# Research Papers — 2026-06 · bundle page 238 of 260

> Full-text markdown of papers #11851–11900 of 12993 published in 2026-06, newest first. AI-readable mirrors of the full 12993-paper 2026-06 archive (50 papers per file).

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### VLESA: Vision-Language Embodied Safety Agent for Human Activity Monitoring

Authors: Hanjiang Hu, Yiyuan Pan, Jiaxing Li, Xusheng Luo, Alexander Robey, Na Li, Yebin Wang, Changliu Liu
Published: 2026-06-02
Categories: cs.CV, cs.LG, cs.RO
arXiv: https://arxiv.org/abs/2606.03954v1

As AI systems increasingly assist humans in physical tasks, ensuring safety becomes paramount -- physical actions carry immediate and irreversible consequences that digital errors do not. We introduce the Vision-Language Embodied Safety Agent (VLESA), a framework that monitors human activities from egocentric video and triggers real-time safety interventions when dangerous actions are predicted. VLESA addresses intent-dependent safety where identical actions can be safe or dangerous depending on context. A dataset pairing egocentric frames with goal-conditioned safety annotations is introduced, enabling a goal-conditioned safety Q-filter trained via GRPO that evaluates actions with respect to inferred intent without retraining. On top of that, an intent-action prediction agent is proposed to jointly infer goals and predict future actions from video. On the ASIMOV-2.0 benchmark, VLESA achieves higher intervention accuracy at the exact ground-truth frame compared to baselines, while the GRPO-trained Q-filter improves action safety by over 41 percentage points through goal-conditioned constrained decoding. Code is available at https://github.com/HanjiangHu/VLESA.

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### Demo2Tutorial: From Human Experience to Multimodal Software Tutorials

Authors: Zechen Bai, Zhiheng Chen, Yiqi Lin, Kevin Qinghong Lin, Difei Gao, Xiangwu Guo, Xin Wang, Mike Zheng Shou
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03951v1

Human experience in digital environments offers a vast, underexplored resource of authentic, untrimmed interactions that contain rich procedural knowledge. We introduce Demo2Tutorial, a framework that transforms this experience captured via screen recordings and interaction logs into structured, multimodal software tutorials for teaching both humans and agents. Demo2Tutorial first collects human experience via a dedicated recorder, then parses raw experience using a multimodal Action Parser to reconstruct perception, action, and intent. A Step Planner then abstracts these steps into hierarchical task graphs representing goals and steps. Finally, a Tutorial Composer transforms the parsed experience into structured, reusable image-text instructions. We evaluate the tutorial generation quality on a new benchmark derived from official software documentation. We further demonstrate that this distilled representation benefits (i) human learning, by automatically generating multimodal tutorials, and (ii) agent learning, by improving downstream GUI-agent planning and generalization. Experiments show Demo2Tutorial produces high-quality tutorials that surpass human-authored ones and significantly outperform baseline methods, while enabling both faster human task completion and improved GUI agent planning, demonstrating that structured tutorials distilled from human experience can serve as effective knowledge representations for advancing both human learning and agent capabilities. Code and data will be available at https://github.com/showlab/Demo2Tutorial.

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### A Pocket Offline Model for Simultaneous Speech Translation as CUNI Submission to IWSLT 2026

Authors: Aziz Sharipov Ortega, Dominik Macháček
Published: 2026-06-02
Categories: cs.CL
arXiv: https://arxiv.org/abs/2606.03948v1

We implement simultaneous translation capability with the offline direct speech-to-text translation model Canary, using the state-of-the-art policy AlignAtt, and submit it to IWSLT 2026 Simultaneous Speech Translation Shared task for Czech to English and English to German and Italian. The strengths of our system are: (1) high translation quality, outperforming similarly sized baselines both in low- and high-latency regimes in computationally unaware simulations; (2) low computational requirements, as the model has only 1B parameters; (3) multilinguality -- support of 25 source and 25 target languages.

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### MLSkip: Data Skipping for ML Filters via Lightweight Metadata

Authors: Mihail Stoian, Mark Gerarts, Pascal Ginter, Andreas Zimmerer, Jan Van den Bussche, Andreas Kipf
Published: 2026-06-02
Categories: cs.DB, cs.LG, cs.LO
arXiv: https://arxiv.org/abs/2606.03946v2

Database vendors recently released AI functions that can be used in filter predicates. As such functions often rely on costly, black-box ML models, they unveil new data management challenges. Concretely, traditional data skipping techniques for integer and string data fail to be applicable to the new filter type. Indeed, there is no known mechanism for pruning non-qualifying row groups, e.g., when reading files from blob storage. In this work, we initiate the study of data skipping techniques for ML filters. We make the case that Parquet's default min-max metadata is enough to enable pruning. To this end, we draw connections to two lines of research: (i) the recently proposed query language for ML models and (ii) neural network verification. Our preliminary results on ReLU architectures show that on tables from TPC-H and TPC-DS, the average pruning effectiveness for filters of selectivity below 0.1% amounts to 27.4%. Finally, inspired by research on spatial joins, we propose an enhanced metadata structure: a size-bounded 2D convex hull that verification tools can make better use of, increasing the pruning effectiveness to 38.31%, while occupying at most 45 bytes per row group and column pair. We observe an end-to-end speedup of 1.07$\times$ over PyTorch in DuckDB.

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### MLSkip: Data Skipping for ML Filters via Lightweight Metadata

Authors: Mihail Stoian, Mark Gerarts, Pascal Ginter, Andreas Zimmerer, Jan Van den Bussche, Andreas Kipf
Published: 2026-06-02
Categories: cs.DB, cs.LG, cs.LO
arXiv: https://arxiv.org/abs/2606.03946v1

Database vendors recently released AI functions that can be used in filter predicates. As such functions often rely on costly, black-box ML models, they unveil new data management challenges. Concretely, traditional data skipping techniques for integer and string data fail to be applicable to the new filter type. Indeed, there is no known mechanism for pruning non-qualifying row groups, e.g., when reading files from blob storage. In this work, we initiate the study of data skipping techniques for ML filters. We make the case that Parquet's default min-max metadata is enough to enable pruning. To this end, we draw connections to two lines of research: (i) the recently proposed query language for ML models and (ii) neural network verification. Our preliminary results on ReLU architectures show that on tables from TPC-H and TPC-DS, the average pruning effectiveness for filters of selectivity below 0.1% amounts to 27.4%. Finally, inspired by research on spatial joins, we propose an enhanced metadata structure: a size-bounded 2D convex hull that verification tools can make better use of, increasing the pruning effectiveness to 38.31%, while occupying at most 45 bytes per row group and column pair. We observe an end-to-end speedup of 1.07$\times$ over PyTorch in DuckDB.

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### PointAction: 3D Points as Universal Action Representations for Robot Control

Authors: Mutian Tong, Han Jiang, Qiao Feng, Lingjie Liu, Jiatao Gu
Published: 2026-06-02
Categories: cs.RO, cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2606.03943v1

Video-Action Models (VAMs) leverage the broad visual dynamics captured by pre-trained video diffusion models, offering a promising path toward generalizable robot manipulation. However, RGB-only video rollouts are not directly actionable: they leave metric 3D motion, contact geometry, and fine-grained spatial constraints under-specified, making action grounding ambiguous. Meanwhile, scaling action supervision across diverse tasks and embodiments remains costly. We present PointAction, a framework that bridges video predictions to robot actions through explicit point-based 4D modeling. PointAction fine-tunes a foundation video generation model to jointly predict future RGB frames and dynamic 3D pointmaps, producing temporally consistent 3D motion of task-relevant scene geometry. These point dynamics serve as a structured, embodiment-agnostic action interface, which a diffusion-based action decoder maps to executable robot actions. By using metric 3D point dynamics as the interface between video prediction and control, PointAction reduces the ambiguity of RGB-only action grounding and supports transfer across tasks and embodiments with limited action supervision. Experiments show that PointAction achieves state-of-the-art 4D generation quality on robot scenes, outperforms existing baselines in simulation, and generalizes to two real robot arms unseen during pretraining.

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### SEAOTTER: Sensor Embedded Autoencoding with One-Time Transcode for Efficient Reconstruction

Authors: Dan Jacobellis, Neeraja J. Yadwadkar
Published: 2026-06-02
Categories: eess.IV, cs.CV, cs.LG, cs.RO
arXiv: https://arxiv.org/abs/2606.03940v1

In robotics systems, vast amounts of visual data are easily captured at high resolution using low-cost, low-power hardware. Yet, limited bandwidth and on-device compute resources prevent full utilization when transmitted via conventional codecs like JPEG/MPEG. Newer codecs, like AV1/AVIF, improve the rate-distortion trade-off, but demand far more resources for encoding, impractical without custom ASICs. Recent asymmetric autoencoders deliver high quality under extreme power and bandwidth constraints, but add prohibitive decoding cost and use bespoke formats that ignore decades of infrastructure built around standards like JPEG. To address these limitations, we introduce a compression framework for cloud robotics based on a Sensor Embedded Autoencoder paired with a One-Time Transcode for Efficient Reconstruction (SEAOTTER). Because the sensor, cloud, and consumer stages face very different power and bandwidth budgets, SEAOTTER combines the compactness of a learned latent with the broad usability of a standard JPEG file. Since naive transcoding degrades performance, we propose a learnable JPEG color and quantization transform that enables increased accuracy for global, dense, and vision-language-based perception. Using SEAOTTER, we train both general-purpose and task-aware transcoding pipelines for a pre-trained, frozen encoder. At a compression ratio of 200:1 and compared to AVIF, we observe 7 times faster encoding, 3.5 times faster decoding, and +8% ImageNet top-1 accuracy, while retaining compatibility with JPEG infrastructure. Our code is available at https://github.com/UT-SysML/seaotter .

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### FlashbackCL: Mitigating Temporal Forgetting in Federated Learning

Authors: Mubarak A. Ojewale, Adriana E. Chis, Jorge M. Cortes-Mendoza, Bernardo Pulido-Gaytan, Horacio Gonzalez-Velez
Published: 2026-06-02
Categories: cs.LG, cs.AI, cs.PF
arXiv: https://arxiv.org/abs/2606.03939v1

Federated Learning (FL) of foundation and edge models increasingly targets deployments where client data distributions drift over time, yet existing forgetting-mitigation methods assume each client's distribution is stationary. Flashback, the strongest recent FL method against cross-client (spatial) forgetting, uses monotonically accumulating per-class label counts as a knowledge proxy; this proxy becomes miscalibrated under temporal distribution shift and anchors the global model to an outdated class balance. We formalise temporal forgetting in FL with a per-phase metric isolated from protocol-level fluctuations and propose Flashback Continual Learning (FlashbackCL), a drop-in extension of Flashback with (i) temporally-decayed label counts; (ii) a device-aware replay buffer with Class-Balanced Reservoir Sampling (CBRS); and (iii) server-side active coreset curation on the public distillation set. The results show that FlashbackCL achieves 6.9% to 10.0% relative improvement relative to Flashback, on CIFAR-10 with 50 clients and three controlled temporal shift modes, while simultaneously reducing temporal forgetting by up to 68%. A 5-variant ablation identifies CBRS replay as the critical component. FlashbackCL also improves Flashback by 3.5 points on stationary CIFAR-100, suggesting that class-balanced replay regularises spatial heterogeneity as well as temporal shift.

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### q0: Primitives for Hyper-Epoch Pretraining

Authors: Bishwas Mandal, Shmuel Berman, Akshay Vegesna, Samip Dahal
Published: 2026-06-02
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2606.03938v2

Multi-epoch training is becoming the standard now that compute is growing faster than the supply of high-quality text. But pretraining a single model saturates within a few passes, long before the compute budget is exhausted. We argue this calls for a conceptual shift from training a single model toward exploring a population of models and aggregating their predictions. We introduce hyper-epoch pretraining (q0), which turns a multi-epoch budget into a population of diverse models whose combined predictions reach a lower validation loss than a single refined model. q0 reduces to three core primitives. A cyclic schedule with anti-correlated learning rate and weight decay collects diverse models from a few parallel trajectories. Chain distillation trains each model against its predecessor so that model quality compounds across the population. A learned prior, fit on a held out set, selects and weights members for any inference budget. On a 1.8B-parameter model trained on 100M FineWeb tokens, q0 matches a strong 256-epoch ensemble baseline using only ~56 epochs (~4.6x fewer), or ~67 epochs (~3.8x fewer) when matched to the baseline's ensemble size, and continues to improve beyond it. These gains reach cumulative ~12.9x data efficiency under the Slowrun setting and transfer to downstream benchmarks. Crucially, the optimal allocation shifts with the budget, so we give prescriptive recipes for how to spend a given epoch budget to maximize generalization, from a single epoch up to the largest budgets.

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### Entropy Is Not Enough: Unlocking Effective Reinforcement Learning for Visual Reasoning via Vision-Anchored Token Selection

Authors: Senjie Jin, Peixin Wang, Boyang Liu, Xiaoran Fan, Shuo Li, Zhiheng Xi, Jiazheng Zhang, Yuhao Zhou, Tao Gui, Qi Zhang, Xuanjing Huang
Published: 2026-06-02
Categories: cs.AI
arXiv: https://arxiv.org/abs/2606.03937v2

While token-level entropy is commonly recognized as effective for credit assignment in text-only reinforcement learning with verifiable rewards (RLVR), it remains unclear whether this mechanism still holds in visual reasoning. Our controlled study shows that this mechanism collapses in visual reasoning due to the omission of vision-sensitive tokens with naturally low entropy. Although existing multimodal RL methods increasingly acknowledge the importance of visual perception, they struggle to satisfy the inherent demand for interleaving precise perceptual grounding with semantic reasoning, either lacking systematic visual measurements or overlooking that token entropy primarily drives semantic exploration. To address this, we introduce VEPO (Vision-Entropy token-selection for Policy Optimization), an effective RL framework explicitly integrating visual sensitivity with token entropy via a principled multiplicative coupling, where VEPO redirects gradient credit toward tokens which are simultaneously visually grounded and highly informative. Extensive experiments demonstrate VEPO's leading performance, significantly outperforming the entropy-only baseline by 2.28 points at 7B-scale and 3.15 points at 3B-scale. Ablations further substantiate the soundness of our method.

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### Correcting Neural Operator Spectral Bias via Diffusion Posterior Sampling with Sparse Observations

Authors: Niccolò Perrone, Fanny Lehmann, Stefania Fresca, Filippo Gatti
Published: 2026-06-02
Categories: cs.LG, physics.geo-ph
arXiv: https://arxiv.org/abs/2606.03936v1

Neural operator surrogates (NO) approximate PDE solutions orders of magnitude faster than numerical solvers, but suffer from spectral bias: high-frequency content is systematically attenuated, limiting reliability where fine-scale structure matters. Sparse sensor measurements of the field are often available too, offering pointwise accuracy without spectral distortion but covering only a small fraction of the domain. We address this by treating NO predictions as auxiliary observations in a diffusion posterior sampling framework. Our method, FreqNO-DPS (https://github.com/niccoloperrone/FreqNO-DPS), combines an unconditional score-based diffusion prior, trained on high-fidelity simulations, with diffusion posterior sampling (DPS) conditioned on sparse observations and guided by a frozen neural operator. Naive integration reintroduces the surrogate's spectral bias; we resolve this with a closed-form, spectrally shaped guidance score that weights the surrogate by its frequency-dependent accuracy and needs no denoiser backpropagation. A distribution-free analysis bounds the approximation error across the frequency-diffusion-time plane and shows the guidance's frequency dependence is preserved regardless of distributional assumptions. On 3D elastic wavefield prediction at 5% and 2% sensor coverage, the method reaches near-zero spectral bias across all bands, where both the surrogate and sensor-only DPS show systematic high-frequency attenuation. Isotropic guidance, the natural baseline, improves pointwise accuracy but carries the bias into the posterior nearly intact, confirming that frequency-dependent calibration is essential, not merely beneficial. The framework needs only paired surrogate/reference data and exploits no problem-specific structure beyond the residual's approximate spectral diagonality, verifiable for new surrogates via the coherence diagnostic we provide.

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### Quadratic integrate-and-fire neurons exhibit less fragmented loss landscapes and outperform leaky integrate-and-fire neurons in spike-based gradient descent

Authors: Carlo Wenig, Raoul-Martin Memmesheimer, Christian Klos
Published: 2026-06-02
Categories: cs.NE, cs.LG
arXiv: https://arxiv.org/abs/2606.03935v1

The ability to train spiking neural networks is essential for modeling biological neural networks as well as for neuromorphic computing. However, for the extensively used leaky integrate-and-fire (LIF) neurons, arbitrarily small parameter changes can induce spike (dis)appearances that disrupt subsequent activity, leading to unstable neural representations and permanently silent neurons during exact spike-based gradient descent. Recent work shows that a class of neuron models, which includes the quadratic integrate-and-fire (QIF) neuron, avoids these discontinuities and enables continuous and even smooth spike-based gradient descent. However, it remains unclear whether these advantages translate into practice. Here, we demonstrate that they do so via a controlled comparison between networks of LIF and QIF neurons on the popular Spiking Heidelberg Digits dataset. Specifically, in a first step, we perform a thorough hyperparameter search to optimize both models, revealing a clear performance advantage of QIF neurons. In a second step, we visualize the loss and gradient landscapes. Consistent with their inferior performance, we find that the loss landscapes of LIF neurons, which are discontinuous, appear more fragmented and the related gradients more erratic. An analysis of the landscapes of single samples indicates that these features arise from changes in the temporal order of spikes, which often cause disruptive spike (dis)appearances. Overall, our results advocate replacing LIF neurons with neuron models exhibiting continuous spiking dynamics, such as QIF neurons, for gradient descent training.

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### Value-Aware Stochastic KV Cache Eviction for Reasoning Models

Authors: Ting-Yun Chang, Harvey Yiyun Fu, Deqing Fu, Chenghao Yang, Jesse Thomason, Robin Jia
Published: 2026-06-02
Categories: cs.LG, cs.CL
arXiv: https://arxiv.org/abs/2606.03928v1

Reasoning models improve accuracy through extended chains of thought, but their long outputs create a memory and compute bottleneck. KV cache eviction methods reduce this cost by evicting unimportant key-value pairs from the cache, yet they often yield worse accuracy than selection-based sparse attention alternatives, which keep the full KV cache. We identify key factors crucial to KV cache eviction accuracy. First, a small fraction of value states have abnormally large magnitudes, and evicting them causes catastrophic failure where models enter repetitive reasoning loops. Second, introducing stochasticity during eviction improves accuracy by increasing cache diversity. Based on these findings, we propose Value-aware Stochastic KV Cache Eviction (VaSE), a training-free recipe that protects large-magnitude value states and promotes diverse eviction decisions. Across six reasoning tasks, Qwen3 models using VaSE with 4x KV cache compression yield higher average accuracies than SOTA selection method at the same sparsity, while outperforming the strongest eviction method by more than 4%. Overall, VaSE bridges the gap between efficiency and accuracy, supporting FlashAttention2 and enabling a static memory footprint for reasoning models.

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### FFR: Forward-Forward Learning for Regression

Authors: Xinyang Liu, Xuanyu Liang, Shiqi Ding, Boyang Li, Zhiqiang Que, Jiayang Li, Guosheng Hu
Published: 2026-06-02
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2606.03927v1

The Forward-Forward (FF) algorithm offers a computationally efficient and biologically plausible alternative to backpropagation (BP) by training neural networks through purely local, layer-wise optimization. However, FF is inherently designed for classification via contrastive positive-negative sample pairs, and extending it to regression poses fundamental challenges: continuous target space lack natural "opposites" for contrastive learning, and the standard goodness function carries no information about target magnitude or ordering. We propose FFR (Forward-Forward for Regression), to our knowledge, the first framework to extend FF to real-world regression and demonstrate competitive performance across diverse real-world datasets. FFR introduces three key innovations: (1) an ordinal competitive goodness function that replaces contrastive pairs with competitive learning between partitioned neuron groups under distance-aware ordinal supervision; (2) a stratified ladder architecture where shallow layers learn coarse ordinal discrimination and deeper layers refine into fine-grained regression, with multi-scale feature aggregation for inter-layer collaboration; and (3) hierarchical prediction with uncertainty estimation, where multi-scale predictors jointly provide robust predictions and prediction confidence as a free-lunch. Extensive experimental results show FFR recovers on average 98.6% of BP's accuracy across five real-world regression benchmarks while reducing peak training memory to only 27% of BP's at depth 8 and 8% at depth 32, with per-iteration time around 72% of BP's, and substantially outperforms all BP-free competitors.

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### DiffUNet^2: Bidirectional Conditional Diffusion for Probabilistic Scientific Spatiotemporal Modeling

Authors: Mengdi Chu, Jiaxin Yang, Angus G. Forbes, Nathan Debardeleben, Earl Lawrence, Ayan Biswas, Han-Wei Shen
Published: 2026-06-02
Categories: cs.HC, cs.LG
arXiv: https://arxiv.org/abs/2606.03926v2

Studying the spatiotemporal evolution of scientific phenomena often relies on costly simulations and experiments. Machine learning-based surrogate models reduce this cost, but most are limited to deterministic forward prediction. Scientific temporal analysis often requires both forward prediction and backward inference, while temporal evolution is not always uniquely determined, especially for the inverse problem. We introduce DiffUNet^2, a bidirectional conditional diffusion model for probabilistic scientific temporal prediction. It supports both forward and backward prediction within a shared model. We evaluate DiffUNet^2 on four scientific temporal datasets spanning fluid dynamics, chemical reaction dynamics, and material deformation, against deterministic and probabilistic baselines. Results show that DiffUNet^2 achieves strong predictive performance in both temporal directions and high probabilistic ensemble quality compared with existing baselines. To support practical scientific exploration beyond prediction, we further extend DiffUNet^2's generation ability with target-guided state editing, allowing states of interest to be specified and explored in both temporal directions.

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### DiffUNet^2: Bidirectional Prediction, Probabilistic Generation and Collaborative Visual Discovery for Scientific Data

Authors: Mengdi Chu, Jiaxin Yang, Angus G. Forbes, Nathan Debardeleben, Earl Lawrence, Ayan Biswas, Han-Wei Shen
Published: 2026-06-02
Categories: cs.HC, cs.LG
arXiv: https://arxiv.org/abs/2606.03926v1

Modeling temporal evolution is important to analyzing and reasoning about scientific phenomena, yet most machine learning methods provide deterministic forward predictions that overlook multiple plausible outcomes and rarely support backward reasoning, limiting their usefulness in practical scientific workflows. We present a framework that integrates diffusion-based generative modeling with interactive visual analytics for scientific exploration. We introduce DiffUNet^2, a conditional diffusion model that enables bidirectional, any-to-any generation across time and captures distributions of plausible system evolutions. Built upon the model, our interactive system supports branching timeline exploration, user-guided state editing, and probability-space navigation, enabling scientists to actively explore alternative hypotheses rather than passively observe predictions. We evaluate the model on 5 datasets across different scientific domains to validate its predictive accuracy and probability-space ensemble quality. In collaboration with domain experts, we demonstrate the effectiveness of our approach in supporting practical scientific temporal data analysis workflows. By integrating modeling and visual interaction, our approach enables scientists to interactively explore system dynamics, transforming generative models into tools for hypothesis-driven scientific analysis.

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### Adaptive Causal Alignment for High-Confidence Adversarial Training

Authors: Zhiming Luo, Kejia Zhang, Yingxin Lai, Junwei Wu, Juanjuan Weng, Shaozi Li
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03925v1

Inverse adversarial training leverages high-confidence predictions to stabilize robust learning, yet we uncover a critical paradox: high confidence often stems from overfitting to non-causal background correlations rather than intrinsic object semantics. Our investigation reveals that visual context functions as a dual-natured signal, serving as either a necessary supportive prior or a spurious confounder. This insight renders existing blind suppression strategies flawed, as they inevitably lead to severe Feature Loss. To resolve this, we propose High-Confidence Causally Aligned Training (HICAT), a unified framework that establishes a Semantic Equilibrium. Operating on a ``Measure-Debias-Align'' pipeline, HICAT integrates a Learnable Background-Bias Estimator (LBBE) to adaptively diagnose context utility. Guided by this diagnosis, an Adaptive Debiasing mechanism performs surgical logit rectification, complemented by a geometrically grounded Foreground Logit Orthogonal Enhancement (FLOE) loss to enforce rigorous feature disentanglement. Extensive experiments on CIFAR-10, CIFAR-100, and ImageNet-1K demonstrate that HICAT consistently improves over matched baselines across diverse architectures (CNNs and ViTs) while significantly reducing the robust generalization gap.

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### Knowledge Editing for Masked Diffusion Language Models

Authors: Haewon Park, Yohan Jo
Published: 2026-06-02
Categories: cs.CL
arXiv: https://arxiv.org/abs/2606.03924v2

Knowledge editing aims to update or correct factual knowledge in a language model. A widely used approach, locate-then-edit, first localizes a fact within the model and then edits the weights there. To date, such methods have been developed exclusively for autoregressive models (ARMs). Whether they work for masked diffusion models (MDMs), which model text bidirectionally and generate by iterative denoising rather than next-token prediction, remains an open question. We address it by transferring locate-then-edit to MDMs and comparing multiple MDMs with their matched ARMs. Our central finding has two parts. First, where an edit should be applied transfers between them: the same early-to-mid-layer MLP at the last subject token is most effective for both. Second, this shared location does not guarantee a shared outcome. Single-token edits succeed in both, but as targets grow longer, editing degrades far more sharply in the MDMs than in the ARMs. The failure stems from how the edited fact is generated: producing a multi-token target passes through intermediate states in which the target is partially unmasked, for which the edit was never optimized. Guided by this diagnosis, we introduce a simple correction that optimizes the edit including such states, substantially restoring multi-token performance. Our code is available at https://github.com/holi-lab/MDM-KE.

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### Knowledge Editing in Masked Diffusion Language Models

Authors: Haewon Park, Yohan Jo
Published: 2026-06-02
Categories: cs.CL
arXiv: https://arxiv.org/abs/2606.03924v1

Knowledge editing aims to update or correct factual knowledge in a language model. A widely used approach, locate-then-edit, does this in two steps: it first localizes a fact within the model, then edits the weights there. To date, such methods have been developed exclusively on autoregressive models (ARMs). Whether their underlying assumptions hold for masked diffusion models (MDMs), which model text bidirectionally and generate by iterative denoising rather than next-token prediction, remains an open question. We address it by transferring locate-then-edit to MDMs and comparing two MDMs (LLaDA, Dream) with two ARMs (LLaMA, Qwen) at matched scale. Our central finding has two parts. First, where an edit is applied transfers across paradigms: causal tracing highlights the same early-to-mid-layer MLP at the last subject token in both, and editing is most effective there. Second, this shared location does not guarantee a shared outcome. Single-token edits succeed in both, but as targets grow longer, editing degrades systematically in the MDMs but not the ARMs. The failure stems from how the edited fact is generated: producing a multi-token target requires passing through partially unmasked intermediate states for which the edit was never optimized. Guided by this diagnosis, we introduce a simple correction that optimizes the edit for these states, substantially restoring multi-token performance.

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### Contrastive Neural Algorithmic Reasoning for Graph Coloring

Authors: Thien Le, Tianyu Zhao, Melanie Weber
Published: 2026-06-02
Categories: cs.LG
arXiv: https://arxiv.org/abs/2606.03923v1

Graph coloring seeks to assigns colors to a graph's nodes so that adjacent nodes receive different colors, using as few colors as possible. Here, we study approximate $k$-coloring, where the goal is to use at most $k$ colors while minimizing the number of monochromatic edges. This problem is central to graph theory and has applications in areas such as scheduling and resource allocation. Recent unsupervised GNN approaches optimize each instance directly, precluding generalization across graph sizes and distributions. We instead propose a contrastive learning framework that learns transferable coloring geometry where the embeddings of same-color nodes align, while adjacent nodes' representations are pushed toward distinct directions. We analyze the resulting population objective over bounded-size graphs. For unit-norm embeddings, we show that its optima have a line-prototype structure: Representations of nodes of the same color collapse to a shared one-dimensional subspace, and edges connect orthogonal subspaces. This geometry yields stationarity conditions in the supervised setting and is preserved by projected subgradient dynamics under a balanced-coloring assumption. In an unnormalized variant, gradient descent has a max-margin bias governed by a quotient-graph hard-margin problem. Experiments on synthetic and real-world graphs show that contrastive GNN encoders generalize effectively and produce low-conflict colorings, matching and sometimes improving on greedy approaches.

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### GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images

Authors: Jiahao Sun, Dingkun Wei, Zehong Shen, Hongyu Zhou, Yujun Shen, Liang Li
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03921v2

Converting multi-view RGB observations into simulation-ready 3D environments remains challenging because current reconstruction pipelines produce monolithic scene representations without explicit physical structure. They are typically defined up to an arbitrary global rotation and entangle rigid foreground objects with background geometry, which hinders stable physical interaction. Existing solutions often recover interactivity by replacing reconstructed objects with retrieved CAD assets, but this introduces a slow retrieval-and-replacement stage and weakens scene-specific geometric fidelity. We propose GARDEN, an RGB-only framework that reformulates reconstruction as physically-grounded scene factorization and outputs a structured hybrid scene representation. The key idea is to use gravity as a universal physical prior: we first align the reconstruction to a unified Gravity-View frame to resolve gauge ambiguity, then recover object-centric rigid meshes with accurate 6-DoF placement, and finally remove duplicate object geometry from the background through conditional 3D point classification. The resulting representation combines explicit rigid bodies with a decoupled background, enabling direct physics simulation while preserving visual realism. Experiments on both simulated and real multi-view scenes show that GARDEN improves object placement reliability, disentanglement quality, and rendering-simulation efficiency compared with retrieval-based baselines. Project page: https://sunjiahaovo.github.io/garden/

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### Benchmarking Visual State Tracking in Multimodal Video Understanding

Authors: Sihyun Yu, Nanye Ma, Pinzhi Huang, Hyunseok Lee, Shusheng Yang, June Suk Choi, Ellis Brown, Oscar Michel, Boyang Zheng, Jinwoo Shin, Saining Xie
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03920v1

Understanding a video requires more than recognizing isolated moments, as humans continuously track entities, states, and events over time. This capacity for visual state tracking is fundamental to video understanding, yet remains underexplored in current evaluations of Multimodal Large Language Models (MLLMs). We introduce Visual STAte Tracking benchmark (VSTAT), a video-based benchmark designed to diagnose visual state tracking in MLLMs. VSTAT consists of 834 clips drawn from both synthetic and real-world videos, paired with 1,500 questions that cannot be answered from any single frame or short segment, requiring continuous perception and integration of events across the entire video stream. Despite their strong performance on existing video benchmarks, we find that state-of-the-art MLLMs perform far below humans and only modestly above answer-prior baselines. To analyze this gap, we compare MLLMs' thinking traces with the underlying video stream to understand why and when MLLMs fail on VSTAT. We find that MLLMs reason and track correctly in text, but fail at visually perceiving the events they need to track. Finally, our preliminary evaluation suggests that recent agentic approaches, including MLLM-based video agents and coding agents, do not readily resolve these failures, still falling short on VSTAT.

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### Forecasting Conceptual Diffusion in Science: The Case of Quantum Computing

Authors: Thomas Maillart, Thibaut Chataing, David Dosu, Paul Bagourd, Julian Jang-Jaccard, Alain Mermoud
Published: 2026-06-02
Categories: cs.SI, cs.CY, cs.DL, cs.LG, physics.soc-ph
arXiv: https://arxiv.org/abs/2606.03919v1

Understanding and anticipating scientific change requires models that distinguish between endogenous consolidation and exogenous diffusion of scientific concepts. Using the quantum computing subtree of concepts in OpenAlex, we construct a temporally resolved concept co-occurrence network and track each concept pair through its upstream citation lineage and downstream diffusion. We train LightGBM models on distributional and diversity-aware features to predict four outcomes: endogenous reinforcement, exogenous diffusion, their ratio, and diffusion entropy. After controlling for overall publication growth of the scientific body, endogenous reinforcement proves largely unpredictable in the primary quantum-computing benchmark. In contrast, exogenous diffusion and entropy are strongly predictable ($R^2$ up to $0.78à) and are driven by upstream heterogeneity, citation breadth, and distributional dispersion, as shown by SHAP analyses; replications on robotics, advanced materials, and neuro implants confirm that exogenous diffusion remains the top-ranked target across fields ($R^2_test \sim 0.60-0.87$), while endogenous predictability rises markedly in neuro implants (R^2_test = 0.83), indicating that the quantum-computing asymmetry does not generalise uniformly. Case studies reveal that sharp entropy increases coincide with the opening of new conceptual frontiers, while entropy collapses signal technological convergence or paradigm displacement. These results demonstrate that conceptual diffusion is governed by stable structural regularities embedded in semantic and citation environments. By identifying early diversity-based signals of cross-domain uptake, the approach provides a scalable foundation for anticipatory scientometrics, technology foresight, and innovation-oriented policy analysis in rapidly evolving research fields.

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### Hedge-Bench: Benchmarking Agents on Hard, Realistic Tasks Pertaining to Financial Reasoning

Authors: Eric Cho, Shawn Huang, Alice Lu, Andy Lyu
Published: 2026-06-02
Categories: cs.AI
arXiv: https://arxiv.org/abs/2606.03918v1

AI agents can increasingly handle the mechanical tasks of financial analysis: retrieving documents, calculating formulas, updating spreadsheets. The harder, more valuable challenge is reasoning through the open-ended questions that define expert Analyst work. Existing benchmarks do not capture this class of problem, and those that attempt to evaluate open-ended reasoning rely on model-judged outputs that introduce noise and circularity. We present Hedge-Bench 1.0: a benchmark of 102 actual, on-the-job tasks grounded in the explicit reasoning traces of professional hedge fund analysts working with relevant information sources. This approach enables deterministic grading against verified expert steps. Frontier models and agents score below 16\% on the benchmark. We publish the dataset and evaluation harness at github.com/Trata-Inc/trata-hedge-bench.

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### Beyond Gradient Descent: Adam for Analog Ising Machines

Authors: Stijn Van Vooren, Guy Van der Sande, Guy Verschaffelt
Published: 2026-06-02
Categories: physics.app-ph, cs.LG
arXiv: https://arxiv.org/abs/2606.03917v1

As Moore's law reaches its limits, Ising machines offer a promising alternative computing approach for difficult optimization problems. However, many analog, time-continuous Ising machines rely on gradient-descent-like dynamics to find solutions, which can limit speed and robustness. We investigate whether momentum and Adam optimization can improve these systems. Since these optimizers are traditionally formulated in discrete time, we derive continuous-time versions suitable for analog, time-continuous Ising-machine dynamics. On Max-Cut benchmarks, we find that Adam-based dynamics substantially reduce time-to-target and improve solution quality compared with gradient-descent- and momentum-based dynamics. We further introduce a first-order continuous-time approximation of Adam that is intended as a simpler starting point for future physical implementations and while performing better than the full Adam formulation in a continuous-time setting. We also study a purely algorithmic discrete-time setting, where the performance gap is reduced on easier problem instances, while the Adam-based update rule performs best on harder weighted problem instances. These results identify continuous-time Adam dynamics as a powerful design principle for analog Ising machines.

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### PatchScene: Patch-based Voxel Diffusion for Large-Scale Scene Completion

Authors: Qingdong Xu, Jiajun Zhu, Shilin Zhu, Xinjing He, Chao Lu, Huanran Wang, Jiyao Zhang
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03915v1

We propose PatchScene, a novel diffusion-based framework for large-scale LiDAR scene completion. Unlike existing methods that rely on global latent representations or dense voxel grids, PatchScene adopts a patch-based voxel diffusion paradigm that explicitly generates fine-grained geometry within localized 3D regions. To ensure coherent reconstruction at both spatial and temporal scales, we introduce a confidence-guided spatio-temporal fusion mechanism that integrates overlapping patches and adjacent frames in a unified generative process. Furthermore, we design an Annular-Flow diffusion strategy that leverages the radial density pattern of LiDAR scans to progressively propagate high-fidelity information from near-range to far-range regions, enabling spatially unbounded scene completion. Extensive experiments on the SemanticKITTI benchmark demonstrate that PatchScene achieves state-of-the-art performance across all standard metrics, surpassing previous approaches in both geometric accuracy and temporal consistency. Remarkably, the model trained on 20 m LiDAR ranges generalizes effectively to 50 m scenes without retraining, highlighting its strong scalability and generalization capability for real-world autonomous driving applications.

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### Bootstrap Your Generator: Unpaired Visual Editing with Flow Matching

Authors: Yoad Tewel, Yuval Atzmon, Gal Chechik, Lior Wolf
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03911v1

Modern generative models possess a deep understanding of visual content, yet training them for image editing typically requires massive datasets of paired examples. This limits scalability, especially for video editing where collecting paired data is prohibitively expensive. We propose Bootstrap Your Generator (ByG), a general framework for unpaired training of flow matching editing models. It leverages the base model's knowledge without any external signal. Our approach pairs instruction-following cues extracted from the frozen model with cycle-consistency for structure preservation. To make this tractable, we propose to route gradients from downstream losses over clean predictions to noisy training states. We demonstrate state-of-the-art results on challenging data-scarce image and video editing scenarios. Extensive evaluations and user studies show that our method effectively generalizes to unseen domains and outperforms supervised baselines trained on millions of samples. Analysis reveals that our gradient routing bridges the train-inference gap, and extracting semantic cues from a base model provides a robust training signal that obviates the need for external reward models.

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### NetKV: Network-Aware Decode Instance Selection for Disaggregated LLM Inference

Authors: Mubarak Adetunji Ojewale
Published: 2026-06-02
Categories: cs.PF, cs.AI, cs.DC, cs.NI
arXiv: https://arxiv.org/abs/2606.03910v1

Disaggregated LLM inference forces the KV cache to traverse the datacenter network before decoding begins, so transfer time enters directly into the Time to First Token (TTFT) budget. Current schedulers route on compute load and prefix-cache locality alone, ignoring the topological distance and dynamic congestion between prefill and decode instances. We close this gap with a thin operator-to-scheduler interface, the network cost oracle, and we prove that ignoring the network term renders cache-aware-only scheduling arbitrarily suboptimal as context length grows. NetKV, the O(|D|) per-request greedy that consumes this oracle, has tier rankings that are provably robust to stale telemetry. On a 64-GPU four-tier fat-tree simulator driven by Mooncake traces, NetKV reduces mean TTFT by up to 21.2% over round-robin and 17.6% over a tuned cache+load-aware scheduler, lifts SLO attainment by up to 20.1 percentage points, and keeps the Time Between Tokens overhead below 0.5 ms in every condition tested, with no changes to the transport, inference engine, or hardware.

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### SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation

Authors: Qingpo Wuwu, Xiaobao Wei, Peng Chen, Nan Huang, Zhongyu Zhao, Hao Wang, Ming Lu, Ningning Ma, Shanghang Zhang
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03909v1

While 3D Gaussian Splatting has shown promising results in street scene reconstruction, existing methods require massive numbers of Gaussian primitives to capture fine details, leading to prohibitive storage costs and slow rendering speeds. We observe that dynamic objects (e.g., vehicles and pedestrians) demand high-fidelity representations to maintain temporal consistency, while static background regions often contain substantial redundancy. Motivated by this, we propose SparseStreet, a general compression framework specifically designed for street scenes. First, we introduce a node-based learnable pruning strategy that systematically removes low-contributing Gaussian primitives while preserving visually critical regions. Second, after the scene representation stabilizes, we apply background compression, further reducing redundancy in static regions. Our method effectively preserves the geometry and appearance of dynamic objects while significantly reducing the total number of Gaussian primitives. Extensive experiments on the Waymo and nuScenes demonstrate that SparseStreet achieves up to 80% compression ratio with minimal quality degradation, enabling resource-efficient, high-fidelity dynamic scene reconstruction. Project website: https://sparsestreet.github.io/.

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### The Impact of Configuring Agentic AI Coding Tools on Build-vs-Buy Decisions: A Study Protocol

Authors: Jai Lal Lulla, Matthias Galster, Jie M. Zhang, Sebastian Baltes, Christoph Treude
Published: 2026-06-02
Categories: cs.SE, cs.AI, cs.HC
arXiv: https://arxiv.org/abs/2606.03907v1

Agentic AI coding tools write code with increasing autonomy and in doing so decide when to import a library and when to implement functionality from scratch. These decisions, whether to build functionality from scratch or buy into an external library, hereafter build-versus-buy, carry direct consequences for software security, licensing compliance, performance, and long-term maintainability. Yet no controlled experimental study has examined what governs build-versus-buy decisions in agentic AI coding tools. Configuration mechanisms, i.e., the means by which developers tailor agentic AI coding tool behavior to a project or workflow, are one of the primary means by which practitioners can influence these decisions. However, it is unclear which configuration mechanisms influence build-versus-buy decisions most effectively. We present a pre-registered protocol to study how configuration mechanisms alter build-versus-buy behavior in two popular agentic AI coding tools: Claude Code and OpenAI Codex. We will execute controlled programming tasks drawn from a benchmark of staged projects, each constructed around identifiable build-versus-buy points, and will manipulate the configuration supplied to each tool, ranging from no configuration, through context files with soft preferences and explicit prohibitions, to Skills (instructions that can be autonomously discovered), MCP-enabled library discovery tools, and permission controls, measuring which libraries the tool selects, whether it discloses newly introduced libraries, and whether those disclosures are complete and accurate. Nine pre-registered hypotheses structure the protocol. The resulting benchmark dataset and analysis pipeline will be released as a reusable artifact for evaluating build-versus-buy behavior in agentic AI coding tools.

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### scTranslation: A Comprehensive Benchmark for Single-Cell Multi-Omics Modality Translation

Authors: Jiabei Cheng, Jingbo Zhou, Jun Xia, Changkai Li, Zhen Lei, Chang Yu, Stan Z. Li
Published: 2026-06-02
Categories: cs.AI
arXiv: https://arxiv.org/abs/2606.03906v1

Simultaneous measurement of multiple omics modalities in single cells enables researchers to gain a more comprehensive understanding of cellular states and regulatory mechanisms. However, due to high experimental costs, significant noise, and incomplete modality coverage, a variety of computational methods for modality translation have emerged in recent years. Despite the development of translation models, there is still a lack of systematic benchmark evaluation in terms of datasets, evaluation metrics, and influencing factors. To address this, we present scTranslation, a comprehensive benchmark for single-cell multi-omics modality translation tasks. It includes diverse translation datasets, integrates state-of-the-art models, and provides a comprehensive evaluation metrics. In addition, we assess model performance under different scenarios, such as feature selection, feature quality, and few-shot settings. These factors significantly affect model performance but have rarely been systematically studied before. Leveraging this benchmark, we conduct a large-scale study of current methods, report many insightful findings that open up new possibilities for future development. The benchmark is open-sourced to facilitate future research. The code is anonymously released at https://github.com/Bunnybeibei/scTranslation.

---

### MAdam: Metric-Aware Multi-Objective Adam

Authors: Fengbei Liu, Rachit Saluja, Sunwoo Kwak, Ruibo Wang, Ruining Deng, Heejong Kim, Johannes C. Paetzold, Mert R. Sabuncu
Published: 2026-06-02
Categories: cs.LG, cs.CV
arXiv: https://arxiv.org/abs/2606.03904v1

Multi-objective optimization (MOO) underlies many machine learning problems, yet MOO solvers across the loss-balancing, gradient-balancing, and Pareto-based families almost universally hand their reconciled directions to Adam~\cite{kingma2015adam}. We show this coupling introduces two systematic gaps between the solver's intent and the optimizer's execution. The first is a \emph{weighting mismatch}: Adam's second-moment denominator entangles the time-varying preference vector with gradient statistics, marginalizing the preference into a history average and collapsing distinct Pareto trade-offs toward a near-uniform mixture. The second is a \emph{geometric mismatch}: Adam's adaptive metric distorts the Euclidean geometry MOO solvers assume, turning aligned objectives into apparent conflicts. To resolve both jointly, we introduce \textbf{MAdam} (Metric-Aware Multi-Objective Adam), a drop-in wrapper that leaves both solver and optimizer unchanged. MAdam preconditions the reconciled direction by the preference-conditioned curvature of the scalarized objective; on this whitened input, Adam's second moment collapses to identity, so the realized update is governed by the preference-conditioned metric. Across multi-task learning, Pareto-front recovery, physics-informed neural networks, and medical imaging, MAdam consistently improves over Adam for every solver family.

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### An Attention-Based Denoising Model for Diffusion Weighted Imaging

Authors: Prithviraj Verma, Pawan Kumar, Chandan Deshani, Prasun Chandra Tripathi
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03903v1

Diffusion-weighted imaging (DWI) is used for whole-body cancer screening, but it typically requires a long acquisition time. When the scan time is reduced, the image quality often suffers, leading to increased noise in the scans. Magnitude reconstruction in DWI introduces signal-dependent Rician noise, which makes denoising more challenging for conventional convolution-based methods. To address this limitation, we propose a noise-aware attention-driven denoising framework that integrates hierarchical Swin Transformer window attention with transformer-based multi-dimensional gated refinement for DWI restoration. The model incorporates explicit noise-level conditioning and residual reconstruction to enable adaptive suppression of heteroscedastic noise across a wide range of corruption levels. Experimental evaluation on corrupted DWI scans demonstrates strong restoration performance. Our model achieves a mean PSNR of 33.69~dB and SSIM of 0.8539 across noise levels from 1\% to 15\%, while maintaining stable behavior under severe noise conditions. These results indicate that attention-guided contextual modeling combined with channel-adaptive refinement provides a robust and generalizable solution for DWI denoising.

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### Denoise First, Orthogonalize Later: Understanding Momentum in Muon via Spectral Filtering

Authors: Xianliang Li, Zihan Zhang, Weiyang Liu, Han Bao
Published: 2026-06-02
Categories: cs.LG
arXiv: https://arxiv.org/abs/2606.03899v2

Muon has recently demonstrated strong empirical performance in large language model training, but the theoretical role of momentum in Muon remains unclear. Existing analyses of Muon either remove momentum to study spectral updates in isolation, or retain momentum without explaining why it improves empirical performance. Our work bridges this gap by showing momentum in Muon acts as a spectral filter. Under a structured signal-plus-perturbation gradient model, we prove that momentum suppresses perturbations while preserving the dominant signal, thereby enlarging the spectral gap between them. This enlarged gap stabilizes the singular subspaces of the matrix passed to Muon's orthogonalization step, making the resulting update more reliable. We further show that applying momentum before orthogonalization achieves provably stronger alignment with the signal component of the gradient than either reversing this order or simply removing momentum. Experiments across diverse tasks, including LLM pretraining, support our theoretical analysis. More broadly, our theory offers a starting point for understanding the benefits of momentum in other matrix-based optimizers.

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### Agent libOS: A Runtime Substrate for Capability-Controlled Self-Evolving LLM Agents

Authors: Yingqi Zhang
Published: 2026-06-02
Categories: cs.OS, cs.AI, cs.CR
arXiv: https://arxiv.org/abs/2606.03895v3

Large language model (LLM) agents can persist across tasks, acquire memory, activate Skills, synthesize tools, fork child processes, attach remote resources, and commit checkpoints as reusable images. These mechanisms expand the action surface after deployment and create authority-escalation and data-exfiltration risks when visibility is mistaken for permission. We present Agent libOS, an agent-native library OS substrate that separates three planes. Operation admission combines process identity, Task Authority ceilings, typed Capabilities, policy or Human approval, budgets, and concrete primitives. Information-flow admission propagates labels and immutable source references, resolves Host-registered Sinks, and requires an exact one-shot Human release for conditional high-sensitivity egress. Durable causal evidence records intent, outcomes, accounting, and causal links but never grants authority. Thus, the model-visible action surface may evolve without implicitly expanding resource authority or permitted information flows. The implementation provides persistent processes, Object Memory, Skills, syscall-mediated JIT Tools, images and checkpoints, typed providers, Human queues, budgets, and durable recovery. Provider-backed effects use a prepare-dispatch-settle protocol that exposes ambiguity and prevents blind replay. In source-bound evaluation, 33/33 deterministic full-runtime tasks pass both task and safety oracles. Across 12 canonical real-model runs, observed safety and strict utility are 12/12. In a paired 30-run Skill projection study, the observable-state oracle passes in all runs, with 13/15 fully correct runs in each arm. These results describe the evaluated model/provider configuration. Agent libOS does not prevent prompt injection, provide kernel-grade sandboxing, or roll back irreversible external effects.

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### Agent libOS: A Runtime Substrate for Capability-Controlled Self-Evolving LLM Agents

Authors: Yingqi Zhang
Published: 2026-06-02
Categories: cs.OS, cs.AI, cs.CR
arXiv: https://arxiv.org/abs/2606.03895v2

Large language model (LLM) agents are becoming long-running software actors rather than fixed tool users. They accumulate memory, activate skills, synthesize tools, fork children, attach remote resources, and commit checkpoints into reusable execution images. These mechanisms improve adaptability, but also create a systems-security failure mode: if exposing an action also grants the authority needed to perform it, self-evolution becomes a permission-escalation path. This paper presents Agent libOS, an agent-native library-OS substrate for capability-controlled self-evolving agents. Its central invariant is that model-visible affordances may evolve while resource authority changes only through explicit, audited runtime primitives. Agent libOS represents an agent as an AgentProcess with process identity, process-local Object Memory, message queues, a tool table, loaded Skills, process-local Deno/TypeScript JIT tools, child processes, budgets, checkpoints, and explicit capabilities. AgentImage objects define boot-time prompt and tool-table state; Skills and JIT tools extend the action surface; checkpoint-derived images make internal state reusable. None of these mechanisms grants filesystem, shell, human, memory, process, checkpoint, image, JSON-RPC, MCP, or PTY authority by itself. The prototype implements process-local namespaces, persistent runtime state, LLM-call observability, human approval queues, budgets, syscall-mediated JIT tools, trusted Runtime Modules, Object-bound PTY sessions, checkpoint restore/fork/commit, JSON-RPC and MCP providers, and a deterministic runtime-safety benchmark. On 27 versioned deterministic tasks, it completed the task plans while preventing all modeled unauthorized side effects, with a 7.0% conservative false-denial rate. Simple wrapper and sandbox baselines preserved task completion but failed most safety checks.

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### Electromagnetic Navigation for Femoral Osteotomy Using High-Accuracy X-ray-to-CT Registration

Authors: Roman Flepp, Arend Nieuwland, Bastian Sigrist, Philipp Fürnstahl, Lilian Calvet, Thomas Dreher
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03893v1

Accurate execution of preoperative plans in corrective femoral osteotomies remains challenging. Current techniques are limited by variable accuracy, invasiveness, and radiation exposure, with free-hand methods and patient-specific instrumentation (PSI) often requiring &gt;30 and &gt;6 fluoroscopic images, respectively. We present an integrated, electromagnetic tracking (EMT)-based navigation system for femoral osteotomies that minimizes dissection and intraoperative fluoroscopy. The system couples CT-based preoperative planning with one-time intraoperative C-arm calibration and accurate X-ray-to-CT registration from two fluoroscopic images acquired at initialization. This enables real-time, fluoroscopy-free EMT navigation of the saw blade and bone fragments relative to the preoperative plan, and is compatible with uniplanar and biplanar osteotomies. In a feasibility study using 18 synthetic femora, EMT guidance significantly outperformed free-hand execution in total angular error ($(3.05 \pm 0.75)^\circ$ vs.\ $(6.32 \pm 2.36)^\circ$, $p=0.031$), assuming the same minimal surgical exposure for both. No EMT-guided trials exceeded the &gt;5° clinical threshold, whereas free-hand produced 4 outliers of 6 trials. The system achieved statistical equivalence ($\pm 2^\circ$, $\pm 2,\text{mm}$) to PSI for total angular ($p \le 0.02$) and total translational ($p=0.048$) errors, with no significant differences in user questionnaire scores. By transferring preoperative plans using only two fluoroscopic images while matching PSI accuracy without additional surgical exposure, the proposed system motivates subsequent cadaveric and clinical validation.

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### Synthesize and Reward -- Reinforcement Learning for Multi-Step Tool Use in Live Environments

Authors: Ibrahim Abdelaziz, Asim Munawar, Kinjal Basu, Maxwell Crouse, Chulaka Gunasekara, Suneet Katrekar, Pavan Kapanipathi
Published: 2026-06-02
Categories: cs.CL, cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2606.03892v2

Training LLMs to orchestrate multi-step tool calls is held back by three coupled obstacles: realistic stateful execution environments are costly to build, synthetic training queries are often detached from the server's actual state (so the generated tool calls fail to execute), and recall-based RL rewards incentivize verbose tool-calling patterns. We present PROVE (Programmatic Rewards On Verified Environments), a framework with three contributions: (1) a library of 20 stateful MCP (Model Context Protocol) servers exposing 343 tools, enabling live-execution RL training with session-scoped state isolation; (2) a state-machine data synthesis pipeline that generates multi-turn tool-call trajectories grounded in live-sampled server state, so generated queries reference entities that actually exist; and (3) a multi-component programmatic reward with an adaptive efficiency penalty that counters the verbosity incentive of recall-based rewards. We train four models (Qwen3-4B, Qwen3-8B, Qwen2.5-7B, Granite-4.1-8B) with GRPO on the resulting ~13K training examples. On BFCL Multi-Turn, tau2-bench, and T-Eval, PROVE yields improvements of up to +10.2, +6.8, and +6.5 points respectively, demonstrating that this framework yields consistent gains on multi-step tool orchestration across two model families.

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### OVO-S-Bench: A Hierarchical Benchmark for Streaming Spatial Intelligence in Multimodal LLMs

Authors: Yifei Li, Pengyiang Liu, Yuhang Zang, Zhongyue Shi, Qi Fu, Hongye Hao, Jiwen Lu
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03890v2

Multimodal agents in robotics, AR, and autonomous driving must reason about places and layouts from continuous egocentric streams, often using evidence outside the current view. Existing benchmarks either evaluate offline over full videos or target events rather than spatial structure. We introduce OVO-S-Bench, a fully human-annotated benchmark for streaming spatial intelligence, comprising 1,680 questions over 348 source videos. Annotation involves 12 trained annotators (each also serving as a blind cross-reviewer) across roughly 804 person-hours of multi-round quality assurance. Each question carries a query timestamp and an evidence interval, and at evaluation, the model sees only the prefix preceding the query. Questions span four levels of increasing abstraction: instantaneous egocentric perception, spatiotemporal context tracking, generative spatial reasoning, and allocentric spatial mapping. Across 38 proprietary and open-source MLLMs, Gemini-3.1-Pro trails human experts evaluated under the same prefix-access protocol by 33 points (59.2 vs. 92.2), with allocentric spatial mapping as the dominant bottleneck. Notably, streaming and spatially fine-tuned MLLMs underperform their own backbones. We further find that chain-of-thought reasoning amplifies spatial errors when ungrounded in the stream. By exposing these limitations, OVO-S-Bench establishes a demanding testbed for next-generation streaming spatial MLLMs.

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### OVO-S-Bench: A Hierarchical Benchmark for Streaming Spatial Intelligence in Multimodal LLMs

Authors: Yifei Li, Pengyiang Liu, Yuhang Zang, Zhongyue Shi, Qi Fu, Hongye Hao, Jiwen Lu
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03890v1

Multimodal agents in robotics, AR, and autonomous driving must reason about places and layouts from continuous egocentric streams, often using evidence outside the current view. Existing benchmarks either evaluate offline over full videos or target events rather than spatial structure. We introduce OVO-S-Bench, a fully human-annotated benchmark for streaming spatial intelligence, comprising 1,680 questions over 348 source videos. Annotation involves 12 trained annotators, each also serving as a blind cross-reviewer, across roughly 804 person-hours of multi-round quality assurance. Each question carries a query timestamp and an evidence interval, and at evaluation, the model sees only the prefix preceding the query. Questions span four levels of increasing abstraction: instantaneous egocentric perception, spatiotemporal context tracking, spatial simulation and reasoning, and allocentric mapping. Across 38 proprietary and open-source MLLMs, Gemini-3.1-Pro trails human experts by 27 points, 59.2 vs. 86.6, with allocentric mapping as the dominant bottleneck. Notably, streaming and spatially fine-tuned MLLMs underperform their own backbones. We further find that chain-of-thought reasoning amplifies spatial errors when ungrounded in the stream. By exposing these limitations, OVO-S-Bench establishes a demanding testbed for next-generation streaming spatial MLLMs.

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### RealClawBench: Live OpenClaw Benchmarks from Real Developer-Agent Sessions

Authors: Zongwei Lv, Yaoming Li, Zhewen Tan, Yilun Yao, Yuxuan Tian, Lin Sun, Xiangzheng Zhang, Weihong Lin, Tong Yang, Guangxiang Zhao
Published: 2026-06-02
Categories: cs.CL
arXiv: https://arxiv.org/abs/2606.03889v3

Agent benchmarks should reflect what users actually ask deployed agents to do, yet existing benchmarks often miss key realism properties of real developer-agent sessions. We introduce RealClawBench, a live benchmark framework built from real OpenClaw sessions to capture the distribution, diversity, and real-world difficulty of deployed agent use. Real user requests are challenging to benchmark because they often depend on local execution environments, involve implicit or underspecified intent, and require nontrivial verification. RealClawBench addresses these challenges with two core mechanisms: reconstructed execution environments and deterministic verifiable scorers, which together convert real sessions into reproducible, automatically scored tasks. The resulting release contains 281 executable tasks sampled from a much larger real-session pool while preserving the source distribution, with maximum final-vs-source Jensen-Shannon divergence of 0.0448. Evaluating 14 contemporary models shows that the best system solves only 65.8% of tasks, revealing substantial headroom on realistic developer-agent workloads. By turning real deployed sessions into controlled evaluation instances, RealClawBench provides a practical path toward benchmarks that better measure agent capability in actual use. Code is available at:https://anonymous.4open.science/r/real-claw-bench-582B.

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### RealClawBench: Live OpenClaw Benchmarks from Real Developer-Agent Sessions

Authors: Zongwei Lv, Zhewen Tan, Yaoming Li, Yilun Yao, Yuxuan Tian, Lin Sun, Xiangzheng Zhang, Weihong Lin, Tong Yang, Guangxiang Zhao
Published: 2026-06-02
Categories: cs.CL
arXiv: https://arxiv.org/abs/2606.03889v2

Agent benchmarks should reflect what users actually ask deployed agents to do, yet existing benchmarks often miss key realism properties of real developer-agent sessions. We introduce RealClawBench, a live benchmark framework built from real OpenClaw sessions to capture the distribution, diversity, and real-world difficulty of deployed agent use. Real user requests are challenging to benchmark because they often depend on local execution environments, involve implicit or underspecified intent, and require nontrivial verification. RealClawBench addresses these challenges with two core mechanisms: reconstructed execution environments and deterministic verifiable scorers, which together convert real sessions into reproducible, automatically scored tasks. The resulting release contains 281 executable tasks sampled from a much larger real-session pool while preserving the source distribution, with maximum final-vs-source Jensen-Shannon divergence of 0.0448. Evaluating 14 contemporary models shows that the best system solves only 65.8% of tasks, revealing substantial headroom on realistic developer-agent workloads. By turning real deployed sessions into controlled evaluation instances, RealClawBench provides a practical path toward benchmarks that better measure agent capability in actual use. Code is available at:https://anonymous.4open.science/r/real-claw-bench-582B.

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### CoralBay: A Self-Supervised CT Foundation Model

Authors: Ioannis Gatopoulos, Nicolas Känzig, Sebastian Otálora, Fei Tang
Published: 2026-06-02
Categories: cs.CV, cs.LG
arXiv: https://arxiv.org/abs/2606.03888v1

Self-supervised learning has enabled large-scale pre-training on 2D natural images, producing general-purpose visual representations that transfer effectively across tasks. However, many medical imaging modalities, such as CT scans, are inherently three-dimensional and differ fundamentally from natural images in both structure and semantics. Volumetric modalities capture spatial continuity, organ anatomy, and intensity-based tissue properties (e.g., Hounsfield Units), which are not adequately modeled by 2D pre-training. To bridge this gap, we introduce CoralBay, a self-distillation framework that extends DINO by using a hierarchical 3D Swin backbone and applying self-distillation to concatenated multi-scale features, enabling data-efficient self-supervised learning of rich spatial representations that encode both global semantics and fine-grained local structure. As a result, CoralBay transfers effectively to a wide range of downstream radiological tasks, demonstrating strong and consistent performance across diverse anatomical targets. In addition, we contribute to the open-source \eva framework by introducing a public, reproducible 3D radiology leaderboard that unifies multiple datasets and establishes a standardized benchmark for evaluating volumetric representation learning methods.

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### Attribution via Distributional Paths for Information Revelation

Authors: Kieran A. Murphy, Shameen Shrestha
Published: 2026-06-02
Categories: cs.LG
arXiv: https://arxiv.org/abs/2606.03885v1

Feature attribution methods explain predictions by assigning importance scores to input features. Path-based methods such as Integrated Gradients are especially appealing because they satisfy \textit{completeness}: attributions sum to the change in model output between a reference state and the input. Yet most path methods define this trajectory in input space, explaining a model through pointwise perturbed inputs along a chosen path. An input-space path integrates the model's raw response at each point it passes through, with no control over the resolution at which a feature is queried; the early, baseline-adjacent part of the trajectory contributes to the explanation on equal footing with the input itself. Here, we lift path attribution from input space to a space of structured probe distributions around the example of interest, and call our method Reveal-IG. Rather than traversing raw input values, Reveal-IG progressively reveals information about the input and attributes changes in the model's expected output along this distributional path. The result is a path-attribution framework that retains completeness with respect to the expected model response, and naturally accommodates multiscale image probes and feature-wise uncertainty in tabular data. Synthetic diagnostics show that Reveal-IG avoids path artifacts that affect input-space methods, and across ImageNet classification and tabular regression it produces stable, signed attributions -- leading on metrics that use attribution sign while remaining competitive on the rest.

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### Reasoning Structure of Large Language Models

Authors: Frédéric Berdoz, Luca A. Lanzendörfer, Fabian Farestam, Roger Wattenhofer
Published: 2026-06-02
Categories: cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2606.03883v1

Large reasoning models (LRMs) are often evaluated using metrics such as final-answer accuracy or token count. However, identical scores on these metrics can hide fundamentally different reasoning structures. To address this limitation, we introduce a scalable LRM benchmark of logic puzzles and a pipeline that converts unstructured traces into verifiable reasoning graphs of claims and dependencies. This turns reasoning into a structured, measurable object whose topology can be quantitatively analyzed. Building on this, we define a reasoning efficiency metric that quantifies how concentrated the model's logical flow is. Our analysis on open-source reasoning models shows that structural measurements separate behaviors that token count and accuracy conflate, providing a practical tool for diagnosing failure modes and comparing how reasoning scales with puzzle difficulty.

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### Beyond Encoder Accumulation: Measuring Encoder Roles in Multi-Encoder VLMs

Authors: Wei Ding, Yudong Zhang, Ruobing Xie, Xingwu Sun, Jiansheng Chen, Yu Wang
Published: 2026-06-02
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2606.03879v1

As foundation models scale toward fusing more heterogeneous visual streams, understanding how diverse encoders interact under joint training becomes a prerequisite for principled design. Yet large vision-language models (LVLMs) currently lack the tools to do so, and parameter-efficient encoder configurations remain hard to identify before training. To re-examine encoder roles under joint training, on the 16-benchmark Cambrian-1 suite we retrain and evaluate all 31 non-empty subsets of five common vision encoders under a unified pipeline (~20k GPU-hours total), and report three findings. First, retraining each subset from scratch reveals encoder rankings that differ from those obtained by masking encoders on a fixed checkpoint, including which encoder ranks first overall. Second, we decompose each encoder's contribution into two axes, Capacity, the score an encoder reaches on its own, and Necessity, the drop when it is removed from the full pool. The two axes are not interchangeable. Pairing the two highest-Capacity encoders is suboptimal, while pairing a high-Capacity anchor with an adaptive complement matches the full five-encoder model. Adding further encoders beyond this pair yields only marginal gains. Third, at fixed parameter count, per-encoder pre-projector effective rank explains the residual score variation. The strongest pairs combine an anchor whose rank survives joint training with a complement whose rank expands under it, suggesting that higher-rank, less-collapsed projector inputs correspond to a more favorable optimization regime at the encoder-projector interface. Together, the Capacity-Necessity decomposition and the pre-projector rank analysis, along with comprehensive evaluation through retraining, expose a methodological gap in multi-encoder LVLM design, and offer concrete primitives for closing it.

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### Privacy-Robust Incrementality Measurement for Advertising Systems under Signal Loss

Authors: Prashant Shekhar, Caroline Howard
Published: 2026-06-02
Categories: stat.ML, cs.LG
arXiv: https://arxiv.org/abs/2606.03878v1

Advertising platforms use randomized lift tests to measure incrementality, but privacy-preserving reporting systems degrade the observed signal through match-rate loss, linkability loss, attribution-window loss, aggregation-threshold suppression, randomized reporting noise, and segment-heterogeneous signal loss. This paper formulates privacy-constrained advertising measurement as a robust causal decision problem under the mentioned signal losses. Given a randomized experiment and an ambiguity set for privacy-induced degradation, the framework projects the observation-compatible fiber of clean/unfiltered experimental worlds onto the incrementality functional and returns certified, rejected, and unresolved decisions. The main result gives a sharp decision frontier. Reports outside the frontier support uniformly valid certification or rejection, whereas reports inside it contain too little information for any method to uniformly distinguish above-threshold incrementality from non-incrementality. Supporting results give finite-sample certification, sample-complexity guarantees, a minimax lower bound showing that signal loss reduces effective information, and a reporting-granularity tradeoff. On 2.0M Criteo Uplift rows and the 64K-row Hillstrom email experiment, clean conversion lift is positive in both datasets, with lifts 0.00112 and 0.00495, respectively. Population certification survives mild degradation in Criteo and severe degradation in Hillstrom, while all considered finite-sample stress settings in both datasets remain unresolved after simultaneous uncertainty and reporting noise are included. Overall, the research contributes a decision-theoretic layer for privacy-aware incrementality measurement whose output is the strongest causal-claim justified by degraded ads signals.

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### MLP Splatting: Object-Centric Neural Fields

Authors: Shinjeong Kim, Yuzhou Cheng, Xin Kong, Paul H. J. Kelly, Andrew J. Davison
Published: 2026-06-02
Categories: cs.CV
arXiv: https://arxiv.org/abs/2606.03877v1

3D representations are fundamental to scene rendering, understanding, and interaction. Recent approaches, such as 3D Gaussian Splatting and Neural Radiance Fields, achieve impressive photorealistic novel-view synthesis, but lack the ability to easily decompose scene elements into a few primitives, requiring additional segmentation or grouping for object-level manipulation. We present MLP-Splatting, a method that enables scene decomposition via a few expressive light-field primitives while providing photorealistic novel-view synthesis. MLP-Splatting models each primitive as an independent compact MLP with localized spatial support that predicts radiance and opacity. In contrast to low-level Gaussian primitives or a single global radiance field, our neural primitives provide greater expressive capacity while remaining spatially localized. Rendering is performed through efficient sparse volumetric compositing over ray-primitive interactions. Our primitives are supervised using RGB supervision alone, which yields primitives that represent local scene regions often corresponding to objects or object parts, enabling interactive object-level editing without segmentation masks by selecting a handful of primitives. Our method, augmented with optional semantic feature distillation, enables open-vocabulary scene interaction and open-set instant segmentation. Compared to state-of-the-art methods, we achieve substantially lower memory usage (1/15$\times$) and faster rendering (3$\times$), as we show in our experiments compared to semantic 3DGS methods. Project Page: https://shinjeongkim.com/mlp-splatting

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### From 'What' to 'How' and 'Why': Sharing LLM-Generated Retrospective Summaries of Older Adults' Passive Tracking Data with Remote Family Members

Authors: Jiachen Li, Reina Szeyi Chan, Akshat Choube, Xiang Zhi Tan, Elizabeth Mynatt, Varun Mishra
Published: 2026-06-02
Categories: cs.HC, cs.AI, cs.MA
arXiv: https://arxiv.org/abs/2606.03876v2

With the growing prevalence of modern ubiquitous computing technologies, multi-modal tracking systems hold promise for providing timely awareness and reassurance to stakeholders such as remote family members (RFMs) of older adults, who play a central role in care coordination. However, combining heterogeneous data streams into high-level, meaningful content - such as retrospective summaries - remains challenging. While recent work has demonstrated the promise of large language models (LLMs) for interpreting multi-modal tracking data, less attention has been given to generating narrative accounts for stakeholders like RFMs, who possess rich personal knowledge of older adults and strong emotional responsibility, yet have limited visibility into their daily lives and limited capacity for caregiving. In this work, we explore how LLMs can be used to generate retrospective summaries from multi-modal tracking data for RFMs of older adults. We leveraged and customized an existing system, Vital Insight and GLOSS, to generate initial summaries on different dates and data availability scenarios as technology probes, and conducted interviews with 11 RFMs to gather feedback. Through thematic analysis, we found that RFMs' sensemaking shift from simply presenting ''What'' data were collected, to explaining ''How'' is my loved one doing and ''Why''.

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### From 'What' to 'How' and 'Why': Sharing LLM-Generated Retrospective Summaries of Older Adults' Passive Tracking Data with Remote Family Members

Authors: Jiachen Li, Reina Szeyi Chan, Akshat Choube, Xiang Zhi Tan, Elizabeth Mynatt, Varun Mishra
Published: 2026-06-02
Categories: cs.HC, cs.AI, cs.MA
arXiv: https://arxiv.org/abs/2606.03876v1

With the growing prevalence of modern ubiquitous computing technologies, multi-modal tracking systems hold promise for providing timely awareness and reassurance to stakeholders such as remote family members (RFMs) of older adults, who play a central role in care coordination. However, combining heterogeneous data streams into high-level, meaningful content - such as retrospective summaries - remains challenging. While recent work has demonstrated the promise of large language models (LLMs) for interpreting multi-modal tracking data, less attention has been given to generating narrative accounts for stakeholders like RFMs, who possess rich personal knowledge of older adults and strong emotional responsibility, yet have limited visibility into their daily lives and limited capacity for caregiving. In this work, we explore how LLMs can be used to generate retrospective summaries from multi-modal tracking data for RFMs of older adults. We leveraged and customized an existing system, Vital Insight, to generate initial summaries on different dates and data availability scenarios as technology probes, and conducted interviews with 11 RFMs to gather feedback. Based on these insights, we redesigned the system into a multi-layer, multi-agent, insight-driven summary approach that builds from objective statistics and descriptions to enriched, context-aware narratives. We then compared the redesigned summaries with the initial versions through a survey with the same 11 RFMs and found significant improvements in satisfaction, perceived helpfulness, trust, and willingness to receive the summaries. We conclude by presenting design implications for AI-generated summaries for RFMs and broader contexts, emphasizing the need to support RFMs' sensemaking shift from simply presenting ''What'' data were collected, to explaining ''How'' is my loved one doing and ''Why''.

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