# Research Papers — 2026-03 · bundle page 55 of 243

> Full-text markdown of papers #2701–2750 of 12123 published in 2026-03, newest first. AI-readable mirrors of the full 12123-paper 2026-03 archive (50 papers per file).

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### Dual-Criterion Curriculum Learning: Application to Temporal Data

Authors: Gaspard Abel, Eloi Campagne, Mohamed Benloughmari, Argyris Kalogeratos
Published: 2026-03-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.23573v1

Curriculum Learning (CL) is a meta-learning paradigm that trains a model by feeding the data instances incrementally according to a schedule, which is based on difficulty progression. Defining meaningful difficulty assessment measures is crucial and most usually the main bottleneck for effective learning, while also in many cases the employed heuristics are only application-specific. In this work, we propose the Dual-Criterion Curriculum Learning (DCCL) framework that combines two views of assessing instance-wise difficulty: a loss-based criterion is complemented by a density-based criterion learned in the data representation space. Essentially, DCCL calibrates training-based evidence (loss) under the consideration that data sparseness amplifies the learning difficulty. As a testbed, we choose the time-series forecasting task. We evaluate our framework on multivariate time-series benchmarks under standard One-Pass and Baby-Steps training schedules. Empirical results show the interest of density-based and hybrid dual-criterion curricula over loss-only baselines and standard non-CL training in this setting.

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### StateLinFormer: Stateful Training Enhancing Long-term Memory in Navigation

Authors: Zhiyuan Chen, Yuxuan Zhong, Fan Wang, Bo Yu, Pengtao Shao, Shaoshan Liu, Ning Ding
Published: 2026-03-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.23571v2

Effective navigation intelligence relies on long-term memory to support both immediate generalization and sustained adaptation. However, existing approaches face a dilemma: modular systems rely on explicit mapping but lack flexibility, while Transformer-based end-to-end models are constrained by fixed context windows, limiting persistent memory across extended interactions. We introduce StateLinFormer, a linear-attention navigation model trained with a stateful memory mechanism that preserves recurrent memory states across consecutive training segments instead of reinitializing them at each batch boundary. This training paradigm effectively approximates learning on infinitely long sequences, enabling the model to achieve long-horizon memory retention. Experiments across both MAZE and ProcTHOR environments demonstrate that StateLinFormer significantly outperforms its stateless linear-attention counterpart and standard Transformer baselines with fixed context windows. Notably, as interaction length increases, persistent stateful training substantially improves context-dependent adaptation, suggesting an enhancement in the model's In-Context Learning (ICL) capabilities for navigation tasks.

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### Causal Reconstruction of Sentiment Signals from Sparse News Data

Authors: Stefania Stan, Marzio Lunghi, Vito Vargetto, Claudio Ricci, Rolands Repetto, Brayden Leo, Shao-Hong Gan
Published: 2026-03-24
Categories: cs.LG, stat.ML
arXiv: https://arxiv.org/abs/2603.23568v1

Sentiment signals derived from sparse news are commonly used in financial analysis and technology monitoring, yet transforming raw article-level observations into reliable temporal series remains a largely unsolved engineering problem. Rather than treating this as a classification challenge, we propose to frame it as a causal signal reconstruction problem: given probabilistic sentiment outputs from a fixed classifier, recover a stable latent sentiment series that is robust to the structural pathologies of news data such as sparsity, redundancy, and classifier uncertainty. We present a modular three-stage pipeline that (i) aggregates article-level scores onto a regular temporal grid with uncertainty-aware and redundancy-aware weights, (ii) fills coverage gaps through strictly causal projection rules, and (iii) applies causal smoothing to reduce residual noise. Because ground-truth longitudinal sentiment labels are typically unavailable, we introduce a label-free evaluation framework based on signal stability diagnostics, information preservation lag proxies, and counterfactual tests for causality compliance and redundancy robustness. As a secondary external check, we evaluate the consistency of reconstructed signals against stock-price data for a multi-firm dataset of AI-related news titles (November 2024 to February 2026). The key empirical finding is a three-week lead lag pattern between reconstructed sentiment and price that persists across all tested pipeline configurations and aggregation regimes, a structural regularity more informative than any single correlation coefficient. Overall, the results support the view that stable, deployable sentiment indicators require careful reconstruction, not only better classifiers.

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### AscendOptimizer: Episodic Agent for Ascend NPU Operator Optimization

Authors: Jiehao Wu, Zixiao Huang, Wenhao Li, Chuyun Shen, Junjie Sheng, Xiangfeng Wang
Published: 2026-03-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.23566v2

Optimizing AscendC (Ascend C) operators for Ascend NPUs is difficult for two reasons. First, unlike CUDA, the ecosystem offers few public kernels to learn from. Second, performance depends on a coupled two-part implementation: a host-side tiling program that controls data movement and a kernel program that schedules and pipelines computation. We present AscendOptimizer, an episodic agent that builds missing optimization knowledge from execution itself. For kernel optimization, AscendOptimizer rewinds strong implementations by removing optimizations in a controlled way, then keeps the changes whose removal measurably hurts performance as reusable experience for later rewriting. For host-side optimization, it runs profiling-in-the-loop evolutionary search to find valid, fast tiling and data-movement configurations directly from hardware feedback. This combination lets the agent improve kernel structure and host-side scheduling together. On a benchmark of 101 real AscendC operators, AscendOptimizer achieves a 1.21x geometric-mean speedup over the open-source baseline, and 53.47% of operators run faster than their references. Given a same budget of evaluations per operator, AscendOptimizer consistently outperforms Best-of-N sampling and OpenEvolve in terms of geometric mean speedup, fast_p tail speedup ratios, and overall optimization progress across varying budgets.

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### Safe Reinforcement Learning with Preference-based Constraint Inference

Authors: Chenglin Li, Grant Ruan, Hua Geng
Published: 2026-03-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.23565v2

Safe reinforcement learning (RL) is a standard paradigm for safety-critical decision making. However, real-world safety constraints can be complex, subjective, and even hard to explicitly specify. Existing works on constraint inference rely on restrictive assumptions or extensive expert demonstrations, which are not realistic in many real-world applications. How to cheaply and reliably learn these constraints is the major challenge we focus on in this study. While inferring constraints from human preferences offers a data-efficient alternative, we identify popular Bradley-Terry (BT) models fail to capture the asymmetric, heavy-tailed nature of safety costs, resulting in risk underestimation. It is still rare in the literature to understand the impacts of BT models on the downstream policy learning. To address the above knowledge gaps, we propose a novel approach namely Preference-based Constrained Reinforcement Learning (PbCRL). We introduce a novel dead zone mechanism into preference modeling and theoretically prove that it encourages heavy-tailed cost distributions, thereby achieving better constraint alignment. Additionally, we incorporate a Signal-to-Noise Ratio (SNR) loss to encourage exploration by cost variances, which is found to benefit policy learning. Further, two-stage training strategy is deployed to lower online labeling burdens while adaptively enhancing constraint satisfaction. Empirical results demonstrate that PbCRL achieves superior alignment with true safety requirements and outperforms state-of-the-art baselines in terms of safety and reward. Our work explores a promising and effective way for constraint inference in Safe RL, with great potential in various safety-critical applications.

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### Synthetic Mixed Training: Scaling Parametric Knowledge Acquisition Beyond RAG

Authors: Seungju Han, Konwoo Kim, Chanwoo Park, Benjamin Newman, Suhas Kotha, Jaehun Jung, James Zou, Yejin Choi
Published: 2026-03-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.23562v2

Synthetic data augmentation helps language models learn new knowledge in data-constrained domains. However, naively scaling existing synthetic data methods by training on more synthetic tokens or using stronger generators yields diminishing returns below the performance of RAG. To break the RAG ceiling, we introduce Synthetic Mixed Training, which combines synthetic QAs and synthetic documents. This leverages their complementary training signals, and enables log-linear improvements as both synthetic data volume and generator strength increase. This allows the model to outperform RAG by a 2.6% relative gain on QuaLITY, a long-document reading comprehension benchmark. In addition, we introduce Focal Rewriting, a simple technique for synthetic document generation that explicitly conditions document generation on specific questions, improving the diversity of synthetic documents and yielding a steeper log-linear scaling curve. On QuaLITY, our final recipe trains a Llama 8B model that outperforms RAG by 4.4% relatively. Across models and benchmarks (QuaLITY, LongHealth, FinanceBench), our training enables models to beat RAG in five of six settings, outperforms by 2.6%, and achieves a 9.1% gain when combined with RAG.

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### The No-Clash Teaching Dimension is Bounded by VC Dimension

Authors: Jiahua Liu, Benchong Li
Published: 2026-03-24
Categories: cs.IT, cs.LG
arXiv: https://arxiv.org/abs/2603.23561v4

In the realm of machine learning theory, to prevent unnatural coding schemes between teacher and learner, No-Clash Teaching Dimension was introduced as provably optimal complexity measure for collusion-free teaching. However, whether No-Clash Teaching Dimension is upper-bounded by Vapnik-Chervonenkis dimension remains unknown. In this paper, for any finite concept class, we construct fragments of size equals to its Vapnik-Chervonenkis dimension which identify concepts through an ordered compression scheme. Naturally, these fragments are used as teaching sets, one can easily see that they satisfy the non-clashing condition, i.e., this open question is resolved for finite concept classes.

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### OccAny: Generalized Unconstrained Urban 3D Occupancy

Authors: Anh-Quan Cao, Tuan-Hung Vu
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23502v2

Relying on in-domain annotations and precise sensor-rig priors, existing 3D occupancy prediction methods are limited in both scalability and out-of-domain generalization. While recent visual geometry foundation models exhibit strong generalization capabilities, they were mainly designed for general purposes and lack one or more key ingredients required for urban occupancy prediction, namely metric prediction, geometry completion in cluttered scenes and adaptation to urban scenarios. We address this gap and present OccAny, the first unconstrained urban 3D occupancy model capable of operating on out-of-domain uncalibrated scenes to predict and complete metric occupancy coupled with segmentation features. OccAny is versatile and can predict occupancy from sequential, monocular, or surround-view images. Our contributions are three-fold: (i) we propose the first generalized 3D occupancy framework with (ii) Segmentation Forcing that improves occupancy quality while enabling mask-level prediction, and (iii) a Novel View Rendering pipeline that infers novel-view geometry to enable test-time view augmentation for geometry completion. Extensive experiments demonstrate that OccAny outperforms all visual geometry baselines on 3D occupancy prediction task, while remaining competitive with in-domain self-supervised methods across three input settings on two established urban occupancy prediction datasets. Our code is available at https://github.com/valeoai/OccAny .

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### MedObvious: Exposing the Medical Moravec's Paradox in VLMs via Clinical Triage

Authors: Ufaq Khan, Umair Nawaz, L D M S S Teja, Numaan Saeed, Muhammad Bilal, Yutong Xie, Mohammad Yaqub, Muhammad Haris Khan
Published: 2026-03-24
Categories: cs.CV, cs.AI, cs.CL
arXiv: https://arxiv.org/abs/2603.23501v1

Vision Language Models (VLMs) are increasingly used for tasks like medical report generation and visual question answering. However, fluent diagnostic text does not guarantee safe visual understanding. In clinical practice, interpretation begins with pre-diagnostic sanity checks: verifying that the input is valid to read (correct modality and anatomy, plausible viewpoint and orientation, and no obvious integrity violations). Existing benchmarks largely assume this step is solved, and therefore miss a critical failure mode: a model can produce plausible narratives even when the input is inconsistent or invalid. We introduce MedObvious, a 1,880-task benchmark that isolates input validation as a set-level consistency capability over small multi-panel image sets: the model must identify whether any panel violates expected coherence. MedObvious spans five progressive tiers, from basic orientation/modality mismatches to clinically motivated anatomy/viewpoint verification and triage-style cues, and includes five evaluation formats to test robustness across interfaces. Evaluating 17 different VLMs, we find that sanity checking remains unreliable: several models hallucinate anomalies on normal (negative-control) inputs, performance degrades when scaling to larger image sets, and measured accuracy varies substantially between multiple-choice and open-ended settings. These results show that pre-diagnostic verification remains unsolved for medical VLMs and should be treated as a distinct, safety-critical capability before deployment.

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### UniGRPO: Unified Policy Optimization for Reasoning-Driven Visual Generation

Authors: Jie Liu, Zilyu Ye, Linxiao Yuan, Shenhan Zhu, Yu Gao, Jie Wu, Kunchang Li, Xionghui Wang, Xiaonan Nie, Weilin Huang, Wanli Ouyang
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23500v1

Unified models capable of interleaved generation have emerged as a promising paradigm, with the community increasingly converging on autoregressive modeling for text and flow matching for image generation. To advance this direction, we propose a unified reinforcement learning framework tailored for interleaved generation. We validate our approach on its fundamental unit: a single round of reasoning-driven image generation, where the model first expands the user prompt through reasoning, followed by image synthesis. Formulating this multimodal generation process as a Markov Decision Process with sparse terminal rewards, we introduce UniGRPO to jointly optimize text and image generation policies using GRPO. Adopting a minimalist methodology to avoid over-design, we leverage established training recipes for both modalities by seamlessly integrating standard GRPO for reasoning and FlowGRPO for visual synthesis. To ensure scalability to multi-round interleaved generation, we introduce two critical modifications to the original FlowGRPO: (1) eliminating classifier-free guidance to maintain linear, unbranched rollouts, which is essential for scaling to complex scenarios involving multi-turn interactions and multi-condition generation (e.g., editing); and (2) replacing the standard latent KL penalty with an MSE penalty directly on the velocity fields, providing a more robust and direct regularization signal to mitigate reward hacking effectively. Our experiments demonstrate that this unified training recipe significantly enhances image generation quality through reasoning, providing a robust and scalable baseline for the future post-training of fully interleaved models.

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### DA-Flow: Degradation-Aware Optical Flow Estimation with Diffusion Models

Authors: Jaewon Min, Jaeeun Lee, Yeji Choi, Paul Hyunbin Cho, Jin Hyeon Kim, Tae-Young Lee, Jongsik Ahn, Hwayeong Lee, Seonghyun Park, Seungryong Kim
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23499v1

Optical flow models trained on high-quality data often degrade severely when confronted with real-world corruptions such as blur, noise, and compression artifacts. To overcome this limitation, we formulate Degradation-Aware Optical Flow, a new task targeting accurate dense correspondence estimation from real-world corrupted videos. Our key insight is that the intermediate representations of image restoration diffusion models are inherently corruption-aware but lack temporal awareness. To address this limitation, we lift the model to attend across adjacent frames via full spatio-temporal attention, and empirically demonstrate that the resulting features exhibit zero-shot correspondence capabilities. Based on this finding, we present DA-Flow, a hybrid architecture that fuses these diffusion features with convolutional features within an iterative refinement framework. DA-Flow substantially outperforms existing optical flow methods under severe degradation across multiple benchmarks.

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### WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG

Authors: Zhen Li, Zian Meng, Shuwei Shi, Wenshuo Peng, Yuwei Wu, Bo Zheng, Chuanhao Li, Kaipeng Zhang
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23497v1

Dynamical systems theory and reinforcement learning view world evolution as latent-state dynamics driven by actions, with visual observations providing partial information about the state. Recent video world models attempt to learn this action-conditioned dynamics from data. However, existing datasets rarely match the requirement: they typically lack diverse and semantically meaningful action spaces, and actions are directly tied to visual observations rather than mediated by underlying states. As a result, actions are often entangled with pixel-level changes, making it difficult for models to learn structured world dynamics and maintain consistent evolution over long horizons. In this paper, we propose WildWorld, a large-scale action-conditioned world modeling dataset with explicit state annotations, automatically collected from a photorealistic AAA action role-playing game (Monster Hunter: Wilds). WildWorld contains over 108 million frames and features more than 450 actions, including movement, attacks, and skill casting, together with synchronized per-frame annotations of character skeletons, world states, camera poses, and depth maps. We further derive WildBench to evaluate models through Action Following and State Alignment. Extensive experiments reveal persistent challenges in modeling semantically rich actions and maintaining long-horizon state consistency, highlighting the need for state-aware video generation. The project page is https://shandaai.github.io/wildworld-project/.

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### Estimating Flow Velocity and Vehicle Angle-of-Attack from Non-invasive Piezoelectric Structural Measurements Using Deep Learning

Authors: Chandler B. Smith, S. Hales Swift, Andrew Steyer, Ihab El-Kady
Published: 2026-03-24
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.23496v1

Accurate estimation of aerodynamic state variables such as freestream velocity and angle of attack (AoA) is important for aerodynamic load prediction, flight control, and model validation. This work presents a non-intrusive method for estimating vehicle velocity and AoA from structural vibration measurements rather than direct flow instrumentation such as pitot tubes. A dense array of piezoelectric sensors mounted on the interior skin of an aeroshell capture vibrations induced by turbulent boundary layer pressure fluctuations, and a convolutional neural network (CNN) is trained to invert these structural responses to recover velocity and AoA. Proof-of-concept is demonstrated through controlled experiments in Sandia's hypersonic wind tunnel spanning zero and nonzero AoA configurations, Mach~5 and Mach~8 conditions, and both constant and continuously varying tunnel operations. The CNN is trained and evaluated using data from 16 wind tunnel runs, with a temporally centered held-out interval within each run used to form training, validation, and test datasets and assess intra-run temporal generalization. Raw CNN predictions exhibit increased variance during continuously varying conditions; a short-window moving-median post-processing step suppresses this variance and improves robustness. After post-processing, the method achieves a mean velocity error relative to the low-pass filtered reference velocity below 2.27~m/s (0.21\%) and a mean AoA error of $0.44^{\circ} (8.25\%)$ on held-out test data from the same experimental campaign, demonstrating feasibility of vibration-based velocity and AoA estimation in a controlled laboratory environment.

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### VISion On Request: Enhanced VLLM efficiency with sparse, dynamically selected, vision-language interactions

Authors: Adrian Bulat, Alberto Baldrati, Ioannis Maniadis Metaxas, Yassine Ouali, Georgios Tzimiropoulos
Published: 2026-03-24
Categories: cs.CV, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2603.23495v1

Existing approaches for improving the efficiency of Large Vision-Language Models (LVLMs) are largely based on the concept of visual token reduction. This approach, however, creates an information bottleneck that impairs performance, especially on challenging tasks that require fine-grained understanding and reasoning. In this work, we challenge this paradigm by introducing VISion On Request (VISOR), a method that reduces inference cost without discarding visual information. Instead of compressing the image, VISOR improves efficiency by sparsifying the interaction between image and text tokens. Specifically, the language model attends to the full set of high-resolution visual tokens through a small, strategically placed set of attention layers: general visual context is provided by efficient cross-attention between text-image, while a few well-placed and dynamically selected self-attention layers refine the visual representations themselves, enabling complex, high-resolution reasoning when needed. Based on this principle, we first train a single universal network on a range of computational budgets by varying the number of self-attention layers, and then introduce a lightweight policy mechanism that dynamically allocates visual computation based on per-sample complexity. Extensive experiments show that VISOR drastically reduces computational cost while matching or exceeding state-of-the-art results across a diverse suite of benchmarks, and excels in challenging tasks that require detailed visual understanding.

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### Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generation

Authors: Brian Chao, Lior Yariv, Howard Xiao, Gordon Wetzstein
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23491v1

Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing demand for higher resolutions, frame rates, and context lengths, however, makes efficient generation increasingly challenging, as computational complexity grows quadratically with the number of generated tokens. Our work seeks to optimize the efficiency of the generation process in settings where the user's gaze location is known or can be estimated, for example, by using eye tracking. In these settings, we leverage the eccentricity-dependent acuity of human vision: while a user perceives very high-resolution visual information in a small region around their gaze location (the foveal region), the ability to resolve detail quickly degrades in the periphery of the visual field. Our approach starts with a mask modeling the foveated resolution to allocate tokens non-uniformly, assigning higher token density to foveal regions and lower density to peripheral regions. An image or video is generated in a mixed-resolution token setting, yielding results perceptually indistinguishable from full-resolution generation, while drastically reducing the token count and generation time. To this end, we develop a principled mechanism for constructing mixed-resolution tokens directly from high-resolution data, allowing a foveated diffusion model to be post-trained from an existing base model while maintaining content consistency across resolutions. We validate our approach through extensive analysis and a carefully designed user study, demonstrating the efficacy of foveation as a practical and scalable axis for efficient generation.

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### AgentRVOS: Reasoning over Object Tracks for Zero-Shot Referring Video Object Segmentation

Authors: Woojeong Jin, Jaeho Lee, Heeseong Shin, Seungho Jang, Junhwan Heo, Seungryong Kim
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23489v1

Referring Video Object Segmentation (RVOS) aims to segment a target object throughout a video given a natural language query. Training-free methods for this task follow a common pipeline: a MLLM selects keyframes, grounds the referred object within those frames, and a video segmentation model propagates the results. While intuitive, this design asks the MLLM to make temporal decisions before any object-level evidence is available, limiting both reasoning quality and spatio-temporal coverage. To overcome this, we propose AgentRVOS, a training-free agentic pipeline built on the complementary strengths of SAM3 and a MLLM. Given a concept derived from the query, SAM3 provides reliable perception over the full spatio-temporal extent through generated mask tracks. The MLLM then identifies the target through query-grounded reasoning over this object-level evidence, iteratively pruning guided by SAM3's temporal existence information. Extensive experiments show that AgentRVOS achieves state-of-the-art performance among training-free methods across multiple benchmarks, with consistent results across diverse MLLM backbones. Our project page is available at: https://cvlab-kaist.github.io/AgentRVOS/.

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### One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generation

Authors: Adrien Ramanana Rahary, Nicolas Dufour, Patrick Perez, David Picard
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23488v3

Monocular novel-view synthesis has long required multi-view image pairs for supervision, limiting training to a narrow set of purpose-built datasets. We propose in-the-wild monocular pretraining: a frozen depth estimator lifts each source image into 3D and reprojects under sampled poses to yield pseudo-target views; masked losses restrict supervision to valid regions and an adversarial objective covers disoccluded areas. Scaled to 30 million uncurated images, this produces OVIE, requiring only a source image and target pose at inference. Prior work trains without multi-view data but needs a depth estimator at inference, or drops this dependency but requires multi-view training pairs; OVIE is the first to require neither. Without multi-view supervision, OVIE rivals in-domain baselines on RealEstate10K and surpasses all on DL3DV, producing the most multi-view-consistent trajectories of any geometry-free method; brief multi-view fine-tuning outperforms all geometry-free methods on their training domain. At 116 FPS, it is over 600x faster than the fastest baseline. Code and pretrained models are at https://github.com/kyutai-labs/ovie; video results are on the project page, https://kyutai.org/blog/2026-04-14-ovie/.

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### One View Is Enough! Monocular Training for In-the-Wild Novel View Generation

Authors: Adrien Ramanana Rahary, Nicolas Dufour, Patrick Perez, David Picard
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23488v2

Monocular novel-view synthesis has long required multi-view image pairs for supervision, limiting training data scale and diversity. We argue it is not necessary: one view is enough. We present OVIE, trained entirely on unpaired internet images. We leverage a monocular depth estimator as a geometric scaffold at training time: we lift a source image into 3D, apply a sampled camera transformation, and project to obtain a pseudo-target view. To handle disocclusions, we introduce a masked training formulation that restricts geometric, perceptual, and textural losses to valid regions, enabling training on 30 million uncurated images. At inference, OVIE is geometry-free, requiring no depth estimator or 3D representation. Trained exclusively on in-the-wild images, OVIE outperforms prior methods in a zero-shot setting, while being 600x faster than the second-best baseline. Code and models are publicly available at https://github.com/AdrienRR/ovie.

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### TETO: Tracking Events with Teacher Observation for Motion Estimation and Frame Interpolation

Authors: Jini Yang, Eunbeen Hong, Soowon Son, Hyunkoo Lee, Sunghwan Hong, Sunok Kim, Seungryong Kim
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23487v1

Event cameras capture per-pixel brightness changes with microsecond resolution, offering continuous motion information lost between RGB frames. However, existing event-based motion estimators depend on large-scale synthetic data that often suffers from a significant sim-to-real gap. We propose TETO (Tracking Events with Teacher Observation), a teacher-student framework that learns event motion estimation from only $\sim$25 minutes of unannotated real-world recordings through knowledge distillation from a pretrained RGB tracker. Our motion-aware data curation and query sampling strategy maximizes learning from limited data by disentangling object motion from dominant ego-motion. The resulting estimator jointly predicts point trajectories and dense optical flow, which we leverage as explicit motion priors to condition a pretrained video diffusion transformer for frame interpolation. We achieve state-of-the-art point tracking on EVIMO2 and optical flow on DSEC using orders of magnitude less training data, and demonstrate that accurate motion estimation translates directly to superior frame interpolation quality on BS-ERGB and HQ-EVFI.

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### Failure of contextual invariance in large language models

Authors: Sagar Kumar, Ariel Flint, Luca Maria Aiello, Andrea Baronchelli
Published: 2026-03-24
Categories: cs.CL, cs.AI, cs.CY
arXiv: https://arxiv.org/abs/2603.23485v2

Standard evaluation practices assume that large language model (LLM) outputs are stable when prompts are embedded in contextually equivalent discourses. Here, we test this assumption in the setting of gender inference. Using a controlled pronoun selection task, we introduce minimal, theoretically uninformative discourse context and find that this induces large, systematic shifts in model outputs. Correlations with cultural gender stereotypes, present in decontextualized settings, weaken or disappear once context is introduced, while theoretically irrelevant features, such as the gender of a pronoun for an unrelated referent, become the most informative predictors of model behavior. A Contextuality-by-Default analysis reveals that, in 19--52\% of cases across models, this dependence persists after accounting for all marginal effects of context on individual outputs and cannot be attributed to simple pronoun repetition. These findings show that LLM outputs violate contextual invariance even under near-identical syntactic formulations, with implications for bias benchmarking and deployment in high-stakes settings.

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### SpecEyes: Accelerating Agentic Multimodal LLMs via Speculative Perception and Planning

Authors: Haoyu Huang, Jinfa Huang, Zhongwei Wan, Xiawu Zheng, Rongrong Ji, Jiebo Luo
Published: 2026-03-24
Categories: cs.CV, cs.CL
arXiv: https://arxiv.org/abs/2603.23483v2

Agentic multimodal large language models (MLLMs) (e.g., OpenAI o3 and Gemini Agentic Vision) achieve remarkable reasoning capabilities through iterative visual tool invocation. However, the cascaded perception, reasoning, and tool-calling loops introduce significant sequential overhead. This overhead, termed agentic depth, incurs prohibitive latency and seriously limits system-level concurrency. To this end, we propose SpecEyes, an agentic-level speculative acceleration framework that breaks this sequential bottleneck. Our key insight is that a lightweight, tool-free MLLM can serve as a speculative planner to predict the execution trajectory, enabling early termination of expensive tool chains without sacrificing accuracy. To regulate this speculative planning, we introduce a cognitive gating mechanism based on answer separability, which quantifies the model's confidence for self-verification without requiring oracle labels. Furthermore, we design a heterogeneous parallel funnel that exploits the stateless concurrency of the small model to mask the stateful serial execution of the large model, maximizing system throughput. Extensive experiments on V* Bench, HR-Bench, and POPE demonstrate that SpecEyes achieves 1.1-3.35x speedup over the agentic baseline while preserving or even improving accuracy (up to +6.7%), thereby boosting serving throughput under concurrent workloads.

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### ReqFusion: A Multi-Provider Framework for Automated PEGS Analysis Across Software Domains

Authors: Muhammad Khalid, Manuel Oriol, Yilmaz Uygun
Published: 2026-03-24
Categories: cs.SE, cs.AI
arXiv: https://arxiv.org/abs/2603.23482v1

Requirements engineering is a vital, yet labor-intensive, stage in the software development process. This article introduces ReqFusion: an AI-enhanced system that automates the extraction, classification, and analysis of software requirements utilizing multiple Large Language Model (LLM) providers. The architecture of ReqFusion integrates OpenAI GPT, Anthropic Claude, and Groq models to extract functional and non-functional requirements from various documentation formats (PDF, DOCX, and PPTX) in academic, industrial, and tender proposal contexts. The system uses a domain-independent extraction method and generates requirements following the Project, Environment, Goal, and System (PEGS) approach introduced by Bertrand Meyer. The main idea is that, because the PEGS format is detailed, LLMs have more information and cues about the requirements, producing better results than a simple generic request. An ablation study confirms this hypothesis: PEGS-guided prompting achieves an F1 score of 0.88, compared to 0.71 for generic prompting under the same multi-provider configuration. The evaluation used 18 real-world documents to generate 226 requirements through automated classification, with 54.9% functional and 45.1% nonfunctional across academic, business, and technical domains. An extended evaluation on five projects with 1,050 requirements demonstrated significant improvements in extraction accuracy and a 78% reduction in analysis time compared to manual methods. The multi-provider architecture enhances reliability through model consensus and fallback mechanisms, while the PEGS-based approach ensures comprehensive coverage of all requirement categories.

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### VTAM: Video-Tactile-Action Models for Complex Physical Interaction Beyond VLAs

Authors: Haoran Yuan, Weigang Yi, Zhenyu Zhang, Wendi Chen, Yuchen Mo, Jiashi Yin, Xinzhuo Li, Xiangyu Zeng, Chuan Wen, Cewu Lu, Katherine Driggs-Campbell, Ismini Lourentzou
Published: 2026-03-24
Categories: cs.RO, cs.AI, cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2603.23481v1

Video-Action Models (VAMs) have emerged as a promising framework for embodied intelligence, learning implicit world dynamics from raw video streams to produce temporally consistent action predictions. Although such models demonstrate strong performance on long-horizon tasks through visual reasoning, they remain limited in contact-rich scenarios where critical interaction states are only partially observable from vision alone. In particular, fine-grained force modulation and contact transitions are not reliably encoded in visual tokens, leading to unstable or imprecise behaviors. To bridge this gap, we introduce the Video-Tactile Action Model (VTAM), a multimodal world modeling framework that incorporates tactile perception as a complementary grounding signal. VTAM augments a pretrained video transformer with tactile streams via a lightweight modality transfer finetuning, enabling efficient cross-modal representation learning without tactile-language paired data or independent tactile pretraining. To stabilize multimodal fusion, we introduce a tactile regularization loss that enforces balanced cross-modal attention, preventing visual latent dominance in the action model. VTAM demonstrates superior performance in contact-rich manipulation, maintaining a robust success rate of 90 percent on average. In challenging scenarios such as potato chip pick-and-place requiring high-fidelity force awareness, VTAM outperforms the pi 0.5 baseline by 80 percent. Our findings demonstrate that integrating tactile feedback is essential for correcting visual estimation errors in world action models, providing a scalable approach to physically grounded embodied foundation models.

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### UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Functionality Segmentation

Authors: Jiaying Lin, Dan Xu
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23478v1

Functionality segmentation in 3D scenes requires an agent to ground implicit natural-language instructions into precise masks of fine-grained interactive elements. Existing methods rely on fragmented pipelines that suffer from visual blindness during initial task parsing. We observe that these methods are limited by single-scale, passive and heuristic frame selection. We present UniFunc3D, a unified and training-free framework that treats the multimodal large language model as an active observer. By consolidating semantic, temporal, and spatial reasoning into a single forward pass, UniFunc3D performs joint reasoning to ground task decomposition in direct visual evidence. Our approach introduces active spatial-temporal grounding with a coarse-to-fine strategy. This allows the model to select correct video frames adaptively and focus on high-detail interactive parts while preserving the global context necessary for disambiguation. On SceneFun3D, UniFunc3D achieves state-of-the-art performance, surpassing both training-free and training-based methods by a large margin with a relative 59.9\% mIoU improvement, without any task-specific training. Code will be released on our project page: https://jiaying.link/unifunc3d.

---

### Byzantine-Robust and Differentially Private Federated Optimization under Weaker Assumptions

Authors: Rustem Islamov, Grigory Malinovsky, Alexander Gaponov, Aurelien Lucchi, Peter Richtárik, Eduard Gorbunov
Published: 2026-03-24
Categories: cs.LG, cs.CR, math.OC
arXiv: https://arxiv.org/abs/2603.23472v2

Federated Learning (FL) enables heterogeneous clients to collaboratively train a shared model without centralizing their raw data, offering an inherent level of privacy. However, gradients and model updates can still leak sensitive information, while malicious servers may mount adversarial attacks such as Byzantine manipulation. These vulnerabilities highlight the need to address differential privacy (DP) and Byzantine robustness within a unified framework. Existing approaches, however, often rely on unrealistic assumptions such as bounded gradients, require auxiliary server-side datasets, or fail to provide convergence guarantees. We address these limitations by proposing Byz-Clip21-SGD2M, a new algorithm that integrates robust aggregation with double momentum and carefully designed clipping. We prove high-probability convergence guarantees under standard $L$-smoothness and $σ$-sub-Gaussian gradient noise assumptions, thereby relaxing conditions that dominate prior work. Our analysis recovers state-of-the-art convergence rates in the absence of adversaries and improves utility guarantees under Byzantine and DP settings. Empirical evaluations on CNN and MLP models trained on MNIST further validate the effectiveness of our approach.

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### InverFill: One-Step Inversion for Enhanced Few-Step Diffusion Inpainting

Authors: Duc Vu, Kien Nguyen, Trong-Tung Nguyen, Ngan Nguyen, Phong Nguyen, Khoi Nguyen, Cuong Pham, Anh Tran
Published: 2026-03-24
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2603.23463v2

Recent diffusion-based models achieve photorealism in image inpainting but require many sampling steps, limiting practical use. Few-step text-to-image models offer faster generation, but naively applying them to inpainting yields poor harmonization and artifacts between the background and inpainted region. We trace this cause to random Gaussian noise initialization, which under low function evaluations causes semantic misalignment and reduced fidelity. To overcome this, we propose InverFill, a one-step inversion method tailored for inpainting that injects semantic information from the input masked image into the initial noise, enabling high-fidelity few-step inpainting. Instead of training inpainting models, InverFill leverages few-step text-to-image models in a blended sampling pipeline with semantically aligned noise as input, significantly improving vanilla blended sampling and even matching specialized inpainting models at low NFEs. Moreover, InverFill does not require real-image supervision and only adds minimal inference overhead. Extensive experiments show that InverFill consistently boosts baseline few-step models, improving image quality and text coherence without costly retraining or heavy iterative optimization.

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### InverFill: One-Step Inversion for Enhanced Few-Step Diffusion Inpainting

Authors: Duc Vu, Kien Nguyen, Trong-Tung Nguyen, Ngan Nguyen, Phong Nguyen, Khoi Nguyen, Cuong Pham, Anh Tran
Published: 2026-03-24
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2603.23463v1

Recent diffusion-based models achieve photorealism in image inpainting but require many sampling steps, limiting practical use. Few-step text-to-image models offer faster generation, but naively applying them to inpainting yields poor harmonization and artifacts between the background and inpainted region. We trace this cause to random Gaussian noise initialization, which under low function evaluations causes semantic misalignment and reduced fidelity. To overcome this, we propose InverFill, a one-step inversion method tailored for inpainting that injects semantic information from the input masked image into the initial noise, enabling high-fidelity few-step inpainting. Instead of training inpainting models, InverFill leverages few-step text-to-image models in a blended sampling pipeline with semantically aligned noise as input, significantly improving vanilla blended sampling and even matching specialized inpainting models at low NFEs. Moreover, InverFill does not require real-image supervision and only adds minimal inference overhead. Extensive experiments show that InverFill consistently boosts baseline few-step models, improving image quality and text coherence without costly retraining or heavy iterative optimization.

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### RealMaster: Lifting Rendered Scenes into Photorealistic Video

Authors: Dana Cohen-Bar, Ido Sobol, Raphael Bensadoun, Shelly Sheynin, Oran Gafni, Or Patashnik, Daniel Cohen-Or, Amit Zohar
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23462v1

State-of-the-art video generation models produce remarkable photorealism, but they lack the precise control required to align generated content with specific scene requirements. Furthermore, without an underlying explicit geometry, these models cannot guarantee 3D consistency. Conversely, 3D engines offer granular control over every scene element and provide native 3D consistency by design, yet their output often remains trapped in the "uncanny valley". Bridging this sim-to-real gap requires both structural precision, where the output must exactly preserve the geometry and dynamics of the input, and global semantic transformation, where materials, lighting, and textures must be holistically transformed to achieve photorealism. We present RealMaster, a method that leverages video diffusion models to lift rendered video into photorealistic video while maintaining full alignment with the output of the 3D engine. To train this model, we generate a paired dataset via an anchor-based propagation strategy, where the first and last frames are enhanced for realism and propagated across the intermediate frames using geometric conditioning cues. We then train an IC-LoRA on these paired videos to distill the high-quality outputs of the pipeline into a model that generalizes beyond the pipeline's constraints, handling objects and characters that appear mid-sequence and enabling inference without requiring anchor frames. Evaluated on complex GTA-V sequences, RealMaster significantly outperforms existing video editing baselines, improving photorealism while preserving the geometry, dynamics, and identity specified by the original 3D control.

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### End-to-End Efficient RL for Linear Bellman Complete MDPs with Deterministic Transitions

Authors: Zakaria Mhammedi, Alexander Rakhlin, Nneka Okolo
Published: 2026-03-24
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.23461v2

We study reinforcement learning (RL) with linear function approximation in Markov Decision Processes (MDPs) satisfying \emph{linear Bellman completeness} -- a fundamental setting where the Bellman backup of any linear value function remains linear. While statistically tractable, prior computationally efficient algorithms are either limited to small action spaces or require strong oracle assumptions over the feature space. We provide a computationally efficient algorithm for linear Bellman complete MDPs with \emph{deterministic transitions}, stochastic initial states, and stochastic rewards. For finite action spaces, our algorithm is end-to-end efficient; for large or infinite action spaces, we require only a standard argmax oracle over actions. Our algorithm learns an $\varepsilon$-optimal policy with sample and computational complexity polynomial in the horizon, feature dimension, and $1/\varepsilon$.

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### CSTS: A Canonical Security Telemetry Substrate for AI-Native Cyber Detection

Authors: Abdul Rahman
Published: 2026-03-24
Categories: cs.CR, cs.LG
arXiv: https://arxiv.org/abs/2603.23459v2

Cybersecurity data remains fragmented across vendors, formats, schemas, and deployment environments, forcing AI and analytics programs to spend disproportionate effort on ingestion, normalization, and brittle source-specific engineering. This paper introduces the Canonical Security Telemetry Substrate (CSTS), a canonical, AI-ready telemetry foundation designed to harmonize heterogeneous cyber data into a common representation over persistent entities, typed relations, events, temporal state, and provenance. CSTS is intended to move cybersecurity analytics beyond ad hoc record normalization toward a reusable substrate that supports anomaly detection, graph learning, forecasting, behavior-based modeling, and agentic cyber AI. We formalize the core design principles of CSTS, define its representational components, and explain how it preserves source-specific nuance through explicit mappings and extensible metadata while still enabling portable downstream inference. We further position CSTS as a cloud-agnostic and deployment-agnostic substrate suitable for on-prem, hybrid, and multi-cloud environments. The result is a unifying telemetry model that reduces the blue-collar burden of cyber data engineering and creates a clearer path to scalable, interoperable, and model-agnostic cyber AI.

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### DetPO: In-Context Learning with Multi-Modal LLMs for Few-Shot Object Detection

Authors: Gautam Rajendrakumar Gare, Neehar Peri, Matvei Popov, Shruti Jain, John Galeotti, Deva Ramanan
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23455v2

Multi-Modal LLMs (MLLMs) demonstrate strong visual grounding capabilities on popular object detection benchmarks like OdinW-13 and RefCOCO. However, state-of-the-art models still struggle to generalize to out-of-distribution classes, tasks and imaging modalities not typically found in their pre-training. While in-context prompting is a common strategy to improve performance across diverse tasks, we find that it often yields lower detection accuracy than prompting with class names alone. This suggests that current MLLMs cannot yet effectively leverage few-shot visual examples and rich textual descriptions for object detection. Since frontier MLLMs are typically only accessible via APIs, and state-of-the-art open-weights models are prohibitively expensive to fine-tune on consumer-grade hardware, we instead explore black-box prompt optimization for few-shot object detection. To this end, we propose Detection Prompt Optimization (DetPO), a gradient-free test-time optimization approach that refines text-only prompts by maximizing detection accuracy on few-shot visual training examples while calibrating prediction confidence. Our proposed approach yields consistent improvements across generalist MLLMs on Roboflow20-VL and LVIS, outperforming prior black-box approaches by up to 9.7 mAP. Our code and optimized prompts are available at https://ggare-cmu.github.io/DetPO/

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### Code Review Agent Benchmark

Authors: Yuntong Zhang, Zhiyuan Pan, Imam Nur Bani Yusuf, Haifeng Ruan, Ridwan Shariffdeen, Abhik Roychoudhury
Published: 2026-03-24
Categories: cs.SE, cs.AI
arXiv: https://arxiv.org/abs/2603.23448v3

Software engineering agents have shown significant promise in writing code. As AI agents permeate code writing, and generate huge volumes of code automatically -- the matter of code quality comes front and centre. As the automatically generated code gets integrated into huge code-bases -- the issue of code review and broadly quality assurance becomes important. In this paper, we take a fresh look at the problem and curate a code review dataset for AI agents to work with. Our dataset called c-CRAB (pronounced see-crab) can evaluate agents for code review tasks. Specifically given a pull-request (which could be coming from code generation agents or humans), if a code review agent produces a review, our evaluation framework can asses the reviewing capability of the code review agents. Our evaluation framework is used to evaluate the state of the art today -- the open-source PR-agent, as well as commercial code review agents from Devin, Claude Code, and Codex. Our c-CRAB dataset is systematically constructed from human reviews -- given a human review of a pull request instance we generate corresponding tests to evaluate the code review agent generated reviews. Such a benchmark construction gives us several insights. Firstly, the existing review agents taken together can solve only around 40% of the c-CRAB tasks, indicating the potential to close this gap by future research. Secondly, we observe that the agent reviews often consider different aspects from the human reviews -- indicating the potential for human-agent collaboration for code review that could be deployed in future software teams. Last but not the least, the agent generated tests from our data-set act as a held out test-suite and hence quality gate for agent generated reviews. What this will mean for future collaboration of code generation agents, test generation agents and code review agents -- remains to be investigated.

---

### 3DCity-LLM: Empowering Multi-modality Large Language Models for 3D City-scale Perception and Understanding

Authors: Yiping Chen, Jinpeng Li, Wenyu Ke, Yang Luo, Jie Ouyang, Zhongjie He, Li Liu, Hongchao Fan, Hao Wu
Published: 2026-03-24
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2603.23447v1

While multi-modality large language models excel in object-centric or indoor scenarios, scaling them to 3D city-scale environments remains a formidable challenge. To bridge this gap, we propose 3DCity-LLM, a unified framework designed for 3D city-scale vision-language perception and understanding. 3DCity-LLM employs a coarse-to-fine feature encoding strategy comprising three parallel branches for target object, inter-object relationship, and global scene. To facilitate large-scale training, we introduce 3DCity-LLM-1.2M dataset that comprises approximately 1.2 million high-quality samples across seven representative task categories, ranging from fine-grained object analysis to multi-faceted scene planning. This strictly quality-controlled dataset integrates explicit 3D numerical information and diverse user-oriented simulations, enriching the question-answering diversity and realism of urban scenarios. Furthermore, we apply a multi-dimensional protocol based on text-similarity metrics and LLM-based semantic assessment to ensure faithful and comprehensive evaluations for all methods. Extensive experiments on two benchmarks demonstrate that 3DCity-LLM significantly outperforms existing state-of-the-art methods, offering a promising and meaningful direction for advancing spatial reasoning and urban intelligence. The source code and dataset are available at https://github.com/SYSU-3DSTAILab/3D-City-LLM.

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### Evaluating LLM-Based Test Generation Under Software Evolution

Authors: Sabaat Haroon, Mohammad Taha Khan, Muhammad Ali Gulzar
Published: 2026-03-24
Categories: cs.SE, cs.AI
arXiv: https://arxiv.org/abs/2603.23443v1

Large Language Models (LLMs) are increasingly used for automated unit test generation. However, it remains unclear whether these tests reflect genuine reasoning about program behavior or simply reproduce superficial patterns learned during training. If the latter dominates, LLM-generated tests may exhibit weaknesses such as reduced coverage, missed regressions, and undetected faults. Understanding how LLMs generate tests and how those tests respond to code evolution is therefore essential. We present a large-scale empirical study of LLM-based test generation under program changes. Using an automated mutation-driven framework, we analyze how generated tests react to semantic-altering changes (SAC) and semantic-preserving changes (SPC) across eight LLMs and 22,374 program variants. LLMs achieve strong baseline results, reaching 79% line coverage and 76% branch coverage with fully passing test suites on the original programs. However, performance degrades as programs evolve. Under SACs, the pass rate of newly generated tests drops to 66%, and branch coverage declines to 60%. More than 99% of failing SAC tests pass on the original program while executing the modified region, indicating residual alignment with the original behavior rather than adaptation to updated semantics. Performance also declines under SPCs despite unchanged functionality: pass rates fall to 79% and branch coverage to 69%. Although SPC edits preserve semantics, they often introduce larger syntactic changes, leading to instability in generated test suites. Models generate more new tests while discarding many baseline tests, suggesting sensitivity to lexical changes rather than true semantic impact. Overall, our results indicate that current LLM-based test generation relies heavily on surface-level cues and struggles to maintain regression awareness as programs evolve.

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### SIGMA: A Physics-Based Benchmark for Gas Chimney Understanding in Seismic Images

Authors: Bao Truong, Quang Nguyen, Baoru Huang, Jinpei Han, Van Nguyen, Ngan Le, Minh-Tan Pham, Doan Huy Hien, Anh Nguyen
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23439v1

Seismic images reconstruct subsurface reflectivity from field recordings, guiding exploration and reservoir monitoring. Gas chimneys are vertical anomalies caused by subsurface fluid migration. Understanding these phenomena is crucial for assessing hydrocarbon potential and avoiding drilling hazards. However, accurate detection is challenging due to strong seismic attenuation and scattering. Traditional physics-based methods are computationally expensive and sensitive to model errors, while deep learning offers efficient alternatives, yet lacks labeled datasets. In this work, we introduce \textbf{SIGMA}, a new physics-based dataset for gas chimney understanding in seismic images, featuring (i) pixel-level gas-chimney mask for detection and (ii) paired degraded and ground-truth image for enhancement. We employed physics-based methods that cover a wide range of geological settings and data acquisition conditions. Comprehensive experiments demonstrate that SIGMA serves as a challenging benchmark for gas chimney interpretation and benefits general seismic understanding.

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### Targeted Adversarial Traffic Generation : Black-box Approach to Evade Intrusion Detection Systems in IoT Networks

Authors: Islam Debicha, Tayeb Kenaza, Ishak Charfi, Salah Mosbah, Mehdi Sehaki, Jean-Michel Dricot
Published: 2026-03-24
Categories: cs.CR, cs.AI
arXiv: https://arxiv.org/abs/2603.23438v1

The integration of machine learning (ML) algorithms into Internet of Things (IoT) applications has introduced significant advantages alongside vulnerabilities to adversarial attacks, especially within IoT-based intrusion detection systems (IDS). While theoretical adversarial attacks have been extensively studied, practical implementation constraints have often been overlooked. This research addresses this gap by evaluating the feasibility of evasion attacks on IoT network-based IDSs, employing a novel black-box adversarial attack. Our study aims to bridge theoretical vulnerabilities with real-world applicability, enhancing understanding and defense against sophisticated threats in modern IoT ecosystems. Additionally, we propose a defense scheme tailored to mitigate the impact of evasion attacks, thereby reinforcing the resilience of ML-based IDSs. Our findings demonstrate successful evasion attacks against IDSs, underscoring their susceptibility to advanced techniques. In contrast, we proposed a defense mechanism that exhibits robust performance by effectively detecting the majority of adversarial traffic, showcasing promising outcomes compared to current state-of-the-art defenses. By addressing these critical cybersecurity challenges, our research contributes to advancing IoT security and provides insights for developing more resilient IDS.

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### Similarity-Aware Mixture-of-Experts for Data-Efficient Continual Learning

Authors: Connor Mclaughlin, Nigel Lee, Lili Su
Published: 2026-03-24
Categories: cs.LG
arXiv: https://arxiv.org/abs/2603.23436v1

Machine learning models often need to adapt to new data after deployment due to structured or unstructured real-world dynamics. The Continual Learning (CL) framework enables continuous model adaptation, but most existing approaches either assume each task contains sufficiently many data samples or that the learning tasks are non-overlapping. In this paper, we address the more general setting where each task may have a limited dataset, and tasks may overlap in an arbitrary manner without a priori knowledge. This general setting is substantially more challenging for two reasons. On the one hand, data scarcity necessitates effective contextualization of general knowledge and efficient knowledge transfer across tasks. On the other hand, unstructured task overlapping can easily result in negative knowledge transfer. To address the above challenges, we propose an adaptive mixture-of-experts (MoE) framework over pre-trained models that progressively establishes similarity awareness among tasks. Our design contains two innovative algorithmic components: incremental global pooling and instance-wise prompt masking. The former mitigates prompt association noise through gradual prompt introduction over time. The latter decomposes incoming task samples into those aligning with current prompts (in-distribution) and those requiring new prompts (out-of-distribution). Together, our design strategically leverages potential task overlaps while actively preventing negative mutual interference in the presence of per-task data scarcity. Experiments across varying data volumes and inter-task similarity show that our method enhances sample efficiency and is broadly applicable.

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### Mecha-nudges for Machines

Authors: Giulio Frey, Kawin Ethayarajh
Published: 2026-03-24
Categories: cs.AI
arXiv: https://arxiv.org/abs/2603.23433v4

AI agents are becoming active decision-makers on the Internet. As they make decisions in the same environments as humans, the environments themselves can change to influence them. We call this $\textit{mecha-nudging}$: changes to how choices are presented that systematically influence AI agents without materially degrading the decision environment for humans. To measure this phenomenon, we combine two frameworks---Bayesian persuasion from economics and $\mathcal{V}$-usable information from computer science---to get a common unit (bits) for quantifying how environments change across a wide range of interventions, contexts, and models. We apply this framework to over six million Etsy listings and find that, after ChatGPT's release, listings contain significantly more machine-usable information for predicting agent curation decisions, increasing by 0.143 bits out of a maximum possible increase of 0.355. This shift is robust across prompts, token choices, labeling models, and fine-tuning architectures; absent in a regulated-text placebo; and far larger than the effect of generic LLM rewriting. In contrast, a human study finds little to no change in human-usable information. Our results provide the first large-scale evidence that systematic mecha-nudging is already occurring in the wild, but going unnoticed.

---

### Mecha-nudges for Machines

Authors: Giulio Frey, Kawin Ethayarajh
Published: 2026-03-24
Categories: cs.AI
arXiv: https://arxiv.org/abs/2603.23433v3

AI agents are becoming active decision-makers on the Internet. As they make decisions in the same environments as humans, the environments themselves can change to influence them. We call this $\textit{mecha-nudging}$: changes to how choices are presented that systematically influence AI agents without materially degrading the decision environment for humans. To measure this phenomenon, we combine two frameworks -- Bayesian persuasion from economics and $\mathcal{V}$-usable information from computer science -- to get a common unit (bits) for quantifying how environments change across a wide range of interventions, contexts, and models. We apply this framework to over six million Etsy listings and find that, after ChatGPT's release, listings contain significantly more machine-usable information for predicting agent curation decisions, increasing by 0.143 bits out of a maximum possible increase of 0.355. This shift is robust across prompts, token choices, labeling models, and fine-tuning architectures; absent in a regulated-text placebo; and far larger than the effect of generic LLM rewriting. In contrast, a human study finds little to no change in human-usable information. Our results provide the first large-scale evidence that systematic mecha-nudging is already occurring in the wild, but going unnoticed.

---

### Bilevel Autoresearch: Meta-Autoresearching Itself

Authors: Yaonan Qu, Meng Lu
Published: 2026-03-24
Categories: cs.AI
arXiv: https://arxiv.org/abs/2603.23420v2

If autoresearch is itself a form of research, then autoresearch can be applied to research itself. We present Bilevel Autoresearch, a bilevel framework in which an outer autoresearch loop improves an inner autoresearch loop by reading its code and traces, identifying bottlenecks, and generating injectable Python search mechanisms at runtime. The inner loop optimizes task performance; the outer loop optimizes how the inner loop searches. Both loops use the same LLM, so improvements come from the bilevel architecture rather than a stronger meta-level model, although the outer loop consumes additional inference and wall-clock budget. On Karpathy's GPT pretraining benchmark, the meta-autoresearch outer loop achieves a 5x improvement over the standard inner loop alone (-0.045 vs. -0.009 val_bpb), while parameter-level adjustment without mechanism change yields no reliable gain. The outer loop instantiates mechanisms from adjacent search domains, including combinatorial optimization, multi-armed bandits, and design of experiments, without human specification of the final mechanism design. Trace analysis suggests that these mechanisms break deterministic search patterns and force exploration of directions the LLM's priors avoid. The experiments demonstrate, on this benchmark, a first bilevel step: an outer loop improves the search behavior of an inner loop. Code is the mechanism carrier in this implementation, but skills, prompts, workflows, evaluators, domain principles, world-model assumptions, and memory schemas can also encode mechanisms that shape future agent behavior. This suggests a path toward recursive bootstrapping, where mechanisms discovered for the inner loop can be fed back to improve the meta-level loop itself.

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### Biased Error Attribution in Multi-Agent Human-AI Systems Under Delayed Feedback

Authors: Teerthaa Parakh, Karen M. Feigh
Published: 2026-03-24
Categories: cs.HC, cs.AI
arXiv: https://arxiv.org/abs/2603.23419v1

Human decision-making is strongly influenced by cognitive biases, particularly under conditions of uncertainty and risk. While prior work has examined bias in single-step decisions with immediate outcomes and in human interaction with a single autonomous agent, comparatively little attention has been paid to decision-making under delayed outcomes involving multiple AI agents, where decisions at each step affect subsequent states. In this work, we study how delayed outcomes shape decision-making and responsibility attribution in a multi-agent human-AI task. Using a controlled game-based experiment, we analyze how participants adjust their behavior following positive and negative outcomes. We observe asymmetric responses to gains and losses, with stronger corrective adjustments after negative outcomes. Importantly, participants often fail to correctly identify the actions that caused failure and misattribute responsibility across AI agents, leading to systematic revisions of decisions that are weakly related to the underlying causes of poor performance. We refer to this phenomenon as a form of attribution bias, manifested as biased error attribution under delayed feedback. Our findings highlight how cognitive biases can be amplified in human-AI systems with delayed outcomes and multiple autonomous agents, underscoring the need for decision-support systems that better support causal understanding and learning over time.

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### SortedRL: Accelerating RL Training for LLMs through Online Length-Aware Scheduling

Authors: Yiqi Zhang, Huiqiang Jiang, Xufang Luo, Zhihe Yang, Chengruidong Zhang, Yifei Shen, Dongsheng Li, Yuqing Yang, Lili Qiu, Yang You
Published: 2026-03-24
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2603.23414v1

Scaling reinforcement learning (RL) has shown strong promise for enhancing the reasoning abilities of large language models (LLMs), particularly in tasks requiring long chain-of-thought generation. However, RL training efficiency is often bottlenecked by the rollout phase, which can account for up to 70% of total training time when generating long trajectories (e.g., 16k tokens), due to slow autoregressive generation and synchronization overhead between rollout and policy updates. We propose SortedRL, an online length-aware scheduling strategy designed to address this bottleneck by improving rollout efficiency and maintaining training stability. SortedRL reorders rollout samples based on output lengths, prioritizing short samples forming groups for early updates. This enables large rollout batches, flexible update batches, and near on-policy micro-curriculum construction simultaneously. To further accelerate the pipeline, SortedRL incorporates a mechanism to control the degree of off-policy training through a cache-based mechanism, and is supported by a dedicated RL infrastructure that manages rollout and update via a stateful controller and rollout buffer. Experiments using LLaMA-3.1-8B and Qwen-2.5-32B on diverse tasks, including logical puzzles, and math challenges like AIME 24, Math 500, and Minerval, show that SortedRL reduces RL training bubble ratios by over 50%, while attaining 3.9% to 18.4% superior performance over baseline given same amount of data.

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### I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generation

Authors: Jia Li, Han Yan, Yihang Chen, Siqi Li, Xibin Song, Yifu Wang, Jianfei Cai, Tien-Tsin Wong, Pan Ji
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23413v2

Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely either on explicitly constructing 3D geometry, which suffers from error accumulation and scale ambiguity, or on naive camera Field-of-View (FoV) retrieval, which typically fails under complex occlusions. To overcome these limitations, we propose I3DM, a novel implicit 3D-aware memory mechanism for consistent video scene generation that bypasses explicit 3D reconstruction. At the core of our approach is a 3D-aware memory retrieval strategy, which leverages the intermediate features of a pre-trained Feed-Forward Novel View Synthesis (FF-NVS) model to score view relevance, enabling robust retrieval even in highly occluded scenarios. Furthermore, to fully utilize the retrieved historical frames, we introduce a 3D-aligned memory injection module. This module implicitly warps historical content to the target view and adaptively conditions the generation on reliable warping regions, leading to improved revisit consistency and accurate camera control. Extensive experiments demonstrate that our method outperforms state-of-the-art approaches, achieving superior revisit consistency, generation fidelity, and camera control precision.

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### GeoSANE: Learning Geospatial Representations from Models, Not Data

Authors: Joelle Hanna, Damian Falk, Stella X. Yu, Damian Borth
Published: 2026-03-24
Categories: cs.CV
arXiv: https://arxiv.org/abs/2603.23408v1

Recent advances in remote sensing have led to an increase in the number of available foundation models; each trained on different modalities, datasets, and objectives, yet capturing only part of the vast geospatial knowledge landscape. While these models show strong results within their respective domains, their capabilities remain complementary rather than unified. Therefore, instead of choosing one model over another, we aim to combine their strengths into a single shared representation. We introduce GeoSANE, a geospatial model foundry that learns a unified neural representation from the weights of existing foundation models and task-specific models, able to generate novel neural networks weights on-demand. Given a target architecture, GeoSANE generates weights ready for finetuning for classification, segmentation, and detection tasks across multiple modalities. Models generated by GeoSANE consistently outperform their counterparts trained from scratch, match or surpass state-of-the-art remote sensing foundation models, and outperform models obtained through pruning or knowledge distillation when generating lightweight networks. Evaluations across ten diverse datasets and on GEO-Bench confirm its strong generalization capabilities. By shifting from pre-training to weight generation, GeoSANE introduces a new framework for unifying and transferring geospatial knowledge across models and tasks. Code is available at \href{https://hsg-aiml.github.io/GeoSANE/}{hsg-aiml.github.io/GeoSANE/}.

---

### Beyond Preset Identities: How Agents Form Stances and Boundaries in Generative Societies

Authors: Hanzhong Zhang, Siyang Song, Jindong Wang
Published: 2026-03-24
Categories: cs.AI, cs.CL, cs.HC
arXiv: https://arxiv.org/abs/2603.23406v2

While large language models simulate social behaviors, their capacity for stable stance formation and identity negotiation during complex interventions remains unclear. To overcome the limitations of static evaluations, this paper proposes a novel mixed-methods framework combining computational virtual ethnography with quantitative socio-cognitive profiling. By embedding human researchers into generative multiagent communities, controlled discursive interventions are conducted to trace the evolution of collective cognition. To rigorously measure how agents internalize and react to these specific interventions, this paper formalizes three new metrics: Innate Value Bias (IVB), Persuasion Sensitivity, and Trust-Action Decoupling (TAD). Across multiple representative models, agents exhibit endogenous stances that override preset identities, consistently demonstrating an innate progressive bias (IVB &gt; 0). When aligned with these stances, rational persuasion successfully shifts 90% of neutral agents while maintaining high trust. In contrast, conflicting emotional provocations induce a paradoxical 40.0% TAD rate in advanced models, which hypocritically alter stances despite reporting low trust. Smaller models contrastingly maintain a 0% TAD rate, strictly requiring trust for behavioral shifts. Furthermore, guided by shared stances, agents use language interactions to actively dismantle assigned power hierarchies and reconstruct self organized community boundaries. These findings expose the fragility of static prompt engineering, providing a methodological and quantitative foundation for dynamic alignment in human-agent hybrid societies. The official code is available at: https://github.com/armihia/CMASE-Endogenous-Stances

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### Planning over MAPF Agent Dependencies via Multi-Dependency PIBT

Authors: Zixiang Jiang, Yulun Zhang, Rishi Veerapaneni, Jiaoyang Li
Published: 2026-03-24
Categories: cs.MA, cs.AI, cs.RO
arXiv: https://arxiv.org/abs/2603.23405v2

Modern Multi-Agent Path Finding (MAPF) algorithms must plan for hundreds to thousands of agents in congested environments within a second, requiring highly efficient algorithms. Priority Inheritance with Backtracking (PIBT) is a popular algorithm capable of effectively planning in such situations. However, PIBT, and its variants like Enhanced PIBT (EPIBT), is constrained by its rule-based planning procedure and lacks generality because it restricts its search to paths that collide with at most one other agent. In this paper, we describe a new perspective on solving MAPF by planning over agent dependencies. Taking inspiration from PIBT's priority inheritance logic, we define the concept of agent dependencies and propose Multi-Dependency PIBT (MD-PIBT) that searches over agent dependencies. MD-PIBT is a general framework where specific parameterizations can reproduce PIBT and EPIBT. At the same time, alternative configurations generalize PIBT and EPIBT to multi-step planning capable of reasoning paths that collide with more than one other agent. Our experiments demonstrate that MD-PIBT effectively plans for as many as 10,000 homogeneous agents under various kinodynamic constraints, including pebble motion, rotation motion, and differential drive robots with speed and acceleration limits. We perform thorough evaluations on different variants of MAPF and find that MD-PIBT is particularly effective in MAPF with large agents. Our code is available at https://github.com/lunjohnzhang/MD-PIBT.

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### Unleashing Spatial Reasoning in Multimodal Large Language Models via Textual Representation Guided Reasoning

Authors: Jiacheng Hua, Yishu Yin, Yuhang Wu, Tai Wang, Yifei Huang, Miao Liu
Published: 2026-03-24
Categories: cs.CV, cs.CL
arXiv: https://arxiv.org/abs/2603.23404v2

Existing Multimodal Large Language Models (MLLMs) struggle with 3D spatial reasoning, as they fail to construct structured abstractions of the 3D environment depicted in video inputs. To bridge this gap, drawing inspiration from cognitive theories of allocentric spatial reasoning, we investigate how to enable MLLMs to model and reason over text-based spatial representations of video. Specifically, we introduce Textual Representation of Allocentric Context from Egocentric Video (TRACE), a prompting method that induces MLLMs to generate text-based representations of 3D environments as intermediate reasoning traces for more accurate spatial question answering. TRACE encodes meta-context, camera trajectories, and detailed object entities to support structured spatial reasoning over egocentric videos. Extensive experiments on VSI-Bench and OST-Bench demonstrate that TRACE yields notable and consistent improvements over prior prompting strategies across a diverse range of MLLM backbones, spanning different parameter scales and training schemas. We further present ablation studies to validate our design choices, along with detailed analyses that probe the bottlenecks of 3D spatial reasoning in MLLMs.

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### Graph Energy Matching: Transport-Aligned Energy-Based Modeling for Graph Generation

Authors: Michal Balcerak, Suprosanna Shit, Chinmay Prabhakar, Sebastian Kaltenbach, Michael S. Albergo, Yilun Du, Bjoern Menze
Published: 2026-03-24
Categories: cs.LG, cs.AI, stat.ML
arXiv: https://arxiv.org/abs/2603.23398v3

Generative modeling of discrete data, such as graphs, underpins many scientific and industrial applications, including molecular discovery and materials design. In these domains, probabilistic inference is particularly valuable, as it enables composable generation and principled incorporation of desired constraints, such as structural or functional properties. Energy-based models naturally support this goal by capturing relative likelihoods and enabling composable inference by directly enforcing constraints during inference. However, discrete energy-based models typically struggle with efficient and high-quality sampling, as off-support regions often contain spurious local minima, trapping samplers and causing training instabilities, resulting in a fidelity gap compared to discrete diffusion models. To address this gap, we introduce Graph Energy Matching (GEM), a discrete generative framework inspired by the Jordan-Kinderlehrer-Otto (JKO) transport-map optimization perspective. GEM learns a permutation-invariant potential energy that simultaneously guides discrete transport from noise toward high-likelihood graph regions and refines samples within these regions. We further introduce a sampling protocol leveraging an energy-based switching strategy, seamlessly bridging rapid, gradient-guided transport and a local mixing regime for effective exploration. On molecular graph benchmarks, GEM matches or surpasses strong discrete diffusion baselines on most reported metrics. Beyond improving generation quality, GEM's relative likelihood modeling enables targeted exploration, facilitating compositional generation, property-constrained sampling, and interpolation between graphs. Project page: https://michalbalcerak.ai/graph-energy-matching/.

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### Kinetic Langevin Splitting Schemes for Constrained Sampling

Authors: Neil K. Chada, Lu Yu
Published: 2026-03-24
Categories: stat.ME, math.NA, stat.ML
arXiv: https://arxiv.org/abs/2603.23397v2

Constrained sampling is an important and challenging task in computational statistics, concerned with generating samples from a distribution under certain constraints. There are numerous types of algorithm aimed at this task, ranging from general Markov chain Monte Carlo, to unadjusted Langevin methods. In this article we propose a series of new sampling algorithms based on the latter of these, specifically the kinetic Langevin dynamics. Our series of algorithms are motivated on advanced numerical methods which are splitting order schemes, which include the BU and BAO families of splitting schemes.Their advantage lies in the fact that they have favorable strong order (bias) rates and computationally efficiency. In particular we provide a number of theoretical insights which include a Wasserstein contraction and convergence results. We are able to demonstrate favorable results, such as improved complexity bounds over existing non-splitting methodologies. Our results are verified through numerical experiments on a range of models with constraints, which include a toy example and Bayesian linear regression.

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### Harnessing Lightweight Transformer with Contextual Synergic Enhancement for Efficient 3D Medical Image Segmentation

Authors: Xinyu Liu, Zhen Chen, Wuyang Li, Chenxin Li, Yixuan Yuan
Published: 2026-03-24
Categories: cs.CV, eess.IV
arXiv: https://arxiv.org/abs/2603.23390v1

Transformers have shown remarkable performance in 3D medical image segmentation, but their high computational requirements and need for large amounts of labeled data limit their applicability. To address these challenges, we consider two crucial aspects: model efficiency and data efficiency. Specifically, we propose Light-UNETR, a lightweight transformer designed to achieve model efficiency. Light-UNETR features a Lightweight Dimension Reductive Attention (LIDR) module, which reduces spatial and channel dimensions while capturing both global and local features via multi-branch attention. Additionally, we introduce a Compact Gated Linear Unit (CGLU) to selectively control channel interaction with minimal parameters. Furthermore, we introduce a Contextual Synergic Enhancement (CSE) learning strategy, which aims to boost the data efficiency of Transformers. It first leverages the extrinsic contextual information to support the learning of unlabeled data with Attention-Guided Replacement, then applies Spatial Masking Consistency that utilizes intrinsic contextual information to enhance the spatial context reasoning for unlabeled data. Extensive experiments on various benchmarks demonstrate the superiority of our approach in both performance and efficiency. For example, with only 10% labeled data on the Left Atrial Segmentation dataset, our method surpasses BCP by 1.43% Jaccard while drastically reducing the FLOPs by 90.8% and parameters by 85.8%. Code is released at https://github.com/CUHK-AIM-Group/Light-UNETR.

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