# Research Papers — 2026-09 · bundle page 207 of 266

> Full-text markdown of papers #10301–10350 of 13298 published in 2026-09, newest first. AI-readable mirrors of the full 13298-paper 2026-09 archive (50 papers per file).

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### DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination

Authors: Yankai Fu, Ning Chen, Junkai Zhao, Heng Zhang, Guocai Yao, Pengwei Wang, Zhongyuan Wang, Shanghang Zhang
Published: 2026-09-08
Categories: cs.RO, cs.AI
arXiv: https://arxiv.org/abs/2609.09119v1

Dexterous manipulation involves contact-rich and fine-grained interactions with the physical world, posing significant challenges for existing vision-language-action (VLA) models due to severe visual occlusions and complex contact dynamics. While recent works have incorporated tactile sensing into robotic manipulation, most approaches still rely on homogeneous multimodal fusion, lacking adaptive tactile integration and explicit modeling of physical dynamics. In this work, we present DeCAL, a physically-grounded dexterous vision-language-action model that unifies understanding, imagination and action generation for contact-rich dexterous manipulation. Built upon a Mixture-of-Transformers (MoT) architecture, DeCAL leverages specialized experts for each capability while enabling efficient information flow among them. To effectively leverage tactile information, we introduce Adaptive Visuo-Tactile Fusion that dynamically regulates tactile interactions via a contact-aware gating strategy. Furthermore, we propose Visuo-Tactile Latent Co-Imagination to jointly model visual and tactile dynamics, equipping the policy with implicit physical world knowledge. Experimental results show that DeCAL consistently achieves state-of-the-art performance across all tasks, attaining a 71% average success rate and an 83.4% progress success rate, while also demonstrating strong generalization to unseen scenarios. The website is available at https://aureleopku.github.io/DeCAL.

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### When Does Scale-Invariant Optimization Become Unstable? An Exact Schedule Law with Weight Decay

Authors: Hasan Amin, Wei-Kai Chang, Rajiv Khanna
Published: 2026-09-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2609.09116v1

Normalization renders large parts of neural networks effectively scale invariant, inducing a hidden feedback loop in which learning-rate schedules and weight decay interact through the parameter norm to control the effective step taken by the optimizer. We show that this interaction is governed by an exact discrete-time law: a single scalar quantity captures all schedule and decay forcing, while norm growth induces an opposing geometric self-quenching effect. This yields a sharp boundary that cleanly separates contraction- and expansion-dominated effective learning rate regimes. To understand the underlying mechanism, we provide exact analysis of a fully solved normalized regression model where the dynamics reduce to two dimensions and show that the balance point is intrinsically unstable, implying that constant learning rate with weight decay cannot stably maintain an interior equilibrium and instead produces recurrent behavior driven by discrete-time Jacobian structure. We further extend this perspective across optimizers through unified homogeneous-optimizer framework that reveals a structural dichotomy in self-quenching strength, providing a first-principles explanation for why adaptive methods exhibit systematically weaker stabilization under normalization. Across dynamical systems and neural networks (MLP, CNN, GPT2 / MNIST, CIFAR, wikiText, OpenWebText), the predicted law holds with high precision and enables direct control of training via the identified scalar, with performance peaking sharply at the predicted boundary. Together, these results isolate a single governing quantity for scale-invariant optimization, providing a precise and actionable lens on training dynamics, optimizer behavior, and schedule design in modern deep learning. Code is available in https://github.com/shasanamin/normalized-optimization-dynamics.

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### MeClear: Cooperative Game-Theoretic Attribution and Risk-Aware Memory Clearance for Long-Horizon LLM Agents

Authors: Boyu Yang, Jiazheng Sun, Zilong Lu, Zhi Qiu, Xin Peng, Jun Zheng
Published: 2026-09-08
Categories: cs.AI, cs.SE
arXiv: https://arxiv.org/abs/2609.09115v1

Long horizon Large Language Model (LLM) agents rely on external memory systems to preserve user preferences and task knowledge across extended interactions. Conventional retrieval mechanisms optimize semantic compatibility rather than downstream utility, frequently introducing outdated, misleading, or conflicting evidence into the active context. We present MeClear, a task conditioned memory clearance framework that identifies memories featuring negative downstream utility through cooperative attribution and selectively suppresses them from agent execution. MeClear combines Leave One Out screening with sampled cooperative Shapley attribution to distribute utility across interacting evidence, effectively resolving redundant conflict masking where single removal evaluations fail. Utilizing attribution rankings, MeClear executes a query scoped minimal clearance strategy over a nested filtration, verifying task recovery on the cleared context without permanently altering the persistent memory bank. Comprehensive experimental evaluations across ten long dialogue memory pools demonstrate that MeClear achieves a target recall of 85.9% and an overall task recovery rate of 82.3%, representing a 25.5 percentage point improvement over Leave One Out (LOO) baselines.

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### SAEScientist-Bench: Can AI Agents Conduct Autonomous SAE Interpretability Research?

Authors: Yuqiao Tan, Shizhu He, Jun Zhao, Kang Liu
Published: 2026-09-08
Categories: cs.AI, cs.CL, cs.LG
arXiv: https://arxiv.org/abs/2609.09113v2

While research on recursive self-improvement (RSI) has predominantly automated model training pipelines, reliable autonomous development demands a missing pillar: post-hoc monitoring and auditing to understand what models learn and ensure safe alignment. Mechanistic interpretability tools are essential to bridge this gap, among which Sparse Autoencoders (SAEs) serve as a cornerstone by isolating interpretable features for model inspection and steering. In this paper, we introduce SAEScientist-Bench to evaluate whether AI agents can act as scientists utilizing SAE tools for autonomous mechanistic discovery. Given a target concept, an agent designs contrastive probes and navigates a Gemma Scope dictionary of 131K+ features in Gemma-2-9B-IT to discover the optimal feature, evaluated against curated expert reference features anchored on Neuronpedia across activation rank, concept selectivity on contrastive texts, and causal steering. Across 10 agent configurations and 20 tasks, frontier agents demonstrate genuine discovery capabilities and lead different evaluation dimensions, but remain well behind the expert baseline, approaching expert levels on separating target concepts from contrastive controls while lagging substantially in causal generation steering. Further analysis reveals that although agents can design contrasts to rule out spurious candidates, they frequently misinterpret experimental measurements. These results establish experimental model understanding as a measurable capability for closed-loop autonomous AI R&amp;D. Our code is available at https://github.com/Trae1ounG/SAEScientist.

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### SAEScientist-Bench: Can AI Agents Conduct Autonomous SAE Interpretability Research?

Authors: Yuqiao Tan, Shizhu He, Jun Zhao, Kang Liu
Published: 2026-09-08
Categories: cs.AI, cs.CL, cs.LG
arXiv: https://arxiv.org/abs/2609.09113v1

While research on recursive self-improvement (RSI) has predominantly automated model training pipelines, reliable autonomous development demands a missing pillar: post-hoc monitoring and auditing to understand what models learn and ensure safe alignment. Mechanistic interpretability tools are essential to bridge this gap, among which Sparse Autoencoders (SAEs) serve as a cornerstone by isolating interpretable features for model inspection and steering. In this paper, we introduce SAEScientist-Bench to evaluate whether AI agents can act as scientists utilizing SAE tools for autonomous mechanistic discovery. Given a target concept, an agent designs contrastive probes and navigates a Gemma Scope dictionary of 131K+ features in Gemma-2-9B-IT to discover the optimal feature, evaluated against curated expert reference features anchored on Neuronpedia across activation rank, concept selectivity on contrastive texts, and causal steering. Across 10 agent configurations and 20 tasks, frontier agents demonstrate genuine discovery capabilities and lead different evaluation dimensions, but remain well behind the expert baseline, approaching expert levels on separating target concepts from contrastive controls while lagging substantially in causal generation steering. Further analysis reveals that although agents can design contrasts to rule out spurious candidates, they frequently misinterpret experimental measurements. These results establish experimental model understanding as a measurable capability for closed-loop autonomous AI R&amp;D. Our code is available at https://github.com/Trae1ounG/SAEScientist.

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### Curriculum Learning as Transport: Understanding Curricula with Wasserstein Geodesics

Authors: Changho Shin, David Alvarez-Melis
Published: 2026-09-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2609.09099v1

Curriculum learning is governed by several coupled design choices---how difficulty is defined, how examples are ordered, how much exposure each level receives, and how quickly training moves across levels---making it hard to isolate what actually helps. We present Wasserstein curriculum paths, a simple transport-based framework that decouples these factors by representing curricula as trajectories of training distributions over discrete difficulty levels. Across a calibrated synthetic suite with 12 tasks and 33 difficulty axes, we use this framework to isolate the effects of ordering, matched exposure, endpoint smoothness, and pacing under fixed training budgets. We find that curriculum effects are strongly context-dependent: no single strategy dominates across tasks, difficulty axes, and budgets, and curricula mainly change where a fixed budget is spent most effectively. Within this framework, easy-to-hard ordering improves hard-level performance relative to exposure-matched static sampling, showing that the benefit is not explained by cumulative exposure alone. We further show that endpoint smoothness and pacing substantially affect where along the difficulty spectrum a curriculum is effective. Finally, we show that the same transport view naturally supports extensions to learned pacing through geometry and to structured difficulty spaces beyond one-dimensional orderings.

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### The Surprising Effectiveness of Approximate Value Iteration in Self-Play

Authors: Raphael Boige, Amine Boumaza, Bruno Scherrer
Published: 2026-09-08
Categories: cs.AI
arXiv: https://arxiv.org/abs/2609.09094v1

Combining search with function approximation has driven major advances in game-playing programs, making self-play algorithms more competitive than ever. Still, the computational overhead of the most popular methods, based on Monte Carlo Tree Search (MCTS), can be substantial. In this work, we investigate whether simpler methods remain competitive in non-trivial, moderately sized games such as Connect Four, Hex(7x7) and synthetic games. We train a minimal self-play implementation of Approximate Value Iteration (AVI) and use ground-truth oracles for exact evaluation. Contrary to expectations, our results demonstrate the surprising effectiveness of AVI: it learns more accurate value functions than those learned by AlphaZero, while its one-step-lookahead greedy policies remain competitive with MCTS-based policies at substantially lower training and inference costs. Preliminary experiments on Othello and Go(9x9) show that AVI trains stably on larger games and learns effective value functions. These findings suggest that the success of MCTS-based methods may have eclipsed simpler approaches that have become increasingly practical with modern deep-learning tools.

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### Measuring LLM Sycophancy under Sustained Multi-Turn Pressure

Authors: Leyuan Tang, Kangda Wei, Tianyu Jiang, Ruihong Huang
Published: 2026-09-08
Categories: cs.CL, cs.AI
arXiv: https://arxiv.org/abs/2609.09090v1

Large language models (LLMs) may abandon correct positions when users push back, exhibiting a failure mode known as sycophancy. Existing evaluations typically use short, pre-specified conversations and may therefore miss failures that emerge under sustained, adaptive disagreement. We introduce SPINE, a benchmark in which an LLM proxy plays a persistent but mistaken user and adaptively challenges a target model for up to 25 turns. We evaluate four production systems and three Olmo3-7b variants on 100 false-presupposition and 100 unethical-query items. Our experimental results show that collapse rates increase with conversation length for every model, short-horizon protocols underestimate sycophancy and resistance under sustained pressure remains unreliable across current models. By analyzing models with accessible reasoning traces, we surprisingly found that the correct position often remains represented in a reasoning trace when the response concedes, suggesting that the model chooses to please a user and sycophancy is not due to lack of knowledge or ignorance. Ablations show that adaptive LLM proxy exposes more sycophantic collapse than pre-generated scripts. Among all tactics, emotional appeals is the most associated with inducing LLM sycophantic behavior. The code and data are released at https://anonymous.4open.science/r/SPINE

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### It's Not RoPE that Creates Sinks: The Role of Self-Concentration and Value-Non-Mixing in Attention

Authors: Raito Kiya, Satoki Ohashi, Kosuke Sato, Go Kamoda, Ryosuke Takahashi, Yuji Yamamoto, Daiki Shiono, Keisuke Sakaguchi, Goro Kobayashi
Published: 2026-09-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2609.09085v1

Large Language Models (LLMs) often exhibit "Attention Sink" (AS) and the accompanying "Massive Activations" (MAs) at the initial position of a sequence. These phenomena frequently co-occur, and MAs can pose challenges for low-bit quantization. In this study, we analyze the factors underlying AS and MAs that emerge at the initial position regardless of the token occupying it. Our experiments suggest that self-concentration of attention, resulting from the causal mask, and the subsequent Value-non-mixing in attention outputs contribute to AS and MAs. These findings provide new empirical evidence on the internal dynamics of LLMs, offering insights that may inform future quantization strategies and advance our understanding of the internal mechanisms of attention layers.

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### GoDeep: Annotation-Free Open-Vocabulary 3D Scene Understanding via Language-Space Lifting

Authors: Thodoris Betsas, Anastasios Doulamis, Andreas Georgopoulos
Published: 2026-09-08
Categories: cs.CV, cs.AI
arXiv: https://arxiv.org/abs/2609.09082v1

Open vocabulary 3D semantic segmentation methods typically lift CLIP features into 3D. This embeds points in a joint vision-language space known to behave like a bag-of-words on compositional tasks. Furthermore, even annotation free variants often require a large 3D training corpus and a dedicated 3D encoder per domain. Instead we use a vision-language model purely as a translator. It produces structured, entity-level descriptions of each posed image. These descriptions are grounded, projected, and aggregated directly in a general-purpose, language-only embedding space, with no 3D training corpus or encoder required. On ScanNet++, our pipeline is competitive with strong annotation free baselines trained on ScanNet. On a 5-building cultural heritage benchmark, raw scores initially favor a CLIP-based variant, but a single systematic vocabulary correction reverses this ranking. An effect confirmed by a second, independent correction on a different class, indicating that language-space embeddings track physical content more faithfully. This fidelity extends to genuinely out-of-vocabulary (OOV) objects on ScanNet++ proving that language-space embeddings separate presence from absence objects far more sharply than CLIP-based embeddings do. GoDeep also localize these OOV objects within the scene, all without any 2D-3D annotation. Because every representation remains discrete text, predictions are also explainable at the point level. Finally, exploiting both a heuristic weighting, that favors precise over merely frequent observations and GoDeep's explainability property, we propose an aggregation strategy, as a proof of concept, that favors finer elements localization.

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### Everything in Moderation: Per-Domain Coverage Optima and Alignment-Resistant Domain Gaps in Multi-Domain Mid-Training

Authors: Yunpeng Xu, Kun Zheng
Published: 2026-09-08
Categories: cs.AI
arXiv: https://arxiv.org/abs/2609.09081v1

Mid-training, the stage between pre-training and alignment, is where a model's per-domain data composition is typically set by data availability rather than principled design. We ask what that decision buys, and whether a later alignment pass can undo it. In a controlled logical-reasoning setting (Qwen3-8B-Base, with a 4B replication; five semantically rule-disjoint KOR-Bench domains) we train 30 allocations spanning the five-domain simplex, 24 sweep configurations plus six withheld from the fit, at five seeds each. Three findings emerge. First, every domain has an interior coverage optimum: the moderate band ($10\%$-$40\%$) is best for all five domains, and a calibrated permutation test for quadratic interiority gives $P\approx0.010$; the fitted mid-training-only curves, with 8B peaks between $9.9\%$ and $35.1\%$, reproduce for curve shape but not peak location. Second, the gaps survive a fixed-budget alignment pass: compensatory SFT raises 116/120 cells (mean $+4.32\%$) yet bridges $0/240$ pairs at a $5\%$ threshold and $30/240$ at a $10\%$ ratio, an equal-budget uniform control behaves almost identically, and a permutation null would bridge $13.8\pm3.3$ and $77.9\pm8.5$ pairs ($P&lt;0.001$). Third, zero coverage collapses mid-training-only accuracy, though a FineWeb-Edu-only control shows the collapse is commingled with generic drift. An exploratory $θ^*$ allocation attains the largest full-pipeline gain ($+4.36\%$ vs. $+0.80\%$/$+0.64\%$\,pp) but is marginal under Welch test.

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### ActReview: Rebuttal-Guided Training Data and Rubric Rewards for Actionable Peer Review Generation

Authors: Yiling Ma, Yilun Zhao, Sihong Wu, Ziyu Chen, Manasi Patwardhan, Arman Cohan
Published: 2026-09-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2609.09076v1

As LLMs are increasingly used for pre-submission self-review, there is growing demand for feedback that not only identifies weaknesses but also guides authors toward concrete revisions. We study this as Actionable Peer-review Generation and decompose it into two subtasks: diagnostic claim generation and revision suggestion generation. We introduce ActReview, a rebuttal-guided post-training framework that connects paper-specific diagnoses to concrete, grounded revision plans. Our central insight is that author rebuttals reveal plausible actions for addressing reviewer concerns and can therefore provide latent supervision for revision-oriented feedback. From real review-rebuttal threads on OpenReview, we construct ActReview-40K by aligning reviewer weaknesses with author responses and grounding the resulting feedback in localized paper evidence. We post-train Qwen3-8B-Base with multi-task supervised fine-tuning followed by GRPO using candidate-aware, weakness-specific rubric rewards. We also introduce ActReview-Bench, a human-curated benchmark of 1,000 instances for evaluating diagnostic quality and revision usefulness. Experiments show that ActReview outperforms prior specialized review-generation models on actionability and grounding while remaining competitive with strong prompt-based LLMs. Human evaluation confirms improved revision usefulness while revealing a remaining gap in technical accuracy, and additional analyses support generalization to held-out papers and robustness across independent judges.

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### ThinkPrior: Zero-Rollout Difficulty Priors for Cold-Start Prompt Selection in RLVR

Authors: Tommy Sha, Skylar Zhai, Siqi Zhao
Published: 2026-09-08
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2609.09075v2

In reinforcement learning with verifiable rewards (RLVR) trained with group relative policy optimization (GRPO), the KL-free reward-advantage term studied here depends on within-group reward variation. If all rollouts in a group are correct or all are wrong, their group-relative advantages are identically zero; these zero-advantage silent groups provide no reward-advantage gradient, yet uniform sampling spends 39% of a run's rollouts on them. History-based prompt selection must first spend target-policy rollouts to estimate difficulty, creating a cold start with rollout waste; ThinkPrior instead uses an external anchor in one offline pass to construct a zero-rollout difficulty prior before the first target-policy rollout. The verifier-scored anchor pass rate supplies an external-anchor initialization for a Beta posterior; ThinkPrior selects by expected learnability and then updates from training outcomes, changing neither the loss nor the optimizer. On Qwen2.5-Math-7B across sixteen seeds, ThinkPrior more than halves early silent groups and cuts wasted rollouts through step 30 by nearly a fifth, while we detect no difference in final accuracy. On this 250-prompt pool the fixed-budget result is a reallocation rather than a net saving. The measured ThinkPrior+DAPO composition reduces generated rollouts by 10.6% while both arms retain the same 3840-rollout update budget. The prior requires no target-policy rollout before the first selection, but the posterior thereafter uses target-policy outcomes.

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### ThinkPrior: Zero-Rollout Difficulty Priors for Cold-Start Prompt Selection in RLVR

Authors: Tommy Sha, Skylar Zhai, Siqi Zhao
Published: 2026-09-08
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2609.09075v1

In reinforcement learning with verifiable rewards (RLVR) trained with group relative policy optimization (GRPO), the KL-free reward-advantage term studied here depends on within-group reward variation. If all rollouts in a group are correct or all are wrong, their group-relative advantages are identically zero; these zero-advantage silent groups provide no reward-advantage gradient, yet uniform sampling spends 39% of a run's rollouts on them. History-based prompt selection must first spend target-policy rollouts to estimate difficulty, creating a cold start with rollout waste; ThinkPrior instead uses an external anchor in one offline pass to construct a zero-rollout difficulty prior before the first target-policy rollout. The verifier-scored anchor pass rate supplies an external-anchor initialization for a Beta posterior; ThinkPrior selects by expected learnability and then updates from training outcomes, changing neither the loss nor the optimizer. On Qwen2.5-Math-7B across sixteen seeds, ThinkPrior more than halves early silent groups and cuts wasted rollouts through step 30 by nearly a fifth, while we detect no difference in final accuracy. On this 250-prompt pool the fixed-budget result is a reallocation rather than a net saving. The measured ThinkPrior+DAPO composition reduces generated rollouts by 10.6% while both arms retain the same 3840-rollout update budget. The prior requires no target-policy rollout before the first selection, but the posterior thereafter uses target-policy outcomes.

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### ToolLoop: Closed-Loop Tool-Use Data Synthesis via Decomposed Generation and Dynamic Self-Feedback

Authors: Min Zeng, Yuzhou Liu, Zhenyu Cao, Hanxiu Chen, Heng Li, Caiquan Liu, Yafei Wen, Xiaoxin Chen
Published: 2026-09-08
Categories: cs.CL
arXiv: https://arxiv.org/abs/2609.09072v1

High-quality tool-use data is critical for training language models to interact effectively with external tools. However, existing synthetic approaches typically follow a generate-then-filter paradigm with static post-hoc verification, often yielding inefficient data with imbalanced feature distributions. We propose ToolLoop, a closed-loop framework that decomposes synthesis into three progressive stages: (1) sampling function name combinations as ground truth; (2) backward derivation of user queries; and (3) forward derivation of tool calls. At each stage, dynamic self-feedback iteratively guides the model toward high-quality generation, realizing a transition from generate-then-filter to generate-verify-refine. On the Berkeley Function Calling Leaderboard (BFCL), a 4B parameter model trained with our 11K synthetic examples achieves 86.40% accuracy in non-reasoning mode, while an Isolate variant that removes BFCL-overlapping candidate functions still reaches 86.07\%. Cross-benchmark evaluation on ACEBench further demonstrates strong generalization, with 72.1% overall accuracy using only 18.3% of baseline training data.

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### Performance of Clinical AI System and Physicians and Frontier Language Models in primary care diagnostics

Authors: Andy Nkansah, Hanna Plotnitskaya, Stanislau Salavei, Anna Kozlova, Piotr Gibas, Julian Milek, Viktar Harbachou, Aleksey Ropan, Pavel Satalkin
Published: 2026-09-08
Categories: cs.CL, cs.AI, cs.HC
arXiv: https://arxiv.org/abs/2609.09070v1

Clinical AI evaluation should encompass diagnosis and management after adaptive information gathering. We compared Doctorina, eight physicians and four standalone frontier language models in 150 synthetic Polish-language primary-care consultations. Doctorina achieved 82.0% Top-1 concordance versus 57.0% for physicians (difference, 25.0 percentage points; 95% confidence interval, 17.7-32.7) and 97.3% versus 85.0% primary-or-reference-differential concordance. Across 149 case pairs, normalized workup and treatment scores were 89.4 versus 66.9 and 83.7 versus 61.2. Doctorina had the highest diagnostic point estimates among all six groups; Kimi K3 ranked next, while Claude Opus 5 led the closely spaced management estimates of Opus, Doctorina and Kimi. A second Doctorina execution reproduced the advantages over physicians across all outcomes. Doctorina's advantage over physicians therefore extended from primary-diagnosis selection to higher-rated diagnostic workup and initial treatment after adaptive consultation.

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### Rethinking Learned Occupancy in Autonomous Active Mapping with Observation-Gated Filtering

Authors: Jiahui Zhang, Bonian Han, Gongbo Liang, Yu Zhang
Published: 2026-09-08
Categories: cs.RO, cs.CV
arXiv: https://arxiv.org/abs/2609.09069v1

Autonomous 3D active mapping requires a space robot to choose where to sense while building the geometry needed for navigation. Learned occupancy completion extends spatial context beyond the current field of view, but one predicted map often serves two planning roles: it scores expected surface gain and constrains collision-free motion. Unsupported occupancy can therefore distort both where the robot looks and where it believes it can travel. We study this coupled interface in a controlled closed-loop benchmark by holding the active-mapping system fixed and varying only its planner-facing occupancy across observation-only, learned, oracle-corrected, and ground-truth conditions. Improving occupancy accuracy does not monotonically improve closed-loop coverage: across 25 starts, planning with ground-truth occupancy reaches 70% of the learned baseline's final coverage 12.7 steps earlier on average, while increasing final coverage by only 0.031. Guided by this diagnosis, we introduce an observation-gated filter that retains completion in insufficiently observed regions and suppresses predictions only after repeated frustum exposure without nearby RGB-D support. The filter improves both targeted failure-prone starts without retraining or ground truth. These results motivate online revision of planner-facing geometry during autonomous intervals between communication windows. The current study assumes benchmark RGB-D observations and sufficiently accurate pose estimates; planetary sensing conditions and accumulated localization drift remain to be evaluated.

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### Multi-Task Learning for Sparsely-Labeled Time Series: A Case Study on Cold-Hardiness Modeling

Authors: Aseem Saxena, Paola Pesántez-Cabrera, Markus Keller, Alan Fern
Published: 2026-09-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2609.09062v2

We present a real-world case study of multi-task learning (MTL) for temporal process modeling from limited data with temporally sparse labels. Specifically, we investigate multi-task learning for the important agricultural problem of predicting grape cold hardiness, which is the temperature at which lethal freezing occurs. Cold hardiness changes in response to weather and is difficult to measure directly in the field. Thus, growers rely on predictions to decide when to apply costly frost mitigation measures. We apply recurrent neural networks (RNNs) for daily cold-hardiness prediction from time series weather data. A major challenge is that the cold hardiness response varies across plant cultivars and ground-truth data for each cultivar is temporally sparse and limited. To address this challenge, we investigate multi-task learning (MTL) approaches for combining data, where different tasks correspond to different cultivars. We develop a variety of MTL architectures and evaluate them in both MTL and transfer learning settings. Our results show significant differences between architectures and that certain architectures are able to consistently outperform single-task learning and state-of-the-art scientific models. Additionally, we show similar results for the qualitatively different, but related, task of budbreak prediction. Further, improved accuracy for budbreak and cold hardiness is achieved by a single MTL model that simultaneously learns both tasks.

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### Multi-Task Learning for Sparsely-Labeled Time Series: A Case Study on Cold-Hardiness Modeling

Authors: Aseem Saxena, Paola Pesántez-Cabrera, Jonathan Magby, Markus Keller, Alan Fern
Published: 2026-09-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2609.09062v1

We present a real-world case study of multi-task learning (MTL) for temporal process modeling from limited data with temporally sparse labels. Specifically, we investigate multi-task learning for the important agricultural problem of predicting grape cold hardiness, which is the temperature at which lethal freezing occurs. Cold hardiness changes in response to weather and is difficult to measure directly in the field. Thus, growers rely on predictions to decide when to apply costly frost mitigation measures. We apply recurrent neural networks (RNNs) for daily cold-hardiness prediction from time series weather data. A major challenge is that the cold hardiness response varies across plant cultivars and ground-truth data for each cultivar is temporally sparse and limited. To address this challenge, we investigate multi-task learning (MTL) approaches for combining data, where different tasks correspond to different cultivars. We develop a variety of MTL architectures and evaluate them in both MTL and transfer learning settings. Our results show significant differences between architectures and that certain architectures are able to consistently outperform single-task learning and state-of-the-art scientific models. Additionally, we show similar results for the qualitatively different, but related, task of budbreak prediction. Further, improved accuracy for budbreak and cold hardiness is achieved by a single MTL model that simultaneously learns both tasks.

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### PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Games

Authors: Ryan Truong, Lance Ying, Samuel J. Gershman, Kazuki Irie
Published: 2026-09-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2609.09059v2

While many video-game environments (VGEs) have played crucial roles in advancing reinforcement learning (RL), developing novel VGEs or modifying existing ones to support new features, has been a laborious process requiring extensive hand-coding. Here we present PlayTrain, an RL framework that combines the abilities of large language models (LLMs) to robustly generate JavaScript (JS) games from a minimal human prompt, and an efficient pipeline that can run any JS game in a standard 'gym' environment. Not only are recent LLMs particularly good at writing JS code, but the JS format also allows users to easily play generated VGEs, while PlayTrain enables us to train RL agents on the exact same games. We demonstrate multiple use cases of PlayTrain, including cloning well-known Atari and ProcGen games in simple JS, where PlayTrain trains pixel-based agents end-to-end at over 1M agent-decisions per second on a single GPU node; and creating modified versions thereof (e.g., that support novel test sets, procedural generation logics, or game dynamics). Through PlayTrain, we reimagine RL VGE development: all we need is a single JS file, generated and modified through an LLM. We discuss promising future RL research directions that PlayTrain unlocks.

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### PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Games

Authors: Ryan Truong, Lance Ying, Samuel J. Gershman, Kazuki Irie
Published: 2026-09-08
Categories: cs.LG
arXiv: https://arxiv.org/abs/2609.09059v1

While many video-game environments (VGEs) have played crucial roles in advancing reinforcement learning (RL), developing novel VGEs or modifying existing ones to support new features, has been a laborious process requiring extensive hand-coding. Here we present PlayTrain, an RL framework that combines the abilities of large language models (LLMs) to robustly generate JavaScript (JS) games from a minimal human prompt, and an efficient pipeline that can run any JS game in a standard 'gym' environment. Not only are recent LLMs particularly good at writing JS code, but the JS format also allows users to easily play generated VGEs, while PlayTrain enables us to train RL agents on the exact same games. We demonstrate multiple use cases of PlayTrain, including cloning well-known Atari and ProcGen games in simple JS, where PlayTrain trains pixel-based agents end-to-end at over 1M agent-decisions per second on a single GPU node; and creating modified versions thereof (e.g., that support novel test sets, procedural generation logics, or game dynamics). Through PlayTrain, we reimagine RL VGE development: all we need is a single JS file, generated and modified through an LLM. We discuss promising future RL research directions that PlayTrain unlocks.

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### Time-Varying Data as Sheaves: an Invitation to Narratives

Authors: Wilmer Leal, Benjamin Merlin Bumpus, Jana K. Nickel, Johan García, James Fairbanks, Warren Dixon
Published: 2026-09-08
Categories: cs.AI, cs.MA, eess.SY, math.CT
arXiv: https://arxiv.org/abs/2609.09056v1

Modern science and engineering increasingly rely on time-varying data, yet the mathematical tools used to model temporal phenomena are often developed within separate disciplines, obscuring common principles and limiting the transfer of ideas across fields. This chapter presents the theory of narratives, an abstract framework for time-varying objects of any mathematical kind that supports both theoretical investigations and applications. To illustrate this perspective, the chapter develops three vignettes, each illustrating a different research direction. The first addresses a general concern: What information loss can occur when switching between different representations of temporal data? The second concerns structural and algorithmic approaches: How can we systematically decompose time-varying data into simple pieces and obtain invariants describing its structural complexity? The third is an application to control theory: How can we model multi-agent systems with switching communication topologies? More important than any individual vignette, the central message of this invitation is that a suitable abstract perspective can organize and guide research across remarkably diverse mathematical and scientific domains.

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### "World Knowledge" in the Weights: Reading Concept Circuits of Vision Transformers

Authors: Yanlin Chen, Tang Li, Xi Peng
Published: 2026-09-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2609.09055v1

Vision transformers (ViTs) have achieved remarkable generalization across visual domains, yet little is known about how they internally represent the structure of the world. To address this gap, we use Cross-Layer Transcoders (CLTs) to read concept circuits from ViTs: directed graphs whose nodes correspond to sparse, interpretable concepts and edges capture concept interactions across layers. Our method yields two complementary views of model behavior. The global concept circuit is input-invariant and can be recovered directly from learned cross-layer weights, exposing the reusable "world knowledge" encoded in the model. The instance concept circuit is input-dependent and identifies the concepts and pathways actually used for a specific prediction, enabling faithful example-level explanations. We demonstrate the utility of concept circuits in three ways: (1) Automatic spurious correlation discovery: leveraging the statistics of our global concept circuits to identify shortcut dependencies within the model. (2) Spurious correlation removal: intervening on the instance concept circuit to steer the model towards correct predictions. Empirical results show that our method outperforms existing counterparts by 11.0% on the Waterbird dataset. (3) Model comparison: contrasting the global concept circuits of different foundation models (e.g., CLIP vs. DINO) to reveal how supervision paradigms shape representational structure. Our code is available at https://github.com/deep-real/VisionCLT

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### Training-Free Task Vectors for LLM Behavioral Control

Authors: Gabriel J. Perin, Lucas Boscaini, André Araujo, Nina S. T. Hirata
Published: 2026-09-08
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2609.09054v1

Task vectors enable post-training model editing by identifying semantically meaningful directions in weight space, typically computed as the difference between a fine-tuned model and its pretrained initialization. However, this reliance on fine-tuning makes discovering such directions costly and limits the practicality of post-training model editing. To address this limitation, we introduce Training-Free Task Vectors (TFTVs), a novel method to compute task-vector-like directions without requiring fine-tuning. Our method maps activation steering vectors to rank-one weight-space edits using only forward-pass statistics, while satisfying arithmetic properties that directly support learning via addition, forgetting via subtraction, and the composition of multiple edits. Empirically, we evaluate TFTVs on large language model behavioral control tasks and show that they consistently amplify, suppress, and compose target behaviors while preserving general knowledge and problem-solving skills. We also validate our method against other editing and steering baselines, experimentally demonstrating that TFTVs achieve stronger trait control with better or competitive utility preservation. We hope our work opens new directions for the community in post-training model editing and broader training-free model control. Code is available on the project website: tftv-llm.github.io.

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### The Audit Decides the Verdict: Instrument Effects Rival Demographic Bias in LLM Decision Audits

Authors: Siddharth Vohra, Manikandan Ravikiran
Published: 2026-09-08
Categories: cs.CL, cs.AI, cs.CY
arXiv: https://arxiv.org/abs/2609.09048v1

Whether a language model looks demographically biased can depend on how the audit asks its question. A charitable-aid benchmark reports that the same models favor minority applicants when rating requests one at a time and penalize some when ranking side by side. We test whether that reversal generalizes to hiring, lending, and medical triage: 40,726 requests to five models, applications differing only in the applicant's name, and a primary test fixed before collection. It does not. None of 36 planned contrasts survives correction. The rating advantage keeps its sign at roughly half the published size, and a precision extension bounds any hiring ranking penalty below the published effect, though the lending and triage ranking floors sit above that margin, so the exclusion is conclusive for hiring ranking and for rating in all three domains only. Planted disparities tracking their injected sizes and a directional replication on the original aid materials bound these nulls. The audit is livelier than the demographics: models recognize transparent audits nearly always, tie every identical-content comparison whether the varying detail is race or a hobby, and reward first-listed candidates as much as any demographic effect we measure. Audit verdicts reflect audit construction more than demographic bias.

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### Do Reasoning Representations Help Humans Evaluate LLM Outputs?

Authors: Jaewoo Lim, Sungbok Shin, Sanghyun Hong
Published: 2026-09-08
Categories: cs.LG, cs.HC
arXiv: https://arxiv.org/abs/2609.09038v1

Reasoning representations are increasingly used as explanations for large language model outputs. Yet they are typically evaluated with model-centric criteria, such as answer accuracy and faithfulness, leaving it unclear whether they help people evaluate model responses. In this work, we study reasoning representations as human-facing interfaces rather than proxies for model reasoning ability. We conduct a controlled human study of six reasoning formats across tasks of varying complexity, supported by a web-based framework that randomizes task domains, problem instances, and representation order. The study collects fine-grained judgments of structural understanding, error detection and localization, and trust calibration. Our study shows a mismatch between perceived preference and support for human evaluation. Participants prefer planning- and decomposition-based representations, but simpler chain-of-thought traces better support verification, trust, and interpretability. Preferred representations also introduce calibration risks, with more false alarms on correct traces and high trust despite low willingness to verify.

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### Answer-Distribution Trajectories: A Stochastic-Dynamics View of LLM Reasoning

Authors: Mar Gonzàlez I Català, Haitz Sáez de Ocáriz Borde, Davide Murari, Carola-Bibiane Schönlieb, Pietro Liò, George Montañez
Published: 2026-09-08
Categories: cs.AI, cs.CL, cs.IT, cs.LG
arXiv: https://arxiv.org/abs/2609.09030v1

Chain-of-thought reasoning provides a structured computation between a model's input and final answer. Yet it is often evaluated through endpoint accuracy, which ignores the path taken to reach that answer. An emerging line of work addresses this limitation using entropy profiles, which track how uncertainty evolves over the reasoning process but do not reveal which competing hypotheses account for that uncertainty. We introduce answer-distribution trajectories, a stochastic-dynamics-inspired representation that tracks the model's full predictive distribution over answers as reasoning unfolds. As a strictly finer representation than endpoint and entropy summaries, answer-distribution trajectories enable us to characterize a trace through a dynamical reasoning profile spanning exploration, revision, motion, and commitment, and to distinguish different dynamical mechanisms of reasoning success and failure. Across sixteen open-weight language models and four reasoning benchmarks, we show that traces with the same endpoint and similar entropy profiles can exhibit substantially different reasoning dynamics. We further find substantial variation in these dynamics both within and across models and tasks, with different objectives favoring different dynamical profiles. Additionally, we show that training and inference choices systematically reshape these profiles. Our results suggest that answer-distribution trajectories provide a rich framework for analysing and evaluating the dynamics of LLM reasoning.

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### Task-driven Processing with Coarse-to-Fine Glimpse-based Active Perception

Authors: Oleh Kolner, Thomas Ortner, Stanisław Woźniak, Angeliki Pantazi
Published: 2026-09-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2609.09025v1

State-of-the-art vision models process images in their entirety, lacking the ability to selectively zoom in on relevant regions. This limitation is particularly acute in scenarios where processing must be conditioned on a specific task - such as instance detection, which requires localizing a specific object in a high-resolution, cluttered scene. In such settings, critical details are easily lost as images are often resized to match the model dimensions and computational constraints. We introduce Coarse-to-Fine Glimpse-based Active Perception (CF-GAP), a task-driven front-end that enhances high-resolution processing of existing instance detectors. CF-GAP selectively directs a sequence of limited view glimpses across the scene, utilizing task information to iteratively refine focus on the most relevant regions. These localized regions are then processed at high resolution by a downstream instance detector. By avoiding full-image processing and eliminating irrelevant confounding information, CF-GAP improves Average Precision (AP) by up to 20% across various state-of-the-art instance detectors on the HR-InsDet and Robotools benchmarks, while further enabling lightweight detectors to outperform their larger counterparts.

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### It Is Not My Code Anymore

Authors: Augusto Camargo
Published: 2026-09-08
Categories: cs.SE, cs.AI
arXiv: https://arxiv.org/abs/2609.09022v1

AI-assisted programming raises distinct questions about who produces code, who feels ownership of it, and who is responsible when it fails. This research note examines these distinctions through a hypothetical enrollment failure and a selective reading of the literature. Identifying the producer of a defective expression does not, by itself, determine the duties of reviewers, release decision-makers, or service operators. Collective ownership likewise leaves those duties to be specified. The discussion then considers how quality engineering can evaluate both generated implementations and the processes that produce them. Acceptance criteria should be justified by the required service outcome, with component checks contributing evidence toward that outcome. This perspective also permits comparison with systems that perform a task without generating a separate program for it. Such substitution would change the object of authorship while leaving the service obligation intact. The note reports no new empirical results; it proposes distinctions and evaluation questions for AI-assisted software production.

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### PIC: Revisiting INR for Image Coding with Fast Encoding and Sub-Millisecond Decoding

Authors: Xiang Liu, Jinxiang Wang, Bin Chen, Zimo Liu, Mingyao Hong, Jiawei Li, Yaowei Wang, Shu-tao Xia
Published: 2026-09-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2609.09020v1

Implicit neural representation (INR) has achieved remarkable progress in novel view synthesis and image/video coding in recent years.Compared to conventional end-to-end image codecs, INR-based compressors demonstrate significant advantages in decoding complexity. However, their practical application has been hindered by the inferior encoding speed and underutilized decoding efficiency.In this work, we propose a feedforward INR image coding architecture, Practical INR Image Codec (PIC), that computes all the necessary information for INR network in a single forward pass, achieving an encoding speed of 20 FPS. Additionally, we implement a highly optimized decoder that reaches 2000 FPS decoding speed, significantly surpassing JPEG's performance at comparable rate-distortion (RD) performance. To the best of our knowledge, this work presents the first learning-based image codec that simultaneously outperforms or is comparable with JPEG in both RD performance and decoding speed while maintaining practical encoding speed. Code is available at https://github.com/actcwlf/PIC.

---

### Spheriverse: 3D Scene Understanding from Spherical Observations in the Wild

Authors: Fei Teng, Sheng Wu, Mengfei Duan, Guoqiang Zhao, Junhui Ma, Kai Luo, Siyu Li, Hao Shi, Zhiyong Li, Kailun Yang
Published: 2026-09-08
Categories: cs.CV, cs.RO, eess.IV
arXiv: https://arxiv.org/abs/2609.09012v2

Spherical observations provide global visual context for 3D scene understanding. However, visual information is encoded in an angular domain, whereas the physical world is represented in Cartesian coordinates. This cross-space representation gap complicates geometric correspondence and semantic evidence aggregation. To delve into this challenge, we introduce Spheriverse, comprising 64,400 temporally aligned spherical image-LiDAR pairs organized into 644 sequences. The dataset spans diverse scenes, illumination, and weather conditions, with fine-grained semantic classes. We further establish benchmarks for semantic occupancy prediction, semantic mapping, and 3D object detection, evaluating 30+ methods through overall and scene-wise comparisons. For dense prediction, we propose SphereOcc, an occupancy framework that couples spherical geometry modeling with semantic evidence retrieval. Cartesian-Spherical Representation Remodeling (CSRR) incorporates spherical range-azimuth geometry into Cartesian voxel features through region-wise modulation. Spherical Evidence Re-querying (SER) then conditions queries on voxel content and range-height-azimuth geometry to adaptively retrieve relevant semantic evidence from source spherical image features. SphereOcc achieves 13.91% mIoU and 24.65% GeoIoU, yielding relative improvements of 13.9% and 9.3% over the respective best-performing methods, TPVFormer and SurroundOcc. It also ranks first in both metrics across all five scene categories, with consistent advantages across the evaluated spatial partitions and reduced fields of view. The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse.

---

### Spheriverse: 3D Scene Understanding from Spherical Observations in the Wild

Authors: Fei Teng, Sheng Wu, Mengfei Duan, Guoqiang Zhao, Junhui Ma, Kai Luo, Siyu Li, Hao Shi, Zhiyong Li, Kailun Yang
Published: 2026-09-08
Categories: cs.CV, cs.RO, eess.IV
arXiv: https://arxiv.org/abs/2609.09012v1

Spherical observations provide global visual context for 3D scene understanding. However, visual information is encoded in an angular domain, whereas the physical world is represented in Cartesian coordinates. This cross-space representation gap complicates geometric correspondence and semantic evidence aggregation. To delve into this challenge, we introduce Spheriverse, comprising $64,400$ temporally aligned spherical image-LiDAR pairs organized into 644 sequences. The dataset spans diverse scenes, illumination, and weather conditions, with fine-grained semantic classes. We further establish benchmarks for semantic occupancy prediction, semantic mapping, and 3D object detection, evaluating 30+ methods through overall and scene-wise comparisons. For dense prediction, we propose SphereOcc, an occupancy framework that couples spherical geometry modeling with semantic evidence retrieval. Cartesian-Spherical Representation Remodeling (CSRR) incorporates spherical range-azimuth geometry into Cartesian voxel features through region-wise modulation. Spherical Evidence Re-querying (SER) then conditions queries on voxel content and range-height-azimuth geometry to adaptively retrieve relevant semantic evidence from source spherical image features. SphereOcc achieves 13.91% mIoU and 24.65% GeoIoU, outperforming the respective best-performing methods, TPVFormer and SurroundOcc, by 1.70 and 2.10 percentage points. It also ranks first in both metrics across all five scenes, with consistent advantages across the evaluated spatial partitions and reduced fields of view. The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse.

---

### Closed-Form of the Local Galactic Potential and Stellar Distribution Function from Gaia DR3

Authors: Indranil Das, Adam Kamoski, Dora Demiri, Brianna Isola, Hanieh Karimi, Dmitrii S. Zagorulia
Published: 2026-09-08
Categories: astro-ph.GA, astro-ph.IM, cs.LG
arXiv: https://arxiv.org/abs/2609.09011v1

The local dark matter density determines the strength of the signal expected in direct-detection experiments, yet published estimates from stellar motions disagree by more than their errors, and the most recent machine-learning analysis of Gaia data finds a local density consistent with zero. According to Jeans' theorem, a distribution function built from integrals of motion satisfies the collisionless Boltzmann equation (CBE) trivially for any choice of potential, so a search that simultaneously fits the distribution function and the potential to the CBE identifies neither. Our pipeline instead estimates the distribution function in isolation, linearizing the equation in terms of accelerations and allowing for direct measurement of the local force field, and then fits closed forms to that field via symbolic regression. Throughout, we find that the usable information lies not in the CBE residual but in the stellar number counts, the observable most distorted by survey selection. Along the vertical profile, our recovered potential agrees with the classical self-gravitating isothermal disc.

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### A Joint 2D-3D Statistical Shape Model for Orthopedic Reconstruction

Authors: Florence Dell'Aniello Picard, Pranav Poudel, Nairouz Shehata, Frédéric Lavoie, Herve Lombaert
Published: 2026-09-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2609.09010v1

Three-dimensional femoral reconstruction from radiographs supports surgical planning, implant sizing, and post-operative follow-up, but remains ill-posed as X-ray projections discard depth information. Existing methods often incorporate a 3D statistical shape model (SSM) as a shape prior to guide reconstructions toward anatomically plausible shapes, relying on iterative 3D-to-2D projection matching. Yet, these approaches are computationally expensive and constrain their SSM to a single dimensionality, leaving the statistical relationship between 2D observations and 3D geometry largely unexploited and unexplored. We instead propose a joint 2D-3D SSM that explicitly captures the co-variation between 2D and 3D segmentations in a shared latent space. During training, 2D and 3D segmentations are registered to a common 3D template and its corresponding 2D projections, and the resulting stationary velocity fields are jointly decomposed using principal component analysis (PCA). This joint modeling allows the 2D-to-3D mapping to be learned directly from data rather than computing correspondences at inference time. For unseen subjects, the 3D shape is recovered directly by lifting the 2D latent coordinates to the 3D PCA subspace, thereby eliminating the need for iterative 3D-to-2D projection. Experiments on NMDID demonstrate that the proposed joint 2D-3D SSM outperforms a widely-used 3D-only SSM baseline while achieving inference approximately 4 times faster, at under 3 seconds per subject. The code is available at: https://github.com/florence-dellaniello-picard/joint2d3d-ssm.

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### Let It Go or Learn to Self-Correct: Continuous Diffusion for Constrained Discrete Tasks

Authors: Mariia Drozdova, Stéphane Liem Nguyen, François Fleuret
Published: 2026-09-08
Categories: cs.LG, cs.AI
arXiv: https://arxiv.org/abs/2609.09009v1

Denoising Diffusion Probabilistic Models (DDPMs) generate samples by starting from noise and repeatedly denoising while keeping each update close to the current noisy state. This behavior is effective in many continuous domains, but its role is less clear for globally constrained discrete tasks, such as Sudoku, graph connectivity, Latin squares, and N-queens. In such settings, early discrete errors can be difficult to undo. As a result, standard diffusion sampling may preserve early mistakes, even when the model's clean predictions are informative. We compare standard samplers to sampling directly from the model's clean prediction. Without retraining, this single change improves Sudoku validity from 31% to 95%, with consistent gains across the other discrete tasks. We hypothesize that staying close to the current noisy state is harmful because the reverse trajectory can drift off the forward noising distribution the model was trained on. To reduce this train-test mismatch, we further introduce self-correction training, which exposes the model to its own predictions, improving robustness to errors that arise during inference. This substantially improves the performance of standard samplers. Our results suggest that continuous diffusion models can learn nontrivial global constraints, but discrete reasoning tasks require better alignment between training and inference: either through samplers that reduce commitment to early decisions, or through training that teaches the model to correct its own inference-time errors.

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### DXPR: Depth-Based Vision-LiDAR Cross-Modal Place Recognition Using Vision Foundation Models

Authors: Yungsoo Han, Youngseok Jang, Seungwon Roh, Jeongyeon Seo, H. Jin Kim
Published: 2026-09-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2609.09005v1

We present DXPR, a depth-based cross-modal place recognition (CMPR) framework that uses vision foundation models (VFMs) to match monocular camera queries against a LiDAR map without modality-specific encoders. This enables robots and autonomous vehicles to robustly localize using only cameras within pre-built LiDAR maps, even under severe seasonal, weather, and illumination changes. The key idea is to convert both camera images and LiDAR scans into a unified depth image representation so that a single VFM backbone with an aggregation head can learn modality-invariant global descriptors. To make pairwise metric learning faithful to scene geometry, we introduce a geometry-aware overlap miner: after cross-modal scale alignment of camera and LiDAR depth, we forward-warp measurements between views to compute a pixel-level overlap score. This score relabels ambiguous pairs and adaptively modulates the positive margin in a multi-similarity loss to avoid overfitting on weakly overlapping views. Extensive experiments on KITTI odometry and Boreas demonstrate strong performance and robustness across seasons, weather, and day/night. On KITTI, DXPR achieves near-perfect Recall@1 on most sequences and outperforms prior CMPR baselines. On Boreas, DXPR achieves intra-sequence performance on par with a strong single-modal baseline (DINOv2-SALAD), while showing clear improvements in the more challenging inter-sequence setting. Compared with RangeBEV, our method consistently performs better in both intra- and inter-sequence evaluations, demonstrating robustness under diverse seasonal and illumination changes.

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### Evaluation of Contextual Understanding in Large Language Models

Authors: Subavarshana Arumugam, Mamta Nallaretnam, Kithuni Wickramasinghe, Chamath Gunapala, Pragatheeswaran Vipulanandan, Uthayasanker Thayasivam, Kamal Premaratne
Published: 2026-09-08
Categories: cs.CL, cs.LG
arXiv: https://arxiv.org/abs/2609.09004v1

Large Language Models (LLMs) demonstrate impressive performance across diverse NLP tasks, yet their ability to exhibit genuine contextual understanding remains uncertain. Traditional evaluation metrics such as perplexity, BiLingual Evaluation Understudy (BLEU), or surface-level accuracy fail to reveal how well LLMs extract, integrate, and reason over contextual information--a gap particularly critical in question answering, where models must align responses with contextually grounded knowledge rather than memorized associations. We propose a novel knowledge graph-based evaluation framework introducing Semantic Structural Similarity for KGs (S3KG), a hybrid similarity measure integrating structural and semantic similarity into a continuous evaluation score, alongside a diagnostic framework for categorizing reasoning errors. To validate this pipeline, we evaluate S3KG against established metrics on a curated question-answer (QA) benchmark, demonstrating its effectiveness in measuring correctness, faithfulness, and interpretability in LLM-generated responses.

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### Deposon: An Auditable, Conservation-Guaranteed, Game-Theoretically Tested Scattering Layer over LLM Reasoning Paths

Authors: Qihao Yuan
Published: 2026-09-08
Categories: cs.AI, cs.LG
arXiv: https://arxiv.org/abs/2609.09001v1

Multi-step LLM reasoning lacks a machine-recheckable ledger: discarded reasoning paths leave no auditable record. We propose the Deposon scattering layer, which binds each node of an LLM-generated concept-decomposition graph to a two-parameter Deposon state; paths undergo three-channel scattering -- transmission, reflection, irreversible dissipation -- obeying T+R+A=1 for arbitrary parameters, with a maximum per-path energy-audit deviation of 2.2E-16 (machine epsilon). We report all three evidence tiers honestly. On synthetic trap benchmarks the path-filtering gain is closed (pre-registered): unified reaches 100% versus a decoy-capture baseline at 7%/10%. On real benchmarks the layer is indistinguishable from a trivial six-keyword rule filter (GSM8K 0.87 &gt;= 0.85, McNemar p=0.5; StrategyQA 0.899 = 0.899); no difference is detected here, so we sharpen the claim to "the differential value lies solely in machine verifiability." Fusion yields a second negative result: convex combinations with a semantic prior never improve (physics 0.484 -&gt; 0.452), and the apparent lambda=2 gain is an anti-field artifact; any fusion gain must be nonlinear. Modeling the reverse dynamics as a potential game on the graph, we evidence an auditable scalar's monotonicity and near-gradientness and quantify the empirical coordination ratio (ECR). The three formalized dynamical-equivalence propositions (P1a/P1b/T-P1c) are falsified under the pre-registered kill protocol, and the potential-game claim is downgraded to approximate (cyclic-graph median residual 0.669): only consistency-level evidence survives at the dynamical level. Code: github.com/zeroandcat/Deposon.

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### Concentrate After Imagination: Text-Conditioned Evidence Grounding for Partially Relevant Video Retrieval

Authors: Shuaiqi Cheng, Siyu You, Yanbi Wu, Yuxi Chen, Jiahao Zhang, Xuming Hu
Published: 2026-09-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2609.08999v1

Partially Relevant Video Retrieval (PRVR) retrieves untrimmed videos when queries describe only short moments. Although recent methods improve local representations, uncertainty modeling, and global context, final ranking often still trusts the strongest local response; a coincidentally similar fragment can therefore produce an unsupported peak. We identify this failure as the query-agnostic concentration bottleneck and propose TRACE, a score-level evidence verification operator for PRVR. Given a query and global video registers, TRACE activates query-relevant registers, routes their support to frame-level evidence, and smoothly marginalizes alternative query-to-register-to-frame paths before localized temporal selection. Unlike representation-level feature fusion, TRACE uses this evidence only as a query-conditioned residual calibration of the original local score. On ActivityNet Captions, Charades-STA, and TVR, TRACE achieves the best SumR on all three benchmarks and improves the DreamPRVR backbone by 1.2, 1.1, and 1.5 points, respectively. Ablation, routing-corruption, hard-negative, and cross-backbone transfer analyses support the interpretation that the gains arise from query-conditioned evidence verification rather than a generic score offset.

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### Physics-Informed Deep Learning for False Ventricular Tachycardia Alarm Reduction in the ICU

Authors: Athanasios Papastathopoulos-Katsaros, Alexandra Stavrianidi, Zhandong Liu
Published: 2026-09-08
Categories: cs.LG, eess.SP
arXiv: https://arxiv.org/abs/2609.08992v1

False ventricular tachycardia (VT) alarms are a leading contributor to alarm fatigue in intensive care units. We propose a deep learning framework combining a 1D SE-ResNet with ICU-realistic data augmentations and a physics-informed auxiliary reconstruction task based on the three-element Windkessel hemodynamic model, implemented as a differentiable forward simulation. By requiring the network's latent representation to produce physiologically plausible arterial pressure waveforms, artifact-driven ECG patterns are penalized while true VT remains coherent across modalities. Evaluated on the VTaC benchmark under a strict real-time protocol (10-second pre-alarm window), our method achieves a 5-point Challenge Score improvement over prior state-of-the-art. Ablation studies confirm that the physics-informed objective is the primary performance driver, providing gains in accuracy, 2x label efficiency, and more localized and clinically meaningful ECG segments.

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### Transformers as In-Context Samplers: From Closed-Form Diffusion to Estimation-Free Sampling

Authors: Arman Adibi, Alireza Jafari, Mohammad Ghavamzadeh, Hadi Daneshmand
Published: 2026-09-08
Categories: cs.LG, cs.AI, stat.AP, stat.CO, stat.ML
arXiv: https://arxiv.org/abs/2609.08981v2

A growing body of work establishes that large language models are not mere statistical memorizers, but are capable of in-context learning: performing inference at test time using only examples provided in the prompt, without any parameter updates. Prior theoretical work has shown that this capability extends to supervised learning tasks such as linear regression. We prove that in-context learning extends further to \emph{data generation}: frozen transformers can simulate iterative generative samplers from in-context samples. We first show that transformers can realize closed-form and smoothed closed-form diffusion samplers. The construction identifies a concrete generative role for softmax attention: it computes responsibility weights and weighted empirical averages, while feedforward layers implement Euler updates. To empirically relate these constructions to pretrained language models, we study \emph{semantic-topic sampling}: prompts consisting of words drawn from a common semantic category, such as animals, foods, or cities. Across transformer layers, the normalized hidden states exhibit a two-stage geometry: they move toward a uniform spherical reference in intermediate layers and then return to structured, topic-dependent representations near the output. We further measure an interacting-particle energy on these hidden-state clouds and observe the same U-shape pattern. We then prove that transformers can approximate an energy-based sampler, constructing the same U-shape energy across the layers.

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### Transformers as In-Context Samplers: From Closed-Form Diffusion to Estimation-Free Sampling

Authors: Arman Adibi, Alireza Jafari, Mohammad Ghavamzadeh, Hadi Daneshmand
Published: 2026-09-08
Categories: cs.LG, cs.AI, stat.AP, stat.CO, stat.ML
arXiv: https://arxiv.org/abs/2609.08981v1

A growing body of work establishes that large language models are not mere statistical memorizers, but are capable of in-context learning: performing inference at test time using only examples provided in the prompt, without any parameter updates. Prior theoretical work has shown that this capability extends to supervised learning tasks such as linear regression. We prove that in-context learning extends further to \emph{data generation}: frozen transformers can simulate iterative generative samplers from in-context samples. We first show that transformers can realize closed-form and smoothed closed-form diffusion samplers. The construction identifies a concrete generative role for softmax attention: it computes responsibility weights and weighted empirical averages, while feedforward layers implement Euler updates. To empirically relate these constructions to pretrained language models, we study \emph{semantic-topic sampling}: prompts consisting of words drawn from a common semantic category, such as animals, foods, or cities. Across transformer layers, the normalized hidden states exhibit a two-stage geometry: they move toward a uniform spherical reference in intermediate layers and then return to structured, topic-dependent representations near the output. We further measure an interacting-particle energy on these hidden-state clouds and observe the same U-shape pattern. We then prove that transformers can approximate an energy-based sampler, constructing the same U-shape energy across the layers.

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### Multimodal Duplex Interaction Agent

Authors: Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan et al.
Published: 2026-09-08
Categories: eess.AS, cs.AI, cs.LG, cs.MM, cs.SD
arXiv: https://arxiv.org/abs/2609.08977v3

In this work, we present Gander, a native multimodal duplex interaction model that builds on MiniCPM-o 4.5 and is further adapted for realtime interaction with an asynchronous agent loop. In contrast to conventional turn based systems, Gander continuously processes streaming user inputs, enabling full-duplex interaction in both everyday conversations and complex workflow agent scenarios. Users can interrupt an ongoing response, while the model can proactively provide intermediate feedback or ask follow up questions. To natively support these capabilities, Gander adopts two key architectural designs: 1) a Cerebellum-Brain collaborative framework, Cerebellum is responsible for realtime interaction while the Brain handles complex reasoning and higher level agentic tasks. The two components interact continuously through tool calling and the agent orchestration runtime. 2) The Cerebellum is built upon a streaming Thinker-Talker architecture, where user inputs and model outputs are flattened into an ordered token stream at the chunk level. We evaluate Gander across conversational ability, interactive capability, understanding, and tool assisted task execution. Internal human evaluations show that Gander maintains natural and expressive spoken dialogue, while benchmark results demonstrate effective turn taking capability and encouraging results on spoken question answering and related understanding tasks. Gander also supports a range of challenging interaction settings, including background noise interference, multi-party interactions, and backchannel communication. While our current evaluation focuses on tool assisted settings, broader long horizon agent tasks and more diverse deployment conditions remain promising directions for further study. We release Gander together with its models, code, and data to facilitate further research and development in the community.

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### Omni Interaction Agent Technical Report

Authors: Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan et al.
Published: 2026-09-08
Categories: eess.AS, cs.AI, cs.LG, cs.MM, cs.SD
arXiv: https://arxiv.org/abs/2609.08977v1

In this work, we present Gander, an end-to-end model that unifies omni perception, realtime interaction, and agentic capabilities within a single framework. In contrast to turn-based conventional paradigms, Gander continuously receives streaming inputs across multiple modalities, including video, speech, and text, enabling natural full-duplex interaction in both everyday conversations and complex workflow-oriented agent scenarios. Users can interrupt the model at any time, while the model can also proactively provide intermediate feedback or ask follow up questions. To natively support these capabilities, Gander adopts two key architectural designs: 1) It employs a Cerebellum-Brain collaborative framework, in which the Cerebellum is responsible for realtime interaction and omni conversational capabilities, while the Brain handles complex reasoning and higher-level agentic tasks. The two components interact continuously through tool calling and the agent orchestration runtime. 2) The Cerebellum is built upon a streaming Thinker-Talker architecture, user inputs and model outputs are further flattened into an ordered token stream at the chunk level, providing a unified representation for low latency, continuous interaction. We conduct comprehensive evaluations of Gander across four dimensions: conversational ability, omni understanding, interactive capability, and agentic intelligence. Internal human evaluations demonstrate that Gander maintains the natural and expressive spoken dialogue capabilities of SOTA open source models while achieving competitive performance in omni interaction. Gander also demonstrates robustness in challenging real-world scenarios, including background noise interference, multi-party interactions, and backchannel communication. We release Gander together with its models, code, and data to facilitate further research and development in the community.

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### GraphFAS: A Distributed System for Automated Graph Feature Generation and Selection in Industrial Transaction Networks

Authors: Yice Luo, Yun Zhu, Xi Chen, Yongchao Liu, Xintan Zeng, Chengying Huan, Kai Zhang, Jinrui Zhang, Juelu Zhang, Jiajun Zheng
Published: 2026-09-08
Categories: cs.LG, cs.AI, cs.DC
arXiv: https://arxiv.org/abs/2609.08970v1

Industrial fraud detection often relies on costly expert-crafted features that overlook graph-structured relational signals, while GNNs often do not meet the interpretability and deployment requirements of financial risk control. We propose GraphFAS (Graph Feature Automated Selection), a distributed feature selection procedure based on Boruta that bridges this gap through: (1) a non-parametric graph feature generation module that constructs explicit, interpretable structural features via multi-hop subgraph extraction and multi-scale aggregation without learned parameters; and (2) an automated distributed feature selection algorithm extending Boruta with median-based aggregation across partitions to robustly identify informative features at scale with minimal domain expertise. Compared with end-to-end GNN pipelines, GraphFAS decouples feature aggregation from model training, enabling direct integration with tabular models and direct compatibility with TreeSHAPbased explanations. Deployed in Alipay, GraphFAS delivers orderof-magnitude improvements in engineering efficiency while showing strong performance against expert-driven and graph-learning baselines on large-scale graphs.

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### Good Pretraining, Bad SFT: Checkpoint Quality Across the Training Stack

Authors: Sohir Maskey, Philipp Scholl, Jonas Knupp, Pit Neitemeier, Sascha Wirges
Published: 2026-09-08
Categories: cs.AI, cs.CL
arXiv: https://arxiv.org/abs/2609.08966v1

Language-model checkpoints are commonly selected by pretraining loss or benchmark scores, assuming that the highest-scoring checkpoint will remain the best starting point for subsequent training. We show that this assumption can fail in a full 30B mixture-of-experts training pipeline. The checkpoints that perform better after the full downstream training stack also have higher solution density, i.e., retain downstream performance under local weight perturbations.

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### PlannerForge: LLM Agents for Scenario-Based Testing of Motion Planners in Autonomous Driving

Authors: Yuan Gao, Sebastian Müller, Mattia Piccinini, Marc Kaufeld, Yuchen Zhang, Finn Rasmus Schäfer, Qunying Song, Johannes Betz
Published: 2026-09-08
Categories: cs.AI, cs.CL, cs.RO
arXiv: https://arxiv.org/abs/2609.08965v1

Ensuring the safety of autonomous driving is a critical challenge. Scenario-based testing is a systematic process used to validate Autonomous Driving Systems (ADSs), but it remains a fragmented modular pipeline in which scenario generation, retrieval, modification, ADS execution, and results analysis are performed by separate tools with little interaction. Large Language Model (LLM) agents have shown promise across ADS sub-systems such as perception, planning, and control. However, no prior work covers the whole scenario-based testing pipeline for ADSs with a unified LLM-agent framework. We present PlannerForge, an LLM-agent framework that extends all scenario-based testing stages (from Scenario Generation to ADS Assessment) and adds two further LLM-enhanced stages: ADS Enhancement and ADS Benchmarking. We evaluate PlannerForge with 10 off-the-shelf LLMs across all tasks (Generation, Selection, Modification, Module Routing, Planner Testing, and Enhancement) under 5 prompt conditions. Best-per-task scores range from 0.88 to 1.00, and open-source 20-35B backends match commercial APIs on most tasks. Open-source models such as Qwen3.6:35B match commercial APIs on three of the five tasks. Chaining the modules end-to-end retains 83% / 78% of seed queries (commercial / open). It outperforms Scenario Factory 2.0 (Finkeldei et al., 2025) on natural-language generation (193 vs. 144 executable of 200) and realises 92-96% of requested city, road and vehicle attributes. It outperforms BM25 (Robertson and Zaragoza, 2009) at rank 1 selection (92.0% vs. 67.5%) and From-Words-to-Collisions (Gao et al., 2025) on physically valid edits (&gt;=94% vs. 31%). At N=400, cost-tuning lifts planner success from 50.4% to 70.2% and cuts collisions from 19.0% to 8.4%, without domain-specific fine-tuning.

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### Fitting and Learning Basis-Restricted Propositional Formulas

Authors: Balder ten Cate
Published: 2026-09-08
Categories: cs.LO, cs.LG
arXiv: https://arxiv.org/abs/2609.08961v1

For a finite set $O$ of Boolean functions, we consider the class of propositional formulas built using the functions in $O$ as connectives. We determine, for each possible choice of $O$, the complexity of various fitting and learning problems. These include: finding a formula that fits a given labeled sample, finding a small one (an Occam algorithm), minimizing the number of misclassified examples when the sample is not realizable (empirical risk minimization), and several forms of PAC learning. Our results apply both to formulas (represented as trees) and to circuits. We also briefly discuss the status of the same questions for other kinds of propositional fragments.

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### SQLMorph: Query Mutation and Fine-Grained Metrics for Text-to-SQL Evaluation

Authors: Mohammadhossein Malekpour, Mohamed Riahi, Maxime Lamothe, Amine Mhedhbi
Published: 2026-09-08
Categories: cs.DB, cs.AI
arXiv: https://arxiv.org/abs/2609.08950v1

Text-to-SQL systems translate natural language queries into executable SQL, democratizing access to structured data. Despite recent advances driven by large language models (LLMs), evaluation remains a major bottleneck: public benchmarks fail to capture the complexity of enterprise schema, while building private evaluation sets is costly and nondeterministic, making evaluation results difficult to reproduce. To address this issue, we present SQLMorph, a framework for Text-to-SQL evaluation via query mutation. SQLMorph introduces two techniques to automatically generate and expand evaluation sets: Join Query Expansion (JQE), which systematically increases structural complexity through valid join additions, and Textual Query Augmentation (TQA), which generates controlled natural language perturbations to assess robustness to linguistic variation. JQE and TQA create targeted choke points to challenge specific system components. When applied to state-of-the-art systems, JQE increases query coverage and reveals accuracy degradation as the number of joins grows. Meanwhile, TQA shows that linguistic brittleness induced by heavy abbreviation can reduce accuracy by up to 17%. Beyond evaluation sets, SQLMorph introduces a family of execution-level metrics that address the limitations of current binary measures, such as Execution Accuracy. We define Execution Precision (EXP) and Execution Recall (EXR) to quantify the fraction of correct and recovered results, respectively, and combine them via F1 for unified scoring. Our experiments show that these relaxed metrics enable fine-grained analysis of over- and under-prediction, revealing differences across systems that binary metrics obscure. Together, SQLMorph's query mutation and fine-grained metrics support debugging and better align Text-to-SQL evaluation practices with real-world deployments.

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### Prior-free relative 6D pose estimation of multiple object instances

Authors: Behdad Khodabandehloo, Andrea Caraffa, Davide Boscaini, Fabio Poiesi
Published: 2026-09-08
Categories: cs.CV
arXiv: https://arxiv.org/abs/2609.08949v1

Object 6D pose estimation formulations have progressively reduced reliance on object-specific priors, evolving from explicit 3D models to multi-view object captures to single reference images. We take this progression to its extreme by introducing prior-free relative 6D pose estimation, which lifts the assumption of knowing which object is to be posed within the scene. This novel setting aims to estimate the relative poses of multiple instances of an unknown object within the same image, without requiring CAD models, templates, or reference images. We solve this by formulating a novel method (PROSE) that finds coarse correspondences between object instances using multimodal foundation features, thus requiring no training. We refine these correspondences by imposing cycle consistency across tuples of instances, and leverage the resulting globally consistent correspondences to estimate the relative 6D pose between any pair of instances. To enable systematic evaluation, we design a novel benchmark (PRENCH) built from three multi-instance BOP datasets and enriched with task-specific metadata. PROSE consistently outperforms baselines obtained by adapting state-of-the-art single-image methods to the proposed setting, while requiring neither task-specific supervision nor additional learned components. Project website: https://tev-fbk.github.io/PROSE/

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