongMemEval-S, exceeding all known memory systems under the same evaluation protocol on both benchmarks while using 8.5x fewer tokens than full-context baselines.

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### AC-Foley: Reference-Audio-Guided Video-to-Audio Synthesis with Acoustic Transfer

Authors: Pengjun Fang, Yingqing He, Yazhou Xing, Qifeng Chen, Ser-Nam Lim, Harry Yang
Published: 2026-03-16
Categories: cs.SD, cs.CV, cs.LG, cs.MM, eess.AS
arXiv: https://arxiv.org/abs/2603.15597v2

Existing video-to-audio (V2A) generation methods predominantly rely on text prompts alongside visual information to synthesize audio. However, two critical bottlenecks persist: semantic granularity gaps in training data, such as conflating acoustically distinct sounds under coarse labels, and textual ambiguity in describing micro-acoustic features. These bottlenecks make it difficult to perform fine-grained sound synthesis using text-controlled modes. To address these limitations, we propose AC-Foley, an audio-conditioned V2A model that directly leverages reference audio to achieve precise and fine-grained control over generated sounds. This approach enables fine-grained sound synthesis, timbre transfer, zero-shot sound generation, and improved audio quality. By directly conditioning on audio signals, our approach bypasses the semantic ambiguities of text descriptions while enabling precise manipulation of acoustic attributes. Empirically, AC-Foley achieves state-of-the-art performance for Foley generation when conditioned on reference audio, while remaining competitive with state-of-the-art video-to-audio methods even without audio conditioning. Code and demo are available at: https://ff2416.github.io/AC-Foley-Page

---

### Robust and Computationally Efficient Linear Contextual Bandits under Adversarial Corruption and Heavy-Tailed Noise

Authors: Naoto Tani, Futoshi Futami
Published: 2026-03-16
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.15596v1

We study linear contextual bandits under adversarial corruption and heavy-tailed noise with finite $(1+ε)$-th moments for some $ε\in (0,1)$. Existing work that addresses both adversarial corruption and heavy-tailed noise relies on a finite variance (i.e., finite second-moment) assumption and suffers from computational inefficiency. We propose a computationally efficient algorithm based on online mirror descent that achieves robustness to both adversarial corruption and heavy-tailed noise. While the existing algorithm incurs $\mathcal{O}(t\log T)$ computational cost, our algorithm reduces this to $\mathcal{O}(1)$ per round. We establish an additive regret bound consisting of a term depending on the $(1+ε)$-moment bound of the noise and a term depending on the total amount of corruption. In particular, when $ε= 1$, our result recovers existing guarantees under finite-variance assumptions. When no corruption is present, it matches the best-known rates for linear contextual bandits with heavy-tailed noise. Moreover, the algorithm requires no prior knowledge of the noise moment bound or the total amount of corruption and still guarantees sublinear regret.

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### OpenSeeker: Democratizing Frontier Search Agents by Fully Open-Sourcing Training Data

Authors: Yuwen Du, Rui Ye, Shuo Tang, Xinyu Zhu, Yijun Lu, Yuzhu Cai, Siheng Chen
Published: 2026-03-16
Categories: cs.AI, cs.CL
arXiv: https://arxiv.org/abs/2603.15594v1

Deep search capabilities have become an indispensable competency for frontier Large Language Model (LLM) agents, yet the development of high-performance search agents remains dominated by industrial giants due to a lack of transparent, high-quality training data. This persistent data scarcity has fundamentally hindered the progress of the broader research community in developing and innovating within this domain. To bridge this gap, we introduce OpenSeeker, the first fully open-source search agent (i.e., model and data) that achieves frontier-level performance through two core technical innovations: (1) Fact-grounded scalable controllable QA synthesis, which reverse-engineers the web graph via topological expansion and entity obfuscation to generate complex, multi-hop reasoning tasks with controllable coverage and complexity. (2) Denoised trajectory synthesis, which employs a retrospective summarization mechanism to denoise the trajectory, therefore promoting the teacher LLMs to generate high-quality actions. Experimental results demonstrate that OpenSeeker, trained (a single training run) on only 11.7k synthesized samples, achieves state-of-the-art performance across multiple benchmarks including BrowseComp, BrowseComp-ZH, xbench-DeepSearch, and WideSearch. Notably, trained with simple SFT, OpenSeeker significantly outperforms the second-best fully open-source agent DeepDive (e.g., 29.5% v.s. 15.3% on BrowseComp), and even surpasses industrial competitors such as Tongyi DeepResearch (trained via extensive continual pre-training, SFT, and RL) on BrowseComp-ZH (48.4% v.s. 46.7%). We fully open-source the complete training dataset and the model weights to democratize frontier search agent research and foster a more transparent, collaborative ecosystem.

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### Effective Distillation to Hybrid xLSTM Architectures

Authors: Lukas Hauzenberger, Niklas Schmidinger, Thomas Schmied, Anamaria-Roberta Hartl, David Stap, Pieter-Jan Hoedt, Maximilian Beck, Sebastian Böck, Günter Klambauer, Sepp Hochreiter
Published: 2026-03-16
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.15590v2

There have been numerous attempts to distill quadratic attention-based large language models (LLMs) into sub-quadratic linearized architectures. However, despite extensive research, such distilled models often fail to match the performance of their teacher LLMs on various downstream tasks. We set out the goal of lossless distillation, which we define in terms of tolerance-corrected Win-and-Tie rates between student and teacher on sets of tasks. To this end, we introduce an effective distillation pipeline for xLSTM-based students. We propose an additional merging stage, where individually linearized experts are combined into a single model. We show the effectiveness of this pipeline by distilling base and instruction-tuned models from the Llama, Qwen, and Olmo families. In many settings, our xLSTM-based students recover most of the teacher's performance, and even exceed it on some downstream tasks. Our contributions are an important step towards more energy-efficient and cost-effective replacements for transformer-based LLMs.

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### Computational Concept of the Psyche

Authors: Anton Kolonin, Vladimir Krykov
Published: 2026-03-16
Categories: cs.AI, eess.SY
arXiv: https://arxiv.org/abs/2603.15586v2

This article presents an overview of approaches to modeling the human psyche in the context of constructing an artificial one. Based on this overview, a concept of cognitive architecture is proposed, in which the psyche is viewed as the operating system of a living or artificial subject, comprising a space of states, including the state of needs that determine the meaning of a subject's being in relation to stimuli from the external world, and intelligence as a decision-making system regarding actions in this world to satisfy these needs. Based on this concept, a computational formalization is proposed for creating artificial general intelligence systems for an agent through experiential learning in a state space that includes agent's needs, taking into account their biological or existential significance for the intelligent agent, along with agent's sensations and actions. Thus, the problem of constructing artificial general intelligence is formalized as a system for making optimal decisions in the space of specific agent needs under conditions of uncertainty, maximizing success in achieving goals, minimizing existential risks, and maximizing energy efficiency. A minimal experimental implementation of the model is presented.

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### Physics-Informed Neural Systems for the Simulation of EUV Electromagnetic Wave Diffraction from a Lithography Mask

Authors: Vasiliy A. Es'kin, Egor V. Ivanov
Published: 2026-03-16
Categories: cs.LG, cs.AI, physics.app-ph, physics.comp-ph, physics.optics
arXiv: https://arxiv.org/abs/2603.15584v2

Physics-informed neural networks (PINNs) and neural operators (NOs) for solving the problem of diffraction of Extreme Ultraviolet (EUV) electromagnetic waves from contemporary lithography masks are presented. A novel hybrid Waveguide Neural Operator (WGNO) is introduced, based on a waveguide method with its most computationally expensive components replaced by a neural network. To evaluate performance, the accuracy and inference time of PINNs and NOs are compared against modern numerical solvers for a series of problems with known exact solutions. The emphasis is placed on investigation of solution accuracy by considered artificial neural systems for 13.5 nm and 11.2 nm wavelengths. Numerical experiments on realistic 2D and 3D masks demonstrate that PINNs and neural operators achieve competitive accuracy and significantly reduced prediction times, with the proposed WGNO architecture reaching state-of-the-art performance. The presented neural operator has pronounced generalizing properties, meaning that for unseen problem parameters it delivers a solution accuracy close to that for parameters seen in the training dataset. These results provide a highly efficient solution for accelerating the design and optimization workflows of next-generation lithography masks.

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### Grounding World Simulation Models in a Real-World Metropolis

Authors: Junyoung Seo, Hyunwook Choi, Minkyung Kwon, Jinhyeok Choi, Siyoon Jin, Gayoung Lee, Junho Kim, JoungBin Lee, Geonmo Gu, Dongyoon Han, Sangdoo Yun, Seungryong Kim et al.
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15583v1

What if a world simulation model could render not an imagined environment but a city that actually exists? Prior generative world models synthesize visually plausible yet artificial environments by imagining all content. We present Seoul World Model (SWM), a city-scale world model grounded in the real city of Seoul. SWM anchors autoregressive video generation through retrieval-augmented conditioning on nearby street-view images. However, this design introduces several challenges, including temporal misalignment between retrieved references and the dynamic target scene, limited trajectory diversity and data sparsity from vehicle-mounted captures at sparse intervals. We address these challenges through cross-temporal pairing, a large-scale synthetic dataset enabling diverse camera trajectories, and a view interpolation pipeline that synthesizes coherent training videos from sparse street-view images. We further introduce a Virtual Lookahead Sink to stabilize long-horizon generation by continuously re-grounding each chunk to a retrieved image at a future location. We evaluate SWM against recent video world models across three cities: Seoul, Busan, and Ann Arbor. SWM outperforms existing methods in generating spatially faithful, temporally consistent, long-horizon videos grounded in actual urban environments over trajectories reaching hundreds of meters, while supporting diverse camera movements and text-prompted scenario variations.

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### Benchmarking Machine Learning Approaches for Polarization Mapping in Ferroelectrics Using 4D-STEM

Authors: Matej Martinc, Goran Dražič, Anton Kokalj, Katarina Žiberna, Janina Roknić, Matic Poberžnik, Sašo Džeroski, Andreja Benčan Golob
Published: 2026-03-16
Categories: cond-mat.mtrl-sci, cs.CV
arXiv: https://arxiv.org/abs/2603.15582v1

Four-dimensional scanning transmission electron microscopy (4D-STEM) provides rich, atomic-scale insights into materials structures. However, extracting specific physical properties - such as polarization directions essential for understanding functional properties of ferroelectrics - remains a significant challenge. In this study, we systematically benchmark multiple machine learning models, namely ResNet, VGG, a custom convolutional neural network, and PCA-informed k-Nearest Neighbors, to automate the detection of polarization directions from 4D-STEM diffraction patterns in ferroelectric potassium sodium niobate. While models trained on synthetic data achieve high accuracy on idealized synthetic diffraction patterns of equivalent thickness, the domain gap between simulation and experiment remains a critical barrier to real-world deployment. In this context, a custom made prototype representation training regime and PCA-based methods, combined with data augmentation and filtering, can better bridge this gap. Error analysis reveals periodic missclassification patterns, indicating that not all diffraction patterns carry enough information for a successful classification. Additionally, our qualitative analysis demonstrates that irregularities in the model's prediction patterns correlate with defects in the crystal structure, suggesting that supervised models could be used for detecting structural defects. These findings guide the development of robust, transferable machine learning tools for electron microscopy analysis.

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### Low-Complexity and Consistent Graphon Estimation from Multiple Networks

Authors: Roland Boniface Sogan, Tabea Rebafka
Published: 2026-03-16
Categories: stat.ME, stat.ML
arXiv: https://arxiv.org/abs/2603.15578v1

Recovering the random graph model from an observed collection of networks is known to present significant challenges in the setting, where the networks do not share a common node set and have different sizes. More specifically, the goal is the estimation of the graphon function that parametrizes the nonparametric exchangeable random graph model. Existing methods typically suffer from either limited accuracy or high computational complexity. We introduce a new histogram-based estimator with low algorithmic complexity that achieves high accuracy by jointly aligning the nodes of all graphs, in contrast to most conventional methods that order nodes graph by graph. Consistency results of the proposed graphon estimator are established. A numerical study shows that the proposed estimator outperforms existing methods in terms of accuracy, especially when the dataset comprises only small and variable-size networks. Moreover, the computing time of the new method is considerably shorter than that of other consistent methodologies. Additionally, when applied to a graph neural network classification task, the proposed estimator enables more effective data augmentation, yielding improved performance across diverse real-world datasets.

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### Unbiased and Biased Variance-Reduced Forward-Reflected-Backward Splitting Methods for Stochastic Composite Inclusions

Authors: Quoc Tran-Dinh, Nghia Nguyen-Trung
Published: 2026-03-16
Categories: cs.LG, math.OC, stat.ML
arXiv: https://arxiv.org/abs/2603.15576v2

This paper develops new variance-reduction techniques for the forward-reflected-backward splitting (FRBS) method to solve a class of possibly nonmonotone stochastic composite inclusions. Unlike unbiased estimators such as mini-batching, developing stochastic biased variants faces a fundamental technical challenge and has not been utilized before for inclusions and fixed-point problems. We fill this gap by designing a new framework that can handle both unbiased and biased estimators. Our main idea is to construct stochastic variance-reduced estimators for the forward-reflected direction and use them to perform iterate updates. First, we propose a class of unbiased variance-reduced estimators and show that increasing mini-batch SGD, loopless-SVRG, and SAGA estimators fall within this class. For these unbiased estimators, we establish a $\mathcal{O}(1/k)$ best-iterate convergence rate for the expected squared residual norm, together with almost-sure convergence of the iterate sequence to a solution. Consequently, we prove that the best oracle complexities for the $n$-finite-sum and expectation settings are $\mathcal{O}(n^{2/3}ε^{-2})$ and $\mathcal{O}(ε^{-10/3})$, respectively, when employing loopless-SVRG or SAGA, where $ε$ is a desired accuracy. Second, we introduce a new class of biased variance-reduced estimators for the forward-reflected direction, which includes SARAH, Hybrid SGD, and Hybrid SVRG as special instances. While the convergence rates remain valid for these biased estimators, the resulting oracle complexities are $\mathcal{O}(n^{3/4}ε^{-2})$ and $\mathcal{O}(ε^{-5})$ for the $n$-finite-sum and expectation settings, respectively. Finally, we conduct two numerical experiments on AUC optimization for imbalanced classification and policy evaluation in reinforcement learning.

---

### Unbiased and Biased Variance-Reduced Forward-Reflected-Backward Splitting Methods for Stochastic Composite Inclusions

Authors: Quoc Tran-Dinh, Nghia Nguyen-Trung
Published: 2026-03-16
Categories: cs.LG, math.OC, stat.ML
arXiv: https://arxiv.org/abs/2603.15576v1

This paper develops new variance-reduction techniques for the forward-reflected-backward splitting (FRBS) method to solve a class of possibly nonmonotone stochastic composite inclusions. Unlike unbiased estimators such as mini-batching, developing stochastic biased variants faces a fundamental technical challenge and has not been utilized before for inclusions and fixed-point problems. We fill this gap by designing a new framework that can handle both unbiased and biased estimators. Our main idea is to construct stochastic variance-reduced estimators for the forward-reflected direction and use them to perform iterate updates. First, we propose a class of unbiased variance-reduced estimators and show that increasing mini-batch SGD, loopless-SVRG, and SAGA estimators fall within this class. For these unbiased estimators, we establish a $\mathcal{O}(1/k)$ best-iterate convergence rate for the expected squared residual norm, together with almost-sure convergence of the iterate sequence to a solution. Consequently, we prove that the best oracle complexities for the $n$-finite-sum and expectation settings are $\mathcal{O}(n^{2/3}ε^{-2})$ and $\mathcal{O}(ε^{-10/3})$, respectively, when employing loopless-SVRG or SAGA, where $ε$ is a desired accuracy. Second, we introduce a new class of biased variance-reduced estimators for the forward-reflected direction, which includes SARAH, Hybrid SGD, and Hybrid SVRG as special instances. While the convergence rates remain valid for these biased estimators, the resulting oracle complexities are $\mathcal{O}(n^{3/4}ε^{-2})$ and $\mathcal{O}(ε^{-5})$ for the $n$-finite-sum and expectation settings, respectively. Finally, we conduct two numerical experiments on AUC optimization for imbalanced classification and policy evaluation in reinforcement learning.

---

### Severe Domain Shift in Skeleton-Based Action Recognition:A Study of Uncertainty Failure in Real-World Gym Environments

Authors: Aaditya Khanal, Junxiu Zhou
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15574v1

The practical deployment gap -- transitioning from controlled multi-view 3D skeleton capture to unconstrained monocular 2D pose estimation -- introduces a compound domain shift whose safety implications remain critically underexplored. We present a systematic study of this severe domain shift using a novel Gym2D dataset (style/viewpoint shift) and the UCF101 dataset (semantic shift). Our Skeleton Transformer achieves 63.2% cross-subject accuracy on NTU-120 but drops to 1.6% under zero-shot transfer to the Gym domain and 1.16% on UCF101. Critically, we demonstrate that high Out-Of-Distribution (OOD) detection AUROC does not guarantee safe selective classification. Standard uncertainty methods fail to detect this performance drop: the model remains confidently incorrect with 99.6% risk even at 50% coverage across both OOD datasets. While energy-based scoring (AUROC &gt;= 0.91) and Mahalanobis distance provide reliable distributional detection signals, such high AUROC scores coexist with poor risk-coverage behavior when making decisions. A lightweight finetuned gating mechanism restores calibration and enables graceful abstention, substantially reducing the rate of confident wrong predictions. Our work challenges standard deployment assumptions, providing a principled safety analysis of both semantic and geometric skeleton recognition deployment.

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### Co-Design of Memory-Storage Systems for Workload Awareness with Interpretable Models

Authors: Jay Sarkar, Vamsi Pavan Rayaprolu, Abhijeet Bhalerao
Published: 2026-03-16
Categories: cs.AR, cs.LG, eess.SY, physics.app-ph
arXiv: https://arxiv.org/abs/2603.15571v1

Solid-state storage architectures based on NAND or emerging memory devices (SSD), are fundamentally architected and optimized for both reliability and performance. Achieving these simultaneous goals requires co-design of memory components with firmware-architected Error Management (EM) algorithms for density- and performance-scaled memory technologies. We describe a Machine Learning (ML) for systems methodology and modeling for co-designing the EM subsystem together with the natural variance inherent to scaled silicon process of memory components underlying SSD technology. The modeling analyzes NAND memory components and EM algorithms interacting with comprehensive suite of synthetic (stress-focused and JEDEC) and emulation (YCSB and similar) workloads across Flash Translation abstraction layers, by leveraging a statistically interpretable and intuitively explainable ML algorithm. The generalizable co-design framework evaluates several thousand datacenter SSDs spanning multiple generations of memory and storage technology. Consequently, the modeling framework enables continuous, holistic, data-driven design towards generational architectural advancements. We additionally demonstrate that the framework enables Representation Learning of the EM-workload domain for enhancement of the architectural design-space across broad spectrum of workloads.

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### Mamba-3: Improved Sequence Modeling using State Space Principles

Authors: Aakash Lahoti, Kevin Y. Li, Berlin Chen, Caitlin Wang, Aviv Bick, J. Zico Kolter, Tri Dao, Albert Gu
Published: 2026-03-16
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.15569v1

Scaling inference-time compute has emerged as an important driver of LLM performance, making inference efficiency a central focus of model design alongside model quality. While the current Transformer-based models deliver strong model quality, their quadratic compute and linear memory make inference expensive. This has spurred the development of sub-quadratic models with reduced linear compute and constant memory requirements. However, many recent linear models trade off model quality and capability for algorithmic efficiency, failing on tasks such as state tracking. Moreover, their theoretically linear inference remains hardware-inefficient in practice. Guided by an inference-first perspective, we introduce three core methodological improvements inspired by the state space model (SSM) viewpoint of linear models. We combine: (1) a more expressive recurrence derived from SSM discretization, (2) a complex-valued state update rule that enables richer state tracking, and (3) a multi-input, multi-output (MIMO) formulation for better model performance without increasing decode latency. Together with architectural refinements, our Mamba-3 model achieves significant gains across retrieval, state-tracking, and downstream language modeling tasks. At the 1.5B scale, Mamba-3 improves average downstream accuracy by 0.6 percentage points compared to the next best model (Gated DeltaNet), with Mamba-3's MIMO variant further improving accuracy by another 1.2 points for a total 1.8 point gain. Across state-size experiments, Mamba-3 achieves comparable perplexity to Mamba-2 despite using half of its predecessor's state size. Our evaluations demonstrate Mamba-3's ability to advance the performance-efficiency Pareto frontier.

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### Estimating Staged Event Tree Models via Hierarchical Clustering on the Simplex

Authors: Muhammad Shoaib, Eva Riccomagno, Manuele Leonelli, Gherardo Varando
Published: 2026-03-16
Categories: stat.ML, cs.LG
arXiv: https://arxiv.org/abs/2603.15568v1

Staged tree models enhance Bayesian networks by incorporating context-specific dependencies through a stage-based structure. In this study, we present a new framework for estimating staged trees using hierarchical clustering on the probability simplex, utilizing simplex basesd divergences. We conduct a thorough evaluation of several distance and divergence metrics including Total Variation, Hellinger, Fisher, and Kaniadakis; alongside various linkage methods such as Ward.D2, average, complete, and McQuitty. We conducted the simulation experiments that reveals Total Variation, especially when combined with Ward.D2 linkage, consistently produces staged trees with better model fit, structure recovery, and computational efficiency. We assess performance by utilizing relative Bayesian Information Criterion (BIC), and Hamming distance. Our findings indicate that although Backward Hill Climbing (BHC) delivers competitive outcomes, it incurs a significantly higher computational cost. On the other, Total Variation divergence with Ward.D2 linkage, achieves similar performance while providing significantly better computational efficiency, making it a more viable option for large-scale or time sensitive tasks.

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### Lore: Repurposing Git Commit Messages as a Structured Knowledge Protocol for AI Coding Agents

Authors: Ivan Stetsenko
Published: 2026-03-16
Categories: cs.SE, cs.AI, eess.SY
arXiv: https://arxiv.org/abs/2603.15566v1

As AI coding agents become both primary producers and consumers of source code, the software industry faces an accelerating loss of institutional knowledge. Each commit captures a code diff but discards the reasoning behind it - the constraints, rejected alternatives, and forward-looking context that shaped the decision. I term this discarded reasoning the Decision Shadow. This paper proposes Lore, a lightweight protocol that restructures commit messages - using native git trailers - into self-contained decision records carrying constraints, rejected alternatives, agent directives, and verification metadata. Lore requires no infrastructure beyond git, is queryable via a standalone CLI tool, and is discoverable by any agent capable of running shell commands. The paper formalizes the protocol, compares it against five competing approaches, stress-tests it against its strongest objections, and outlines an empirical validation path.

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### Predictive Uncertainty in Short-Term PV Forecasting under Missing Data: A Multiple Imputation Approach

Authors: Parastoo Pashmchi, Jérôme Benoit, Motonobu Kanagawa
Published: 2026-03-16
Categories: cs.LG, stat.AP, stat.ML
arXiv: https://arxiv.org/abs/2603.15564v1

Missing values are common in photovoltaic (PV) power data, yet the uncertainty they induce is not propagated into predictive distributions. We develop a framework that incorporates missing-data uncertainty into short-term PV forecasting by combining stochastic multiple imputation with Rubin's rule. The approach is model-agnostic and can be integrated with standard machine-learning predictors. Empirical results show that ignoring missing-data uncertainty leads to overly narrow prediction intervals. Accounting for this uncertainty improves interval calibration while maintaining comparable point prediction accuracy. These results demonstrate the importance of propagating imputation uncertainty in data-driven PV forecasting.

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### The PokeAgent Challenge: Competitive and Long-Context Learning at Scale

Authors: Seth Karten, Jake Grigsby, Tersoo Upaa, Junik Bae, Seonghun Hong, Hyunyoung Jeong, Jaeyoon Jung, Kun Kerdthaisong, Gyungbo Kim, Hyeokgi Kim, Yujin Kim, Eunju Kwon et al.
Published: 2026-03-16
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.15563v2

We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environment. Partial observability, game-theoretic reasoning, and long-horizon planning remain open problems for frontier AI, yet few benchmarks stress all three simultaneously under realistic conditions. PokeAgent targets these limitations at scale through two complementary tracks: our Battling Track, which calls for strategic reasoning and generalization under partial observability in competitive Pokemon battles, and our Speedrunning Track, which requires long-horizon planning and sequential decision-making in the Pokemon RPG. Our Battling Track supplies a dataset of 20M+ battle trajectories alongside a suite of heuristic, RL, and LLM-based baselines capable of high-level competitive play. Our Speedrunning Track provides the first standardized evaluation framework for RPG speedrunning, including an open-source multi-agent orchestration system for modular, reproducible comparisons of harness-based LLM approaches. Our NeurIPS 2025 competition validates both the quality of our resources and the research community's interest in Pokemon, with over 100 teams competing across both tracks and winning solutions detailed in our paper. Participant submissions and our baselines reveal considerable gaps between generalist (LLM), specialist (RL), and elite human performance. Analysis against the BenchPress evaluation matrix shows that Pokemon battling is nearly orthogonal to standard LLM benchmarks, measuring capabilities not captured by existing suites and positioning Pokemon as an unsolved benchmark that can drive RL and LLM research forward. We transition to a living benchmark with a live leaderboard for Battling and self-contained evaluation for Speedrunning at https://pokeagentchallenge.com.

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### Panoramic Affordance Prediction

Authors: Zixin Zhang, Chenfei Liao, Hongfei Zhang, Harold Haodong Chen, Kanghao Chen, Zichen Wen, Litao Guo, Bin Ren, Xu Zheng, Yinchuan Li, Xuming Hu, Nicu Sebe et al.
Published: 2026-03-16
Categories: cs.CV, cs.RO
arXiv: https://arxiv.org/abs/2603.15558v1

Affordance prediction serves as a critical bridge between perception and action in embodied AI. However, existing research is confined to pinhole camera models, which suffer from narrow Fields of View (FoV) and fragmented observations, often missing critical holistic environmental context. In this paper, we present the first exploration into Panoramic Affordance Prediction, utilizing 360-degree imagery to capture global spatial relationships and holistic scene understanding. To facilitate this novel task, we first introduce PAP-12K, a large-scale benchmark dataset containing over 1,000 ultra-high-resolution (12k, 11904 x 5952) panoramic images with over 12k carefully annotated QA pairs and affordance masks. Furthermore, we propose PAP, a training-free, coarse-to-fine pipeline inspired by the human foveal visual system to tackle the ultra-high resolution and severe distortion inherent in panoramic images. PAP employs recursive visual routing via grid prompting to progressively locate targets, applies an adaptive gaze mechanism to rectify local geometric distortions, and utilizes a cascaded grounding pipeline to extract precise instance-level masks. Experimental results on PAP-12K reveal that existing affordance prediction methods designed for standard perspective images suffer severe performance degradation and fail due to the unique challenges of panoramic vision. In contrast, PAP framework effectively overcomes these obstacles, significantly outperforming state-of-the-art baselines and highlighting the immense potential of panoramic perception for robust embodied intelligence.

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### Anatomy of a Lie: A Multi-Stage Diagnostic Framework for Tracing Hallucinations in Vision-Language Models

Authors: Lexiang Xiong, Qi Li, Jingwen Ye, Xinchao Wang
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15557v1

Vision-Language Models (VLMs) frequently "hallucinate" - generate plausible yet factually incorrect statements - posing a critical barrier to their trustworthy deployment. In this work, we propose a new paradigm for diagnosing hallucinations, recasting them from static output errors into dynamic pathologies of a model's computational cognition. Our framework is grounded in a normative principle of computational rationality, allowing us to model a VLM's generation as a dynamic cognitive trajectory. We design a suite of information-theoretic probes that project this trajectory onto an interpretable, low-dimensional Cognitive State Space. Our central discovery is a governing principle we term the geometric-information duality: a cognitive trajectory's geometric abnormality within this space is fundamentally equivalent to its high information-theoretic surprisal. Hallucination detection is counts as a geometric anomaly detection problem. Evaluated across diverse settings - from rigorous binary QA (POPE) and comprehensive reasoning (MME) to unconstrained open-ended captioning (MS-COCO) - our framework achieves state-of-the-art performance. Crucially, it operates with high efficiency under weak supervision and remains highly robust even when calibration data is heavily contaminated. This approach enables a causal attribution of failures, mapping observable errors to distinct pathological states: perceptual instability (measured by Perceptual Entropy), logical-causal failure (measured by Inferential Conflict), and decisional ambiguity (measured by Decision Entropy). Ultimately, this opens a path toward building AI systems whose reasoning is transparent, auditable, and diagnosable by design.

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### Learning Latent Proxies for Controllable Single-Image Relighting

Authors: Haoze Zheng, Zihao Wang, Xianfeng Wu, Yajing Bai, Yexin Liu, Yun Li, Xiaogang Xu, Harry Yang
Published: 2026-03-16
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.15555v1

Single-image relighting is highly under-constrained: small illumination changes can produce large, nonlinear variations in shading, shadows, and specularities, while geometry and materials remain unobserved. Existing diffusion-based approaches either rely on intrinsic or G-buffer pipelines that require dense and fragile supervision, or operate purely in latent space without physical grounding, making fine-grained control of direction, intensity, and color unreliable. We observe that a full intrinsic decomposition is unnecessary and redundant for accurate relighting. Instead, sparse but physically meaningful cues, indicating where illumination should change and how materials should respond, are sufficient to guide a diffusion model. Based on this insight, we introduce LightCtrl that integrates physical priors at two levels: a few-shot latent proxy encoder that extracts compact material-geometry cues from limited PBR supervision, and a lighting-aware mask that identifies sensitive illumination regions and steers the denoiser toward shading relevant pixels. To compensate for scarce PBR data, we refine the proxy branch using a DPO-based objective that enforces physical consistency in the predicted cues. We also present ScaLight, a large-scale object-level dataset with systematically varied illumination and complete camera-light metadata, enabling physically consistent and controllable training. Across object and scene level benchmarks, our method achieves photometrically faithful relighting with accurate continuous control, surpassing prior diffusion and intrinsic-based baselines, including gains of up to +2.4 dB PSNR and 35% lower RMSE under controlled lighting shifts.

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### Self-Distillation of Hidden Layers for Self-Supervised Representation Learning

Authors: Scott C. Lowe, Anthony Fuller, Sageev Oore, Evan Shelhamer, Graham W. Taylor
Published: 2026-03-16
Categories: cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2603.15553v2

The landscape of self-supervised learning (SSL) is currently dominated by generative approaches (e.g. MAE) that reconstruct raw low-level data, and predictive approaches (e.g. I-JEPA) that predict high-level abstract embeddings. While generative methods are stable due to their reliable training targets based on ground-truth data, they are computationally inefficient for high-redundancy modalities like imagery, and their training objective does not prioritize learning high-level, conceptual features. Conversely, predictive methods often suffer from training instability due to their reliance on the non-stationary targets of final-layer self-distillation. We introduce Bootleg, a method that bridges this divide by tasking the model with predicting latent representations from multiple hidden layers of a teacher. This hierarchical objective forces the model to capture features at varying levels of abstraction simultaneously. We demonstrate Bootleg significantly outperforms comparable baselines (+10% vs. I-JEPA) on frozen probe classification of ImageNet-1K, iNaturalist-21, and VTAB, and semantic segmentation of ADE20K, Cityscapes, and COCO-Stuff.

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### Can LLMs Model Incorrect Student Reasoning? A Case Study on Distractor Generation

Authors: Yanick Zengaffinen, Andreas Opedal, Donya Rooein, Kv Aditya Srivatsa, Shashank Sonkar, Mrinmaya Sachan
Published: 2026-03-16
Categories: cs.CL, cs.AI, cs.HC
arXiv: https://arxiv.org/abs/2603.15547v2

Modeling student misconceptions in a realistic manner is critical for AI in education. In this work, we examine how large language models (LLMs) reason about misconceptions when generating distractor answers for multiple-choice questions (MCQs), a task that requires producing answers that are incorrect, yet plausible. We introduce a taxonomy over reasoning strategies for distractor generation that is grounded in learning-science literature and empirical observation, which we apply to LLM-generated reasoning traces across math and science MCQs. On the math dataset, we find that models follow a misconception-based process with potentially high diagnostic value: they recover the correct solution, articulate student errors, simulate them, and select plausible candidates. On the science dataset, on the other hand, they tend to follow a less robust approach based on semantic similarity to the correct answer. We find the most frequent failure modes to be that the model is unable to generate a correct solution or that it discards plausible distractor candidates when performing selection. Providing the correct solution in the prompt yields a relative improvement of 6.4% in alignment with human-authored distractors, highlighting the critical role of anchoring distractor generation to the correct solution. Together, our findings offer an interpretable view of how LLMs model incorrect student reasoning.

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