# Research Papers — 2026-05 · bundle page 193 of 326

> Full-text markdown of papers #9601–9650 of 16266 published in 2026-05, newest first. AI-readable mirrors of the full 16266-paper 2026-05 archive (50 papers per file).

Canonical page: https://aipod.dev/papers/archive/2026-05/page/193
[← Previous bundle](https://aipod.dev/papers/archive/2026-05/page/192.md)
[Next bundle →](https://aipod.dev/papers/archive/2026-05/page/194.md)

### Multi-Objective and Mixed-Reward Reinforcement Learning via Reward-Decorrelated Policy Optimization

Authors: Yang Bai, Kaiyuan Liu, Ziyuan Zhuang, Jiahong Zhou, Rongxiang Weng, Xin Chen, Jingang Wang, Xunliang Cai
Published: 2026-05-13
Categories: cs.LG, cs.CL
arXiv: https://arxiv.org/abs/2605.13641v1

Complex reinforcement learning environments frequently employ multi-task and mixed-reward formulations. In these settings, heterogeneous reward distributions and correlated reward dimensions often destabilize the construction of scalar advantages. To address these challenges, we propose Reward-Decorrelated Policy Optimization (RDPO), a reward-processing method designed to explicitly target both failure modes. RDPO first utilizes Magnitude-Aware Quantile normalization to stabilize prompt-level advantage allocation across binary, fractional, and continuous rewards. It then applies Mahalanobis whitening within each active reward subspace to mitigate correlation redundancy prior to aggregation. When applied during the post-training of LongCat-Flash, RDPO enhances instruction following, writing quality, and robustness to hard prompts while remaining broadly competitive on reasoning and coding evaluations.

---

### Achieving $ε^{-2}$ Sample Complexity for Single-Loop Actor-Critic under Minimal Assumptions

Authors: Ishaq Hamza, Zaiwei Chen
Published: 2026-05-13
Categories: cs.LG, math.OC, stat.ML
arXiv: https://arxiv.org/abs/2605.13639v1

In this paper, we establish last-iterate convergence rates for off-policy actor--critic methods in reinforcement learning. In particular, under a single-loop, single-timescale implementation and a broad class of policy updates, including approximate policy iteration and natural policy gradient methods, we prove the first $\tilde{\mathcal{O}}(ε^{-2})$ sample complexity guarantee for finding an $ε$-optimal policy under minimal assumptions, namely, the existence of a policy that induces an irreducible Markov chain. This stands in stark contrast to the existing literature, where an $\tilde{\mathcal{O}}(ε^{-2})$ sample complexity is achieved only through nested-loop updates and/or under strong, algorithm-dependent assumptions on the policies, such as uniform mixing and uniform exploration. Technically, to address the challenges posed by the coupled update equations arising from the single-loop implementation, as well as the potentially unbounded iterates induced by off-policy learning, our analysis is based on a coupled Lyapunov drift framework. Specifically, we establish a geometric convergence rate for the actor and an $\tilde{\mathcal{O}}(1/T)$ convergence rate for the critic, and combine the two Lyapunov drift inequalities through a cross-domination property. We believe this analytical framework is of independent interest and may be applicable to other coupled iterative algorithms with unbounded

---

### CO-MAP: A Reinforcement Learning Approach to the Qubit Allocation Problem

Authors: Ankit Kulshrestha, Xiaoyuan Liu
Published: 2026-05-13
Categories: quant-ph, cs.LG
arXiv: https://arxiv.org/abs/2605.13638v1

A quantum compiler is a critical piece in the quantum computing pipeline since it allows an abstract quantum circuit to be run on a physical quantum computer. One extremely important subproblem in quantum compilation is the generation of a logical to physical qubit mapping. Typically in quantum compilers this step is either implemented as a random or a heuristic based assignment that aims to minimize additional (SWAP) gate overhead in the quantum circuit. In this paper, we present an alternative approach to solving the qubit mapping problem. Specifically, we formulate the qubit mapping problem with a combinatorial optimization (CO) objective. We then present a method to find a solution to the CO problem by training a reinforcement learning (RL) policy. We also propose a local search based post-processing algorithm to further reduce the overhead. Our results show a dramatic improvement over conventional techniques in reducing the number of SWAPs. On different real world datasets like MQTBench and Queko circuits, our trained policy achieves a \textbf{65-85\%} reduction in SWAP overhead when compared to existing quantum compilers.

---

### Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

Authors: Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang
Published: 2026-05-13
Categories: cs.RO, cs.CV
arXiv: https://arxiv.org/abs/2605.13632v2

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing VLA models learn a direct "Sense-to-Act" mapping from multimodal observations to robot actions. While effective within the training distribution, such tightly coupled policies are brittle under out-of-domain (OOD) shifts and difficult to correct when failures occur. Although recent embodied Chain-of-Thought (CoT) approaches expose intermediate reasoning, they still lack a mechanism for incorporating human spatial guidance, limiting their ability to resolve visual ambiguities or recover from mistakes. To address this gap, our framework allows users to optionally guide the policy with spatial priors, such as affordance points, boxes, and traces, which the subsequent reasoning process can directly condition on. Based on these inputs, the model generates a unified spatial-visual Chain-of-Thought that integrates external guidance with internal task planning, aligning human visual intent with autonomous decision-making. For practical deployment, we further couple the reasoning module with a lightweight reactive action head for efficient action execution. Extensive experiments demonstrate the effectiveness of our approach. On the in-domain SimplerEnv WidowX benchmark, our framework achieves a state-of-the-art 81.2% success rate. Under OOD visual shifts and spatial ambiguities, a single visual interaction substantially improves task success over existing methods, highlighting the value of interactive reasoning for failure recovery in embodied control. More details of the project can be found here: https://github.com/FutianLabs/GTA-VLA.

---

### Texture Regenerating and Grafting Using Genome-Driven Neural Cellular Automata

Authors: Mirela-Magdalena Catrina, Ioana Cristina Plajer, Alexandra Băicoianu
Published: 2026-05-13
Categories: cs.NE
arXiv: https://arxiv.org/abs/2605.13630v1

This study significantly advances multi-texture synthesis using Neural Cellular Automata (NCAs) by introducing a novel training methodology that enables robust self-regeneration of textures in damaged regions. This inherent healing mechanism, essential for dynamic and adaptive systems, extends beyond traditional computer graphics applications, highlighting the fundamental self-organizing properties of NCAs. Furthermore, we present a versatile grafting technique, enabling the seamless combination of distinct textures. This is achieved efficiently during the inference phase, without requiring specialized retraining, through precise initialization of the NCA's genome channels. Our findings demonstrate the generation of high-quality, complex textures with fluid transitions, showcasing a powerful and efficient paradigm for dynamic texture composition and self-repair in autonomous systems.

---

### How to Interpret Agent Behavior

Authors: Jie Gao, Kaiser Sun, Jen-tse Huang, Katherine Van Koevering, Sijie Ji, Heyuan Huang, Weiyan Shi, Zhuoran Lu, Ziang Xiao, Daniel Khashabi, Mark Dredze
Published: 2026-05-13
Categories: cs.AI
arXiv: https://arxiv.org/abs/2605.13625v1

Autonomous agents such as Claude Code and Codex now operate for hours or even days. Understanding their runtime behavior has become critical for downstream tasks such as diagnosing inefficiencies, fixing bugs, and ensuring better oversight. A primary way to gain this understanding is analyzing the reasoning trajectories and execution traces these agents generate. Yet such data remains in unstructured natural-language form, making it difficult for humans to interpret at scale. We introduce ACT*ONOMY (a combination of Action and Taxonomy), a taxonomy for describing and analyzing agent behavior at runtime. ACT*ONOMY has two components: (1) the taxonomy itself, developed through Grounded Theory and structured as a three-level hierarchy of 10 actions, 46 subactions, and 120 leaf categories; and (2) an open repository that hosts the living taxonomy, provides an automated analysis pipeline that applies it to agent trajectories analysis, and defines an extension protocol for customization and growth. Our experiments show that ACTONOMY can compare behavioral profiles across agents and characterize a single agent's behavior across diverse trajectories, surfacing patterns indicative of failure modes. By providing a shared vocabulary, ACT*ONOMY helps researchers, agent designers, and end users interpret agent behavior more consistently, enabling better oversight and control.

---

### Edit-level Majority Voting Mitigates Over-Correction in LLM-based Grammatical Error Correction

Authors: Takumi Goto, Yusuke Sakai, Taro Watanabe
Published: 2026-05-13
Categories: cs.CL
arXiv: https://arxiv.org/abs/2605.13624v1

Grammatical error correction using large language models often suffers from the over-correction issue. To mitigate this, we propose a training-free inference method that performs edit-level majority voting over multiple candidates generated by a single model, without requiring model modifications or additional training. Across nine benchmarks covering English, Czech, German, Ukrainian, Korean, Hindi, and Romanian, the proposed method outperforms both greedy and MBR decoding in most cases. Moreover, it yields stable correction quality regardless of the instruction prompts used. We release two repository supporting GEC datasets loading and LLM inference.

---

### Multimodal Graph-based Classification of Esophageal Motility Disorders

Authors: Alexander Geiger, Lars Wagner, Daniel Rueckert, Alois Knoll, Dirk Wilhelm, Alissa Jell
Published: 2026-05-13
Categories: cs.LG
arXiv: https://arxiv.org/abs/2605.13623v1

Diagnosing esophageal motility disorders pose significant challenges due to the complexity of high-resolution impedance manometry (HRIM) data and variability in clinical interpretation. This work explores the feasibility of a multimodal Machine Learning (ML)-based classification approach that combines HRIM recordings with patient-specific information and incorporates a graph-based modeling of esophageal physiology. We analyze HRIM recordings with corresponding patient information from 104 patients with esophageal motility disorders. Patient data includes demographic, clinical, and symptom information extracted from structured questionnaires and free-text notes using keyword detection and large language model-based processing. HRIM data is represented as spatio-temporal graphs, where nodes correspond to pressure values along the esophagus and edges encode spatial adjacency and impedance dynamics. A graph neural network (GNN) is applied to learn physiologically meaningful representations, which are fused with patient embeddings for multi-category, multi-class classification of swallow events. The impact of patient features and graph-based modeling is evaluated by ablation studies and comparison to vision-based classifier baselines. The proposed multimodal approach indicates improvements over models that rely solely on HRIM-derived features across all classification categories. Additionally, the graph-based modeling provides gains compared to vision-based baselines. Our experiments systematically assess the complementary contribution of multiple modalities, as well as demonstrate the feasibility of our proposed graph-based approach. Our initial findings demonstrate that integrating patient-level data with graph-based representations of HRIM signals appears to be a promising direction for more accurate classification of esophageal motility disorders.

---

### WD-FQDet: Multispectral Detection Transformer via Wavelet Decomposition and Frequency-aware Query Learning

Authors: Chunjin Yang, Xiwei Zhang, Yiming Xiao, Fanman Meng
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13621v1

Infrared-visible object detection improves detection performance by combining complementary features from multispectral images. Existing backbone-specific and backbone-shared approaches still suffer from the problems of severe bias of modality-shared features and the insufficiency of modality-specific features. To address these issues, we propose a novel detection framework WD-FQDet that explicitly decouples modality-shared and modality-specific information from infrared and visible modalities in the new view of low- and high-frequency domains, allowing fusion strategies tailored to their frequency characteristics. Specifically, a low-frequency homogeneity alignment module is proposed to align modality-shared features across modalities via a cross-modal attention mechanism, and a high-frequency specificity retention module is proposed to preserve modality-specific features through the multi-scale gradient consistency loss. To reinforce the feature representation in the frequency domain, we propose a hybrid feature enhancement module that incorporates spatial cues. Furthermore, considering that the contributions of homogeneous and modality-specific features to object detection vary across scenarios, we propose a frequency-aware query selection module to dynamically regulate their contributions. Experimental results on the FLIR, LLVIP, and M3FD datasets demonstrate that WD-FQDet achieves state-of-the-art performance across multiple evaluation metrics.

---

### DeepFilters: Scattering-Aware Pupil Engineering with Learned Digital Filter Reconstruction for Extended Depth of Field Microscopy

Authors: Joseph L. Greene, Suet YIng Chan, Qilin Deng, Jeffrey Alido, Alexandra Lion, Guorong Hu, Ruipeng Guo, Tongyu Li, Kivilcim Kiliç, Ian Davison, Lei Tian
Published: 2026-05-13
Categories: physics.optics, cs.CV
arXiv: https://arxiv.org/abs/2605.13619v1

Extended depth of field microscopy encodes axial information into a single acquisition through engineered point spread functions, but conventional and deep optics approaches are subject to degradation in scattering tissue. We introduce DeepFilters, a scattering-aware deep optics framework that jointly optimizes a parameterized pupil filter and a digital-filter-based reconstruction network through a calibrated differentiable forward model to achieve broad generalization without retraining. Incorporating empirical scattering kernels, physics-guided regularization, and a hybrid genetic-gradient initialization strategy, DeepFilters extends the PSF from 16 micron to &gt;400 micron in clear media and enables signal recovery beyond 120 micron deep in biological tissues, validated across fixed brain slices and sea urchin embryos.

---

### OpenAaaS: An Open Agent-as-a-Service Framework for Distributed Materials-Informatics Research

Authors: Peng Kang, Bixuan Li, Xiaoya Huang, Shuo Shi, Weiqiao Zhou, Zhen Li, Yu Liu, Lei Zheng
Published: 2026-05-13
Categories: cond-mat.mtrl-sci, cs.AI
arXiv: https://arxiv.org/abs/2605.13618v1

The Materials Genome Initiative catalyzed the proliferation of centralized platforms--SaaS, PaaS, and IaaS--that aggregate computational and experimental resources for accelerated materials discovery. In parallel, breakthroughs in large language models (LLMs) and autonomous agents have created powerful new reasoning capabilities for scientific research. Yet a critical "last mile" problem remains: while we possess world-class models and vast repositories of materials data, we lack the organizational infrastructure to compose these capabilities securely across institutional boundaries. The development of structural and functional materials for harsh service environments--high-temperature alloys, radiation resistant steels, corrosion-resistant coatings--remains characterized by long-term iteration, mechanistic complexity, and high domain expertise--demands that exceed both monolithic agent systems and traditional centralized platforms. To address this gap we propose OpenAaaS, an open-source hierarchical and distributed Agent-as-a-Service framework that enables organized multi-agent collaboration for intelligent materials design. OpenAaaS is built on a single foundational principle: code flows, data stays still. A Master Agent plans and decomposes complex research tasks without requiring direct access to subordinate agents' managed data and computational resources. Sub-agents, deployed as near-data execution nodes, retain full sovereignty over local datasets, proprietary algorithms, and specialized hardware. This architecture guarantees that raw data never leaves its domain of origin while enabling cross-scale, cross-domain secure integration of previously isolated materials intelligence silos. We validate the framework through two representative case studies: (i) AlphaAgent, an evidence-grounded materials literature analysis executor that achieves 4.66/5.0 on deep analytical questions against single-pass RAG baselines; and (ii) an ultra-large-scale hexa-high-entropy a…

---

### Deep Learning as Neural Low-Degree Filtering: A Spectral Theory of Hierarchical Feature Learning

Authors: Yatin Dandi, Matteo Vilucchio, Luca Arnaboldi, Hugo Tabanelli, Florent Krzakala
Published: 2026-05-13
Categories: cs.LG, cond-mat.dis-nn, stat.ML
arXiv: https://arxiv.org/abs/2605.13612v2

Understanding how deep neural networks learn useful internal representations from data remains a central open problem in the theory of deep learning. We introduce Neural Low-Degree Filtering (Neural LoFi), a stylized limit of gradient-based training in which hierarchical feature learning becomes an explicit iterative spectral procedure. In this limit, the dynamics at each layer decouple: given the current representation, the next layer selects directions with maximal accessible low-degree correlation to the label. This yields a tractable surrogate mechanism for deep learning, together with a natural kernel-space interpretation. Neural LoFi provides a mathematically explicit framework for studying multi-layer feature learning beyond the lazy regime. It predicts how representations are selected layer by layer, explains how emergence of concepts arises with given sample complexity, and gives a concrete mechanism by which depth progressively constructs new features from old ones through low-degree compositionality. We complement the theory with mechanistic experiments on fully connected and convolutional architectures, showing that Neural LoFi improves over lazy random-feature baselines, recovers meaningful structured filters, and predicts representations aligned with early gradient-descent feature discovery with real datasets.

---

### Deep Learning as Neural Low-Degree Filtering: A Spectral Theory of Hierarchical Feature Learning

Authors: Yatin Dandi, Matteo Vilucchio, Luca Arnaboldi, Hugo Tabanelli, Florent Krzakala
Published: 2026-05-13
Categories: cs.LG, cond-mat.dis-nn, stat.ML
arXiv: https://arxiv.org/abs/2605.13612v1

Understanding how deep neural networks learn useful internal representations from data remains a central open problem in the theory of deep learning. We introduce Neural Low-Degree Filtering (Neural LoFi), a stylized limit of gradient-based training in which hierarchical feature learning becomes an explicit iterative spectral procedure. In this limit, the dynamics at each layer decouple: given the current representation, the next layer selects directions with maximal accessible low-degree correlation to the label. This yields a tractable surrogate mechanism for deep learning, together with a natural kernel-space interpretation. Neural LoFi provides a mathematically explicit framework for studying multi-layer feature learning beyond the lazy regime. It predicts how representations are selected layer by layer, explains how emergence of concepts arises with given sample complexity,and gives a concrete mechanism by which depth progressively constructs new features from old ones through low-degree compositionality. We complement the theory with mechanistic experiments on fully connected and convolutional architectures, showing that Neural LoFi improves over lazy random-feature baselines, recovers meaningful structured filters, and predicts representations aligned with early gradient-descent feature discovery with real datasets.

---

### Rethinking Graph Convolution for 2D-to-3D Hand Pose Lifting

Authors: Chanyoung Kim, Donghyun Kim, Dong-Hyun Sim, Seong Jae Hwang, Youngjoong Kwon
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13604v1

Graph convolutional networks (GCNs) are widely used for 3D hand pose estimation, where the hand skeleton is encoded as a fixed adjacency graph. We revisit whether this is the most effective way to incorporate hand topology in 2D-to-3D lifting. In this paper, we perform controlled, parameter-matched ablations on the FPHA benchmark and show that standard multi-head self-attention consistently outperforms GCN baselines. Even when the GCN is strengthened with multi-hop adjacency and matched parameter count, self-attention reduces MPJPE from 12.36 mm to 10.09 mm. A skeleton-constrained graph attention network recovers most of this gap, indicating that input-dependent aggregation is a major source of improvement, while fully connected attention yields additional gains. We further show that hand topology is most effective when introduced as a soft structural prior through graph-distance positional encoding, rather than as a hard adjacency constraint. These results suggest that, for hand pose lifting, adaptive spatial attention is a more effective inductive bias than fixed graph convolution.

---

### Unweighted ranking for value-based decision making with uncertainty

Authors: Aarón López García, Natalia Criado, Jose Such
Published: 2026-05-13
Categories: cs.AI, cs.MA
arXiv: https://arxiv.org/abs/2605.13601v1

As intelligent systems are increasingly implemented in our society to make autonomous decisions, their commitment to human values raises serious concerns. Their alignment with human values remains a critical challenge because it can jeopardise the integrity and security of citizens. For this reason, an innovative human-centred and values-driven approach to decision making is required. In this work, we introduce the Fuzzy-Unweighted Value-Based Decision Making (FUW-VBDM) framework, where agents incorporate both quantitative and qualitative criteria to generate human-centred decisions. We also address the normative bias introduced by stakeholders with arbitrary weights by removing prior weights and introducing a fuzzy domain of decision variables defined for a score function. This concept allows us to generalise any VBDM problem as the search for feasible solutions when optimising the score in the weight domain. To provide a solution to FUW-VBDM, we present Rankzzy, a customizable unweighted ranking method that integrates fuzzy-based reasoning to quantify uncertainty. We mathematically prove the consistency of the Rankzzy for any admissible configuration selected by stakeholders. We show the applicability of our method through an illustrative case study, which we also use as a running example. The evaluation conducted indicates a reduced computational cost in large-scale value-based decision-making problems and a strong rank performance regarding existing approaches when employing the aggregation via Pythagorean means.

---

### Sparse Code Uplifting for Efficient 3D Language Gaussian Splatting

Authors: Lovre Antonio Budimir, Yushi Guan, Steve Ryhner, Sven Lončarić, Nandita Vijaykumar
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13600v1

3D Language Gaussian Splatting (3DLGS) augments 3D Gaussian Splatting with language-aligned visual features for open-vocabulary 3D scene understanding. A core challenge is efficiently associating high-dimensional vision-language embeddings with millions of 3D Gaussians while preserving efficient feature rendering for text-based querying. Existing methods either store dense features directly on Gaussians, causing high storage costs and slow rendering, or learn compact representations through expensive per-scene optimization with repeated feature rasterization. No existing method simultaneously achieves fast 3D semantic reconstruction, efficient storage, and fast rendering. We propose SCOUP (Sparse COde UPlifting), which addresses all three by decoupling language representation learning from 3D Gaussian optimization. Rather than working directly in 3D, we learn sparse codebook-based representations entirely using features associated with 2D image regions, associating each region with a sparse set of codebook coefficients. We then uplift these coefficients to 3D Gaussians with our weighted sparse aggregation using Gaussian-to-pixel associations, where each Gaussian accumulates coefficients over codebook atoms across views. Top-$K$ filtering then extracts the most dominant multi-view coefficients per Gaussian, enabling efficient storage and fast rendering. Our method achieves up to $400\times$ training speedup while being $3\times$ more memory efficient during training compared to the state-of-the-art in rendering speed. Across multiple benchmarks, SCOUP matches or outperforms existing methods in open-vocabulary querying accuracy.

---

### Rethinking Generalization in Graph Neural Networks: A Structural Complexity Perspective

Authors: Peiyao Wang, Liang Bai, Xian Yang, Richard Yi Da Xu, Jiye Liang
Published: 2026-05-13
Categories: cs.LG
arXiv: https://arxiv.org/abs/2605.13597v1

Graph neural networks (GNNs) have emerged as a fundamental tool for learning from graph-structured data, achieving strong performance across a wide range of applications. However, understanding their generalization capabilities remains challenging due to the complex structural dependencies inherent in such data. Existing generalization analyses largely follow the classical machine learning paradigm, focusing primarily on model complexity while overlooking the fundamental role of graph structure. Therefore, in this work, we systematically investigate this role by asking: does the graph structure actually influence generalization, and if so, by how much? To answer the first question and validate our intuition, we theoretically prove that incorporating more edges into the prediction process transforms the input representations to be overly accommodating to the output model, thereby inducing overfitting. To address the second question, we formulate a structural complexity measure based on the number of effective edges and derive a Rademacher complexity-based generalization bound. In doing so, we demonstrate that GNN generalization depends explicitly on structural complexity, alongside traditional parameter-dependent factors. Motivated by these theoretical findings, we propose a structural entropy regularization method. This approach controls structural complexity by regulating effective edges to balance underfitting and overfitting, ultimately improving the generalization performance of GNNs.

---

### Creativity Bias: How Machine Evaluation Struggles with Creativity in Literary Translations

Authors: Kyo Gerrits, Rik van Noord, Ana Guerberof Arenas
Published: 2026-05-13
Categories: cs.CL
arXiv: https://arxiv.org/abs/2605.13596v1

This article investigates the performance of automatic evaluation metrics (AEMs) and LLM-as-a-judge evaluation on literary translation across multiple languages, genres, and translation modalities. The aim is to assess how well these tools align with professionals when evaluating translation, creativity (creative shifts &amp; errors), and see if they can substitute laborious manual annotations. A dataset of literary translations across three modalities (human translation, machine translation, and post-editing), three genres and three language pairs was created and annotated in detail for creativity by experienced professional literary translators. The results show that both AEMs and LLM-as-a-judge evaluations correlate poorly with professional evaluations on creativity, with LLM-as-a-judge showing a systematic bias in favour of machine-translated texts and penalising creative and culturally appropriate solutions. Moreover, performance is consistently worse for more literary genres such as poetry. This highlights fundamental limitations of current automatic evaluation tools for literary translation and the need to create new tools that do not frequently consider out of routine translations as errors.

---

### Inducing Artificial Uncertainty in Language Models

Authors: Sophia Hager, Simon Zeng, Nicholas Andrews
Published: 2026-05-13
Categories: cs.CL
arXiv: https://arxiv.org/abs/2605.13595v1

In safety-critical applications, language models should be able to characterize their uncertainty with meaningful probabilities. Many uncertainty quantification approaches require supervised data; however, finding suitable unseen challenging data is increasingly difficult for large language models trained on vast amounts of scraped data. If the model is consistently (and correctly) confident in its predictions, the uncertainty quantification method may consistently overestimate confidence on new and unfamiliar data. Finding data which exhibits enough uncertainty to train supervised uncertainty quantification methods for high-performance models may therefore be challenging, and will increase in difficulty as LLMs saturate datasets. To address this issue, we first introduce the problem of inducing artificial uncertainty in language models, then investigate methods of inducing artificial uncertainty on trivially easy data in the absence of challenging data at training time. We use probes trained to recognize artificial uncertainty on the original model, and find that these probes trained on artificial uncertainty outperform probes trained without artificial uncertainty in recognizing real uncertainty, achieving notably higher calibration on hard data with minimal loss of performance on easy data.

---

### Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes

Authors: Kaicong Huang, Talha Azfar, Weisong Shi, Ruimin Ke
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13591v1

Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative frameworks and radiance-field methods improve visual fidelity, they still struggle with temporal and spatial consistency and cannot ensure physics-aware behavior, limiting their applicability to driving scenario generation. To address these challenges, we propose Real2Sim, an unified framework that combines 4D Gaussian Splatting (4DGS) with a differentiable Material Point Method (MPM) solver. Real2Sim explicitly reconstructs dynamic driving scenes as temporally continuous Gaussian primitives, supports instance-level editing, and simulates realistic object-object and object-environment interactions. This framework enables physics-aware, high-fidelity synthesis of diverse, editable scenarios, including challenging corner cases such as collisions and post-impact trajectories. Experiments on the Waymo Open Dataset validate Real2Sim's capabilities in rendering, reconstruction, editing, and physics simulation, demonstrating its potential as a scalable tool for data generation in downstream tasks such as perception, tracking, trajectory prediction, and end-to-end policy learning.

---

### Causal Learning with the Invariance Principle

Authors: Francesco Montagna, Francesco Locatello
Published: 2026-05-13
Categories: stat.ML, cs.LG
arXiv: https://arxiv.org/abs/2605.13589v1

Causal discovery, the problem of inferring the direction of causality, is generally ill-posed. We use the language of structural causal models (SCM) to show that assuming that the causal relations are acyclic and invariant across multiple environments (e.g., the way minimum wage affects employment rate is stable across different geographical regions), \textit{only} two auxiliary environments are sufficient to infer the causal graph for arbitrary nonlinear mechanisms. Moreover, we demonstrate that this implies identifiability of the SCM functional mechanisms: as a corollary, we show that \textit{two} auxiliary environments are sufficient to guarantee correct counterfactual inference. We empirically support our theoretical results on synthetic data.

---

### Reframing preprocessing selection as model-internal calibration in near-infrared spectroscopy: A large-scale benchmark of operator-adaptive PLS and Ridge models

Authors: Gregory Beurier, Robin Reiter, Camille Noûs, Lauriane Rouan, Denis Cornet
Published: 2026-05-13
Categories: stat.ML, cs.LG, eess.SP
arXiv: https://arxiv.org/abs/2605.13587v3

Preprocessing screening is often the most expensive part of a near-infrared spectroscopy calibration workflow. It works because smoothing, derivatives, detrending and related filters change the spectral directions seen by partial least squares (PLS) or Ridge regression, but a full external search repeatedly refits nearly the same linear model. This paper studies the case where that search can be collapsed into one calibration step. For a strict linear preprocessing operator A acting on row spectra as XA^T, the transformed PLS cross-covariance satisfies (XA^T)^T Y = A X^T Y, and Ridge regression depends on the operator-induced kernel X A^T A X^T. These identities let a finite operator bank be screened inside the model while retaining original-wavelength coefficients, and the same identity extends to cheaply evaluated linear operator chains. Sample-adaptive or fitted corrections such as SNV, MSC, EMSC and ASLS are not strict linear; we prove the boundary and keep them as fold-local branches. The cohort has 61 regression and 17 classification rows, with a strict paired regression denominator of N=32 for the eight paper variants. There, AOM-PLS reaches median RMSEP ratios of 0.991/0.990 (simple) and 0.985/1.002 (best) against PLS-default/PLS-HPO, and AOM-Ridge reaches 0.974/0.984 (simple) and 0.918/0.966 (best) against Ridge-default/Ridge-HPO. The operator-adaptive classifier AOM-PLS-DA improves balanced accuracy by a median 0.159 on N=13 datasets (12/13 wins). The practical result is the runtime gap: PLS-HPO takes a median 710.81 s per run, whereas AOM-PLS takes 1.18-1.63 s -- 436 to 602 times less PLS fitting time. Linear operator-adaptive calibration thus gives prediction quality comparable to exhaustive preprocessing screening, with orders-of-magnitude less fitting time for PLS.

---

### HetScene: Heterogeneity-Aware Diffusion for Dense Indoor Scene Generation

Authors: Zini Chen, Junming Huang, Rong Zhang, Jiamin Xu, Cheng Peng, Chi Wang, Weiwei Xu
Published: 2026-05-13
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2605.13586v1

Generating controllable and physically plausible indoor scenes is a pivotal prerequisite for constructing high-fidelity simulation environments for embodied AI. However, existing deeplearning-based methods usually treat all objects as homogeneous instances within a unified generation process. While effective for sparse and simplistic layouts, they struggle to model realistic layouts with dense object arrangements and complex spatial dependencies, leadingto limited scalability and degraded physical plausibility. To deal with these challenges, we revisit indoor layout generation from the perspective of structural heterogeneity and decompose the objects into primary objects and secondary objects according to their distinct roles in shaping a scene. Based on this decomposition, we propose HetScene, a heterogeneous two-stage generation framework that decouples indoor layout synthesis into Structural Layout Generation (SLG) and Contextual Layout Generation (CLG). SLG first generates globally coherent structural layouts with only primary objects conditioned on text descriptions, top-down binary room masks, and spatial relation graphs, establishing a stable global macro-skeleton of large core furniture.

---

### Phy-CoSF: Physics-Guided Continuous Spectral Fields Reconstruction and Super-Resolution for Snapshot Compressive Imaging

Authors: Wudi Chen, Zhiyuan Zha, Xin Yuan, Shigang Wang, Bihan Wen, Jiantao Zhou, Gang Yan, Zipei Fan, Ce Zhu
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13583v1

Recent advances have demonstrated that coded aperture snapshot spectral imaging (CASSI) systems show great potential for capturing 3D hyperspectral images (HSIs) from a single 2D measurement. Despite the inherent spectral continuity of scenes captured by CASSI, most existing reconstruction methods are restricted to fixed, discrete spectral outputs, thereby precluding continuous spectral reconstruction or spectral super-resolution. To address this challenge, we propose Phy-CoSF, which synergizes deep unfolding networks with implicit neural representations, establishing a new paradigm for continuous spectral reconstruction and super-resolution in CASSI. Specifically, we propose a two-phase architecture that bridges discrete-wavelength training with continuous spectral rendering, enabling the synthesis of high-fidelity HSIs at arbitrary target wavelengths. At the core of our framework lies the continuous spectral fields (CoSF) module, embedded within each unfolding stage as a dynamic prior, which comprises a triple-branch cross-domain feature mixer for comprehensive spatial-frequency-channel feature fusion, alongside a spectral synthesis head that generates spectral intensities by querying continuous wavelength coordinates. Extensive experimental results demonstrate that Phy-CoSF not only achieves continuous modeling at arbitrary spectral resolutions but also outperforms many state-of-the-art methods in both reconstruction fidelity and spectral detail preservation. Our code and more results are available at: https://github.com/PaiDii/Phy-CoSF.git.

---

### HIR-ALIGN: Enhancing Hyperspectral Image Restoration via Diffusion-Based Data Generation

Authors: Li Pang, Heng Zhao, Yijia Zhang, Deyu Meng, Xiangyong Cao
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13581v2

Hyperspectral image (HSI) restoration is crucial for reliable analysis, as real-world HSIs suffer from noise, blur, and resolution loss. However, existing models trained on source data often fail on target domains lacking clean references, a common real-world scenario. To address this, we present HIR-ALIGN, a plug-and-play target-adaptive augmentation framework that enhances HSI restoration by augmenting limited training images with synthetic data matching the target distribution, without extra clean target-domain HSI data. It has three stages: (i) proxy generation, where off-the-shelf restoration models are applied to degraded target observations to produce semantics-preserving proxy HSIs that approximate clean target-domain images; (ii) distribution-adaptive synthesis, where a blur-robust unCLIP diffusion model generates target-aligned RGBs from proxy RGBs with prompt conditioning and embedding-space noise initialization. The warp-based spectral transfer module then synthesizes HSIs by aligning each generated RGB with its proxy RGB, estimating soft patch-wise transport weights, and applying these weights and learnable local interpolation kernels to the proxy HSI; and (iii) aligned supervised finetuning, where restoration networks pretrained on the source distribution are finetuned with proxy HSIs and synthesized target-aligned HSIs, then deployed on degraded target images. We also provide theoretical analysis showing that, under stated assumptions, the proposed augmentation-based finetuning obtains a tighter target-domain restoration-risk upper bound by jointly improving target-distribution coverage and controlling spectral bias. Experiments on simulated and real datasets across denoising, super-resolution, and other restoration tasks demonstrate that HIR-ALIGN is superior to proxy-only target-adaptation baselines and outperforms representative unsupervised methods in most cases.

---

### Position: Assistive Agents Need Accessibility Alignment

Authors: Jie Hu, Changyuan Yan, Yu Zheng, Ziqian Wang, Jiaming Zhang
Published: 2026-05-13
Categories: cs.AI
arXiv: https://arxiv.org/abs/2605.13579v1

Assistive agents for Blind and Visually Impaired (BVI) users require accessibility alignment as a first-class design objective. Despite rapid progress in agentic AI, most systems are designed and evaluated under assumptions of sighted interaction, low-cost verification, and tolerable trial-and-error, leading to systematic failures in assistive scenarios that cannot be resolved by model scaling or post-hoc interface adaptations alone. Drawing on an analysis of 778 assistance task instances from prior work, we show that current agentic AI remain prone to failure in assistive scenarios due to mismatches between sighted-user design assumptions and the verification, risk, and interaction constraints faced by BVI users. We argue that accessibility should be treated as an alignment problem rather than a peripheral usability concern. To this end, we introduce accessibility alignment and propose a lifecycle-oriented design pipeline for accessibility-aligned assistive agents, spanning user research, system design, deployment and post-deployment iteration. We conclude that BVI-centered assistive tasks provide a critical stress test for agentic AI and motivate a broader shift toward inclusive agent design.

---

### Beyond Anthropomorphism: Exploring the Roles of Perceived Non-humanity and Structural Similarity in Deep Self-Disclosure Toward Generative AI

Authors: Satoru Shibuya
Published: 2026-05-13
Categories: cs.HC, cs.AI
arXiv: https://arxiv.org/abs/2605.13574v1

This study investigates deep self-disclosure toward generative AI by examining perceived non-humanity and structural similarity as psychological factors beyond anthropomorphism. Perceived non-humanity may reduce evaluation apprehension, whereas structural similarity refers to the perceived logical alignment between a user's thinking and AI responses. Using cross-sectional survey data from 2,400 participants collected in 2025, this study analyzed associations with both the occurrence and depth of self-disclosure. Logistic regression indicated that the group high in both perceptions (Segment D) showed a significantly higher likelihood of disclosure than the baseline group (Segment A; OR = 11.35). ANOVA further showed significant between-group differences in disclosure depth. The findings suggest that trust-related behavior in deep self-disclosure may involve factors other than anthropomorphic perception. Because the study is exploratory and based on self-reported survey data, the results should be interpreted as associative rather than causal, and future longitudinal or experimental research is needed.

---

### Learning Local Constraints for Reinforcement-Learned Content Generators

Authors: Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis, Ahmed Khalifa
Published: 2026-05-13
Categories: cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2605.13570v1

Constraint-based game content generators that learn local constraints from existing content, such as Wave Function Collapse (WFC), can generate visually satisfying game levels but face challenges in guaranteeing global properties, such as playability. On the other hand, reinforcement-learning trained generators can guarantee global properties -- because such properties can easily be included in reward functions -- but the results can be visually dissatisfying. In this paper, we explore ways to combine these methods. Specifically, we constrain the action space of a PCGRL generator with constraints learned by WFC, effectively allowing the PCGRL generator to achieve global properties while forced to adhere to local constraints. To better analyze how this hybrid content generation method operates, we vary the number and type of inputs, and we test whether to randomly collapse the starting state and exclude rare patterns. While the method is sensitive to hyperparameter tuning, the best of our trained generators produce visually satisfying and playable puzzle-platform game levels -- such as Lode Runner levels -- with desired global properties.

---

### Dynamical Predictive Modelling of Cardiovascular Disease Progression Post-Myocardial Infarction via ECG-Trained Artificial Intelligence Model

Authors: Riccardo Cavarra, Lupo Lovatelli, Shaheim Ogbomo-Harmitt, Shahid Aziz, Adelaide De Vecchi, Andrew King, Oleg Aslanidi
Published: 2026-05-13
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2605.13568v1

Myocardial infarction (MI) is a leading cause of death, and its adverse outcomes are urgent to predict. Yet ECG-based prognostic models underperform because deep learning requires large, labelled datasets, which are scarce in medicine. Foundation models can learn from unlabelled ECGs via selfsupervision, but medically relevant training strategies remain underexplored. We propose a pretrained artificial intelligence model that combines patient-specific temporal information using contrastive learning with supervised multitask heads, then fine-tunes on post-MI outcome prediction. The proposed model outperformed a model trained from scratch (0.794 vs 0.608 AUC) showing that clinically structured ECG modelling improves classification in limited data regimes.

---

### Spatiotemporal downscaling and nowcasting of urban land surface temperatures with deep neural networks

Authors: Solomiia Kurchaba, Angela Meyer
Published: 2026-05-13
Categories: cs.LG
arXiv: https://arxiv.org/abs/2605.13566v2

Land Surface Temperature (LST) is a key variable for various applications, such as urban climate and ecology studies. Yet, existing satellite-derived LST products provide either high spatial or high temporal resolution, resulting in a fundamental trade-off between the two. To address this trade-off, we combine observations from a geostationary and a polar orbiting satellite and provide LST fields at high spatial and high temporal resolution (1 km at 15-min intervals). We demonstrate their application for intraday forecasting of LSTs. To estimate LST fields at high spatiotemporal resolution, a U-Net model is trained to map LST fields from SEVIRI/MSG (3 km and 15 min resolution) to LST fields from Terra/Aqua MODIS (1 km, 4 overpasses per day) that are collocated in space and time. The presented model has been trained on LSTs across large European cities with a population exceeding 1 million inhabitants, and achieves an RMSE = $1.92$°C and near-zero bias MBE = $0.01$°C on the hold-out test set. As a second step, we present an LST nowcasting model based on ConvLSTM architecture, trained across downscaled LST fields with forecast lead times of 15 to 75 minutes. The nowcasting model outperforms a persistence and a Climatological Rolling Median benchmarks, with RMSEs of $0.57$ to $1.15$°C for the considered lead times and biases ranging from $-0.1$ to $0.14$°C. An additional validation conducted against independent MODIS overpasses confirms robust performance. Our LST forecast model at high spatiotemporal resolution is directly applicable to operational satellite-based LST monitoring.

---

### Qwen-Image-VAE-2.0 Technical Report

Authors: Zekai Zhang, Deqing Li, Kuan Cao, Yujia Wu, Chenfei Wu, Yu Wu, Liang Peng, Hao Meng, Jiahao Li, Jie Zhang, Kaiyuan Gao, Kun Yan et al.
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13565v1

We present Qwen-Image-VAE-2.0, a suite of high-compression Variational Autoencoders (VAEs) that achieve significant advances in both reconstruction fidelity and diffusability. To address the reconstruction bottlenecks of high compression, we adopt an improved architecture featuring Global Skip Connections (GSC) and expanded latent channels. Moreover, we scale training to billions of images and incorporate a synthetic rendering engine to improve performance in text-rich scenarios. To tackle the convergence challenges of high-dimensional latent space, we implement an enhanced semantic alignment strategy to make the latent space highly amenable to diffusion modeling. To optimize computational efficiency, we leverage an asymmetric and attention-free encoder-decoder backbone to minimize encoding overhead. We present a comprehensive evaluation of Qwen-Image-VAE-2.0 on public reconstruction benchmarks. To evaluate performance in text-rich scenarios, we propose OmniDoc-TokenBench, a new benchmark comprising a diverse collection of real-world documents coupled with specialized OCR-based evaluation metrics. Qwen-Image-VAE-2.0 achieves state-of-the-art reconstruction performance, demonstrating exceptional capabilities in both general domains and text-rich scenarios at high compression ratio. Furthermore, downstream DiT experiments reveal our models possess superior diffusability, significantly accelerating convergence compared to existing high-compression baselines. These establish Qwen-Image-VAE-2.0 as a leading model with high compression, superior reconstruction, and exceptional diffusability.

---

### Uncertainty-Aware Prediction of Lung Tumor Growth from Sparse Longitudinal CT Data via Bayesian Physics-Informed Neural Networks

Authors: Lingfei Kong, Haoran Ma
Published: 2026-05-13
Categories: cs.LG
arXiv: https://arxiv.org/abs/2605.13560v1

This work studies lung tumor growth prediction from sparse and irregular longitudinal computed tomography (CT) observations with measurement variability. A Bayesian physics-informed neural network is developed by combining Gompertz growth dynamics with low-dimensional Bayesian inference in the log-volume domain. The framework employs a two-stage inference strategy combining maximum a posteriori (MAP) estimation and Hamiltonian Monte Carlo (HMC) sampling to estimate posterior predictive distributions and uncertainty intervals. The method was evaluated on longitudinal data from the National Lung Screening Trial (30 patients). Results show that the model captures heterogeneous tumor growth patterns while maintaining reasonable prediction accuracy under limited observations. Compared with deterministic modeling approaches, the proposed approach additionally provides calibrated uncertainty estimates. The inferred posterior parameter correlations were consistent with expected biological growth behavior. The proposed framework achieved a cohort-level log-space RMSE of approximately 0.20 together with well-calibrated 95% credible interval coverage across 30 patients. These findings suggest that Bayesian physics-informed modeling may be useful for uncertainty-aware tumor growth assessment when only limited longitudinal follow-up scans are available.

---

### Generating synthetic computed tomography for radiotherapy: SynthRAD2025 challenge report

Authors: Viktor Rogowski, Maarten L. Terpstra, Niklas Wahl, Florian Kamp, Erik van der Bijl, Arthur Jr. Galapon, Christopher Kurz, Bowen Xin, Zhengxiang Sun, Hollie Min, Gregg Belous, Jason Dowling et al.
Published: 2026-05-13
Categories: physics.med-ph, cs.AI
arXiv: https://arxiv.org/abs/2605.13555v1

Radiation therapy (RT) requires precise dose delivery over multiple fractions, with CT fundamental for treatment planning due to its electron density information. Repeated CT acquisitions impose radiation exposure and logistical burdens, MRI lacks electron density, and cone-beam CT (CBCT) requires correction for dose calculation. Synthetic CT (sCT) generation addresses these by converting MRI or CBCT into CT-equivalent images with accurate Hounsfield Unit (HU) values, enabling MRI-only RT and CBCT-based adaptive workflows. Building on SynthRAD2023, SynthRAD2025 benchmarked sCT methods on 2,362 patients from five European centers across head and neck, thorax, and abdomen. Two tasks: MRI-to-CT (890 cases) and CBCT-to-CT (1,472 cases), evaluated via image similarity (MAE, PSNR, MS-SSIM), segmentation (Dice, HD95), and dosimetric metrics from photon and proton plans. With 803 participants and 12/13 valid submissions, Task 1 top performance reached MAE $64.8\pm21.3$ HU, PSNR $\sim$30 dB, MS-SSIM $\sim$0.936, Dice 0.79, photon $γ_{2\%/2\text{mm}}&gt;98\%$, proton $γ\approx85\%$. Task 2 improved: MAE $48.3\pm13.4$ HU, PSNR 32.6 dB, MS-SSIM 0.968, Dice 0.86, photon $γ&gt;99\%$, proton $γ\approx89\%$. Strong image--segmentation correlations ($ρ=0.78$--$0.79$) but moderate dose correlations confirmed image quality is insufficient as a dosimetric surrogate. Head-and-neck cases were most consistent; thoracic and abdominal cases showed greater variability. Residual errors at tissue interfaces propagate along beam paths, affecting proton dose more than photon. SynthRAD2025 demonstrates that deep learning yields clinically relevant sCTs, especially for CBCT-to-CT, while identifying persistent MRI-to-CT challenges and underscoring dose-based evaluation as essential for clinical validation.

---

### Self-Supervised On-Policy Reinforcement Learning via Contrastive Proximal Policy Optimisation

Authors: Asim Osman, Sasha Abramowitz, Mark Bergh, Ulrich Armel Mbou Sob, Ruan John de Kock, Omayma Mahjoub, Oussama Hidaoui, Noah De Nicola, Arnol Manuel Fokam, Felix Chalumeau, Daniel Rajaonarivonivelomanantsoa, Siddarth Singh et al.
Published: 2026-05-13
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2605.13554v1

Contrastive reinforcement learning (CRL) learns goal-conditioned Q-values through a contrastive objective over state-action and goal representations, removing the need for hand-crafted reward functions. Despite impressive success in achieving viable self-supervised learning in RL, all existing CRL algorithms rely on off-policy optimisation and are mostly constrained to continuous action spaces, with little research invested in discrete environments. This leaves CRL disconnected from widely used and effective, modern on-policy training pipelines adopted across both single-agent and multi-agent RL in continuous and discrete environments. To establish a first connection, we introduce Contrastive Proximal Policy Optimisation (CPPO). CPPO is an on-policy contrastive RL algorithm that derives policy advantages directly from contrastive Q-values and optimises them via the standard PPO objective, without requiring a reward function or a replay buffer. We evaluate CPPO across continuous and discrete, single-agent and cooperative multi-agent tasks. Whilst the existence of an on-policy approach is inherently useful, we observe that \textbf{CPPO not only significantly outperforms the previous CRL baselines in 14 out of 18 tasks, but also matches or exceeds PPO's performance, which uses hand-crafted dense rewards, in 12 out of the 18 tasks tested.}

---

### Mixed neural posterior estimation for simulators with discrete and continuous parameters

Authors: Jan Boelts, Cornelius Schröder, Jonas Beck, Jakob H. Macke, Michael Deistler, Daniel Gedon
Published: 2026-05-13
Categories: cs.LG
arXiv: https://arxiv.org/abs/2605.13551v2

Neural Posterior Estimation (NPE) enables rapid parameter inference for complex simulators with intractable likelihoods. NPE trains an inference network to estimate a probability density over parameters given data, typically assumed to be \emph{continuous}. However, many scientific models involve parameter spaces that are \emph{mixed}, that is, they contain both discrete and continuous dimensions. We address this limitation by extending NPE to mixed parameter spaces through an inference network that jointly handles discrete and continuous parameters. The inference network factorizes the joint posterior into discrete and continuous components, combining an autoregressive classifier for the discrete parameters with a generative model for the continuous parameters, trained jointly under a single simulation-based objective. In addition, we propose a diagnostic tool to assess the calibration of the mixed posterior approximation. Across tractable toy examples and real-world scientific simulators, our joint inference approach yields accurate and calibrated posteriors. The inference framework is available in the \texttt{sbi} Python package.

---

### Mixed neural posterior estimation for simulators with discrete and continuous parameters

Authors: Jan Boelts, Cornelius Schröder, Jonas Beck, Jakob H. Macke, Michael Deistler, Daniel Gedon
Published: 2026-05-13
Categories: cs.LG
arXiv: https://arxiv.org/abs/2605.13551v1

Neural Posterior Estimation (NPE) enables rapid parameter inference for complex simulators with intractable likelihoods. NPE trains an inference network to estimate a probability density over parameters given data, typically assumed to be \emph{continuous}. However, many scientific models involve parameter spaces that are \emph{mixed}, that is, they contain both discrete and continuous dimensions. We address this limitation by extending NPE to mixed parameter spaces through an inference network that jointly handles discrete and continuous parameters. The inference network factorizes the joint posterior into discrete and continuous components, combining an autoregressive classifier for the discrete parameters with a generative model for the continuous parameters, trained jointly under a single simulation-based objective. In addition, we propose a diagnostic tool to assess the calibration of the mixed posterior approximation. Across tractable toy examples and real-world scientific simulators, our joint inference approach yields accurate and calibrated posteriors. The inference framework is available in the \texttt{sbi} Python package.

---

### AttenA+: Rectifying Action Inequality in Robotic Foundation Models

Authors: Daojie Peng, Fulong Ma, Jiahang Cao, Qiang Zhang, Xupeng Xie, Jian Guo, Ping Luo, Andrew F. Luo, Boyu Zhou, Jun Ma
Published: 2026-05-13
Categories: cs.RO, cs.AI
arXiv: https://arxiv.org/abs/2605.13548v3

Existing robotic foundation models, while powerful, are predicated on an implicit assumption of temporal homogeneity: treating all actions as equally informative during optimization. This "flat" training paradigm, inherited from language modeling, remains indifferent to the underlying physical hierarchy of manipulation. In reality, robot trajectories are fundamentally heterogeneous, where low-velocity segments often dictate task success through precision-demanding interactions, while high-velocity motions serve as error-tolerant transitions. Such a misalignment between uniform loss weighting and physical criticality fundamentally limits the performance of current Vision-Language-Action (VLA) models and World-Action Models (WAM) in complex, long-horizon tasks. To rectify this, we introduce AttenA+, an architecture-agnostic framework that prioritizes kinematically critical segments via velocity-driven action attention. By reweighting the training objective based on the inverse velocity field, AttenA+ naturally aligns the model's learning capacity with the physical demands of manipulation. As a plug-and-play enhancement, AttenA+ can be integrated into existing backbones without structural modifications or additional parameters. Extensive experiments demonstrate that AttenA+ significantly elevates the ceilings of current state-of-the-art models. Specifically, it improves OpenVLA-OFT to 98.6% (+1.5%) on the Libero benchmark and pushes FastWAM to 92.4% (+0.6%) on RoboTwin 2.0. Real-world validation on a Franka manipulator further showcases its robustness and cross-task generalization. Our work suggests that mining the intrinsic structural priors of action sequences offers a highly efficient, physics-aware complement to standard scaling laws, paving a new path for general-purpose robotic control.

---

### CA-GCL: Cross-Anatomy Global-Local Contrastive Learning for Robust 3D Medical Image Understanding

Authors: Hanwen Zhang, Yao Liu, Die Dai, Jiaye Yang, Qiao Liu, Yutong Xie, Peng Wang
Published: 2026-05-13
Categories: cs.CV
arXiv: https://arxiv.org/abs/2605.13544v2

Fine-grained Vision-Language Pre-training (FVLP) demonstrates significant potential in 3D medical image understanding by aligning anatomy-level visual representations with corresponding textual descriptions. However, existing FVLP paradigms often suffer from severe representation collapse in the textual embedding space, where text embeddings of distinct anatomical structures become highly clustered and indistinguishable. This distributional degeneracy renders the model hypersensitive to prompt variations, hindering reliable clinical deployment. To address these challenges, we propose a novel Cross-Anatomy Global-Local Contrastive Learning framework (CA-GCL). CA-GCL introduces a global contrastive objective that enforces separation between anatomical categories in the latent space, effectively counteracting the aggregation tendency induced by local alignment. Furthermore, we incorporate a clinical-aware text augmentation strategy based on permutation invariance and partial completeness to enhance robustness against descriptive incompleteness. Extensive evaluations on the CT-RATE and Rad-ChestCT datasets show that CA-GCL achieves comparable zero-shot abnormality detection performance to existing VLP paradigms, while demonstrating substantially better robustness to prompt variations: on canonical templates it obtains higher mean AUC with lower variance, and on non-canonical templates it remains stable whereas baselines degrade markedly. These results validate CA-GCL as an effective framework for robust 3D medical image understanding.

---

### RealICU: Do LLM Agents Understand Long-Context ICU Data? A Benchmark Beyond Behavior Imitation

Authors: Chengzhi Shen, Weixiang Shen, Tobias Susetzky, Chen, Chen, Jun Li, Yuyuan Liu, Xuepeng Zhang, Zhenyu Gong, Daniel Rueckert, Jiazhen Pan
Published: 2026-05-13
Categories: cs.AI, cs.CL, cs.LG, cs.MA
arXiv: https://arxiv.org/abs/2605.13542v1

Intensive care units (ICU) generate long, dense and evolving streams of clinical information, where physicians must repeatedly reassess patient states under time pressure, underscoring a clear need for reliable AI decision support. Existing ICU benchmarks typically treat historical clinician actions as ground truth. However, these actions are made under incomplete information and limited temporal context of the underlying patient state, and may therefore be suboptimal, making it difficult to assess the true reasoning capabilities of AI systems. We introduce RealICU, a hindsight-annotated benchmark for evaluating large language models (LLMs) under realistic ICU conditions, where labels are created after senior physicians review the full patient trajectory. We formulate four physician-motivated tasks: assess Patient Status, Acute Problems, Recommended Actions, and Red Flag actions that risk unsafe outcomes. We partition each trajectory with 30-min windows and release two datasets: RealICU-Gold with 930-window annotations from 94 MIMIC-IV patients, and RealICU-Scale with 11,862 windows extended by Oracle, a physician-validated LLM hindsight labeler. Existing LLMs including memory-augmented ones performed poorly on RealICU, exposing two failure modes: a recall-safety tradeoff for clinical recommendations, and an anchoring bias to early interpretations of the patient. We further introduce ICU-Evo to study structured-memory agents that improves long-horizon reasoning but does not fully eliminate safety failures. Together, RealICU provides a clinically grounded testbed for measuring and improving AI sequential decision-support in high-stakes care. Project page: https://chengzhi-leo.github.io/RealICU-Bench/

---

### Decoupled and Divergence-Conditioned Prompt for Multi-domain Dynamic Graph Foundation Models

Authors: Haonan Yuan, Qingyun Sun, Junhua Shi, Xingcheng Fu, Jianxin Li, Philip S. Yu
Published: 2026-05-13
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2605.13540v1

Dynamic graphs are ubiquitous in real-world systems, and building generalizable dynamic Graph Foundation Models has become a frontier in graph learning. However, dynamic graphs from different domains pose fundamental challenges to unified modeling, as their semantic and temporal patterns are inherently inconsistent, making the multi-domain pre-training difficult. Consequently, the widely used "pretrain-then-finetune" paradigm often suffers from severe negative knowledge transfer. To the best of our knowledge, there exists no multi-domain dynamic GFM. In this work, we propose DyGFM, a Dynamic Graph Foundation Model over multiple domains based on decoupled and divergence-conditioned prompting. To disentangle transferable semantics from the domain-specific dynamics, we introduce a dual-branch pre-training strategy with semantic-temporal decoupling. To alleviate negative transfer during domain adaptation, we further develop a cross-domain routing mechanism with divergence-aware expert selection. To enable efficient downstream fine-tuning, we design a divergence-conditioned prompt generator that injects lightweight, learnable graph prompts tailored to semantic and temporal traits. Extensive experiments on continuous dynamic graph benchmarks demonstrate that DyGFM consistently outperforms 12 state-of-the-art baselines on both node classification and link prediction tasks, achieving superior effectiveness and efficiency.

---

### Locale-Conditioned Few-Shot Prompting Mitigates Demonstration Regurgitation in On-Device PII Substitution with Small Language Models

Authors: Anuj Sadani, Deepak Kumar
Published: 2026-05-13
Categories: cs.CL, cs.AI
arXiv: https://arxiv.org/abs/2605.13538v1

Personally Identifiable Information (PII) redaction usually replaces detected entities with placeholder tokens such as (PERSON), destroying the downstream utility of the redacted text for retrieval and Named Entity Recognition (NER) training. We propose a fully on-device pipeline that substitutes PII with consistent, type-preserving fake values: a 1.5 B mixture-of-experts token classifier (openai/privacy-filter) detects spans, a 1-bit Bonsai-1.7B Small Language Model (SLM) proposes contextual surrogates for names, addresses, and dates, and a rule-based generator (faker) handles patterned fields. We report a prompting finding more important than the quantization choice: with naive fixed three-shot demonstrations, the 1-bit SLM regurgitates demonstration outputs verbatim regardless of input; 1.58-bit Ternary-Bonsai-1.7B reproduces byte-identical failures, ruling out quantization as the cause. We fix this with locale-conditioned rotating few-shot demonstrations: a character-range heuristic picks a locale-pure pool and a per-input MD5 hash samples three demonstrations. With the fix, 482/482 unique Bonsai-1.7B calls succeed (no echoes) and produce locale-correct surrogates, although the SLM still copies from a small same-locale demonstration pool - a residual narrowness we quantify. On a 2000-document multilingual corpus, hybrid perplexity (PPL) beats faker in all six locales under a multilingual evaluator (XGLM-564M); length preservation is best-of-three in 4 of 6 locales. On downstream NER (400 train / 100 test, English), redact yields F1=0.000, faker 0.656, original 0.960; on a matched 160/40 subset including hybrid, faker (0.506) outperforms hybrid (0.346) at p &lt; 0.001. We report this as an honest negative finding: SLM surrogates produce more natural text but a less varied training distribution, and downstream NER benefits more from variety than from naturalness.

---

### Temper and Tilt Lead to SLOP: Reward Hacking Mitigation with Inference-Time Alignment

Authors: Ye Wang, Jing Liu, Toshiaki Koike-Akino
Published: 2026-05-13
Categories: cs.LG, cs.AI, cs.CL
arXiv: https://arxiv.org/abs/2605.13537v1

Inference-time alignment techniques offer a lightweight alternative or complement to costly reinforcement learning, while enabling continual adaptation as alignment objectives and reward targets evolve. Existing theoretical analyses justify these methods as approximations to sampling from distributions optimally tilted toward a given reward model. We extend these techniques by introducing reference-model temperature adjustment, which leads to further generalization of inference-time alignment to ensembles of generative reward models combined as a sharpened logarithmic opinion pool (SLOP). To mitigate reward hacking, we propose an algorithm for calibrating SLOP weight parameters and experimentally demonstrate that it improves robustness while preserving alignment performance.

---

### HLS-Seek: QoR-Aware Code Generation for High-Level Synthesis via Proxy Comparative Reward Reinforcement Learning

Authors: Qingyun Zou, Feng Yu, Hongshi Tan, Yao Chen, Bingsheng He, WengFai Wong
Published: 2026-05-13
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2605.13536v2

High-Level Synthesis (HLS) compiles algorithmic C/C++ descriptions into hardware, with Quality of Results (QoR)---latency and resource utilization---critically governed by pragma configurations and code structure. Existing natural-language-to-HLS (NL-to-HLS) training approaches prioritize functional correctness while largely ignoring QoR. We observe that reinforcement learning (RL) for HLS does not require absolute synthesis results---only relative comparisons between candidates. Based on this insight, we propose \textbf{HLS-Seek}, a QoR-aware NL-to-HLS framework that avoids full synthesis-in-the-loop RL via a comparative proxy reward model achieving 99.53\% Pareto-dominance accuracy. To prevent reward hacking, we introduce \textit{uncertainty-aware Monte Carlo (MC) dropout switching} that selectively invokes real Vitis HLS synthesis for low-confidence candidates and online updates the proxy, creating a self-improving reward system. HLS-Seek achieves 84.7\% syntax correctness pass@1 and 81.4\% functional correctness pass@5 on HLS-Eval~\cite{abikaram2025hlseval} with only 7B parameters, surpassing GPT-5.1 on functional pass@5, while achieving 8.5$\times$ faster training than real-reward RL. On QoR evaluation, HLS-Seek achieves the lowest latency on 19/30 kernels and Pareto-dominates HLS-specific baselines on 9 kernels.

---

### HLS-Seek: QoR-Aware Code Generation for High-Level Synthesis via Proxy Comparative Reward Reinforcement Learning

Authors: Qingyun Zou, Feng Yu, Hongshi Tan, Yao Chen, Bingsheng He, WengFai Wong
Published: 2026-05-13
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2605.13536v1

High-Level Synthesis (HLS) compiles algorithmic C/C++ descriptions into hardware, with Quality of Results (QoR) -- latency and resource utilization -- critically governed by pragma configurations and code structure. Existing LLM-based HLS approaches train for functional correctness but ignore QoR entirely. We observe that reinforcement learning (RL) for HLS does not require absolute synthesis results -- only relative comparisons between candidates. Based on this insight, we propose \textbf{HLS-Seek}, a QoR-aware NL-to-HLS framework that replaces expensive synthesis-in-the-loop RL with a comparative proxy reward model achieving 99.53\% Pareto-dominance accuracy. To prevent reward hacking, we introduce \textit{uncertainty-aware Monte Carlo (MC) dropout switching} that selectively invokes real Vitis HLS synthesis for low-confidence candidates and online updates the proxy, creating a self-improving reward system. HLS-Seek achieves 81.5\% syntax correctness pass@1 and 81.4\% Func@5 on HLS-eval with only 7B parameters, surpassing GPT-5.1 and other frontier models while achieving 8.5$\times$ faster training than real-reward RL. On QoR evaluation, HLS-Seek achieves the lowest latency on 16/30 kernels and Pareto-dominates HLS-specific baselines on 9 kernels.

---

### Scaling Retrieval-Augmented Reasoning with Parallel Search and Explicit Merging

Authors: Jiabei Liu, Wenyu Mao, Junfei Tan, Chunxu Shen, Lingling Yi, Jiancan Wu, Xiang Wang
Published: 2026-05-13
Categories: cs.AI
arXiv: https://arxiv.org/abs/2605.13534v1

Deep search agents have proven effective in enhancing LLMs by retrieving external knowledge during multi-step reasoning. However, existing methods often generate a single query for retrieval at each reasoning step, limiting information coverage and introducing high noise. This may result in low signal-to-noise ratios (SNR) during search, degrading reasoning accuracy and leading to unnecessary reasoning steps. In this paper, we introduce MultiSearch, an RL-based framework that addresses these limitations through multi-query retrieval and explicit merging of retrieved information. At each reasoning step, MultiSearch generates queries from multiple perspectives and retrieves external information in parallel, expanding the scope of relevant information and mitigating the reliance on any single retrieval result. Then, the agent consolidates and refines retrieved information at the merging process, improving the SNR and ensuring more accurate reasoning. Additionally, we propose a reinforcement learning framework with a multi-process reward design to optimize agents for both multi-query retrieval and information consolidation. Extensive experiments on seven benchmarks demonstrate that MultiSearch outperforms baseline methods, enhancing the SNR of retrieval and improving reasoning performance in question-answering tasks.

---

### AI-Generated Slides: Are They Good? Can Students Tell?

Authors: Juho Leinonen, Lisa Zhang, Arto Hellas
Published: 2026-05-13
Categories: cs.AI, cs.CL, cs.CY, cs.HC
arXiv: https://arxiv.org/abs/2605.13532v1

As generative AI (GenAI) tools become easily accessible, there is promise in using such tools to support instructors. To that end, this paper examines using GenAI to help generate slides from instructor authored course notes, emphasizing instructor and student perceptions. We examine an end-to-end education tool (NotebookLM), two general-purpose LLMs (Claude, M365 Copilot), and two coding assistants (Cursor, Claude Code). We first analyze whether GenAI generated slides are ``good'' via narrative assessment by educators. We choose the best slides to use (with some modification) in a real course setting, and compare the student perception of human vs. AI generated slides. We find that coding assistant tools produce slides that were most accurate, complete, and pedagogically sound. Additionally, students rate GenAI slides to be of similar quality as instructor-created slides, and cannot reliably identify which slides are AI-generated. Additionally, we find a negative correlation between a high quality rating and a high ``AI-generated'' rating, suggesting students associate poor quality with the source of the slides being AI. These findings highlight promising opportunities for integrating GenAI into instructional design workflows and call for further research on how educators can best harness such tools responsibly and effectively.

---

### Towards Unified Surgical Scene Understanding:Bridging Reasoning and Grounding via MLLMs

Authors: Jincai Huang, Shihao Zou, Yuchen Guo, Jingjing Li, Wei Ji, Kai Wang, Shanshan Wang, Weixin Si
Published: 2026-05-13
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2605.13530v1

Surgical scene understanding is a cornerstone of computer-assisted intervention. While recent advances, particularly in surgical image segmentation, have driven progress, real-world clinical applications require a more holistic understanding that jointly captures procedural context, semantic reasoning, and precise visual grounding. However, existing approaches typically address these components in isolation, leading to fragmented representations and limited semantic consistency. To address this limitation, we propose SurgMLLM, a unified surgical scene understanding framework that bridges high-level reasoning and low-level visual grounding within a single model. Given surgical videos, SurgMLLM fine-tunes a multimodal large language model (MLLM) to support structured interpretability reasoning, which is used to jointly model phases, instrument-verb-target (IVT) triplets, and triplet-entity segmentation tokens. These tokens are then temporally aggregated and serve as prompts for a segmentation network, enabling accurate pixel-wise grounding of triplet instruments and targets. The entire framework is trained end-to-end with a unified objective that couples language-based reasoning supervision with visual grounding losses, promoting coherent cross-task learning and clinically consistent scene representations. To facilitate unified evaluation, we introduce CholecT45-Scene, extending CholecT45 dataset with 64,299 frames of pixel-level mask annotations for instruments and targets, aligned with existing triplet labels. Extensive experiments show that SurgMLLM significantly advances surgical scene understanding, improving the primary triplet recognition metric AP_IVT from 40.7% to 46.0% and consistently outperforming prior methods in phase recognition and segmentation. These results highlight the effectiveness of unified reasoning-and-grounding for reliable, context-aware surgical assistance.

---

### MMSkills: Towards Multimodal Skills for General Visual Agents

Authors: Kangning Zhang, Shuai Shao, Qingyao Li, Jianghao Lin, Lingyue Fu, Shijian Wang, Wenxiang Jiao, Yuan Lu, Weiwen Liu, Weinan Zhang, Yong Yu
Published: 2026-05-13
Categories: cs.AI
arXiv: https://arxiv.org/abs/2605.13527v3

Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.

---

### Beyond Explained Variance: A Cautionary Tale of PCA

Authors: Gionni Marchetti
Published: 2026-05-13
Categories: cond-mat.stat-mech, cs.LG
arXiv: https://arxiv.org/abs/2605.13520v2

We address shortcomings of principal component analysis (PCA) for visualizing high-dimensional data lying on a nonlinear low-dimensional manifold via two-dimensional scatterplots, focusing on a fossil teeth dataset from the early mammalian insectivore Kuehneotherium. While the PCA scatterplot reported by Jolliffe and Cadima (Philosophical Transactions of the Royal Society A, 2016) shows clustering in the region where PC2 &lt; 0, our analysis based on t-SNE and persistent homology (PH) reveals a ring-like structure with no evident clustering and intrinsic dimensionality equal to one. We further propose a generative probabilistic-geometric model in which the data are sampled uniformly from a unit circle. Under this model, pairwise cosine distances follow an arcsine distribution, in qualitative agreement with the observed U-shaped distribution, thereby independently supporting the analysis based on t-SNE and persistent homology.

---

### ArcVQ-VAE: A Spherical Vector Quantization Framework with ArcCosine Additive Margin

Authors: Jaeyung Kim, YoungJoon Yoo
Published: 2026-05-13
Categories: cs.CV, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2605.13517v2

Vector Quantized Variational Autoencoder (VQ-VAE) has become a fundamental framework for learning discrete representations in image modeling. However, VQ-VAE models must tokenize entire images using a finite set of codebook vectors, and this capacity limitation restricts their ability to capture rich and diverse representations. In this paper, we propose ArcCosine Additive Margin VQ-VAE (ArcVQ-VAE), a novel vector quantization framework that introduces a spherical angular-margin prior (SAMP) for the codebook of a conventional VQ-VAE. The proposed SAMP consists of Ball-Bounded Norm Regularization, which constrains all codebook vectors within a time-dependent Euclidean ball, and ArcCosine Additive Margin Loss, which encourages greater angular separability among latent vectors. This formulation promotes more discriminative and uniformly dispersed latent representations within the constrained space, thereby improving effective latent-space coverage and leading to improved codebook utilization. Experimental results on standard image reconstruction and generation tasks show that ArcVQ-VAE achieves competitive performance against baseline models in terms of reconstruction accuracy, representation diversity, and sample quality. The code is available at: https://github.com/goals4292/ArcVQ-VAE

---

